I'll post this here since it might be relevant:
The thid map that is currently in the game is not the same thid map that we had prior to the molvik experiment. Specifically, the CK is different than the original Thid CK that was in the game since launch until molvik.
- The previous thid CK had a single outer door on the keep and a single inner door on the citadel. The current thid CK has double outer doors on the keep and no inner door on the citadel.
- The previous thid CK had postern doors on the citadel. The current thid CK has no postern doors on the citadel.
- On the previous thid map, stealthers could not climb the outer CK walls. On the current map, stealthers can climb the outer CK walls.
The new thid CK is much less defensible than the previous one, and there are no longer any substantial CK CY fights, which were one of the hallmarks of the Thid CK sacking experience. Now when the outer door falls, the keep falls instantly. Additionally, there is no where safe for the defenders to heal and recuperate during the siege as stealthers can now enter the CK before the outer door is down. Furthermore, it seems like the failure to be able to target the inner door might be related to this subtle map change, or the pet-through-doors fix that went in some time ago.
When you consider fixing this issue, would it be possible to restore the map back to the original Thid one that we had from launch til last year?