not to mention scouts w/ the no immunity snare lol gg
gnefner wrote: ↑Wed 13 May 2020 9:19 AMI was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.
dbeattie71 wrote: ↑Wed 13 May 2020 1:04 PMgnefner wrote: ↑Wed 13 May 2020 9:19 AMI was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.
Doesn’t a minstrels Scout pet have guard?
gnefner wrote: ↑Wed 13 May 2020 9:19 AMI was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.
gromet12 wrote: ↑Wed 13 May 2020 1:59 PMgnefner wrote: ↑Wed 13 May 2020 9:19 AMI was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.
Your numbers don't work sorry, I've seen this often times in posting here; critical shot does double dmg of regular shot. If they crit shot you for 800, regular shots will be 50% of that unless they changed arrows for a different resist, so 400 regular shots I doubt from a rr3 Hunter based on personal experience.
MiNDmaZing wrote: ↑Thu 14 May 2020 2:10 PMToday i got insta dead on my caster from 3 ranger shooting at me same time. I died about 10 times, with 800 and 700 hits following 400 dmg hits. they attack our small and our support couldnt even heal me. They hit me i face them starting qc and die within qc time. Nice patch i must say. 60 albs 50 mids i frontier, 56 rangers due to server info. Its very fotm now
Norhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
MiNDmaZing wrote: ↑Thu 14 May 2020 2:10 PMToday i got insta dead on my caster from 3 ranger shooting at me same time. I died about 10 times, with 800 and 700 hits following 400 dmg hits. they attack our small and our support couldnt even heal me. They hit me i face them starting qc and die within qc time. Nice patch i must say. 60 albs 50 mids i frontier, 56 rangers due to server info. Its very fotm now
Parole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Elf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.Khogor wrote: ↑Thu 14 May 2020 3:42 PMParole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .
They have Like +50 more dex than Alb archers!
Khogor wrote: ↑Thu 14 May 2020 3:42 PMParole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .
They have Like +50 more dex than Alb archers!
Parole wrote: ↑Thu 14 May 2020 3:44 PMElf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.Khogor wrote: ↑Thu 14 May 2020 3:42 PMParole wrote: ↑Thu 14 May 2020 3:34 PMWho was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .
They have Like +50 more dex than Alb archers!
Elf, (Lurikeen Enchanter)
Guild: Dirty Company - Level: 50
Total: 254,820 - 4L1 (Grove Protector)
Left to, R5L0: 258,680, R4L2: 31,180
Server: #24360 - Hib: #8076 - Enchanter: #741
Last Week: 0
Server: #14368 - Hib: #4773 - Enchanter: #486
This Week: 0
Server: #8273 - Hib: #2878 - Enchanter: #278
Last 48 hours: 0
Server: #4874 - Hib: #1611 - Enchanter: #151
Parole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
WildWilbur wrote: ↑Thu 14 May 2020 3:56 PMParole wrote: ↑Thu 14 May 2020 3:44 PMElf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.Khogor wrote: ↑Thu 14 May 2020 3:42 PMAutoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .
They have Like +50 more dex than Alb archers!
Elf, (Lurikeen Enchanter)
Guild: Dirty Company - Level: 50
Total: 254,820 - 4L1 (Grove Protector)
Left to, R5L0: 258,680, R4L2: 31,180
Server: #24360 - Hib: #8076 - Enchanter: #741
Last Week: 0
Server: #14368 - Hib: #4773 - Enchanter: #486
This Week: 0
Server: #8273 - Hib: #2878 - Enchanter: #278
Last 48 hours: 0
Server: #4874 - Hib: #1611 - Enchanter: #151
LoL, good one. But no, the Elf was a NS and had nothing to do with the damage. I was with Norhir when the screenie was taken and the dam came from a rr9 scout.
Personally I could live with this kind of damage when assassins could do that damage with a PA too. You know - the style where you have to be in the face of your enemy in front of him... Almost as easy to perform as a crit shot from 1000 units away... -.-
Khogor wrote: ↑Thu 14 May 2020 3:42 PMParole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .
They have Like +50 more dex than Alb archers!
Parole wrote: ↑Thu 14 May 2020 3:34 PMNorhir wrote: ↑Thu 14 May 2020 2:56 PM
That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
thirian24 wrote: ↑Thu 14 May 2020 5:17 PMI keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.
So they are gonna rupt you 1 time every 2 minutes?
Lol stfu
Gildar wrote: ↑Thu 14 May 2020 6:08 PMlol ... unbelievable ...
that in theory.
And if scout is in keep and shoot by tower ? how i can get him in melee ?
And, assuming we are open field, if i'm a caster and cant melee at all ??? He die by my staff auto attack ???
Archers with a little brain cant inc a melee at all, if possible, only casters ... and ever if they are in a structure (keep/tower/wall ecc.) so they cant be forced in melee.
Yes ... its simple deal with archers that go for 970 damage ... and have time to shoot in 1,2 sec again and again for 400 dmg or so ...
Wanna swap our accounts ? i give to you my caster 6L and take your archer ... and i inc you in a keep/tower siege ... try to deal and get in melee
it's simple ... on the paper ... in game things are much different ^^
thirian24 wrote: ↑Thu 14 May 2020 5:17 PMI keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.
So they are gonna rupt you 1 time every 2 minutes?
Lol stfu
thirian24 wrote: ↑Thu 14 May 2020 5:17 PMI keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.
So they are gonna rupt you 1 time every 2 minutes?
Lol stfu
Tubby wrote: ↑Thu 14 May 2020 9:17 PMhas any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?
that is 100% what i want. useless adding class made for ppl who cannot play the game worth shit. you dont have to do anything even remotely difficult. stand there and click your bow button and hope it shoots fast and hard enough.Symptomettes wrote: ↑Thu 14 May 2020 9:49 PMTubby wrote: ↑Thu 14 May 2020 9:17 PMhas any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?
About what ? They already nerfed it once and didn't add anything new to archery...What do you want from them ? Nerf it to the bottom where it was before since launch ?
Do we talk about pot change ?
Do we talk about armor resist tables ?
Do we talk about nf ra ?
Do we talk about the moded dual wield ?
Do we talk about balance between archery class ?
Do we talk about stealth change ?
Do we talk about mastery of stealth ?
Do we talk about the fact that nothing has been done for three classes when everything has been pretty much done for 8 man community to perform well on this serv ?
Do we talk about the lack of gm to understand and listen to the stealth community ?
See how all thoses small changes fucked up everything. Sure some players have adapt themselves, and you can thank gm cause the zerg stealth are made up by all those patches.
And i probably forgot a lot of things... I know damn well it's not classic, but since we are pretending to play on a classic serv, and after everything that has been moded for some classes (necro / friar / ws table / light tank / det), i guess it should be right to get at least the possibility to all classes to perfom well in rvr.
Nothing has been done for archers for like one year and a half. None of you had any complain about archers before they get the damage they diserve cause it was free kill for you fucking hypocrits.
Every little things listed previously as a question nerfed archers so far or didn't help them... And now that we can actually play it solo, retard zerg players are QQinq all day long on discord and forum to get the class where it was two weeks ago, into the trash.
Couldnt agree more I think he is forgetting half the mergers are archers pressing one button. It will change. It is just time now or the server will slowly decline.Riac wrote: ↑Thu 14 May 2020 9:59 PMthat is 100% what i want. useless adding class made for ppl who cannot play the game worth shit. you dont have to do anything even remotely difficult. stand there and click your bow button and hope it shoots fast and hard enough.Symptomettes wrote: ↑Thu 14 May 2020 9:49 PMTubby wrote: ↑Thu 14 May 2020 9:17 PMhas any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?
About what ? They already nerfed it once and didn't add anything new to archery...What do you want from them ? Nerf it to the bottom where it was before since launch ?
Do we talk about pot change ?
Do we talk about armor resist tables ?
Do we talk about nf ra ?
Do we talk about the moded dual wield ?
Do we talk about balance between archery class ?
Do we talk about stealth change ?
Do we talk about mastery of stealth ?
Do we talk about the fact that nothing has been done for three classes when everything has been pretty much done for 8 man community to perform well on this serv ?
Do we talk about the lack of gm to understand and listen to the stealth community ?
See how all thoses small changes fucked up everything. Sure some players have adapt themselves, and you can thank gm cause the zerg stealth are made up by all those patches.
And i probably forgot a lot of things... I know damn well it's not classic, but since we are pretending to play on a classic serv, and after everything that has been moded for some classes (necro / friar / ws table / light tank / det), i guess it should be right to get at least the possibility to all classes to perfom well in rvr.
Nothing has been done for archers for like one year and a half. None of you had any complain about archers before they get the damage they diserve cause it was free kill for you fucking hypocrits.
Every little things listed previously as a question nerfed archers so far or didn't help them... And now that we can actually play it solo, retard zerg players are QQinq all day long on discord and forum to get the class where it was two weeks ago, into the trash.
no immunity on shield snare for scouts + the dmg is a joke tbh.
whole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.Symptomettes wrote: ↑Thu 14 May 2020 10:10 PMI was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
Riac wrote: ↑Thu 14 May 2020 10:26 PMwhole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.Symptomettes wrote: ↑Thu 14 May 2020 10:10 PMI was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
i think youre an archer player and dont want your class to go back to shit (where it belongs)
do they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.Symptomettes wrote: ↑Thu 14 May 2020 10:33 PMRiac wrote: ↑Thu 14 May 2020 10:26 PMwhole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.Symptomettes wrote: ↑Thu 14 May 2020 10:10 PMI was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
i think youre an archer player and dont want your class to go back to shit (where it belongs)
Whole ? If a whole is like 20 people on the 2k players, do the math...
Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?
Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.
cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)gruenesschaf wrote: ↑Sat 2 May 2020 4:56 PMThis change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782
We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
i think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.Symptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
Symptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
I cant beleive that a developer has written this and a change has not been in place lol! Every point he makes increase in numbers zerging all of it has happend lol so why no changes? What they dont realise is if they dont talk to the archer community when they are nerfed because they will be. They will loose the archer community. They need to talk more and be alot more open about what's going on. Anyway in glad I have read this it means they dont have a leg to stand on archer zergs everywhere in and out of battle groups and the archer population has been top for over a week.Riac wrote: ↑Thu 14 May 2020 10:40 PMdo they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.Symptomettes wrote: ↑Thu 14 May 2020 10:33 PMRiac wrote: ↑Thu 14 May 2020 10:26 PMwhole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.
i think youre an archer player and dont want your class to go back to shit (where it belongs)
Whole ? If a whole is like 20 people on the 2k players, do the math...
Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?
Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)gruenesschaf wrote: ↑Sat 2 May 2020 4:56 PMThis change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782
We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
formatting is probably fucked up, but w/e
that would be a fucking miracle from god if in one day then entire archer community just quit lolol.Tubby wrote: ↑Thu 14 May 2020 10:49 PMI cant beleive that a developer has written this and a change has not been in place lol! Every point he makes increase in numbers zerging all of it has happend lol so why no changes? What they dont realise is if they dont talk to the archer community when they are nerfed because they will be. They will loose the archer community. They need to talk more and be alot more open about what's going on. Anyway in glad I have read this it means they dont have a leg to stand on archer zergs everywhere in and out of battle groups and the archer population has been top for over a week.Riac wrote: ↑Thu 14 May 2020 10:40 PMdo they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.Symptomettes wrote: ↑Thu 14 May 2020 10:33 PMWhole ? If a whole is like 20 people on the 2k players, do the math...
Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?
Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)gruenesschaf wrote: ↑Sat 2 May 2020 4:56 PMThis change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782
We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
formatting is probably fucked up, but w/e
Riac wrote: ↑Thu 14 May 2020 10:45 PMi think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.Symptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
i underlined where you are making an assumption about my view. you assume that i dont mind when 8 mans or zergs do it therefore it voids my argument against archers. unfortunately you assumed wrong.
well since its your first time posting, your opinion must carry more weight and everyone should agree with you.Symptomettes wrote: ↑Thu 14 May 2020 10:55 PMRiac wrote: ↑Thu 14 May 2020 10:45 PMi think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.Symptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
i underlined where you are making an assumption about my view. you assume that i dont mind when 8 mans or zergs do it therefore it voids my argument against archers. unfortunately you assumed wrong.
Litteraly tons of things has been broken / exploited from players during one year and a half now and i have never post to complain about it. But that archery hate is too much. You guys are only thinking about urselves when archers are part of this community too. Even if you hate them.
I'm not since you are talking about how retard archers are when 75% of daoc classes are the same or even worst... You are talking like you think it's normal for some reason than archery class doesn't deserve the right to be viable here. There are tons of things worst than archery that need to be change and no one seems to open their eyes about it.
And yes i'm playing a solo scout so yeah i'm trying to keep what i have now since it's not that much considering what others archers have.
gruenesschaf wrote: ↑Thu 14 May 2020 11:16 PMLet's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.
I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
bigne88 wrote: ↑Thu 14 May 2020 10:47 PMSymptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".
I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.
Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.
Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.
surely your are not talking about archers in that underlined portion. i would love to hear how archer is a high skill cap character. especially as a scout, you now dont even have to care about immunity timers. very high skill cap rofl. bro come on now.....Symptomettes wrote: ↑Thu 14 May 2020 11:22 PMbigne88 wrote: ↑Thu 14 May 2020 10:47 PMSymptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".
I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.
Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.
Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.
Tell me why you are fucking retard and try to quote my message when you don't even understand what my point is ? It's easy to say that archer are for fucking low brained people when playing 8 man / or in a zerg is the exact same thing... 90% of the time you don't even press more than two buttons and you think you have the right to insult a class that needs a high skillcap to compete solo ? And it's the same for those classes in grp when they compete in a real 8v8. But you are so stubborn...
bro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...Symptomettes wrote: ↑Thu 14 May 2020 11:36 PMIt's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.
Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !
And tell me what class in daoc is skilled except healer ?
Riac wrote: ↑Thu 14 May 2020 11:43 PMbro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...Symptomettes wrote: ↑Thu 14 May 2020 11:36 PMIt's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.
Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !
And tell me what class in daoc is skilled except healer ?
idk, a lot of 8 man classes have high skill cap, even if they are basic sort of classes, but the coordination of the group is the real skill. either way.
sins have an extremely high skill cap (not even trying to toot my horn or any of that shit, when i first started on one i was a NOOB af, didnt switch weaps hardly or any of that shit.) 2 different opening positions + followups, after evade+follow ups, no ip, shit load of weapon swaps, have to know when to purge heal vs other sins.
do you realize how many buttons all of that requires?
now how many does a scout have? rofl if youre going to try and tell me that kiting on a scout is hard im gonna laugh at you, like a lot.....
Crit shots cant crit? you sure about that? lol coulda sworn one crit on me the other night but i could be wrongSymptomettes wrote: ↑Thu 14 May 2020 11:54 PMRiac wrote: ↑Thu 14 May 2020 11:43 PMbro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...Symptomettes wrote: ↑Thu 14 May 2020 11:36 PMIt's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.
Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !
And tell me what class in daoc is skilled except healer ?
idk, a lot of 8 man classes have high skill cap, even if they are basic sort of classes, but the coordination of the group is the real skill. either way.
sins have an extremely high skill cap (not even trying to toot my horn or any of that shit, when i first started on one i was a NOOB af, didnt switch weaps hardly or any of that shit.) 2 different opening positions + followups, after evade+follow ups, no ip, shit load of weapon swaps, have to know when to purge heal vs other sins.
do you realize how many buttons all of that requires?
now how many does a scout have? rofl if youre going to try and tell me that kiting on a scout is hard im gonna laugh at you, like a lot.....
It is way harder than a nuker kite since you need know how to straf if you don't want to get evade / parry / block / miss on it. But since half of what you are saying is full of shit i will try to make it simple for you : Roll scout and see how easy it is to kill sins and make a video of it. Cause trashtalking me when what you are saying make no sense or is wrong is not gonna change my mind about you.
Because when you are saying stuff like : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage. Dude seriously come back when you don't spam bullshits
so because its named critical shot it cant crit? w/e you say lol.Symptomettes wrote: ↑Thu 14 May 2020 11:57 PMThat is what i'm saying... You know nothing at all and still spaming bullshit.
Yes i'm sure. CRITICAL SHOT. Can't be easier !!!
Riac wrote: ↑Thu 14 May 2020 8:16 PMif archers are going to have retard dmg, do scouts really need the no immunity snare still?
that shit needs some sort of immunity. 5-10 secs.... something.
is pa dmg going to be unnerfed as well then? probably not.
Symptomettes wrote: ↑Fri 15 May 2020 12:03 AMWe have gave tons of ideas on the planned archery change and lot of scoot (me either) were asking to remoove it but they didn't and the only they did were increasing overalldamage that was needed.
And no, scout is like the worst of them atm. Worst damage, worst melee, neutral / vulnerable table on damage vs others stealth. No self buff. You are the only one thinking that it can kite litteraly anything when it can't if your enemy is decent.
all that dmg is not in the pa chain lol. pa itself is garb, also you must be quite slow on the slam if you arent slamming them before the creeping death, they cant all get lucky evades on it. the follow ups to PA are ok, but they certainly dont hit like you are describing. i personally like to open BS2 if i can so i can get full rounds of poison (the real dmg) before you start slamming me. opening PA into slam and i dont have full poisons up really sucks. especially since i pretty much have to lead with crippling now, due to that ridiculous snare.Parole wrote: ↑Fri 15 May 2020 12:11 AMRiac wrote: ↑Thu 14 May 2020 8:16 PMif archers are going to have retard dmg, do scouts really need the no immunity snare still?
that shit needs some sort of immunity. 5-10 secs.... something.
is pa dmg going to be unnerfed as well then? probably not.
PA 3 hit chain takes my 2000HP scout to 37% life (after) dots and debuff run their course. That's 3 sec of combat for 1500+ dmg. I don't think it needs any love sorry.
pre nerf it was ok, you had a chance to catch up to the scout and play around and hope for some evade or they fuck up. with the dmg upgrade, its a whole other story. CS+ 2 snares and normal shots and i can hardly even move. sure i can pop the double heal, but then i must choose between that and the DD charge. the dmg upgrade is a game changer.Symptomettes wrote: ↑Fri 15 May 2020 12:22 AMYou know you have to melee to get your root style to hit ? One envenom snare / one disease / one snare style means it's not really effective and you can't really infinite kite once you get one of that ? And mostly everyone can apply them...
And the WS as a scout sucks so much and the 0% hit bonus on this skill make him completly random to hit you know that ? No you don't... Sins got 35 to 40% evade on this skill if you don't straff well. Even harder to use it on people with high avoidance who backface. But meh, you talk like a random shooting lies so ! You will not understand.
Riac wrote: ↑Fri 15 May 2020 12:28 AMpre nerf it was ok, you had a chance to catch up to the scout and play around and hope for some evade or they fuck up. with the dmg upgrade, its a whole other story. CS+ 2 snares and normal shots and i can hardly even move. sure i can pop the double heal, but then i must choose between that and the DD charge. the dmg upgrade is a game changer.Symptomettes wrote: ↑Fri 15 May 2020 12:22 AMYou know you have to melee to get your root style to hit ? One envenom snare / one disease / one snare style means it's not really effective and you can't really infinite kite once you get one of that ? And mostly everyone can apply them...
And the WS as a scout sucks so much and the 0% hit bonus on this skill make him completly random to hit you know that ? No you don't... Sins got 35 to 40% evade on this skill if you don't straff well. Even harder to use it on people with high avoidance who backface. But meh, you talk like a random shooting lies so ! You will not understand.
i know its hard to land the shield styles i laugh outload ever single time i evade a shield style from a scout.
you also failed to mention that scouts can be hard to land poisons on if they are not stunned, they have 35%+ block chance atleast, mob kicks it up nicely though.
believe me i know about the run through and fucking up ppls combats, ask hwwattt lol.
i dont believe you on the 35-40% evade, normally its 20% max, ill have to look next time i see an evade on a shield style.
Symptomettes wrote: ↑Thu 14 May 2020 11:22 PMbigne88 wrote: ↑Thu 14 May 2020 10:47 PMSymptomettes wrote: ↑Thu 14 May 2020 10:31 PMI'm gonna stick to your point about archer and adds.
What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).
But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".
I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.
Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.
Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.
Tell me why you are fucking retard and try to quote my message when you don't even understand what my point is ? It's easy to say that archer are for fucking low brained people when playing 8 man / or in a zerg is the exact same thing... 90% of the time you don't even press more than two buttons and you think you have the right to insult a class that needs a high skillcap to compete solo ? And it's the same for those classes in grp when they compete in a real 8v8. But you are so stubborn...
Debuff nuke nuke : dumb / Train assist : anytime anytime : dumb... What do you want ? it's daoc ! You will not kill your keyboard with a huge APM here with any classes... So stop saying : two buttons blablabla. Daoc is old and the mechanics will not change, it's an easy game to play but unfriendly when you don't have people to explain the basics.
Each post you have made so far is full of shit cause of your dumb hate.
You tell me it's not fair cause archers got long range and stealth ? But man, gms did everything to kill the stealth community for one year and a half and people are still playing it... You probably don't see it but most stealth players love the thrill to solo and get an anonymous competition. But it's not like you gonna try to understand my words since everything you are telling so far on this thread and archery change is full of shit. Like big times and ton of people has already told you that but you keep coming with ur cheap arguments about how dumb you need to be to play this class.
And like usual every points you are trying to make is litteraly wrong... Stealthers is an important part of the community. They are players like you and before the game became a tavern for those elitist players : people were playing them cause it was fun. But since your logic do not incorporate that "word" in the time you spend in daoc, i guess it's useless to ask why you are here ? Except vomit on the community.
Oh and it seems like you know what you are talking about because you know you can't crit a critical shot ? So when you are saying : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage.
Parole wrote: ↑Thu 14 May 2020 8:09 PMthirian24 wrote: ↑Thu 14 May 2020 5:17 PMI keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.
So they are gonna rupt you 1 time every 2 minutes?
Lol stfu
Archers have been running from assassins forever, maybe it's your turn to decide not to pursue? they cant shoot you if your out of range.
i would but im playing some lol w/ ppl atm.Cadeg wrote: ↑Fri 15 May 2020 2:12 AMRiac wrote: ↑Fri 15 May 2020 1:36 AMim gonna do some more later on when i can find someone with a scout i know and test w/ debuffs and shit. These dudes didnt seem interested in letter me evade and debuff lol.
if you want to do some test, i'm up to you if you want
It's not shiny it's not new it's over a week. I promise you it's going to stay like this. I would 100% be playing a ranger if I had one. The reason I'm not leveling one because honestly its ruining the action and game and I know you will eventually have to do somthing about it.gruenesschaf wrote: ↑Thu 14 May 2020 11:16 PMLet's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.
I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
I must say these comments mean your an exceptionally lower tier player not dissing you out but the comments are ridiculous healer being the highest skill cap?? Lol! Minstrels bards mentalists necros cabalists sorcs even bd have higher skill caps.Symptomettes wrote: ↑Thu 14 May 2020 11:36 PMIt's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.
Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !
And tell me what class in daoc is skilled except healer ?
Cause playing a peeler... What a joke ! A nuker ? Even worst lol... a light tank in a train assist ? No... The only skill you need in daoc is your brain and a good leader to call off when you need to back / push / cc etc etc... Rest is coordination. So trying to make a point about how easy and retard it is to play archer now, you can say that for every player/toon in daoc.
gruenesschaf wrote: ↑Thu 14 May 2020 11:16 PMLet's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.
I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
gruenesschaf wrote: ↑Thu 14 May 2020 11:16 PMLet's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.
I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
Gildar wrote: ↑Fri 15 May 2020 8:26 AM
i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...
i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all
Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.
U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy
you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
Astaa wrote: ↑Thu 14 May 2020 11:06 PMI'm stood on CG gate most of the last few days, working 12+ hours a day remotely, only half playing DAOC. I'm hitting people for 6,7,800 damage crit and half that follow up, and follow up and follow up in a very short time, people melt.
Archers are way OP now, they were completely broken the other way for a long time, to the point that playing an archer was completely pointless.
You don't fix a spec by making it completely over powered. Archery needs utility, not crazy damage. So maybe archery styles, snares, DOTs, maybe chuck in an aoe? even some sort of quick cast, based on spec. I'm not talking archers = casters like live but the spec line needs a lot of looking at, across all 3 realms.
I loved my soljourner scoutAnelyn77 wrote: ↑Fri 15 May 2020 11:00 AM
We don't need vanish with Volley and good positioning outside of /face range. Dang it the secret is out now ^^
But yes what bigne88 said stands, casters make or break the sieges and zerg vs zerg fights, crazy utility and dmg. I still have screens from back in the day when my 48-50 mentalist was top RP's by 100k lead vs all PK folks etc (<3 Pilz & co).
Archers are just easier to get to places where as a visi w/o speed 5 / sos can prove difficult (same with sins, but they generally don't go where I go). I miss my RR9 sorc from live ToA / ML / CL solo roaming all NF without giving a damn about what I run into lol, but here we don't even have champion levels, so it will never be even close.
Cheers, happy CritShotS <3
gotwqqd wrote: ↑Fri 15 May 2020 11:18 AMI loved my soljourner scoutAnelyn77 wrote: ↑Fri 15 May 2020 11:00 AM
We don't need vanish with Volley and good positioning outside of /face range. Dang it the secret is out now ^^
But yes what bigne88 said stands, casters make or break the sieges and zerg vs zerg fights, crazy utility and dmg. I still have screens from back in the day when my 48-50 mentalist was top RP's by 100k lead vs all PK folks etc (<3 Pilz & co).
Archers are just easier to get to places where as a visi w/o speed 5 / sos can prove difficult (same with sins, but they generally don't go where I go). I miss my RR9 sorc from live ToA / ML / CL solo roaming all NF without giving a damn about what I run into lol, but here we don't even have champion levels, so it will never be even close.
Cheers, happy CritShotS <3
thirian24 wrote: ↑Fri 15 May 2020 1:49 AMPA 3 part chain doing 1500 dmg? That's a WILD claim.
My PA, on a non caster type, usually hits for high 300s MAYBE low low 400s (FAR FAR less on chain/plate) and im 44 CS. Creeping death MH will hit for 150ish if im not debuffed and Stunning Stab is roughly the same as CD. Lets just say that my OH lands every single swing, WHICH IT DOES NOT, lets call that 40dmg each.
That's (And this is being generous)
PA - 400mh + 40oh
CD - 150 + 40oh
SS - 150 + 40oh
= 820 dmg
That's if every single OH swing lands, nothing is evaded, blocked, parried or I miss. EVERYTHING has to go perfect for that scenario to happen. Which is very rare.
Now, lets not even get into poisons, b/c that shit is resisted more than I care to mention.
So, look at what I mentioned, take EVERYTHING into account for me to be able to do that kind of dmg. AND that's IF im able to land my FRONTAL OPENER.
Scouts are regularly hitting me for 900ish dmg on a crit shot. THATS 1 STYLE, ONE!
Please tell me more how this is equal to the stars aligning for me to achieve 800 dmg AFTER 3 swings.
LAUGH MY MOTHER FUCKING ASS OFF.
Also id like to mention, that PA dmg and WS/con debuff is broken on this server and is not how it has ever worked. The Ws/con debuff negates the PA dmg. Which is bullshit.
bigne88 wrote: ↑Fri 15 May 2020 9:25 AMAstaa wrote: ↑Thu 14 May 2020 11:06 PMI'm stood on CG gate most of the last few days, working 12+ hours a day remotely, only half playing DAOC. I'm hitting people for 6,7,800 damage crit and half that follow up, and follow up and follow up in a very short time, people melt.
Archers are way OP now, they were completely broken the other way for a long time, to the point that playing an archer was completely pointless.
You don't fix a spec by making it completely over powered. Archery needs utility, not crazy damage. So maybe archery styles, snares, DOTs, maybe chuck in an aoe? even some sort of quick cast, based on spec. I'm not talking archers = casters like live but the spec line needs a lot of looking at, across all 3 realms.
Man, archers are made just to alloud lazy players to leech some rps while being half afk working/cooking/cleaning house.
If you want fun and utility roll a caster, yea, but than you need to improve your playstyle and positioning, cause youll have no vanish.
Aint hard to understand, isnt it?
Parole wrote: ↑Fri 15 May 2020 1:03 PMthirian24 wrote: ↑Fri 15 May 2020 1:49 AMPA 3 part chain doing 1500 dmg? That's a WILD claim.
My PA, on a non caster type, usually hits for high 300s MAYBE low low 400s (FAR FAR less on chain/plate) and im 44 CS. Creeping death MH will hit for 150ish if im not debuffed and Stunning Stab is roughly the same as CD. Lets just say that my OH lands every single swing, WHICH IT DOES NOT, lets call that 40dmg each.
That's (And this is being generous)
PA - 400mh + 40oh
CD - 150 + 40oh
SS - 150 + 40oh
= 820 dmg
That's if every single OH swing lands, nothing is evaded, blocked, parried or I miss. EVERYTHING has to go perfect for that scenario to happen. Which is very rare.
Now, lets not even get into poisons, b/c that shit is resisted more than I care to mention.
So, look at what I mentioned, take EVERYTHING into account for me to be able to do that kind of dmg. AND that's IF im able to land my FRONTAL OPENER.
Scouts are regularly hitting me for 900ish dmg on a crit shot. THATS 1 STYLE, ONE!
Please tell me more how this is equal to the stars aligning for me to achieve 800 dmg AFTER 3 swings.
LAUGH MY MOTHER FUCKING ASS OFF.
Also id like to mention, that PA dmg and WS/con debuff is broken on this server and is not how it has ever worked. The Ws/con debuff negates the PA dmg. Which is bullshit.
820 Seems about right - NOW add str/con debuff and your lifebane ticks and you have done 1500 dmg my friend in 3 hits - regardless if you make me use heals or not you have done the damage. I can get some screens from Karok later today if it helps.
thirian24 wrote: ↑Fri 15 May 2020 1:09 PMFalse, ws/con debuff negates PA dmg. I can auto swing and do the same dmg PA does. Only reason PA is used is to setup for Creeping Death, Otherwise is 100% useless b/c of the way Phoenix does the Ws/con debuff.
The way its supposed to work is, PA dmg is done to you, THEN Ws/con take away a % from your total HP AFTER the PA. It doesn't do that here. Which, if youll read my post in its entirety, youll notice I pointed that out.
gruenesschaf wrote: ↑Fri 15 May 2020 1:13 PMthirian24 wrote: ↑Fri 15 May 2020 1:09 PMFalse, ws/con debuff negates PA dmg. I can auto swing and do the same dmg PA does. Only reason PA is used is to setup for Creeping Death, Otherwise is 100% useless b/c of the way Phoenix does the Ws/con debuff.
The way its supposed to work is, PA dmg is done to you, THEN Ws/con take away a % from your total HP AFTER the PA. It doesn't do that here. Which, if youll read my post in its entirety, youll notice I pointed that out.
If you think about, this is the way it works and the reason why pa is rather pointless. Con debuffs never touch current hp directly only max hp -> once you get a con debuff your current hp is only reduced if your current hp are more than your max hp.
In order to "fix" pa, aka make it useful, the damage would have to be applied after the poison as then the pa damage would hit against the already reduced max hp, but that would not be a bug fix but a custom pa buff.
Example:
https://forums.freddyshouse.com/threads/for-rambo.149020/page-2#post-2173565
Cadeg wrote: ↑Fri 15 May 2020 8:35 AMGildar wrote: ↑Fri 15 May 2020 8:26 AMCadeg wrote: ↑Fri 15 May 2020 8:17 AMthat's what archery do before patch ... and normal for 250 most of the time with good arrows ... 250 for 3.5 sec cast ... no pb for you ??
i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...
i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all
Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.
U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy
you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...
you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?
ps : after the 1st hit, we are visible :wink :wink
Gildar wrote: ↑Fri 15 May 2020 5:58 PMCadeg wrote: ↑Fri 15 May 2020 8:35 AMGildar wrote: ↑Fri 15 May 2020 8:26 AMi see my guildmates having rangers ... they shoot much faster than 3,5 sec ...
i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all
Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.
U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy
you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...
you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?
ps : after the 1st hit, we are visible :wink :wink
I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff
U dont have buff pot ? lol buy one and also ur scout can fire more quickly
But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.
I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO
I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL
Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...
ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink
I hate having to get purge on all charactersGildar wrote: ↑Fri 15 May 2020 5:58 PMCadeg wrote: ↑Fri 15 May 2020 8:35 AMGildar wrote: ↑Fri 15 May 2020 8:26 AMi see my guildmates having rangers ... they shoot much faster than 3,5 sec ...
i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all
Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.
U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy
you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...
you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?
ps : after the 1st hit, we are visible :wink :wink
I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff
U dont have buff pot ? lol buy one and also ur scout can fire more quickly
But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.
I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO
I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL
Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...
ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink
Gildar wrote: ↑Fri 15 May 2020 5:58 PMCadeg wrote: ↑Fri 15 May 2020 8:35 AMGildar wrote: ↑Fri 15 May 2020 8:26 AMi see my guildmates having rangers ... they shoot much faster than 3,5 sec ...
i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all
Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.
U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy
you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...
you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?
ps : after the 1st hit, we are visible :wink :wink
I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff
U dont have buff pot ? lol buy one and also ur scout can fire more quickly
But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.
I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO
I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL
Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...
ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink
Doesn’t mean muchstewbeedoo wrote: ↑Sat 16 May 2020 12:13 AMI just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.
I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
gotwqqd wrote: ↑Sat 16 May 2020 12:27 AMDoesn’t mean muchstewbeedoo wrote: ↑Sat 16 May 2020 12:13 AMI just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.
I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
I have multiple RR4 toons that still wear level 45 armore and have all sort of resist deficiencies
the vanish part was an hiperbole that was standing for "you wanna utility as ranged"?
stewbeedoo wrote: ↑Sat 16 May 2020 12:13 AMI just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.
I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
Parole wrote: ↑Sat 16 May 2020 1:53 PMstewbeedoo wrote: ↑Sat 16 May 2020 12:13 AMI just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.
I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
On Phoenix the same target cannot be re-critshot for 20 seconds. If two archers load up a crit shot only one of them will do critshot, the other will do regular shot dmg. Then the target cannot be recritshot by anyone for 20sec.
Tamy wrote: ↑Sat 16 May 2020 8:59 PMParole wrote: ↑Sat 16 May 2020 1:53 PMstewbeedoo wrote: ↑Sat 16 May 2020 12:13 AMI just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.
I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
On Phoenix the same target cannot be re-critshot for 20 seconds. If two archers load up a crit shot only one of them will do critshot, the other will do regular shot dmg. Then the target cannot be recritshot by anyone for 20sec.
15 sec, not 20 sec immunity.
Parole wrote: ↑Sat 16 May 2020 8:10 PMThought I'd share my story from the trenches today.
lol im so bitter now
went to DF to find brainstorm and kill him. - he kills some blue reaver - I slam, he purges - I snare, run and get crit shot off, after dmg he hides around a pole near merchants to break LOS, so I have to either let him restealth or I must go in to resnare and reposition for follow up shots. I decide to be aggressive, lol why not. I close the distance and re-engage in combat to re-snare and Then some HOLY PIECE OF SHIT lvl 30 theurgist spams him with like 3-4 pets.
now I cannot snare or slam (immune) and he literally beats the shit out of me w/ my gimped melee/uber archer spec. gg. /rofl
I was like...... well, that sucked.
theurg hate today is real.
Scout snare shooting works, until it doesn't. Trading effective melee for amazing bow has it's short comings for sure.
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