how long are we going to pretend archer dmg isnt retarded af?

Started 13 May 2020
by Riac
in RvR
not to mention scouts w/ the no immunity snare lol gg
Wed 13 May 2020 9:19 AM by gnefner
I was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.
Wed 13 May 2020 10:28 AM by WildWilbur
Well if you are not to be found at the pointy end of an arrow you may find it "balanced"...
Wed 13 May 2020 12:46 PM by Anelyn77
I critshot a paladin with AF chant up for 283 (45 archery) with blunt arrows. Made me feel like my bow was made of plastic and broken lol (I was fully self buffed + combi, lvl 45 ranger).
Wed 13 May 2020 1:04 PM by dbeattie71
gnefner wrote:
Wed 13 May 2020 9:19 AM
I was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.

Doesn’t a minstrels Scout pet have guard?
Wed 13 May 2020 1:55 PM by gnefner
dbeattie71 wrote:
Wed 13 May 2020 1:04 PM
gnefner wrote:
Wed 13 May 2020 9:19 AM
I was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.

Doesn’t a minstrels Scout pet have guard?

Lol.. I like how you assume I'm stealth zerging.. Ofcourse being an Alb, I guess it's to be assumed I'm not though.. Solo/duo/smallman - never in a stealth group, ever
Wed 13 May 2020 1:59 PM by gromet12
gnefner wrote:
Wed 13 May 2020 9:19 AM
I was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.

Your numbers don't work sorry, I've seen this often times in posting here; critical shot does double dmg of regular shot. If they crit shot you for 800, regular shots will be 50% of that unless they changed arrows for a different resist, so 400 regular shots I doubt from a rr3 Hunter based on personal experience.
Wed 13 May 2020 1:59 PM by Razur Ur
i got 785 dmg a few days ago in the PVP zone with crit shot from ranger (50 bow spect) on my champion. but I don't know if it's much on scale with resist cap.
Wed 13 May 2020 2:06 PM by sleeve
This will hurt the frontiers population over a couple weeks for sure.

I understand its fun for people to shoot on fights from far away and run off, some people like that.

Would be nice if you could consider toning this down.

As a mostly solo caster on mid, since lvl50, the SM got nerf and everyone got a hp boost and now archers 1k critting lol. suprised people still playing already
Wed 13 May 2020 4:27 PM by Astaa
As someone who is mowing down exp hunters and zergtards in gorge, I am finding the archer damage very balanced tyvm. Working on one screen, wolloping bads on the other. Good times. Highest I have had was about 950 against someone without capped resists but generally its about 6-700.

I think it will get nerfed again pretty soon.
Wed 13 May 2020 6:54 PM by dbeattie71
gromet12 wrote:
Wed 13 May 2020 1:59 PM
gnefner wrote:
Wed 13 May 2020 9:19 AM
I was crit shot yesterday, by a rr3 Hunter on my Minstrel.. For around 800 dmg, and my melee resists are capped.. Seems a wee bit high! The normal shots afterwards were around 350 ish, if I remember correctly, which seems more fair.

Your numbers don't work sorry, I've seen this often times in posting here; critical shot does double dmg of regular shot. If they crit shot you for 800, regular shots will be 50% of that unless they changed arrows for a different resist, so 400 regular shots I doubt from a rr3 Hunter based on personal experience.

Their dog ate the screen shot.
Thu 14 May 2020 4:18 AM by Parole
Bow dmg is fine since the 10% re-adjustment imo. Avg player has more than 2500HP (3000+ if you have IP, HoL and heal pots). Even if a crit shot hit you for 750dmg, that archer needs to figure out the other 1750-2500+ dmg he needs to do to you.

This server allows you to carry charges to rupt, this server allows stealth lore pots, this server ruins stealth for stealthers if there are other stealthers nearby. LOL newsflash - stealthers are already burning on this servers. Give it a rest and go kill something else.


Champions
Bonedancer
Animists
Thu 14 May 2020 4:48 AM by Spiegal
What has caught me by surprise today was an npc oj ranger that hit my shaman (full melee resist) for 750 dmg.
My health bar took a chunk down while we were attacking a defenseless keep.
Thu 14 May 2020 10:33 AM by Khogor
As described several times during the various Posts concerning archers....

People only see the outcome at the end "I got hit for 3-400, and even above nerf this"

Did you ever think about the time the archer needs to deliver this damage ? It is 3.x seconds , ruptable ! Crit even 3,5+ only on Targets not into melee
and after that a not visibl imminuty. (you may shot crit 3,5 but only get normal shot damage)

So 3,3 sec for 3-400 dam. Still Think this is to much ? Now imagine a Caster with dex 4 and moa 4 which is quit low in ra Points , ore the swing time of a melee char.
In this time they will get off Close to 2 swings ore 2 casts . So Archer frontload maybe high but the dps is not op as you all want to make us belive.

And if I´d run around semi afk as champ not noticing the first 2-3 hits , maybe the Problem isnt in the archer damage at al.
Got to admid I shot an afk mid thane ore healer ...lets say 2100 tp ? 350 dam ....still takes close to 20! sec maybe litl less if you concernimg the critshot , unrupted and unadded damage on that char.

And now show me a dam dealer who cant deal that damage in the same time... I think the damage is ok.

Those high crits I saw throughout the Forum most were from hunter ore Ranger, Why ? imagine playing unbuffed against a buffed char . this is how much selfbuff+moa enhances the stats of these 2 archers. Perhaby some Luri Ranger can post hix qui stat (will be 250) and the dex I think 340+ ?
Thu 14 May 2020 2:10 PM by MiNDmaZing
Today i got insta dead on my caster from 3 ranger shooting at me same time. I died about 10 times, with 800 and 700 hits following 400 dmg hits. they attack our small and our support couldnt even heal me. They hit me i face them starting qc and die within qc time. Nice patch i must say. 60 albs 50 mids i frontier, 56 rangers due to server info. Its very fotm now
Thu 14 May 2020 2:25 PM by Razur Ur
MiNDmaZing wrote:
Thu 14 May 2020 2:10 PM
Today i got insta dead on my caster from 3 ranger shooting at me same time. I died about 10 times, with 800 and 700 hits following 400 dmg hits. they attack our small and our support couldnt even heal me. They hit me i face them starting qc and die within qc time. Nice patch i must say. 60 albs 50 mids i frontier, 56 rangers due to server info. Its very fotm now

i cant understand why givent a critshot immunity on target for all another archer? is a easy solution one target can only from one archer crit shot attack!
Thu 14 May 2020 2:56 PM by Norhir




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.
Thu 14 May 2020 3:11 PM by keen
They reduced bow DMG for that reason in beta. Not sure what made them think that is time to increase it again. It's just a pain in the ass to have archers camping every corner.
Thu 14 May 2020 3:34 PM by Parole
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf
Thu 14 May 2020 3:39 PM by Astaa
I'm still hitting 900ish, very rarely though and against cloth or people with gimpy templates.

RR4 50 bow, capped template with Aug dex 7 (356 dex buffed)

It's madness But it gives me something to do while working!
Thu 14 May 2020 3:42 PM by Cadebrennus
MiNDmaZing wrote:
Thu 14 May 2020 2:10 PM
Today i got insta dead on my caster from 3 ranger shooting at me same time. I died about 10 times, with 800 and 700 hits following 400 dmg hits. they attack our small and our support couldnt even heal me. They hit me i face them starting qc and die within qc time. Nice patch i must say. 60 albs 50 mids i frontier, 56 rangers due to server info. Its very fotm now

That is exactly what they are supposed to do: attack support and keep them from, you know, supporting.
Thu 14 May 2020 3:42 PM by Khogor
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!
Thu 14 May 2020 3:44 PM by Parole
Khogor wrote:
Thu 14 May 2020 3:42 PM
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!
Elf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.



Elf, (Lurikeen Enchanter)
Guild: Dirty Company - Level: 50
Total: 254,820 - 4L1 (Grove Protector)
Left to, R5L0: 258,680, R4L2: 31,180
Server: #24360 - Hib: #8076 - Enchanter: #741
Last Week: 0
Server: #14368 - Hib: #4773 - Enchanter: #486
This Week: 0
Server: #8273 - Hib: #2878 - Enchanter: #278
Last 48 hours: 0
Server: #4874 - Hib: #1611 - Enchanter: #151
Thu 14 May 2020 3:47 PM by Astaa
Khogor wrote:
Thu 14 May 2020 3:42 PM
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!

My self dex/qui buff is 72 value with MoArcane 2
Thu 14 May 2020 3:49 PM by Mavella
Parole wrote:
Thu 14 May 2020 3:44 PM
Khogor wrote:
Thu 14 May 2020 3:42 PM
Parole wrote:
Thu 14 May 2020 3:34 PM
Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!
Elf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.



Elf, (Lurikeen Enchanter)
Guild: Dirty Company - Level: 50
Total: 254,820 - 4L1 (Grove Protector)
Left to, R5L0: 258,680, R4L2: 31,180
Server: #24360 - Hib: #8076 - Enchanter: #741
Last Week: 0
Server: #14368 - Hib: #4773 - Enchanter: #486
This Week: 0
Server: #8273 - Hib: #2878 - Enchanter: #278
Last 48 hours: 0
Server: #4874 - Hib: #1611 - Enchanter: #151

Are you a moron? When you /face an enemy it just shows their race not their name.

Spells don't hit body parts and they don't have damage adds. Jesus christ.
Thu 14 May 2020 3:52 PM by Norhir
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

RR7 Ranger, yesterday. Highest hit from a Scout was 920 pre, and 820 after nerf.
Thu 14 May 2020 3:56 PM by WildWilbur
Damn, Norhir was quicker than me typing... As always... Damn, damage add that he is! -.-
Thu 14 May 2020 3:59 PM by Norhir
WildWilbur wrote:
Thu 14 May 2020 3:56 PM
Parole wrote:
Thu 14 May 2020 3:44 PM
Khogor wrote:
Thu 14 May 2020 3:42 PM
Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!
Elf is a Lurikeen Enchanter - Sounds like you got debuff nuked maybe? That or maybe a hunter and you were trying to stick a friendly guy named Elf.



Elf, (Lurikeen Enchanter)
Guild: Dirty Company - Level: 50
Total: 254,820 - 4L1 (Grove Protector)
Left to, R5L0: 258,680, R4L2: 31,180
Server: #24360 - Hib: #8076 - Enchanter: #741
Last Week: 0
Server: #14368 - Hib: #4773 - Enchanter: #486
This Week: 0
Server: #8273 - Hib: #2878 - Enchanter: #278
Last 48 hours: 0
Server: #4874 - Hib: #1611 - Enchanter: #151

LoL, good one. But no, the Elf was a NS and had nothing to do with the damage. I was with Norhir when the screenie was taken and the dam came from a rr9 scout.
Personally I could live with this kind of damage when assassins could do that damage with a PA too. You know - the style where you have to be in the face of your enemy in front of him... Almost as easy to perform as a crit shot from 1000 units away... -.-

That was last week actually, and I forgot to screen it. Was 920 dmg from the Scout, pre nerf.
The posted screen is from yesterday.
Thu 14 May 2020 4:37 PM by Horus
Khogor wrote:
Thu 14 May 2020 3:42 PM
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

Autoface Elf , so Ranger. Sadly again People dont understand IT IS the buffs Ranger and Hunters have,Not archery buff alone which causes this damage .

They have Like +50 more dex than Alb archers!

Scouts are now the best archers on the server...
Shield has become even more valuable. Numb Slam crit shot is mighty.
And less to fear from melee spec rangers because everyone specced out of melee.

Seeing tons of scouts...those that know how to play either escape or kill you.
Thu 14 May 2020 4:43 PM by MiNDmaZing
Ranger is always nr 1 at serverinfo. Why this? Cause its bad now?
Thu 14 May 2020 4:54 PM by Gildar
Parole wrote:
Thu 14 May 2020 3:34 PM
Norhir wrote:
Thu 14 May 2020 2:56 PM




That's 3/4 of my HP. I feel for Archers, but that is a dmg frontload no one can match atm. Sadly, most of the time it is 2,3 or 4 shooting at you, which to me is not a zerg, but enough to bring everything but a fulltak/shield-user down in 5 seconds.

Who was it that shot you? I doubt it was an Alb or that screenshot was pre 10% nerf

I take same damage from an alb saracen scout in keep siege ... and i have caster 6L with tp full capped -.-

That damage is insane ... healer can save me only by insta heal ... and /face quickcast ... target is too far away ... LOL

I was forced to run away ... and all the time i try to go near keep that scout fired to me for same damage ... all the time !!!

after 5 try, i was killed by another scout assisting the first that shoot to me ...

and 3.5 sec to fire ? lol ... my guildie fire in less time ... having dex 400+ buffed ...

Ah i forgot ... check also the damage taken from a siege shot -.- .... insane ....

i hope devs correct this disaster ... now fz is full of archers of all 3 realms and look at exp grps ... full of new archers ... this game go to stealth bow war ...
Thu 14 May 2020 4:57 PM by Symptomettes
How can you say that scoot are the best archers when they got the worst damage from the three archers class when they are supposed to be the best ? This modded classic daoc serv has litteraly killed the essence of the scoot class.

And when you are saying that scout can flee or kill you : it's easy to counter with only one thing : DD charge... Whao ! With that you can at least flee. So no, scout is the worst so far if you understand how to handle the root shield style and if you are not dumb enough trying to chase him when he can (re)stealth / critshot back at you.

Why ranger is top 1 ? Cause it's by far the best archers. Can be decent melee spec. Best archery damage of the game / mod dual wield > everything have others. And i don't even speak about best racial / weapons / self buff... But since gm doesn't want to balance the three classes by doing something smart. Let them fuck this serv up and nerf back where archers were in two weeks.
Thu 14 May 2020 5:17 PM by thirian24
I keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.

So they are gonna rupt you 1 time every 2 minutes?

Lol stfu
Thu 14 May 2020 5:45 PM by Symptomettes
thirian24 wrote:
Thu 14 May 2020 5:17 PM
I keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.

So they are gonna rupt you 1 time every 2 minutes?

Lol stfu

So paper daoc for you :

Archer engage at max range with crit shot, once you get hit, /face. You have two options now : run or go for it. Run : "back and use pot / heart and it's enough to outrun him and reset fight" and look for a place where he doesn't have the max range to fight you / Fight : "you run to him and get one more arrow shot from him (crit shot + one arrow = 1100 damage so you are far from dead if you play a light (stealther/archer or light/heavy tank) so now you use your charge to rupt the second normal shot coming from him and you should be pretty close to him and enough to not let a third arrow hiting you.

Now that you are in melee : Ranger / hunter : you do your shit and since pretty much everyone is going high archery now it's not like they will get the upperhand vs any real melee class. Scoot : Perma snare him even if you nerf your own damage and use everystun you can / snare / disease if your toon can do that, the less distance he has between the end of the root and you, the less damage you will take from him. And since the root shield has 0% hit rate and litteraly only 4 chance to land before he runs out of endu, it's often that he can't land it before he dies if he fights someone with high avoidance.

Archery at middle range : just go for it and if he dump speed to back and reset to critshot you again, just retreat. If he engage, same story but with less damage taken.

Archery at low range : archer is dumb and gonna die.

Whao mate... It's so hard to counter them, like for real... If you don't understand how daoc works and kiting too, we can't do nothing for you.
Thu 14 May 2020 6:08 PM by Gildar
lol ... unbelievable ...

that in theory.

And if scout is in keep and shoot by tower ? how i can get him in melee ?

And, assuming we are open field, if i'm a caster and cant melee at all ??? He die by my staff auto attack ???

Archers with a little brain cant inc a melee at all, if possible, only casters ... and ever if they are in a structure (keep/tower/wall ecc.) so they cant be forced in melee.

Yes ... its simple deal with archers that go for 970 damage ... and have time to shoot in 1,2 sec again and again for 400 dmg or so ...

Wanna swap our accounts ? i give to you my caster 6L and take your archer ... and i inc you in a keep/tower siege ... try to deal and get in melee

it's simple ... on the paper ... in game things are much different ^^
Thu 14 May 2020 6:16 PM by Siouxsie
To all you whiners about archery damage:

1) lrn 2 play

2) git gud



Now do you see what the last 15 months have been like for archers?
All I see is whiny assassins like lilbusta and hwwaaahhhhhhhhhhhhtttttt crying for nerf because they're not at the top of the food chain anymore.
Thu 14 May 2020 6:30 PM by Symptomettes
Gildar wrote:
Thu 14 May 2020 6:08 PM
lol ... unbelievable ...

that in theory.

And if scout is in keep and shoot by tower ? how i can get him in melee ?

And, assuming we are open field, if i'm a caster and cant melee at all ??? He die by my staff auto attack ???

Archers with a little brain cant inc a melee at all, if possible, only casters ... and ever if they are in a structure (keep/tower/wall ecc.) so they cant be forced in melee.

Yes ... its simple deal with archers that go for 970 damage ... and have time to shoot in 1,2 sec again and again for 400 dmg or so ...

Wanna swap our accounts ? i give to you my caster 6L and take your archer ... and i inc you in a keep/tower siege ... try to deal and get in melee

it's simple ... on the paper ... in game things are much different ^^

If you are a nuker you can CQ a cc ? It's not like he has 2k health so you can easily kill him in 3 / 4 nukes depends on your toon.

Don't fight archers face to face and stick to the wall if you are in keep battle.

If you are a nuker : You have all the tools to kill them or handle them easily if you are not afk behind your screen. And don't play solo as a nuker it will help not being aggro by them.

Everything you are saying is wrong : archers don't hit for 970 damage anymore. No they don't hit you for 400 damage in 1.2 sec again and again... Stop making some bullshit comments about something that never happened to you to get the class nerf cause you are just a random zerg sticker that is sick of archery during keep.

Since Phoenix is open : archery was always bad as fuck and far behind everyone else. Now that they have a bit of love (and it's still not quite enough for hunters and scoots) you want to ruin it... You just dumb and full of shit mate.
Thu 14 May 2020 7:31 PM by Anelyn77
I CS a paladin with AF chant up for 283.... pls fix archery buff more this is unacceptable low dmg

Should CS at least 600 on plate with right type of arrow kthxbye.
Thu 14 May 2020 7:33 PM by Khogor
thirian24 wrote:
Thu 14 May 2020 5:17 PM
I keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.

So they are gonna rupt you 1 time every 2 minutes?

Lol stfu

So that WE all know I am dumb as hell ...thx for that ,let us again try to geht some reality into this .

Scout Out of Stealth against you :

1. Both move, starting in melee If you cant win this Situation (Ras Up) 7 Out of 10 times . Id Go Higher % but want to bei nice 😁 sorry but als R10 Lone enforcer i think you can figuren out yourself how to counter.
Hint : it IS NOt the dd Charge

2 Scout preloads Critshot ,blunt? 😂 Arrow ,crit ....1/4 of your health gone , I dont think it will be half health, but correctt me....DD Charge, Inst DD , after that WE are in the above mentioned Situation ..but maybe only on
6/10 and even might say 50/50 .

No OP in that , you only cant Faceroll every Scout anymore.

If you get cought unstealthed max range i think you actually should loose that Fight.

Might be paper daoc but I think of all sins NS is in the best Spot against Scout.

Most high crits postet here come from Ranger and Hunters ....what was it buffed 400 dex?! What Kind of buffs are that 😂 i dont belive that BUT ! Both will get to 250qui which IS Draw speed in Phoenix ...and 350 and above dex .

So faster and more Dam than Scouts.

I cant Count assisting Scouts or archers.....and actually i dont feel sorry for casters standing in. Front of keeps F8 nuking enemys on the wall. Maybe you shouldnt stand there in the First place.

Go to one of the Dummys and Add Up :

Str/kon Debuff ...400? TP might be even 500.
Pa damage MH+OH +small bleed but bei fair!
Dot with Viper 100 Dam per Tick?
And within the 3 Seconds you will almost get a Second hit off so second MH +OH Dam

Let us ignore the Pa Damage and assume a garotte Style first Hit .

400 TP Debuff +100mh and 30oh +bleed 10 + Viper Tick 100 and to be fair we dont Count the Seconds hit total
50hm and 20oh +NS Inst DD or Dot Not to mention .... I assume you Hit even Harder with r10 and you still think Archer damage is OP ?

Even without the Debuff 100 MH and 30OH is realistic ?
+dot ..and even a second Hit because you will be unter 2.0 Swing Speed.......and you STILL think Archer damage is high 😉?
Thu 14 May 2020 8:09 PM by Parole
thirian24 wrote:
Thu 14 May 2020 5:17 PM
I keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.

So they are gonna rupt you 1 time every 2 minutes?

Lol stfu

Archers have been running from assassins forever, maybe it's your turn to decide not to pursue? they cant shoot you if your out of range.
Thu 14 May 2020 8:15 PM by Riac
Anelyn77 wrote:
Wed 13 May 2020 12:46 PM
I critshot a paladin with AF chant up for 283 (45 archery) with blunt arrows. Made me feel like my bow was made of plastic and broken lol (I was fully self buffed + combi, lvl 45 ranger).

try getting lvl 50.
Thu 14 May 2020 8:16 PM by Riac
if archers are going to have retard dmg, do scouts really need the no immunity snare still?
that shit needs some sort of immunity. 5-10 secs.... something.

is pa dmg going to be unnerfed as well then? probably not.
Thu 14 May 2020 9:17 PM by Tubby
has any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?
Thu 14 May 2020 9:49 PM by Symptomettes
Tubby wrote:
Thu 14 May 2020 9:17 PM
has any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?

About what ? They already nerfed it once and didn't add anything new to archery... What do you want from them ? Nerf it to the bottom where it was before since launch ?

Do we talk about Charge change ?
Do we talk about pot change ?
Do we talk about armor resist tables ?
Do we talk about nf ra ?
Do we talk about the moded dual wield ?
Do we talk about balance between archery class ?
Do we talk about stealth change ?
Do we talk about mastery of stealth ?
Do we talk about the fact that nothing has been done for three classes when everything has been pretty much done for 8 man community to perform well on this serv ?
Do we talk about the lack of gm to understand and listen to the stealth community ?

See how all thoses small changes fucked up everything. Sure some players have adapt themselves, and you can thank gm cause the zerg stealth are made up by all those patches.

And i probably forgot a lot of things... I know damn well it's not classic, but since we are pretending to play on a classic serv, and after everything that has been moded for some classes (necro / friar / ws table / light tank / det), i guess it should be right to get at least the possibility to all classes to perfom well in rvr.

Nothing has been done for archers for like one year and a half. None of you had any complain about archers before they get the damage they diserve cause it was free kill for you fucking hypocrits.

Every little things listed previously as a question nerfed archers so far or didn't help them... And now that we can actually play it solo, retard zerg players are QQinq all day long on discord and forum to get the class where it was two weeks ago, into the trash.
Thu 14 May 2020 9:59 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 9:49 PM
Tubby wrote:
Thu 14 May 2020 9:17 PM
has any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?

About what ? They already nerfed it once and didn't add anything new to archery...What do you want from them ? Nerf it to the bottom where it was before since launch ?

Do we talk about pot change ?
Do we talk about armor resist tables ?
Do we talk about nf ra ?
Do we talk about the moded dual wield ?
Do we talk about balance between archery class ?
Do we talk about stealth change ?
Do we talk about mastery of stealth ?
Do we talk about the fact that nothing has been done for three classes when everything has been pretty much done for 8 man community to perform well on this serv ?
Do we talk about the lack of gm to understand and listen to the stealth community ?

See how all thoses small changes fucked up everything. Sure some players have adapt themselves, and you can thank gm cause the zerg stealth are made up by all those patches.

And i probably forgot a lot of things... I know damn well it's not classic, but since we are pretending to play on a classic serv, and after everything that has been moded for some classes (necro / friar / ws table / light tank / det), i guess it should be right to get at least the possibility to all classes to perfom well in rvr.

Nothing has been done for archers for like one year and a half. None of you had any complain about archers before they get the damage they diserve cause it was free kill for you fucking hypocrits.

Every little things listed previously as a question nerfed archers so far or didn't help them... And now that we can actually play it solo, retard zerg players are QQinq all day long on discord and forum to get the class where it was two weeks ago, into the trash.
that is 100% what i want. useless adding class made for ppl who cannot play the game worth shit. you dont have to do anything even remotely difficult. stand there and click your bow button and hope it shoots fast and hard enough.
no immunity on shield snare for scouts + the dmg is a joke tbh.
Thu 14 May 2020 10:10 PM by Tubby
Riac wrote:
Thu 14 May 2020 9:59 PM
Symptomettes wrote:
Thu 14 May 2020 9:49 PM
Tubby wrote:
Thu 14 May 2020 9:17 PM
has any developer or gm had there say on this current issue i assume they dont want there game to suffer so im hoping someone has said somthing?

About what ? They already nerfed it once and didn't add anything new to archery...What do you want from them ? Nerf it to the bottom where it was before since launch ?

Do we talk about pot change ?
Do we talk about armor resist tables ?
Do we talk about nf ra ?
Do we talk about the moded dual wield ?
Do we talk about balance between archery class ?
Do we talk about stealth change ?
Do we talk about mastery of stealth ?
Do we talk about the fact that nothing has been done for three classes when everything has been pretty much done for 8 man community to perform well on this serv ?
Do we talk about the lack of gm to understand and listen to the stealth community ?

See how all thoses small changes fucked up everything. Sure some players have adapt themselves, and you can thank gm cause the zerg stealth are made up by all those patches.

And i probably forgot a lot of things... I know damn well it's not classic, but since we are pretending to play on a classic serv, and after everything that has been moded for some classes (necro / friar / ws table / light tank / det), i guess it should be right to get at least the possibility to all classes to perfom well in rvr.

Nothing has been done for archers for like one year and a half. None of you had any complain about archers before they get the damage they diserve cause it was free kill for you fucking hypocrits.

Every little things listed previously as a question nerfed archers so far or didn't help them... And now that we can actually play it solo, retard zerg players are QQinq all day long on discord and forum to get the class where it was two weeks ago, into the trash.
that is 100% what i want. useless adding class made for ppl who cannot play the game worth shit. you dont have to do anything even remotely difficult. stand there and click your bow button and hope it shoots fast and hard enough.
no immunity on shield snare for scouts + the dmg is a joke tbh.
Couldnt agree more I think he is forgetting half the mergers are archers pressing one button. It will change. It is just time now or the server will slowly decline.
Thu 14 May 2020 10:10 PM by Symptomettes
I was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
Thu 14 May 2020 10:26 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 10:10 PM
I was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
whole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.
i think youre an archer player and dont want your class to go back to shit (where it belongs)
Thu 14 May 2020 10:31 PM by Symptomettes
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
Thu 14 May 2020 10:33 PM by Symptomettes
Riac wrote:
Thu 14 May 2020 10:26 PM
Symptomettes wrote:
Thu 14 May 2020 10:10 PM
I was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
whole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.
i think youre an archer player and dont want your class to go back to shit (where it belongs)

Whole ? If a whole is like 20 people on the 2k players, do the math...

Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?

Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.
Thu 14 May 2020 10:40 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 10:33 PM
Riac wrote:
Thu 14 May 2020 10:26 PM
Symptomettes wrote:
Thu 14 May 2020 10:10 PM
I was actually going to answer you seriously and when i think about it, you just a troll Riac. Stay braindead bro.
whole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.
i think youre an archer player and dont want your class to go back to shit (where it belongs)

Whole ? If a whole is like 20 people on the 2k players, do the math...

Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?

Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.
do they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.

gruenesschaf wrote:
Sat 2 May 2020 4:56 PM
This change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782

We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)

formatting is probably fucked up, but w/e
Thu 14 May 2020 10:45 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
i think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.
i underlined where you are making an assumption about my view. you assume that i dont mind when 8 mans or zergs do it therefore it voids my argument against archers. unfortunately you assumed wrong.
Thu 14 May 2020 10:47 PM by bigne88
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs

And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".

I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.

Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.

Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.
Thu 14 May 2020 10:49 PM by Tubby
Riac wrote:
Thu 14 May 2020 10:40 PM
Symptomettes wrote:
Thu 14 May 2020 10:33 PM
Riac wrote:
Thu 14 May 2020 10:26 PM
whole lot of other "braindead" ppl feeling the same way. take a look at the amount of archer threads on the forums atm. there are bout 5 thread going right now that all focus around the archer dmg and the fact that they are everywhre and adding on everything.
i think youre an archer player and dont want your class to go back to shit (where it belongs)

Whole ? If a whole is like 20 people on the 2k players, do the math...

Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?

Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.
do they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.

gruenesschaf wrote:
Sat 2 May 2020 4:56 PM
This change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782

We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)

formatting is probably fucked up, but w/e
I cant beleive that a developer has written this and a change has not been in place lol! Every point he makes increase in numbers zerging all of it has happend lol so why no changes? What they dont realise is if they dont talk to the archer community when they are nerfed because they will be. They will loose the archer community. They need to talk more and be alot more open about what's going on. Anyway in glad I have read this it means they dont have a leg to stand on archer zergs everywhere in and out of battle groups and the archer population has been top for over a week.
Thu 14 May 2020 10:51 PM by Riac
Tubby wrote:
Thu 14 May 2020 10:49 PM
Riac wrote:
Thu 14 May 2020 10:40 PM
Symptomettes wrote:
Thu 14 May 2020 10:33 PM
Whole ? If a whole is like 20 people on the 2k players, do the math...

Oh and btw, read the "whole" arguements each time they post. There are litteraly no arguements, no numbers, no real facts. NOTHING ! You just keep crying like babies that doesn't get what they want. So why the gms would listen to you ?

Oh and some post have like 2 answer in it so don't tell me the "WHOLE" community is behind you cause they are not and they don't care.
do they need an argument backed with numbers to express their displeasure? i dont think so. ppl dont like archers. a lot of ppl dont like archers. they dont like the way they are playing either.

gruenesschaf wrote:
Sat 2 May 2020 4:56 PM
This change is part of a series of changes: https://forum.playphoenix.online/viewtopic.php?f=2&p=99782

We will keep the old archery system, however, we will make a few adjustments. Archery changes / buffs have to be handled carefully as a noticable increase in archers and especially archer zergs would be a lot worse than having useless archery, therefore the behavior after these changes will be watched closely.
cant wait to see whats done. certainly and increase in the number of archers and they are zerging like a MFer lol. (for all the ppl that are gonna say there isnt 2 groups of archers, therefore it is not a zerg. just go ahead and fuck off lol)

formatting is probably fucked up, but w/e
I cant beleive that a developer has written this and a change has not been in place lol! Every point he makes increase in numbers zerging all of it has happend lol so why no changes? What they dont realise is if they dont talk to the archer community when they are nerfed because they will be. They will loose the archer community. They need to talk more and be alot more open about what's going on. Anyway in glad I have read this it means they dont have a leg to stand on archer zergs everywhere in and out of battle groups and the archer population has been top for over a week.
that would be a fucking miracle from god if in one day then entire archer community just quit lolol.
Thu 14 May 2020 10:52 PM by Norhir
bigne88 wrote:
Thu 14 May 2020 10:47 PM
Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.



Thu 14 May 2020 10:55 PM by Symptomettes
Riac wrote:
Thu 14 May 2020 10:45 PM
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
i think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.
i underlined where you are making an assumption about my view. you assume that i dont mind when 8 mans or zergs do it therefore it voids my argument against archers. unfortunately you assumed wrong.

Litteraly tons of things has been broken / exploited from players during one year and a half now and i have never post to complain about it. But that archery hate is too much. You guys are only thinking about urselves when archers are part of this community too. Even if you hate them.

I'm not since you are talking about how retard archers are when 75% of daoc classes are the same or even worst... You are talking like you think it's normal for some reason than archery class doesn't deserve the right to be viable here. There are tons of things worst than archery that need to be change and no one seems to open their eyes about it.

And yes i'm playing a solo scout so yeah i'm trying to keep what i have now since it's not that much considering what others archers have.
Thu 14 May 2020 11:06 PM by Astaa
I'm stood on CG gate most of the last few days, working 12+ hours a day remotely, only half playing DAOC. I'm hitting people for 6,7,800 damage crit and half that follow up, and follow up and follow up in a very short time, people melt.

Archers are way OP now, they were completely broken the other way for a long time, to the point that playing an archer was completely pointless.

You don't fix a spec by making it completely over powered. Archery needs utility, not crazy damage. So maybe archery styles, snares, DOTs, maybe chuck in an aoe? even some sort of quick cast, based on spec. I'm not talking archers = casters like live but the spec line needs a lot of looking at, across all 3 realms.
Thu 14 May 2020 11:07 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 10:55 PM
Riac wrote:
Thu 14 May 2020 10:45 PM
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs
i think its super hypocritical of the 8 mans to do that shit and i flame them in region when i see the mids doing it (unless they are doing it to archers then i 100% understand why they are doing it lol. whats that meme? im not saying its right, just saying i understand lol). as far as the zergs, they are noobs and dont know better lol.
i underlined where you are making an assumption about my view. you assume that i dont mind when 8 mans or zergs do it therefore it voids my argument against archers. unfortunately you assumed wrong.

Litteraly tons of things has been broken / exploited from players during one year and a half now and i have never post to complain about it. But that archery hate is too much. You guys are only thinking about urselves when archers are part of this community too. Even if you hate them.

I'm not since you are talking about how retard archers are when 75% of daoc classes are the same or even worst... You are talking like you think it's normal for some reason than archery class doesn't deserve the right to be viable here. There are tons of things worst than archery that need to be change and no one seems to open their eyes about it.

And yes i'm playing a solo scout so yeah i'm trying to keep what i have now since it's not that much considering what others archers have.
well since its your first time posting, your opinion must carry more weight and everyone should agree with you.
the archery hate is quite deserved. they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit), there is always more than one of them, they are adding on everything.
solo scouts are the best ones to solo on atm, if you think scouts are bad now, you are dumb as hell. having the no immunity snare is retardedededed + the dmg, + the slam to burn purge. scout is op af solo (assuming you have the time to do all that cheese dick shit before an add or another archer runs up.)
Thu 14 May 2020 11:16 PM by gruenesschaf
Let's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.

I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
Thu 14 May 2020 11:18 PM by Riac
gruenesschaf wrote:
Thu 14 May 2020 11:16 PM
Let's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.

I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.

do scouts really need the no immunity on the shield snare considering they have the dmg now? there should be some sort of 5 sec or 10 sec immunity its pretty crazy atm.
when is there ever just one archer? lol
Thu 14 May 2020 11:22 PM by Symptomettes
bigne88 wrote:
Thu 14 May 2020 10:47 PM
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs

And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".

I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.

Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.

Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.

Tell me why you are fucking retard and try to quote my message when you don't even understand what my point is ? It's easy to say that archer are for fucking low brained people when playing 8 man / or in a zerg is the exact same thing... 90% of the time you don't even press more than two buttons and you think you have the right to insult a class that needs a high skillcap to compete solo ? And it's the same for those classes in grp when they compete in a real 8v8. But you are so stubborn...

Debuff nuke nuke : dumb / Train assist : anytime anytime : dumb... What do you want ? it's daoc ! You will not kill your keyboard with a huge APM here with any classes... So stop saying : two buttons blablabla. Daoc is old and the mechanics will not change, it's an easy game to play but unfriendly when you don't have people to explain the basics.

Each post you have made so far is full of shit cause of your dumb hate.

You tell me it's not fair cause archers got long range and stealth ? But man, gms did everything to kill the stealth community for one year and a half and people are still playing it... You probably don't see it but most stealth players love the thrill to solo and get an anonymous competition. But it's not like you gonna try to understand my words since everything you are telling so far on this thread and archery change is full of shit. Like big times and ton of people has already told you that but you keep coming with ur cheap arguments about how dumb you need to be to play this class.

And like usual every points you are trying to make is litteraly wrong... Stealthers is an important part of the community. They are players like you and before the game became a tavern for those elitist players : people were playing them cause it was fun. But since your logic do not incorporate that "word" in the time you spend in daoc, i guess it's useless to ask why you are here ? Except vomit on the community.

Oh and it seems like you know what you are talking about because you know you can't crit a critical shot ? So when you are saying : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage.
Thu 14 May 2020 11:28 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 11:22 PM
bigne88 wrote:
Thu 14 May 2020 10:47 PM
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs

And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".

I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.

Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.

Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.

Tell me why you are fucking retard and try to quote my message when you don't even understand what my point is ? It's easy to say that archer are for fucking low brained people when playing 8 man / or in a zerg is the exact same thing... 90% of the time you don't even press more than two buttons and you think you have the right to insult a class that needs a high skillcap to compete solo ? And it's the same for those classes in grp when they compete in a real 8v8. But you are so stubborn...
surely your are not talking about archers in that underlined portion. i would love to hear how archer is a high skill cap character. especially as a scout, you now dont even have to care about immunity timers. very high skill cap rofl. bro come on now.....
Thu 14 May 2020 11:36 PM by Symptomettes
It's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.

Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !

And tell me what class in daoc is skilled except healer ?

Cause playing a peeler... What a joke ! A nuker ? Even worst lol... a light tank in a train assist ? No... The only skill you need in daoc is your brain and a good leader to call off when you need to back / push / cc etc etc... Rest is coordination. So trying to make a point about how easy and retard it is to play archer now, you can say that for every player/toon in daoc.
Thu 14 May 2020 11:42 PM by Cadeg
depend if you're talking about old live server or here, with all custom DOL ... but back in the days, strel with pet in 8man, real peeler with switch guard and so on when everyone was running in all direction, all main CCer etc ... stealther with manual swap weapon etc, some kind of stealth , it depend a lot in situation awareness too
Thu 14 May 2020 11:43 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 11:36 PM
It's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.

Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !

And tell me what class in daoc is skilled except healer ?
bro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...
idk, a lot of 8 man classes have high skill cap, even if they are basic sort of classes, but the coordination of the group is the real skill. either way.
sins have an extremely high skill cap (not even trying to toot my horn or any of that shit, when i first started on one i was a NOOB af, didnt switch weaps hardly or any of that shit.) 2 different opening positions + followups, after evade+follow ups, no ip, shit load of weapon swaps, have to know when to purge heal vs other sins.
do you realize how many buttons all of that requires?
now how many does a scout have? rofl if youre going to try and tell me that kiting on a scout is hard im gonna laugh at you, like a lot.....
Thu 14 May 2020 11:54 PM by Symptomettes
Riac wrote:
Thu 14 May 2020 11:43 PM
Symptomettes wrote:
Thu 14 May 2020 11:36 PM
It's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.

Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !

And tell me what class in daoc is skilled except healer ?
bro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...
idk, a lot of 8 man classes have high skill cap, even if they are basic sort of classes, but the coordination of the group is the real skill. either way.
sins have an extremely high skill cap (not even trying to toot my horn or any of that shit, when i first started on one i was a NOOB af, didnt switch weaps hardly or any of that shit.) 2 different opening positions + followups, after evade+follow ups, no ip, shit load of weapon swaps, have to know when to purge heal vs other sins.
do you realize how many buttons all of that requires?
now how many does a scout have? rofl if youre going to try and tell me that kiting on a scout is hard im gonna laugh at you, like a lot.....

Don't quote half my post when it's litteraly what i'm saying about fg gameplay..

It is way harder than a nuker kite since you need know how to straf if you don't want to get evade / parry / block / miss on it. But since half of what you are saying is full of shit i will try to make it simple for you : Roll scout and see how easy it is to kill sins and make a video of it. Cause trashtalking me when what you are saying make no sense or is wrong is not gonna change my mind about you.

Because when you are saying stuff like : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage. Dude seriously come back when you don't spam bullshits
Thu 14 May 2020 11:56 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 11:54 PM
Riac wrote:
Thu 14 May 2020 11:43 PM
Symptomettes wrote:
Thu 14 May 2020 11:36 PM
It's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.

Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !

And tell me what class in daoc is skilled except healer ?
bro, you cant begin to tell me that kiting on a scout is hard. you have a snare with no immunity timer. you cannot be for real, you literally cannot fuck that up...
idk, a lot of 8 man classes have high skill cap, even if they are basic sort of classes, but the coordination of the group is the real skill. either way.
sins have an extremely high skill cap (not even trying to toot my horn or any of that shit, when i first started on one i was a NOOB af, didnt switch weaps hardly or any of that shit.) 2 different opening positions + followups, after evade+follow ups, no ip, shit load of weapon swaps, have to know when to purge heal vs other sins.
do you realize how many buttons all of that requires?
now how many does a scout have? rofl if youre going to try and tell me that kiting on a scout is hard im gonna laugh at you, like a lot.....

It is way harder than a nuker kite since you need know how to straf if you don't want to get evade / parry / block / miss on it. But since half of what you are saying is full of shit i will try to make it simple for you : Roll scout and see how easy it is to kill sins and make a video of it. Cause trashtalking me when what you are saying make no sense or is wrong is not gonna change my mind about you.

Because when you are saying stuff like : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage. Dude seriously come back when you don't spam bullshits
Crit shots cant crit? you sure about that? lol coulda sworn one crit on me the other night but i could be wrong
Thu 14 May 2020 11:57 PM by Symptomettes
That is what i'm saying... You know nothing at all and still spaming bullshit.

Yes i'm sure. CRITICAL SHOT. Can't be easier !!! You can't crit a shot that is already a crit.
Thu 14 May 2020 11:58 PM by Riac
Symptomettes wrote:
Thu 14 May 2020 11:57 PM
That is what i'm saying... You know nothing at all and still spaming bullshit.

Yes i'm sure. CRITICAL SHOT. Can't be easier !!!
so because its named critical shot it cant crit? w/e you say lol.
scout still the strongest archer and no immunity snare is a joke lol.
Fri 15 May 2020 12:03 AM by Symptomettes
We have gave tons of ideas on the planned archery change and lot of scoot (me either) were asking to remoove it but they didn't and the only they did were increasing overalldamage that was needed.

And no, scout is like the worst of them atm. Worst damage, worst melee, neutral / vulnerable table on damage vs others stealth. No self buff. You are the only one thinking that it can kite litteraly anything when it can't if your enemy is decent.
Fri 15 May 2020 12:11 AM by Parole
Riac wrote:
Thu 14 May 2020 8:16 PM
if archers are going to have retard dmg, do scouts really need the no immunity snare still?
that shit needs some sort of immunity. 5-10 secs.... something.

is pa dmg going to be unnerfed as well then? probably not.

PA 3 hit chain takes my 2000HP scout to 37% life (after) dots and debuff run their course. That's 3 sec of combat for 1500+ dmg. I don't think it needs any love sorry.
Fri 15 May 2020 12:12 AM by Riac
Symptomettes wrote:
Fri 15 May 2020 12:03 AM
We have gave tons of ideas on the planned archery change and lot of scoot (me either) were asking to remoove it but they didn't and the only they did were increasing overalldamage that was needed.

And no, scout is like the worst of them atm. Worst damage, worst melee, neutral / vulnerable table on damage vs others stealth. No self buff. You are the only one thinking that it can kite litteraly anything when it can't if your enemy is decent.

bruh, you dont need self buffs, you have a combi pot (i know the self buffs are better that combi, but the snare is better than self buffs.). you dont need melee you have a snare with NO IMMUNITY that allows you to keep using your best asset (your bow)
why the hell would you try and melee someone? you can certainly kite anything, run out of their casting range and then start shooting again. they may run away, but you can simply restealth and keep tracking them down.
also, you wanna see some shit dmg tables, check out the sb dmg tables lol. only thing we get +dmg on is hib scale. aka the biggest pain in the ass classes out there.
Fri 15 May 2020 12:14 AM by Riac
Parole wrote:
Fri 15 May 2020 12:11 AM
Riac wrote:
Thu 14 May 2020 8:16 PM
if archers are going to have retard dmg, do scouts really need the no immunity snare still?
that shit needs some sort of immunity. 5-10 secs.... something.

is pa dmg going to be unnerfed as well then? probably not.

PA 3 hit chain takes my 2000HP scout to 37% life (after) dots and debuff run their course. That's 3 sec of combat for 1500+ dmg. I don't think it needs any love sorry.
all that dmg is not in the pa chain lol. pa itself is garb, also you must be quite slow on the slam if you arent slamming them before the creeping death, they cant all get lucky evades on it. the follow ups to PA are ok, but they certainly dont hit like you are describing. i personally like to open BS2 if i can so i can get full rounds of poison (the real dmg) before you start slamming me. opening PA into slam and i dont have full poisons up really sucks. especially since i pretty much have to lead with crippling now, due to that ridiculous snare.
viper 5 does go pretty hard, but lets not pretend you dont have ip AND double heal for that shit.
Fri 15 May 2020 12:22 AM by Symptomettes
You know you have to melee to get your root style to hit ? One envenom snare / one disease / one snare style means it's not really effective and you can't really infinite kite once you get one of that ? And mostly everyone can apply them...

And the WS as a scout sucks so much and the 0% hit bonus on this skill make him completly random to hit you know that ? No you don't... Sins got 35 to 40% evade on this skill if you don't straff well. Even harder to use it on people with high avoidance who backface. But meh, you talk like a random shooting lies so ! You will not understand.

For you everything lands on first hit and scoot has 100% blockrate with 50% evade... When it does have 20% evade (less with high chance bonus style) and less than 25% blockrate if not mob vs dual... Probability is vs you, not with you as a scout

Once again i gave you numbers and facts. Now you will probably say some exemple that happens only in dreams and with enough luck to win the lottery.
Fri 15 May 2020 12:28 AM by Riac
Symptomettes wrote:
Fri 15 May 2020 12:22 AM
You know you have to melee to get your root style to hit ? One envenom snare / one disease / one snare style means it's not really effective and you can't really infinite kite once you get one of that ? And mostly everyone can apply them...

And the WS as a scout sucks so much and the 0% hit bonus on this skill make him completly random to hit you know that ? No you don't... Sins got 35 to 40% evade on this skill if you don't straff well. Even harder to use it on people with high avoidance who backface. But meh, you talk like a random shooting lies so ! You will not understand.
pre nerf it was ok, you had a chance to catch up to the scout and play around and hope for some evade or they fuck up. with the dmg upgrade, its a whole other story. CS+ 2 snares and normal shots and i can hardly even move. sure i can pop the double heal, but then i must choose between that and the DD charge. the dmg upgrade is a game changer.
i know its hard to land the shield styles i laugh outload ever single time i evade a shield style from a scout.
you also failed to mention that scouts can be hard to land poisons on if they are not stunned, they have 35%+ block chance atleast, mob kicks it up nicely though.
believe me i know about the run through and fucking up ppls combats, ask hwwattt lol.
i dont believe you on the 35-40% evade, normally its 20% max, ill have to look next time i see an evade on a shield style.
Fri 15 May 2020 12:34 AM by Symptomettes
Riac wrote:
Fri 15 May 2020 12:28 AM
Symptomettes wrote:
Fri 15 May 2020 12:22 AM
You know you have to melee to get your root style to hit ? One envenom snare / one disease / one snare style means it's not really effective and you can't really infinite kite once you get one of that ? And mostly everyone can apply them...

And the WS as a scout sucks so much and the 0% hit bonus on this skill make him completly random to hit you know that ? No you don't... Sins got 35 to 40% evade on this skill if you don't straff well. Even harder to use it on people with high avoidance who backface. But meh, you talk like a random shooting lies so ! You will not understand.
pre nerf it was ok, you had a chance to catch up to the scout and play around and hope for some evade or they fuck up. with the dmg upgrade, its a whole other story. CS+ 2 snares and normal shots and i can hardly even move. sure i can pop the double heal, but then i must choose between that and the DD charge. the dmg upgrade is a game changer.
i know its hard to land the shield styles i laugh outload ever single time i evade a shield style from a scout.
you also failed to mention that scouts can be hard to land poisons on if they are not stunned, they have 35%+ block chance atleast, mob kicks it up nicely though.
believe me i know about the run through and fucking up ppls combats, ask hwwattt lol.
i dont believe you on the 35-40% evade, normally its 20% max, ill have to look next time i see an evade on a shield style.

As you don't believe me for the crit shot but it is still true....
Fri 15 May 2020 1:02 AM by bigne88
Symptomettes wrote:
Thu 14 May 2020 11:22 PM
bigne88 wrote:
Thu 14 May 2020 10:47 PM
Symptomettes wrote:
Thu 14 May 2020 10:31 PM
I'm gonna stick to your point about archer and adds.

What do you think about 8 man zerging solo/duo/small man near docks all day long ? Or a zerg that cross a 8 man ? I mean it's pretty much the same, most people will spam one button to kill the others... So your complain makes no sense about archery and how dumb it is to play it that way cause it's the case for everyone (pure logic).

But now that you talked about it, i have one question for you. Why do you talk like a fucking shitty brat when you don't have actually any real arguements to participate in this conversation ? You are free to do it, but why are you doing it ? Cause you are getting add ? It's daoc bro... It's rvr with three realms... Rest is urs

And you are the one calling others braindead?
Prove us that you are not, explaining why what you just wrote is 100% nonesense; ill give you 2 hints to facilitate your quest: "stealth" and "long range".

I actually dont give a damn crap about archer damage buff, because archers were and still are played by helpless noobs, so the buff wont change a damn.
The problem, with stealther classes in general, is the amount of population playing them. Having a bunch of noobs greefing on xpers and adding fights is not a big deal; the more the counter rise, the worst it gets, because
A: you will have more griefers griefing on visible players fun.
B: you will have less visible players to party with or fight against.

Stealthers gives zero contribution to any aspect of the mmorpg: useless in exping, useless in pve, useless in pvp.
they are singleplayers who pops out of stealth every 15 minutes to grief on a 1v1, an 8v8, on an exper etc.

Stealthers complaining about minstrells? Well, they are indeed strong in 1v1 and sometimes they represent a plague for expers and are not much use exping (still better than infi and scout), but from lvl 50 you want at least 1 of them in any situation.

Tell me why you are fucking retard and try to quote my message when you don't even understand what my point is ? It's easy to say that archer are for fucking low brained people when playing 8 man / or in a zerg is the exact same thing... 90% of the time you don't even press more than two buttons and you think you have the right to insult a class that needs a high skillcap to compete solo ? And it's the same for those classes in grp when they compete in a real 8v8. But you are so stubborn...

Debuff nuke nuke : dumb / Train assist : anytime anytime : dumb... What do you want ? it's daoc ! You will not kill your keyboard with a huge APM here with any classes... So stop saying : two buttons blablabla. Daoc is old and the mechanics will not change, it's an easy game to play but unfriendly when you don't have people to explain the basics.

Each post you have made so far is full of shit cause of your dumb hate.

You tell me it's not fair cause archers got long range and stealth ? But man, gms did everything to kill the stealth community for one year and a half and people are still playing it... You probably don't see it but most stealth players love the thrill to solo and get an anonymous competition. But it's not like you gonna try to understand my words since everything you are telling so far on this thread and archery change is full of shit. Like big times and ton of people has already told you that but you keep coming with ur cheap arguments about how dumb you need to be to play this class.

And like usual every points you are trying to make is litteraly wrong... Stealthers is an important part of the community. They are players like you and before the game became a tavern for those elitist players : people were playing them cause it was fun. But since your logic do not incorporate that "word" in the time you spend in daoc, i guess it's useless to ask why you are here ? Except vomit on the community.

Oh and it seems like you know what you are talking about because you know you can't crit a critical shot ? So when you are saying : they are out here hitting for 800 on crit shot (you better hope to god it doesnt crit). It can't... But you will say anything to make your point when your knowledge is garbage.

Your brain is trully short on oxygen supplies. I suggest ya to get out and take some fresh air.
Fri 15 May 2020 1:10 AM by Symptomettes
And you still make no point at all with no arguments. Just trolling and free insult people cause a class is farming you atm. Litteraly a big /clap for you and your ego/e-penis.
Fri 15 May 2020 1:36 AM by Riac
https://imgur.com/a/yVUnN0u
got a two for one in this one. this scout was spamming slam im pretty sure (its also a 0 hit bonus move, i assume theyd be the same evade chance). this scout also was not debuffed. but what it does show is the 40% block rate on scouts and my 23% evade chance on his shield.
im gonna do some more later on when i can find someone with a scout i know and test w/ debuffs and shit. These dudes didnt seem interested in letter me evade and debuff lol.
Fri 15 May 2020 1:49 AM by thirian24
PA 3 part chain doing 1500 dmg? That's a WILD claim.

My PA, on a non caster type, usually hits for high 300s MAYBE low low 400s (FAR FAR less on chain/plate) and im 44 CS. Creeping death MH will hit for 150ish if im not debuffed and Stunning Stab is roughly the same as CD. Lets just say that my OH lands every single swing, WHICH IT DOES NOT, lets call that 40dmg each.

That's (And this is being generous)
PA - 400mh + 40oh
CD - 150 + 40oh
SS - 150 + 40oh
= 820 dmg

That's if every single OH swing lands, nothing is evaded, blocked, parried or I miss. EVERYTHING has to go perfect for that scenario to happen. Which is very rare.
Now, lets not even get into poisons, b/c that shit is resisted more than I care to mention.

So, look at what I mentioned, take EVERYTHING into account for me to be able to do that kind of dmg. AND that's IF im able to land my FRONTAL OPENER.

Scouts are regularly hitting me for 900ish dmg on a crit shot. THATS 1 STYLE, ONE!

Please tell me more how this is equal to the stars aligning for me to achieve 800 dmg AFTER 3 swings.

LAUGH MY MOTHER FUCKING ASS OFF.

Also id like to mention, that PA dmg and WS/con debuff is broken on this server and is not how it has ever worked. The Ws/con debuff negates the PA dmg. Which is bullshit.
Fri 15 May 2020 1:52 AM by Riac
im 39 CS and i dont pa like that, im jealous lol
Fri 15 May 2020 1:55 AM by thirian24
Riac wrote:
Fri 15 May 2020 1:52 AM
im 39 CS and i dont pa like that, im jealous lol

That's what im saying, im being extremely generous with these number. Most times its high 200s, low to mid 300s
Fri 15 May 2020 1:55 AM by thirian24
but none of the PA dmg matters because its all negated by the WS/con debuff
Fri 15 May 2020 1:57 AM by thirian24
Parole wrote:
Thu 14 May 2020 8:09 PM
thirian24 wrote:
Thu 14 May 2020 5:17 PM
I keep seeing the same af excuse these archers are giving to everyone. Telling them that they can totally negate an archer with a simple DD charge. Y'all are dumb as hell.

So they are gonna rupt you 1 time every 2 minutes?

Lol stfu

Archers have been running from assassins forever, maybe it's your turn to decide not to pursue? they cant shoot you if your out of range.

We are mainly running from your stealth grp. Not you
Fri 15 May 2020 1:59 AM by Riac
thirian24 wrote:
Fri 15 May 2020 1:55 AM
but none of the PA dmg matters because its all negated by the WS/con debuff

good for knocking off ablat, thats about it.
Fri 15 May 2020 2:02 AM by thirian24
Lets fix PA dmg and the way WS/con applies, if archer dmg is all fine and dandy
Fri 15 May 2020 2:12 AM by Cadeg
Riac wrote:
Fri 15 May 2020 1:36 AM
im gonna do some more later on when i can find someone with a scout i know and test w/ debuffs and shit. These dudes didnt seem interested in letter me evade and debuff lol.

if you want to do some test, i'm up to you if you want
Fri 15 May 2020 4:24 AM by Anelyn77
thirian24 wrote:
Fri 15 May 2020 2:02 AM
Lets fix PA dmg and the way WS/con applies, if archer dmg is all fine and dandy

Question: couldn't you PA with dot & disease, and after that apply ws/con with weapon switch? How much would that change the chain dmg? Cheers!
Fri 15 May 2020 4:26 AM by Riac
Cadeg wrote:
Fri 15 May 2020 2:12 AM
Riac wrote:
Fri 15 May 2020 1:36 AM
im gonna do some more later on when i can find someone with a scout i know and test w/ debuffs and shit. These dudes didnt seem interested in letter me evade and debuff lol.

if you want to do some test, i'm up to you if you want
i would but im playing some lol w/ ppl atm.
Fri 15 May 2020 5:16 AM by Jeterix
I play a spellcaster and most of the time my healers are able to save me if I don't just stand there taking damage. But it is still pretty intense.

But I think that volley is kind of ridiculous. Getting shot through a wall for heavy dps. Seriously test out how volley can hit people through walls. On targets that are on top of a wall and have cover, on targets on a roof that have cover, really just places that you shouldn't be able to be hit archers are able to output heavy dps through a wall.
Fri 15 May 2020 6:02 AM by Tubby
gruenesschaf wrote:
Thu 14 May 2020 11:16 PM
Let's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.

I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.
It's not shiny it's not new it's over a week. I promise you it's going to stay like this. I would 100% be playing a ranger if I had one. The reason I'm not leveling one because honestly its ruining the action and game and I know you will eventually have to do somthing about it.
Fri 15 May 2020 6:09 AM by Tubby
Symptomettes wrote:
Thu 14 May 2020 11:36 PM
It's the proof that you are ignorant... Cause before the changes even with shield root you needed to kite for age to get a solo kill on someone. Now it's way easier and thanks for that cause when you were trying to get a 1v1 fight, 75% of the time you'd get added cause of the time needed to kill your enemy.

Hunter is high skill cap too since you have the pet to control, straff style. Ranger same before patch. Now we can actually kill people with our bow !

And tell me what class in daoc is skilled except healer ?

Cause playing a peeler... What a joke ! A nuker ? Even worst lol... a light tank in a train assist ? No... The only skill you need in daoc is your brain and a good leader to call off when you need to back / push / cc etc etc... Rest is coordination. So trying to make a point about how easy and retard it is to play archer now, you can say that for every player/toon in daoc.
I must say these comments mean your an exceptionally lower tier player not dissing you out but the comments are ridiculous healer being the highest skill cap?? Lol! Minstrels bards mentalists necros cabalists sorcs even bd have higher skill caps.
Fri 15 May 2020 6:52 AM by Cadebrennus
gruenesschaf wrote:
Thu 14 May 2020 11:16 PM
Let's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.

I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.

If you guys had addressed the shitty Archery damage nerf that I pointed out during beta instead of now, you wouldn't be having this problem in the forum. Instead, you decided to let it go, pretend it didn't happen, and fix it years later, after people got used to Archers doing shit damage.
Fri 15 May 2020 7:47 AM by Gildar
gruenesschaf wrote:
Thu 14 May 2020 11:16 PM
Let's just say that the current archer numbers constitute more than just a noticeable increase, it's however not really clear yet if this is just a fad because it's shiny and new or if this is something that will stay. The latter cannot stand.

I don't think anyone would argue that archery was in a terrible spot before the change and I'd also assume that most people would consider the current damage numbers mostly fine as long as there is only one archer.

gruenes ... look at dmg done by archers ... it's crazy ... my 6L caster take 800-900 dmg by a single crit shot ...

Not to mention by siege shot ... or volley that hit also if i'm behind wall on roof ...

And look at the classes played by population ... in hib yesterday there was 83 rangers logged (lev 50 + new rangers in exp) ... 83 !!!

The most played class in Hib .... in short time (when all expers got 50 and a tp) in frontier we have only archers ... and the game are gone dead ...

atm i see many ppl leave frontier killed by grps of archers and go exp a ranger ....

2 or 3 days ago my roaming grp of 5 taking flags was attacked by a grp of 4 scouts a minstrel and a infi .... healer cc'ed ... casters killed by scouts in assist and tank finished by infi after taking a lot of dmg by scouts at long range ... i was hit for 800 ... /face + quickcast stun .... target too far away .... 2 sec and i take 2 shots 400 + 400 ... dead

This is your intended game develop for the future ? archers guerrilla ???

Sorry, not my game anymore.

I love this server and the fantastic work made by your team ... but this time u made a mistake, sorry. Too high damage for a stealther class firing undetected from long range. I know before archer where useless, but that dmg increase is too ... i can accept a crit by 500-600, not a 800-900.

Imho.
Fri 15 May 2020 8:17 AM by Cadeg
Gildar wrote:
Fri 15 May 2020 7:47 AM
. i can accept a crit by 500-600, not a 800-900.

that's what archery do before patch ... and normal for 250 most of the time with good arrows ... 250 for 3.5 sec cast ... no pb for you ??
Fri 15 May 2020 8:22 AM by Razur Ur
Jeterix wrote:
Fri 15 May 2020 5:16 AM
I play a spellcaster and most of the time my healers are able to save me if I don't just stand there taking damage. But it is still pretty intense.

play tank and all is good :-D
Fri 15 May 2020 8:26 AM by Gildar
Cadeg wrote:
Fri 15 May 2020 8:17 AM
Gildar wrote:
Fri 15 May 2020 7:47 AM
. i can accept a crit by 500-600, not a 800-900.

that's what archery do before patch ... and normal for 250 most of the time with good arrows ... 250 for 3.5 sec cast ... no pb for you ??


i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?
Fri 15 May 2020 8:35 AM by Cadeg
Gildar wrote:
Fri 15 May 2020 8:26 AM
Cadeg wrote:
Fri 15 May 2020 8:17 AM
Gildar wrote:
Fri 15 May 2020 7:47 AM
. i can accept a crit by 500-600, not a 800-900.

that's what archery do before patch ... and normal for 250 most of the time with good arrows ... 250 for 3.5 sec cast ... no pb for you ??


i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?

less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...

you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?

ps : after the 1st hit, we are visible :wink :wink
Fri 15 May 2020 9:25 AM by bigne88
Astaa wrote:
Thu 14 May 2020 11:06 PM
I'm stood on CG gate most of the last few days, working 12+ hours a day remotely, only half playing DAOC. I'm hitting people for 6,7,800 damage crit and half that follow up, and follow up and follow up in a very short time, people melt.

Archers are way OP now, they were completely broken the other way for a long time, to the point that playing an archer was completely pointless.

You don't fix a spec by making it completely over powered. Archery needs utility, not crazy damage. So maybe archery styles, snares, DOTs, maybe chuck in an aoe? even some sort of quick cast, based on spec. I'm not talking archers = casters like live but the spec line needs a lot of looking at, across all 3 realms.

Man, archers are made just to alloud lazy players to leech some rps while being half afk working/cooking/cleaning house.
If you want fun and utility roll a caster, yea, but than you need to improve your playstyle and positioning, cause youll have no vanish.

Aint hard to understand, isnt it?
Fri 15 May 2020 9:32 AM by Sepplord
bigne88 wrote:
Fri 15 May 2020 9:25 AM
cause youll have no vanish.

Archers don't have vanish neither...
Fri 15 May 2020 11:00 AM by Anelyn77
Sepplord wrote:
Fri 15 May 2020 9:32 AM
bigne88 wrote:
Fri 15 May 2020 9:25 AM
cause youll have no vanish.

Archers don't have vanish neither...

We don't need vanish with Volley and good positioning outside of /face range. Dang it the secret is out now ^^

But yes what bigne88 said stands, casters make or break the sieges and zerg vs zerg fights, crazy utility and dmg. I still have screens from back in the day when my 48-50 mentalist was top RP's by 100k lead vs all PK folks etc (<3 Pilz & co).

Archers are just easier to get to places where as a visi w/o speed 5 / sos can prove difficult (same with sins, but they generally don't go where I go). I miss my RR9 sorc from live ToA / ML / CL solo roaming all NF without giving a damn about what I run into lol, but here we don't even have champion levels, so it will never be even close.

Cheers, happy CritShotS <3
Fri 15 May 2020 11:18 AM by gotwqqd
Anelyn77 wrote:
Fri 15 May 2020 11:00 AM
Sepplord wrote:
Fri 15 May 2020 9:32 AM
bigne88 wrote:
Fri 15 May 2020 9:25 AM
cause youll have no vanish.

Archers don't have vanish neither...

We don't need vanish with Volley and good positioning outside of /face range. Dang it the secret is out now ^^

But yes what bigne88 said stands, casters make or break the sieges and zerg vs zerg fights, crazy utility and dmg. I still have screens from back in the day when my 48-50 mentalist was top RP's by 100k lead vs all PK folks etc (<3 Pilz & co).

Archers are just easier to get to places where as a visi w/o speed 5 / sos can prove difficult (same with sins, but they generally don't go where I go). I miss my RR9 sorc from live ToA / ML / CL solo roaming all NF without giving a damn about what I run into lol, but here we don't even have champion levels, so it will never be even close.

Cheers, happy CritShotS <3
I loved my soljourner scout
Fri 15 May 2020 11:31 AM by Anelyn77
gotwqqd wrote:
Fri 15 May 2020 11:18 AM
Anelyn77 wrote:
Fri 15 May 2020 11:00 AM
Sepplord wrote:
Fri 15 May 2020 9:32 AM
Archers don't have vanish neither...

We don't need vanish with Volley and good positioning outside of /face range. Dang it the secret is out now ^^

But yes what bigne88 said stands, casters make or break the sieges and zerg vs zerg fights, crazy utility and dmg. I still have screens from back in the day when my 48-50 mentalist was top RP's by 100k lead vs all PK folks etc (<3 Pilz & co).

Archers are just easier to get to places where as a visi w/o speed 5 / sos can prove difficult (same with sins, but they generally don't go where I go). I miss my RR9 sorc from live ToA / ML / CL solo roaming all NF without giving a damn about what I run into lol, but here we don't even have champion levels, so it will never be even close.

Cheers, happy CritShotS <3
I loved my soljourner scout

Oh man I loved mine too, it was so fun to play having numerous tools for different situations. You could actually go out solo and do your thing, knowing that you're not 100% dead if someone just peaks in your direction like here on Phoenix. Also loved my mercfil no idea if that works to any extent here (on live I had haste procs on weapons and the dmg was high too).

Making a cabalist now till whole RvR situation calms down and spirits chill, and boy is that the slowest leveling I ever had part on phoenix (leveling as spirit, don't like aoe dot and benny hill for 2 mins rinse and repeat, did it on my mana ment back in OF, never again). 30 now, 5 more to go then I can go mess up everyone's day with NS, aoe roots, disease haha xD
Fri 15 May 2020 1:03 PM by Parole
thirian24 wrote:
Fri 15 May 2020 1:49 AM
PA 3 part chain doing 1500 dmg? That's a WILD claim.

My PA, on a non caster type, usually hits for high 300s MAYBE low low 400s (FAR FAR less on chain/plate) and im 44 CS. Creeping death MH will hit for 150ish if im not debuffed and Stunning Stab is roughly the same as CD. Lets just say that my OH lands every single swing, WHICH IT DOES NOT, lets call that 40dmg each.

That's (And this is being generous)
PA - 400mh + 40oh
CD - 150 + 40oh
SS - 150 + 40oh
= 820 dmg

That's if every single OH swing lands, nothing is evaded, blocked, parried or I miss. EVERYTHING has to go perfect for that scenario to happen. Which is very rare.
Now, lets not even get into poisons, b/c that shit is resisted more than I care to mention.

So, look at what I mentioned, take EVERYTHING into account for me to be able to do that kind of dmg. AND that's IF im able to land my FRONTAL OPENER.

Scouts are regularly hitting me for 900ish dmg on a crit shot. THATS 1 STYLE, ONE!

Please tell me more how this is equal to the stars aligning for me to achieve 800 dmg AFTER 3 swings.

LAUGH MY MOTHER FUCKING ASS OFF.

Also id like to mention, that PA dmg and WS/con debuff is broken on this server and is not how it has ever worked. The Ws/con debuff negates the PA dmg. Which is bullshit.

820 Seems about right - NOW add str/con debuff and your lifebane ticks and you have done 1500 dmg my friend in 3 hits - regardless if you make me use heals or not you have done the damage. I can get some screens from Karok later today if it helps.
Fri 15 May 2020 1:07 PM by dbeattie71
bigne88 wrote:
Fri 15 May 2020 9:25 AM
Astaa wrote:
Thu 14 May 2020 11:06 PM
I'm stood on CG gate most of the last few days, working 12+ hours a day remotely, only half playing DAOC. I'm hitting people for 6,7,800 damage crit and half that follow up, and follow up and follow up in a very short time, people melt.

Archers are way OP now, they were completely broken the other way for a long time, to the point that playing an archer was completely pointless.

You don't fix a spec by making it completely over powered. Archery needs utility, not crazy damage. So maybe archery styles, snares, DOTs, maybe chuck in an aoe? even some sort of quick cast, based on spec. I'm not talking archers = casters like live but the spec line needs a lot of looking at, across all 3 realms.

Man, archers are made just to alloud lazy players to leech some rps while being half afk working/cooking/cleaning house.
If you want fun and utility roll a caster, yea, but than you need to improve your playstyle and positioning, cause youll have no vanish.

Aint hard to understand, isnt it?

😭
Fri 15 May 2020 1:09 PM by thirian24
Parole wrote:
Fri 15 May 2020 1:03 PM
thirian24 wrote:
Fri 15 May 2020 1:49 AM
PA 3 part chain doing 1500 dmg? That's a WILD claim.

My PA, on a non caster type, usually hits for high 300s MAYBE low low 400s (FAR FAR less on chain/plate) and im 44 CS. Creeping death MH will hit for 150ish if im not debuffed and Stunning Stab is roughly the same as CD. Lets just say that my OH lands every single swing, WHICH IT DOES NOT, lets call that 40dmg each.

That's (And this is being generous)
PA - 400mh + 40oh
CD - 150 + 40oh
SS - 150 + 40oh
= 820 dmg

That's if every single OH swing lands, nothing is evaded, blocked, parried or I miss. EVERYTHING has to go perfect for that scenario to happen. Which is very rare.
Now, lets not even get into poisons, b/c that shit is resisted more than I care to mention.

So, look at what I mentioned, take EVERYTHING into account for me to be able to do that kind of dmg. AND that's IF im able to land my FRONTAL OPENER.

Scouts are regularly hitting me for 900ish dmg on a crit shot. THATS 1 STYLE, ONE!

Please tell me more how this is equal to the stars aligning for me to achieve 800 dmg AFTER 3 swings.

LAUGH MY MOTHER FUCKING ASS OFF.

Also id like to mention, that PA dmg and WS/con debuff is broken on this server and is not how it has ever worked. The Ws/con debuff negates the PA dmg. Which is bullshit.

820 Seems about right - NOW add str/con debuff and your lifebane ticks and you have done 1500 dmg my friend in 3 hits - regardless if you make me use heals or not you have done the damage. I can get some screens from Karok later today if it helps.

False, ws/con debuff negates PA dmg. I can auto swing and do the same dmg PA does. Only reason PA is used is to setup for Creeping Death, Otherwise is 100% useless b/c of the way Phoenix does the Ws/con debuff.

The way its supposed to work is, PA dmg is done to you, THEN Ws/con take away a % from your total HP AFTER the PA. It doesn't do that here. Which, if youll read my post in its entirety, youll notice I pointed that out.

Also, Phoenix changed the Ws/con poison on this server.
Fri 15 May 2020 1:13 PM by gruenesschaf
thirian24 wrote:
Fri 15 May 2020 1:09 PM
False, ws/con debuff negates PA dmg. I can auto swing and do the same dmg PA does. Only reason PA is used is to setup for Creeping Death, Otherwise is 100% useless b/c of the way Phoenix does the Ws/con debuff.

The way its supposed to work is, PA dmg is done to you, THEN Ws/con take away a % from your total HP AFTER the PA. It doesn't do that here. Which, if youll read my post in its entirety, youll notice I pointed that out.

If you think about, this is the way it works and the reason why pa is rather pointless. Con debuffs never touch current hp directly only max hp -> once you get a con debuff your current hp is only reduced if your current hp are more than your max hp.
In order to "fix" pa, aka make it useful, the damage would have to be applied after the poison as then the pa damage would hit against the already reduced max hp, but that would not be a bug fix but a custom pa buff.

Example:
https://forums.freddyshouse.com/threads/for-rambo.149020/page-2#post-2173565
Fri 15 May 2020 1:58 PM by thirian24
gruenesschaf wrote:
Fri 15 May 2020 1:13 PM
thirian24 wrote:
Fri 15 May 2020 1:09 PM
False, ws/con debuff negates PA dmg. I can auto swing and do the same dmg PA does. Only reason PA is used is to setup for Creeping Death, Otherwise is 100% useless b/c of the way Phoenix does the Ws/con debuff.

The way its supposed to work is, PA dmg is done to you, THEN Ws/con take away a % from your total HP AFTER the PA. It doesn't do that here. Which, if youll read my post in its entirety, youll notice I pointed that out.

If you think about, this is the way it works and the reason why pa is rather pointless. Con debuffs never touch current hp directly only max hp -> once you get a con debuff your current hp is only reduced if your current hp are more than your max hp.
In order to "fix" pa, aka make it useful, the damage would have to be applied after the poison as then the pa damage would hit against the already reduced max hp, but that would not be a bug fix but a custom pa buff.

Example:
https://forums.freddyshouse.com/threads/for-rambo.149020/page-2#post-2173565

My apologies, I always thought it was how I explained. I guess my memory isn't serving me well at this point.
Fri 15 May 2020 2:03 PM by bigne88
Sepplord wrote:
Fri 15 May 2020 9:32 AM
bigne88 wrote:
Fri 15 May 2020 9:25 AM
cause youll have no vanish.

Archers don't have vanish neither...

My bad man, 100% ignorance.

Still, the vanish part was an hiperbole that was standing for "you wanna utility as ranged"? Roll caster and learn to position with the 1500 range.
Cant really have it all no?
Fri 15 May 2020 5:58 PM by Gildar
Cadeg wrote:
Fri 15 May 2020 8:35 AM
Gildar wrote:
Fri 15 May 2020 8:26 AM
Cadeg wrote:
Fri 15 May 2020 8:17 AM
that's what archery do before patch ... and normal for 250 most of the time with good arrows ... 250 for 3.5 sec cast ... no pb for you ??


i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?

less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...

you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?

ps : after the 1st hit, we are visible :wink :wink


I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff

U dont have buff pot ? lol buy one and also ur scout can fire more quickly

But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.

I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO

I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL

Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...

ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink
Fri 15 May 2020 6:08 PM by Ceen
Gildar wrote:
Fri 15 May 2020 5:58 PM
Cadeg wrote:
Fri 15 May 2020 8:35 AM
Gildar wrote:
Fri 15 May 2020 8:26 AM
i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?

less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...

you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?

ps : after the 1st hit, we are visible :wink :wink


I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff

U dont have buff pot ? lol buy one and also ur scout can fire more quickly

But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.

I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO

I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL

Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...

ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink

I have bad news for you, amnesia doesnt work vs archery. Add that to your list, the rest was well written and full of good insight how archer do not work =)
Fri 15 May 2020 7:05 PM by Cadeg
i think some people aren't familiar with ironic replay / 2nd degree humoristic replay ...
so, if you want to go full 1st degrees ... 2300 range you can NS them, or run another way you'll not take anymore shot ... ( in my memory, amnesia work on archery, you recast your fire ...i'll try and test, i'll see ) or use some vocal when you're group, ask for guard/pbt/heal/whatever if you're not in a macro group, or a retard group full of afk lowbies ...
one archer can't kill a caster if the group play normaly, not the same when multiple archers ... not my fault if your group/buddies/guildmate don't know what to do, my 6yo daughter do that sometimes when i'm afk popcorn ...

Physical defense will also work against all melee dps, maybe you don't know what is it ... ie : savage/berserker/thane/warrior/hunt/sb /// champ/hero/BM/warden/ns/ranger/pets/battlebard /// merc/arms/paly/reaver/minstrel/inf/scout/theurgpets/(others pets) etc, i think that's a lot of class, not only archer, but anyway, you're so good they can't even close the gap to touch your tra.... errh, cloth i mean ...

do your self bt, you can be surprise, dmg take will be half, inbelievable doesn't it ? can also work with pulse bt too !!! wonderfull right !!

for your guildmates ranger, it's fine, maybe a bit exagerating for number of arrows/sec etc ... but you know what ? they have self d/q BOOST with MoA who boost the combined forces pots aswell, not all archers can do that ( of course with combi buff ! )

see ya around my arrows, or next to your guildmates arrows
Fri 15 May 2020 7:33 PM by gotwqqd
Gildar wrote:
Fri 15 May 2020 5:58 PM
Cadeg wrote:
Fri 15 May 2020 8:35 AM
Gildar wrote:
Fri 15 May 2020 8:26 AM
i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?

less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...

you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?

ps : after the 1st hit, we are visible :wink :wink


I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff

U dont have buff pot ? lol buy one and also ur scout can fire more quickly

But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.

I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO

I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL

Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...

ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink
I hate having to get purge on all characters

Your choice
And pd will help you with many classes
Fri 15 May 2020 8:53 PM by Cadebrennus
Gildar wrote:
Fri 15 May 2020 5:58 PM
Cadeg wrote:
Fri 15 May 2020 8:35 AM
Gildar wrote:
Fri 15 May 2020 8:26 AM
i see my guildmates having rangers ... they shoot much faster than 3,5 sec ...

i repeat ... 500-600 dmg by critshot was acceptable .... 800-900 no at all

Reg shot make 250 ? i believe that dmg was higher ... anyway also a normal dd hit by aroud 300 dmg .... and also 2H weapon by a tank ... what is the problem ? And all of that toons was VISIBLE.

U want a toon that make 800+400+400 from LONG RANGE and UNDETECTED ? lol ... u like to play easy

you want also i give you a coffee meanwhile you kill me by long range, out of range of my casts ?

less than 3.5 sec for ranger ... i hope you know they have a d/q in their spec, and mastery of arcane, who boost all his buff, combined pots too ... so easy for them to cap out swing speed and dmg cap ...

you play in a group ? and no one have tell you to invest in some physical defense RA ? or to buy a guard pet bot ? ... you also have the opportunity to cast 2300 amnesia range ( or instant for bard ) + insta heal from your healers ...
don't forget your bt too, you'll take half dmg from the 1st shot, secondary will take 3.5 ( if standard ) or 4.2 ( more or less, i play scout for me ) and NO ONE IN YOUR GROUP heal / guard / rupt ?

ps : after the 1st hit, we are visible :wink :wink


I know that our luri rangers shoot at 1 sec and a bit .... in 6 sec they fire 4 arrows ... and yes i know they are d/q buff

U dont have buff pot ? lol buy one and also ur scout can fire more quickly

But the point is : can a simple archer stealthed fire an arrow from +2000 range and go for 800 dmg ? my answer is NO ... that broke the game.

I run in small, 8v8, zerg ... i play daoc at 360° .... but i hate to be forced to spend RP points to phisical defence only for 1 class ... there are other classes that force other toon to do the same ? NO

I am a caster, cant cast 2300 range amnesia ... and btw only 1 class per realm have amnesia .... so only taht classes can play in frontier because of archers ?? LOL

Stay alone at your guerrilla bow ... when frontiers was empty u love to play against other archers ... oh lol, u cant see them at +2000 range ...

ps : after the 1st shot u are anyway out of my range and before i can get in range i'm dead wink wink

Archery is capped at 1.5 seconds, and you have to use a faster bow + Rapid Fire to typically hit that cap, ie. no slowest bow for max damage per hit. Also, Archery is not affected by the Haste buff.
Fri 15 May 2020 10:38 PM by WildWilbur
Remove MoArc from archers - fixed!
Sat 16 May 2020 12:13 AM by stewbeedoo
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
Sat 16 May 2020 12:27 AM by gotwqqd
stewbeedoo wrote:
Sat 16 May 2020 12:13 AM
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
Doesn’t mean much
I have multiple RR4 toons that still wear level 45 armore and have all sort of resist deficiencies
Sat 16 May 2020 8:53 AM by protege
gotwqqd wrote:
Sat 16 May 2020 12:27 AM
stewbeedoo wrote:
Sat 16 May 2020 12:13 AM
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.
Doesn’t mean much
I have multiple RR4 toons that still wear level 45 armore and have all sort of resist deficiencies

Means a lot.

I've been crit shot by a rr7 hunter with 35 bow spec for ~650.

Rank 9 SB... I assure you, I'm templated.
Sat 16 May 2020 9:00 AM by Anelyn77
WildWilbur wrote:
Fri 15 May 2020 10:38 PM
Remove MoArc from archers - fixed!

Remove MoArt too then and MoArcane? Why not remove Concentration, MoC, Purge and IP too while we're at it, to even the field some more? (unless you were being sarcastic, in which case I was too ^^).

Cheers <3
Sat 16 May 2020 9:11 AM by Noashakra
the vanish part was an hiperbole that was standing for "you wanna utility as ranged"?

xD

It's embarassing to see bigne88 posting crap after crap about ranger (vanish lol)
Instead of giving lessons to everyone like you are the almighty himself, you should go and learn to play your bard lol.
Sat 16 May 2020 1:53 PM by Parole
stewbeedoo wrote:
Sat 16 May 2020 12:13 AM
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.

On Phoenix the same target cannot be re-critshot for 20 seconds. If two archers load up a crit shot only one of them will do critshot, the other will do regular shot dmg. Then the target cannot be recritshot by anyone for 20sec.
Sat 16 May 2020 2:08 PM by daytonchambers
With the second damage nerf to archery today my numbers are a sliver over where they were before they started fucking with the archery line.

So basically we're back to where we started. The whines have prevailed.

But hey it's not all bad news, at least they addressed dot proc variance. Now the dot stack template I parted out and no longer have might be worth using, if only I hadn't scrapped it due to the shit damage.

FML
Sat 16 May 2020 8:10 PM by Parole
Thought I'd share my story from the trenches today.

lol im so bitter now
went to DF to find brainstorm and kill him. - he kills some blue reaver - I slam, he purges - I snare, run and get crit shot off, after dmg he hides around a pole near merchants to break LOS, so I have to either let him restealth or I must go in to resnare and reposition for follow up shots. I decide to be aggressive, lol why not. I close the distance and re-engage in combat to re-snare and Then some HOLY PIECE OF SHIT lvl 30 theurgist spams him with like 3-4 pets.

now I cannot snare or slam (immune) and he literally beats the shit out of me w/ my gimped melee/uber archer spec. gg. /rofl
I was like...... well, that sucked.
theurg hate today is real.

Scout snare shooting works, until it doesn't. Trading effective melee for amazing bow has it's short comings for sure.
Sat 16 May 2020 8:59 PM by Tamy
Parole wrote:
Sat 16 May 2020 1:53 PM
stewbeedoo wrote:
Sat 16 May 2020 12:13 AM
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.

On Phoenix the same target cannot be re-critshot for 20 seconds. If two archers load up a crit shot only one of them will do critshot, the other will do regular shot dmg. Then the target cannot be recritshot by anyone for 20sec.

15 sec, not 20 sec immunity.
Sun 17 May 2020 12:24 AM by Parole
Tamy wrote:
Sat 16 May 2020 8:59 PM
Parole wrote:
Sat 16 May 2020 1:53 PM
stewbeedoo wrote:
Sat 16 May 2020 12:13 AM
I just critshot an RR4 Hunter for 635 and I am 35 bow and 322 Dex. That damage does seem high - if I was grouped that would be insta-kill.

I recall on Live that after the first critshot hit any other critshots did standard shot damage to address this. Mind you this was on the new archery system, but it is another way to address sniper groups.

On Phoenix the same target cannot be re-critshot for 20 seconds. If two archers load up a crit shot only one of them will do critshot, the other will do regular shot dmg. Then the target cannot be recritshot by anyone for 20sec.

15 sec, not 20 sec immunity.

Thank you for clarifying Tamy.
Sun 17 May 2020 4:57 AM by daytonchambers
Parole wrote:
Sat 16 May 2020 8:10 PM
Thought I'd share my story from the trenches today.

lol im so bitter now
went to DF to find brainstorm and kill him. - he kills some blue reaver - I slam, he purges - I snare, run and get crit shot off, after dmg he hides around a pole near merchants to break LOS, so I have to either let him restealth or I must go in to resnare and reposition for follow up shots. I decide to be aggressive, lol why not. I close the distance and re-engage in combat to re-snare and Then some HOLY PIECE OF SHIT lvl 30 theurgist spams him with like 3-4 pets.

now I cannot snare or slam (immune) and he literally beats the shit out of me w/ my gimped melee/uber archer spec. gg. /rofl
I was like...... well, that sucked.
theurg hate today is real.

Scout snare shooting works, until it doesn't. Trading effective melee for amazing bow has it's short comings for sure.


This is happening all over the place, and not just for scouts.

I have said in numerous posts that maxing out bow then roaming around is a recipe for failure because when you get caught in melee by another sneak (not if, when) you gonna get the shit kicked out of you cause you swing blades like they're overcooked spaghetti and WILL die.
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