This post is in reference to patch on '2019-11-8 Friday' where "player hp have been raised."
After playing for the past couple of months, spectating some streams, talking to friends who competitively 8v8 and observing the groups I've seen running around in-game - I have noticed a massive meta shift to tanks/melee. I am not here to argue or debate anyone who disagrees with the melee uptick in popularity. Without advanced analytics that I do not have access to, it's purely speculation on my part. However, I am sure the HP increase has made tanks stronger/more viable than casters.
So, here's my thought:
The HP increase was a Phoenix-specific change, so why can't the re-balancing of tanks/casters be a Phoenix-specific change, as well?
What if a form of speedwarp was added to one caster per realm? It can be a RA for 10, 15 or 20+ points or be placed deep in a spec line. It doesn't have to function the same as Live, it can have changed values (range, frequency, hp, cast time, etc.). And with tanks being so popular, there's no shortage of easy ways to kill/negate speedwarps.
I am sure this will be a highly unpopular opinion, but I wanted to at least try to start a dialog about the this HP increase and/or casters viability.
After playing for the past couple of months, spectating some streams, talking to friends who competitively 8v8 and observing the groups I've seen running around in-game - I have noticed a massive meta shift to tanks/melee. I am not here to argue or debate anyone who disagrees with the melee uptick in popularity. Without advanced analytics that I do not have access to, it's purely speculation on my part. However, I am sure the HP increase has made tanks stronger/more viable than casters.
So, here's my thought:
The HP increase was a Phoenix-specific change, so why can't the re-balancing of tanks/casters be a Phoenix-specific change, as well?
What if a form of speedwarp was added to one caster per realm? It can be a RA for 10, 15 or 20+ points or be placed deep in a spec line. It doesn't have to function the same as Live, it can have changed values (range, frequency, hp, cast time, etc.). And with tanks being so popular, there's no shortage of easy ways to kill/negate speedwarps.
I am sure this will be a highly unpopular opinion, but I wanted to at least try to start a dialog about the this HP increase and/or casters viability.