I understand people camp and play their own way, but imo the keep camping is getting out of control.
Yesterday i saw a rr8 player running around his keep for over 4 hours, all he did was add on every fight he could reach or run away if out numbered.
Maybe a -90%+ rp penalty for fighting near a keep your faction controls that isn't under attack.
It may actually make people remove the training wheels and open up this vast map to new locations because atm all NF has done is force all the tk/mg campers to camp a bridge or keep instead while at the same time making the world alot bigger and taking way more patience to find decent action.
No idea how to implement it, but it has to change, it's so dull.
Yes, someone died in an RvR zone pepe
Yesterday i saw a rr8 player running around his keep for over 4 hours, all he did was add on every fight he could reach or run away if out numbered.
Maybe a -90%+ rp penalty for fighting near a keep your faction controls that isn't under attack.
It may actually make people remove the training wheels and open up this vast map to new locations because atm all NF has done is force all the tk/mg campers to camp a bridge or keep instead while at the same time making the world alot bigger and taking way more patience to find decent action.
No idea how to implement it, but it has to change, it's so dull.
Yes, someone died in an RvR zone pepe