Moid wrote: ↑Mon 29 Jul 2019 1:10 AM
Tigerforce wrote: ↑Mon 29 Jul 2019 12:01 AM
Moid wrote: ↑Sun 28 Jul 2019 9:53 PM
I see the same people dominating this forum, the poster above me is a classic example. These people flood threads with “discussion”. The developers need to spend more time eliciting feedback from the silent majority rather than reading this forum. When I read this forum all I see is florin post, sepplord post, excretusmaximum post, raunz post, etc.
That vocal minority is not going to help the game, they will destroy it.
Idk if your post is directed at me or what, but the way I see it is this. If you are invited to someone's house (free daoc server to play) you are essentially a guest. Say you are there and using the toilet, it clogs. What do you do? Ask for assistance or for a plunger right? What would it feel like if you were ignored despite the issue being with their toilet in "their" house. I'm sure you would be in awe or some state of confusion of like why are you not doing anything about "Your" toilet? Even though you are the one offering to fix it. Or what if they had gone to the store or something without telling you, again what would you do? Obviously, try and fix it yourself by seeking answers (finding the plunger). The moral is that if you are going to open your (whatever) to guest or the public, take the time to socialize with them. We know they are not paid, have lives of their own. Again, my example are simple feedback messages as to let the people of the community know they are being heard and considered. People of a community wants a sense of belonging, not left in the shadows.
I thought my post was clear. The majority of posters on this forum are being drowned out by a vocal few. If the developers are reading this forum then they are getting a highly biased viewpoint dominated by loud-mouths such as the ones identified in my original reply to this thread.
I think there are better ways to determine the direction of the server if you choose to use player feedback as part of the process. I played DAoC from release and saw what happened to the official forums Mythic used, VN. Those forums became a cesspool of vocal cliques and the majority of opinions were drowned out by the vocal forum users. The VN forum even had stars so the more posts you made the more numerous stars you got beside your username which encouraged people to make even more posts. This forum seems to be headed in the same direction as the VN forum. At this time I think the developers will be making a mistake by giving the opinions on this forum any credence.
What would be better ways then a site committed to a game letting players give feedback on various topics, and allow interaction between developers?
VN failed due to bad administration. "cancerous" posts became funny, certain admins allowed things others wouldn't. Constant change of administration ect.. These are elements that lead to failure, just like it would any other business. Management is one of the world toughest jobs (to do well), and requires a great deal of time and effort. Especially if its free management, meaning they aren't being paid for off-time work to manage an element to this game. I'm sure it almost feels like a burden.
Are you a parent? If so then maybe you could understand it this way. If you have a child who is not supervised and continues bad behavior, how will he/she act? Bad right? How do we mitigate this type of behavior? Constant supervision and the presence of child being aware an authority figure is there to guide him/her from making the wrong choices. How does this apply to the forum? Simply when the community here knows forum restriction, post restriction, constant supervision is being enforced, then we can be assured the forums and community will prosper is a positive manner. People knowing or feeling like their posts are being seen or considered will make players feel a sense of worth to the addition to the game. As if they are part of the future changes to happen. When the community see that they can be a positive impact then they will more then likely "want" to participate.
The reason why so many games fail over time is that game dev are not sociologist or psychologist ect… they don't understand how the public works. They understand numbers but not people.