With this new nerf, in keep fights animists became completely useless. Even when fighting close to a keep it is irritating when you get your range reduced to like 1 feet away (without having this in mind). Animists have a though time out there, with bugged wisps, only root as cc and their shrooms not targeting targest fast enough sometimes.
I don't see a real reason for this nerf, instead minstrel pet charm should be nerfed, you can easily recharm your pet to remove any cc on it at any given time (yes I know it takes some macroing but if ur getting used to it, it is easy...)
Also fix the guards of keeps shooting through walls.
Dont get the idea of nerfing a class before basic features arent working right...
I don't see a real reason for this nerf, instead minstrel pet charm should be nerfed, you can easily recharm your pet to remove any cc on it at any given time (yes I know it takes some macroing but if ur getting used to it, it is easy...)
Also fix the guards of keeps shooting through walls.
Dont get the idea of nerfing a class before basic features arent working right...