What’s everyone’s thoughts so far on NF?
Tuff wrote: ↑Mon 10 Jun 2019 6:44 PMPlayed NF today for 1 hour.
Now quit playing Phoenix for one week. I hate NF 10 years before and i hate it now.
For solo play and stealth play i have to run 20 minutes around to find a fight. Only keep Zerg in NF.
Please bring back OF earlyer. NF dont work with classic setting.
Pedro wrote: ↑Mon 10 Jun 2019 8:25 PMI personally enjoy NF more than OF. Why? I'm not a soloer, I run in guild groups or alliance zergs.
I won't deny it's a change for the solo stealthers that only had go to Emain and sit in 1 of 2 mile gates or a road that leads to a milegate. Now they have to move to different bridges based on where the action is and the roads that lead to the bridges (kinda similar eh?)
The ability to port to keeps brings everyone to the action faster, and we're here to have fun, not to spend half the time porting to another zone and then running for 10mins to get to the action. And if you don't like keep porting, go take a tower to cut it!
Seems that a lot complaining are the ones that quitted live when NF released without giving it a chance, a 1h, 1 day is not a chance. There are areas that work for solo play, group play and zerg play. And lowbies will be around for the all the griefers still.
Map size is about the same, takes about the same time to run from keep to keep, there's just less obstacles and less mountains, specially for albion lands, that's why it seems bigger, but it's just more open lands. And if I remember correctly the maze towers were stealther havens as people always get lost in there.
inoeth wrote: ↑Mon 10 Jun 2019 8:03 PMthis is giving me the feel of my best daoc time from around 2006-2010
short travel time, different areas to depending on keep situation, no bottlenecks
in addition to the buff pot changes and hunter changes this is actually perfect for me now!
hopefully all those salty OF grinders are a minority and we can keep NF
i have done about 100k today as a solo hunter!
stormbrewer wrote: ↑Mon 10 Jun 2019 9:26 PMNF is a definite no from me. I like the look of the keeps better then OF, but the size of NF makes it difficult to have fun. For zerg on zerg, I think this is fine. However for small man and solo play it just doesn't work. Bring back OF please, sooner then later.
Durandal wrote: Old frontiers with the recent port system added was very nice.
kedelin wrote: ↑Mon 10 Jun 2019 10:08 PMstormbrewer wrote: ↑Mon 10 Jun 2019 9:26 PMNF is a definite no from me. I like the look of the keeps better then OF, but the size of NF makes it difficult to have fun. For zerg on zerg, I think this is fine. However for small man and solo play it just doesn't work. Bring back OF please, sooner then later.
It's actuality same size as OF... seems bigger cause all OF action is forced into 3 smaller zones.... also smallman and solo action is alot better here cause you can roam enemy mazes/areas around docks not just milegates and pk
stormbrewer wrote: ↑Tue 11 Jun 2019 12:06 AMkedelin wrote: ↑Mon 10 Jun 2019 10:08 PMstormbrewer wrote: ↑Mon 10 Jun 2019 9:26 PMNF is a definite no from me. I like the look of the keeps better then OF, but the size of NF makes it difficult to have fun. For zerg on zerg, I think this is fine. However for small man and solo play it just doesn't work. Bring back OF please, sooner then later.
It's actuality same size as OF... seems bigger cause all OF action is forced into 3 smaller zones.... also smallman and solo action is alot better here cause you can roam enemy mazes/areas around docks not just milegates and pk
I joined this server cause I believed it was classic DAOC with quality of life changes. Adding auto sort for buff icons, and shift-clicking to the account vault would be nice. Switching to NF is taking it too far. I'm thinking we will lose a large chunk of the current population by doing this. Keeping OF will cost nothing.
keen wrote: ↑Mon 10 Jun 2019 9:39 PMHow can you are that you get faster to action now than before? 2/3 of the population had instant action without any traveling to Emain. Hibs got their port to blog.
Now 2/3 of the population has to take a boat to the action.
Runental wrote: ↑Tue 11 Jun 2019 12:12 AMCool story.
And who test the long term situation referring to boredom of Old Frontiers?
Darby wrote: ↑Tue 11 Jun 2019 3:05 AMI think this test is a big mistake either way. If they keep NF, people who like OF will leave. If they go back to OF, it may be a "last straw" for people who like NF. This will not be good for population.
I can't speak for anybody else, but I wouldn't have joined the server if it was a NF server. OF and QoL improvements were the selling points.
ExcretusMaximus wrote: ↑Tue 11 Jun 2019 3:54 AMToo many people associate NF with ToA and refuse to give NF a chance because of it.
NF and ToA have nothing to do with each other, they just came out at the same time. Actually go into this test with an open mind if you care about the server and not just your personal enjoyment. If you don't like it at the end of the week, so be it, but a lot of people I'm seeing in game and on here hate it with no reasons given other than it's when they left the original game.
ExcretusMaximus wrote: ↑Tue 11 Jun 2019 3:54 AMToo many people associate NF with ToA and refuse to give NF a chance because of it.
NF and ToA have nothing to do with each other, they just came out at the same time. Actually go into this test with an open mind if you care about the server and not just your personal enjoyment. If you don't like it at the end of the week, so be it, but a lot of people I'm seeing in game and on here hate it with no reasons given other than it's when they left the original game.
Darby wrote: ↑Tue 11 Jun 2019 4:05 AMExcretusMaximus wrote: ↑Tue 11 Jun 2019 3:54 AMToo many people associate NF with ToA and refuse to give NF a chance because of it.
NF and ToA have nothing to do with each other, they just came out at the same time. Actually go into this test with an open mind if you care about the server and not just your personal enjoyment. If you don't like it at the end of the week, so be it, but a lot of people I'm seeing in game and on here hate it with no reasons given other than it's when they left the original game.
LOL, not sure why else I'm going to play games in my personal time.
I played plenty of NF on Ywain when I came back the first time, I'm over it.
profoundtedium wrote: ↑Tue 11 Jun 2019 4:27 AMDarby wrote: ↑Tue 11 Jun 2019 4:05 AMExcretusMaximus wrote: ↑Tue 11 Jun 2019 3:54 AMToo many people associate NF with ToA and refuse to give NF a chance because of it.
NF and ToA have nothing to do with each other, they just came out at the same time. Actually go into this test with an open mind if you care about the server and not just your personal enjoyment. If you don't like it at the end of the week, so be it, but a lot of people I'm seeing in game and on here hate it with no reasons given other than it's when they left the original game.
LOL, not sure why else I'm going to play games in my personal time.
I played plenty of NF on Ywain when I came back the first time, I'm over it.
I LOL'd this pretty hard too. People who SUFFERED through this on live at release don't need a test. Not everyone up and quit cold turkey with ToA, that's a fallacy. ToA killed the game, that's a fact.
Lioucis wrote: ↑Tue 11 Jun 2019 4:22 AMJust my 2 cents but I hate NF, if I wanted to play NF I would go to live.
Stoertebecker wrote: ↑Tue 11 Jun 2019 4:48 AMprofoundtedium wrote: ↑Tue 11 Jun 2019 4:27 AMDarby wrote: ↑Tue 11 Jun 2019 4:05 AMLOL, not sure why else I'm going to play games in my personal time.
I played plenty of NF on Ywain when I came back the first time, I'm over it.
I LOL'd this pretty hard too. People who SUFFERED through this on live at release don't need a test. Not everyone up and quit cold turkey with ToA, that's a fallacy. ToA killed the game, that's a fact.
The release of World of Warcraft killed the game, thats a fact, ToA was the most successful addon that Mythic released, more than SI.
That was independently stated by MJ and MF, they have the numbers and should know it better than anybody else. DAoC lost 50% of its player to WoW and other games that released in 2004.
Darby wrote: ↑Tue 11 Jun 2019 4:59 AMStoertebecker wrote: ↑Tue 11 Jun 2019 4:48 AMprofoundtedium wrote: ↑Tue 11 Jun 2019 4:27 AMI LOL'd this pretty hard too. People who SUFFERED through this on live at release don't need a test. Not everyone up and quit cold turkey with ToA, that's a fallacy. ToA killed the game, that's a fact.
The release of World of Warcraft killed the game, thats a fact, ToA was the most successful addon that Mythic released, more than SI.
That was independently stated by MJ and MF, they have the numbers and should know it better than anybody else. DAoC lost 50% of its player to WoW and other games that released in 2004.
TOA came out when the population was its biggest, of course it would be their best expansion financially. In an MMO, you were kind of forced to buy the expansions or else be an outcast in the game. By the time people decided they didn't like TOA (several months of playing through the content), they already had the expansion. I do agree, WoW had a lot to do with it, but I think a lot of people went to WoW because they were frustrated with DAoC.
Stoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMDarby wrote: ↑Tue 11 Jun 2019 4:59 AMStoertebecker wrote: ↑Tue 11 Jun 2019 4:48 AMThe release of World of Warcraft killed the game, thats a fact, ToA was the most successful addon that Mythic released, more than SI.
That was independently stated by MJ and MF, they have the numbers and should know it better than anybody else. DAoC lost 50% of its player to WoW and other games that released in 2004.
TOA came out when the population was its biggest, of course it would be their best expansion financially. In an MMO, you were kind of forced to buy the expansions or else be an outcast in the game. By the time people decided they didn't like TOA (several months of playing through the content), they already had the expansion. I do agree, WoW had a lot to do with it, but I think a lot of people went to WoW because they were frustrated with DAoC.
They went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
AngelRose wrote: ↑Tue 11 Jun 2019 6:21 AMStoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMDarby wrote: ↑Tue 11 Jun 2019 4:59 AMTOA came out when the population was its biggest, of course it would be their best expansion financially. In an MMO, you were kind of forced to buy the expansions or else be an outcast in the game. By the time people decided they didn't like TOA (several months of playing through the content), they already had the expansion. I do agree, WoW had a lot to do with it, but I think a lot of people went to WoW because they were frustrated with DAoC.
They went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
You can deny it all you want, but many people quit because of toa. I did....so did many friends. And they never went back. It was not the only reason the population died at that time, but it was a huge factor for many. Daoc's population would have been much stronger in the following years if TOA roll out hadnt been so terrible
Anelyn77 wrote: ↑Tue 11 Jun 2019 6:42 AMPls for the love of god fix all ranged guards shooting THROUGH walls without ever moving or checking los, makes sieges annoying as hell (even impossible at times) for attackers, as you can't drop aggro till yer dead. As a healer you will always get aggro from those from spread / grp heals, and then you can't cast at all anymore until you're dead or you take the keep (which is not easy with equal nr defenders, who don't really need the help of bugged guards and very fast respawns of brigades of them).
Ty!
Arthoras wrote: ↑Tue 11 Jun 2019 6:47 AMNF is for me, what daoc is for me... i love and hate nf the same as i love and hate daoc. yesterdays experience was bad for me. well but i dont do my final decission because of one bad day. i test it for the rest of the week and then i will judge about it.
but only my personal feeling:
it was a mistake to open nf - now we will have the discussion what is better, and now we have the situation that not everybody will be happy about the final decission of the devs. that will cost us population, thats the only thing that is clear now.
teiloh wrote: ↑Tue 11 Jun 2019 4:25 AMExcretusMaximus wrote: ↑Tue 11 Jun 2019 3:54 AMToo many people associate NF with ToA and refuse to give NF a chance because of it.
NF and ToA have nothing to do with each other, they just came out at the same time. Actually go into this test with an open mind if you care about the server and not just your personal enjoyment. If you don't like it at the end of the week, so be it, but a lot of people I'm seeing in game and on here hate it with no reasons given other than it's when they left the original game.
There was almost a year of TOA + OF, which was some of the most fun I've had in a game.
NF helped a lot of people make the decision to go WoW.
Druth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
kvothe wrote: ↑Tue 11 Jun 2019 8:34 AMDruth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
OF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
You did not play for 1h obviously?inoeth wrote: ↑Tue 11 Jun 2019 8:37 AMkvothe wrote: ↑Tue 11 Jun 2019 8:34 AMDruth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
OF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
if that was true, how did i manage to do about 100k yesterday?
kvothe wrote: ↑Tue 11 Jun 2019 8:34 AMDruth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
OF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
Silenko wrote: ↑Tue 11 Jun 2019 10:43 AMPeople that wants NF giving reasons as to why, but I don't see reasons for OF, only whining and people speaking about solo kills...
This is not a 1vs1 game, do we have to remind u that after 20 years?
DaoC was never a 1vs1 game, it never was and it never will be.
And please, it really seems that there is one person creating accounts to cry about how he will leave if OF don't come back permanently after the test.
Just leave , really. Players like that are not needed anywhere.
And for the ones that say "This is not what was promised": This is a custom server, changes are made and will be done that reflect on feedback.
OF is old for a reason and it was revamped for a reason.
NF isn't bigger and isn't going to kill anybody's playtime, it's an improvement for everyone and every play style, after some tweaks.
Get over it.
And if the way you deal with changes is leaving the server, give away all your stuff, delete your characters and close the door when you leave.
Silenko wrote: ↑Tue 11 Jun 2019 10:43 AMPeople that wants NF giving reasons as to why, but I don't see reasons for OF, only whining and people speaking about solo kills...
This is not a 1vs1 game, do we have to remind u that after 20 years?
DaoC was never a 1vs1 game, it never was and it never will be.
And please, it really seems that there is one person creating accounts to cry about how he will leave if OF don't come back permanently after the test.
Just leave , really. Players like that are not needed anywhere.
And for the ones that say "This is not what was promised": This is a custom server, changes are made and will be done that reflect on feedback.
OF is old for a reason and it was revamped for a reason.
NF isn't bigger and isn't going to kill anybody's playtime, it's an improvement for everyone and every play style, after some tweaks.
Get over it.
And if the way you deal with changes is leaving the server, give away all your stuff, delete your characters and close the door when you leave.
Dume wrote: ↑Tue 11 Jun 2019 10:09 AMHello,
I hate too NF, its the reason why i left live server in the past...
I was on Phoenix because of OF...
I love to play on OF, please bring me back my OF
I will stop phoenix if NF stays permanently...
I wasted my time to level and template for this NF bullshit...
Im so frustated,
If i wanted to play on NF, i would go on live server....
Phoenix OF was magic for me... Now its HELL...
Regards
Fooj Fujiyama wrote: ↑Tue 11 Jun 2019 11:11 AMIt makes him unhappy is that not a valid reason? It makes me unhappy too and I will gladly whine about it, it sucks. If you don't think he gives enough reasons read mine. This was supposed to be a classic server with QOL, the charm is gone with NF and it's more zergy than ever. That might appeal to live players who flocked here but to og classic daoc peeps it's terrible. They had a good thing going with OF with NF ra's to make things balanced, why take 10 steps backwards when they had a good thing going?
Fooj Fujiyama wrote: ↑Tue 11 Jun 2019 11:22 AMI love OF, screw nf... one night of it already made me want to just play other stuff, it's so bad. I am just gonna leave it at that cuz I have made my points and I know it's either a hard line stance one way or the other and I don't feel like arguing with people who will never agree with you. I just really hope the devs make the right decision here and remember why people came here.
Stoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMDarby wrote: ↑Tue 11 Jun 2019 4:59 AMStoertebecker wrote: ↑Tue 11 Jun 2019 4:48 AMThe release of World of Warcraft killed the game, thats a fact, ToA was the most successful addon that Mythic released, more than SI.
That was independently stated by MJ and MF, they have the numbers and should know it better than anybody else. DAoC lost 50% of its player to WoW and other games that released in 2004.
TOA came out when the population was its biggest, of course it would be their best expansion financially. In an MMO, you were kind of forced to buy the expansions or else be an outcast in the game. By the time people decided they didn't like TOA (several months of playing through the content), they already had the expansion. I do agree, WoW had a lot to do with it, but I think a lot of people went to WoW because they were frustrated with DAoC.
They went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
relvinian wrote: ↑Tue 11 Jun 2019 11:37 AMIf they do put nf in, at some point you would need to close areas or find other ways to make the huge maps smaller.
Maybe like a destruction closed areas due to the wars.
Smaller areas more focused pvp.
relvinian wrote: ↑Tue 11 Jun 2019 11:37 AMIf they do put nf in, at some point you would need to close areas or find other ways to make the huge maps smaller.
Maybe like a destruction closed areas due to the wars.
Smaller areas more focused pvp.
Sepplord wrote: ↑Tue 11 Jun 2019 12:29 PMi haven't read the whole thread (yet), just giving my 2cents:
i am a nostalgia player, i am not sure if NF is better or worse than OF but i know that my personal playtime in NF was VERY short. I was already almost done with DAoC due to TOA so i might have not given NF a huge chance, since i would have probably quit in OF too.
The thing is, regardless of better or worse....i am not playing this game to learn it new every few weeks. If i wanted to learn a new style of gameplay / travelling routes / etc... i would do so in one of the many many up2date games that are available and not on a freeshard of a 20year old game that gets reinvented.
I will give NF a chance, although it surely doesn't motivate me to log in more than before and my time this week is pretty limited anyways. I am not a person to quit suddenly without trying, but the amount of changes that constantly change how the game is played on phoenix is becoming a bit tiring for me personally. It might keep people that play 50-100hours every week entertained for longer, but i don't need huge changes in the pace they have been coming.
Tl;DR: I play daoc for nostalgia. Adapting is fine and dandy, but i personally don't play this game to relearn/adapt my gamestyle every few weeks. I can do that in plenty of much more modern and catering games than DAoC.
Druth wrote: ↑Tue 11 Jun 2019 11:52 AMrelvinian wrote: ↑Tue 11 Jun 2019 11:37 AMIf they do put nf in, at some point you would need to close areas or find other ways to make the huge maps smaller.
Maybe like a destruction closed areas due to the wars.
Smaller areas more focused pvp.
I am not the first to try to make you understand that there are no "huge" zones in NF, they are the same size as OF.
The difference here is that action spreads out more.
Sepplord wrote: ↑Tue 11 Jun 2019 12:38 PMAs much as i agree with almost all your comments and the way you argue with logic....imo this seems more like nitpicking.
Does it matter how the actual size of maps compare to each other, when the difference in median player-density is very different?
If both maps are similar sze, but in one setup the usual gameplay utilizes 20% of the size and in the other setup utilizes 80% then what he said could still be true (and technically, if we are arguing semantics anyways, he didn't even compare OF to NF, he just made a statement regarding NF maps being huge)
Stoertebecker wrote: ↑Tue 11 Jun 2019 6:38 AMAngelRose wrote: ↑Tue 11 Jun 2019 6:21 AMStoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMThey went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
You can deny it all you want, but many people quit because of toa. I did....so did many friends. And they never went back. It was not the only reason the population died at that time, but it was a huge factor for many. Daoc's population would have been much stronger in the following years if TOA roll out hadnt been so terrible
They`d quit anyway, with our without ToA.
There`s is noone that played for 19y without a break, but i`ve seen many with a 15y anniversary figure, which means ...15y sub.
And i deny nothing. If the former producer/ceo of the originally development studio stated that ToA did not kill DAoC, mhm...i don`t know, i think thats more reasonable for me as some random player #137575 saying * Uh....ToA killed DAoC, i hate ToA and NF*. They have the numbers, you don`t. EoD.
Inkwell84 wrote: ↑Tue 11 Jun 2019 5:34 AMNF keep in OF is the best, but pretty sure they can’t do that. I do wish they’d find a way to make relics meaningful.
Druth wrote: ↑Tue 11 Jun 2019 2:14 PMSepplord wrote: ↑Tue 11 Jun 2019 12:38 PMAs much as i agree with almost all your comments and the way you argue with logic....imo this seems more like nitpicking.
Does it matter how the actual size of maps compare to each other, when the difference in median player-density is very different?
If both maps are similar sze, but in one setup the usual gameplay utilizes 20% of the size and in the other setup utilizes 80% then what he said could still be true (and technically, if we are arguing semantics anyways, he didn't even compare OF to NF, he just made a statement regarding NF maps being huge)
Stating that something is huge/small/dark/heavy/etc..., is always in comparison to something else, a 50 kg dog can be heavy and yet a 50 ton ship can be light. Stating something is 100feet is not. We might not say what we compare things to, but we always have something in mind.
And we can assume the comparison made is with OF, since that is what most compare in this discussion.
If we want to discuss NF, then we can say that the layout utilizes to much of said space, giving us a "feeling" of a huge map (compared to OF).
Inkwell84 wrote: ↑Tue 11 Jun 2019 11:51 AMStoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMDarby wrote: ↑Tue 11 Jun 2019 4:59 AMTOA came out when the population was its biggest, of course it would be their best expansion financially. In an MMO, you were kind of forced to buy the expansions or else be an outcast in the game. By the time people decided they didn't like TOA (several months of playing through the content), they already had the expansion. I do agree, WoW had a lot to do with it, but I think a lot of people went to WoW because they were frustrated with DAoC.
They went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
I think many players, myself included, only ever left daoc because of ToA. It causes pve burnout for a rvr game.
AngelRose wrote: ↑Tue 11 Jun 2019 2:15 PMStoertebecker wrote: ↑Tue 11 Jun 2019 6:38 AMAngelRose wrote: ↑Tue 11 Jun 2019 6:21 AMYou can deny it all you want, but many people quit because of toa. I did....so did many friends. And they never went back. It was not the only reason the population died at that time, but it was a huge factor for many. Daoc's population would have been much stronger in the following years if TOA roll out hadnt been so terrible
They`d quit anyway, with our without ToA.
There`s is noone that played for 19y without a break, but i`ve seen many with a 15y anniversary figure, which means ...15y sub.
And i deny nothing. If the former producer/ceo of the originally development studio stated that ToA did not kill DAoC, mhm...i don`t know, i think thats more reasonable for me as some random player #137575 saying * Uh....ToA killed DAoC, i hate ToA and NF*. They have the numbers, you don`t. EoD.
Nothing more annoying then someone acting like you. You make pronouncements about my friends, when you have NO idea. What an arrogant piece of shit. And, you are completely wrong. Try to get this through your stupid skull. They quit because of TOA. Would they have taken breaks? Maybe, but we will never know because they hated toa and left. And that was my point. TOA caused a lot of people to quit, that hurt the population, and many never came back.
Also, yeah....there is NO reason the producer/CEO would lie to cover up their own debacle. Do you believe every lie corporations tell you?
jfc
Sepplord wrote: ↑Tue 11 Jun 2019 2:30 PMThe comparison factor could simply be the current and expected population. The NF-Maps are huge, for the same population that OF maps are small for. Because the spread-factor changes the feel of the mapsizes. If a 50kg dog can be heavy but a 50tonne ship can be light...then NF-Maps can be huge while OF-Maps are small, despite them being the same size. That argument actually proves my point
AngelRose wrote: ↑Tue 11 Jun 2019 2:15 PMStoertebecker wrote: ↑Tue 11 Jun 2019 6:38 AMAngelRose wrote: ↑Tue 11 Jun 2019 6:21 AMYou can deny it all you want, but many people quit because of toa. I did....so did many friends. And they never went back. It was not the only reason the population died at that time, but it was a huge factor for many. Daoc's population would have been much stronger in the following years if TOA roll out hadnt been so terrible
They`d quit anyway, with our without ToA.
There`s is noone that played for 19y without a break, but i`ve seen many with a 15y anniversary figure, which means ...15y sub.
And i deny nothing. If the former producer/ceo of the originally development studio stated that ToA did not kill DAoC, mhm...i don`t know, i think thats more reasonable for me as some random player #137575 saying * Uh....ToA killed DAoC, i hate ToA and NF*. They have the numbers, you don`t. EoD.
Nothing more annoying then someone acting like you. You make pronouncements about my friends, when you have NO idea. What an arrogant piece of shit. And, you are completely wrong. Try to get this through your stupid skull. They quit because of TOA. Would they have taken breaks? Maybe, but we will never know because they hated toa and left. And that was my point. TOA caused a lot of people to quit, that hurt the population, and many never came back.
Also, yeah....there is NO reason the producer/CEO would lie to cover up their own debacle. Do you believe every lie corporations tell you?
jfc
brewtus23 wrote: ↑Tue 11 Jun 2019 3:18 PMSo honestly i am fine with either OF or NF, my thing is beta is over and can we just get some stability for awhile. I was just on the bug tracker and it seems to have alot of bugs that are still not fixed that have been reported by the population. Lets get some work done on fixing the Relic system and make it part of the game again instead of a complete and utter joke. Lets stop trying to add more stuff and change stuff and just fix the stuff that has been reported and when alot of those things get done alot of things will be better no matter what we are in OF or NF. I will keep playing regardless what frontier we finally get , i have been here since the start of Beta and tested and reported on a ton of stuff during that time. I am just looking to enjoy the game and enjoy the friends i have meet along the way.
kvothe wrote: ↑Tue 11 Jun 2019 8:34 AMDruth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
OF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
Rhox wrote: ↑Tue 11 Jun 2019 3:51 PMkvothe wrote: ↑Tue 11 Jun 2019 8:34 AMDruth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
OF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
This nailed it to for me. I have put almost 2 million RP's across 6 toons since release of Phoenix. I know this isn't a toon but as a solo visible in most cases its a lot. I know exactly where to go to find random soloers. I know exactly where to go if the alb zerg gets to crazy in emain. I know what points to stop at or im gonna find a necro and get rolled.
NF I go to bridges and cant find anyone. I go to "hotspot" where the action is and mowed down. I try to roam and go through 3 rounds of buff pots before I find anyone and then its normally not a soloer. I can see why a lot of people like NF. Keep takes look like a lot more fun easier to find action and add to fights because of the "hotspots" but for someone who solos and likes the thrill and respect of the solo game I feel like I have wasted 31 days played.
This is not a change it back or else. This is not you guys or wrong. This is just explaining why NF breaks the game for me.
cere2 wrote: ↑Tue 11 Jun 2019 3:56 PMRhox wrote: ↑Tue 11 Jun 2019 3:51 PMkvothe wrote: ↑Tue 11 Jun 2019 8:34 AMOF I know my static hot spots (small man solo), log in and get some action (usually 1h of gameplay)
NF I need to check the map where I might find some action (might be gone when I arrive might be just a fg who knows) so I spend 30 min searching fights running into fg.
NF = log out
This nailed it to for me. I have put almost 2 million RP's across 6 toons since release of Phoenix. I know this isn't a toon but as a solo visible in most cases its a lot. I know exactly where to go to find random soloers. I know exactly where to go if the alb zerg gets to crazy in emain. I know what points to stop at or im gonna find a necro and get rolled.
NF I go to bridges and cant find anyone. I go to "hotspot" where the action is and mowed down. I try to roam and go through 3 rounds of buff pots before I find anyone and then its normally not a soloer. I can see why a lot of people like NF. Keep takes look like a lot more fun easier to find action and add to fights because of the "hotspots" but for someone who solos and likes the thrill and respect of the solo game I feel like I have wasted 31 days played.
This is not a change it back or else. This is not you guys or wrong. This is just explaining why NF breaks the game for me.
You have had 31 days played on OF, a few hours? on NF? perhaps with time you will find those area's that offer random soloers. Also, where is this place you go that offer's random soloers in OF? Or are you referring to the "bow/duel" zones in OF.....
Stoertebecker wrote: ↑Tue 11 Jun 2019 2:38 PMInkwell84 wrote: ↑Tue 11 Jun 2019 11:51 AMStoertebecker wrote: ↑Tue 11 Jun 2019 6:11 AMThey went to WoW because they know the stand alone games and because it`s Blizzard. WoW wasn`t the only that released end of 2003 and in 2004.
Horizons, Everquest 2, Ryzom etcetc. They all had their part in the population decline in DAoC. The very last factor was ToA itself. So stop this crap with * ToA was DAoC`s ruin, it was not.
Not to mention that Mythic made theirself another competitor, Warhammer Online, which failed horribly.
To NF on Phoenix....
It would need some tweaks to make it attractive for solo players and smallscale, mounts and/or something like speed of the hunt ( runspeed between hastener and speed classes ), even if it would harm speed classes a bit.
Btw..Live server was still playable last year with 150-200 players on each side, and we had ~2k at EU primetime yesterday ( which was more than the week before)
I think many players, myself included, only ever left daoc because of ToA. It causes pve burnout for a rvr game.
And they jumped over to WoW and got what....?
Raids where you`ve must been available for each raid, for several hours. If you were missing one you were out. Raidloot point systems.
Retemplating with each addon...etcetc.
That was ok and never caused a burnout? But ToA was the devil....
Btw, who called DAoC a RvR game back in those days? The average rvr participation across all servers was between 15 and 18%, no matter how many players played on each server. It was ~25% on Uthgard 2, and i don`t think that we have much more here on Phoenix. Exception was the live server with approx 50% last year.
I would call that a minority. The majority of players is sitting in pve...in a so called rvr game.
Last but not least, we`re going to get NF here...maybe, not ToA.
eclipse2k wrote: ↑Tue 11 Jun 2019 4:36 PMNF is superior to OF.
Whatever your choice of play style is, it's just easier to find in NF.
Want to zerg? Just follow the flames on the war map.
Want to have keep fights? They're just plain better, and last longer, in NF.
Want to have solo fights? Look out for porter routes and lurk around the porter keeps, there will always be solos coming out.
Want 8v8? Way more space now without mobs, or guards, to have fights.
I know a lot of people don't like NF, but I still think this mostly is because it came at the same time as some annoying classes (remember No-LoS Banshees at the bridges?), and shortly after ToA, which almost everyone hated.
NF itself is a ton of fun. I hope it stays.
Pirhana7 wrote: ↑Tue 11 Jun 2019 5:23 PMI think the main problem is the devs only see the same 10% of people that want NF complaining over and over here while the other 90% who want OF aren't here saying that because they are enjoying playing in OF. So the Devs ONLY see the complainers but not those that are happy withw hat it is.
I mainly play on Phoenix for OFs, I loved the feel it gave of having to protect YOUR lands, I also like the OF relic keep system. If I wanted to play NF id go play on Broadsword.
CsCDK wrote: ↑Tue 11 Jun 2019 6:05 PMOmg its a one week test, realx and enjoy
Then just make your vote when the week is over ^^
Expfighter wrote: ↑Tue 11 Jun 2019 4:56 PMeclipse2k wrote: ↑Tue 11 Jun 2019 4:36 PMNF is superior to OF.
Whatever your choice of play style is, it's just easier to find in NF.
Want to zerg? Just follow the flames on the war map.
Want to have keep fights? They're just plain better, and last longer, in NF.
Want to have solo fights? Look out for porter routes and lurk around the porter keeps, there will always be solos coming out.
Want 8v8? Way more space now without mobs, or guards, to have fights.
I know a lot of people don't like NF, but I still think this mostly is because it came at the same time as some annoying classes (remember No-LoS Banshees at the bridges?), and shortly after ToA, which almost everyone hated.
NF itself is a ton of fun. I hope it stays.
NF is garbage compared to OF!
if you love NF so much, pay your 14.95 and play it on live and help live survive! if EA/Mythic/broadsword were to open a classic SI OF, NO TOA, no Catacombs, no DR, no laby server I would pay 14.95 a month in a heartbeat!
Sure assas can climb walls. But as soon as you unstealth inside a keep you have guard aggro and the archers will kill you in seconds.Stoertebecker wrote: ↑Tue 11 Jun 2019 9:33 AMThere are enough chokepoints, from my experience on live last year.
The outer keeps, beno, bled and dc, the centerkeeps and the docks. Assassins can climb walls, remember?
i know some sins that made some million rp`s this way, and i think we will see that really soon.
Pirhana7 wrote: ↑Tue 11 Jun 2019 5:23 PMI think the main problem is the devs only see the same 10% of people that want NF complaining over and over here while the other 90% who want OF aren't here saying that because they are enjoying playing in OF. So the Devs ONLY see the complainers but not those that are happy with what it is.
I mainly play on Phoenix for OFs, I loved the feel it gave of having to protect YOUR lands, I also like the OF relic keep system. If I wanted to play NF id go play on Broadsword.
nailez wrote: ↑Tue 11 Jun 2019 6:00 PMYes I play a stealther but camping bridges or having to jump in boats with this low a population doesn't work.
profoundtedium wrote: ↑Tue 11 Jun 2019 11:16 PMYou all know that "broadsword"/EA is planning a release of a Classic + SI server right? https://darkageofcamelot.com/article/friday-grab-bag-05242019
To all the NF advocates out there: why are you playing Dark Age of Camelot on a freeshard, 19 years after release? I personally have a steam account with plenty of options for other content I paid for I could be playing. Same goes with my Blizzard launcher.
Druth wrote: ↑Tue 11 Jun 2019 7:52 AMWish people who hate NF would actually post why, and what their playstyle (solo visi/stealth, smallman, 8man, zerg, PvE, stealth group etc...) is.
Just saying you hate (or love) something is worth next to zero in regards to feedback.
Saroi wrote: ↑Tue 11 Jun 2019 10:09 PMI don't know how somehow can say this is better for Solo play. I have been walking with my Paladin solo 2 days now and not even 1 1v1 fight. Going to the Docks to ride a boat or over a bridge solo is pure suicide. There are more SB camping there than in OF APK Emain.
And if I avoid going there and go somewhere else or swim just get rolled by groups.
I started twinking and had a full level group at low level, all the other 7 people started twinking too because they had the same shit experience in NF.
NF is maybe better for groupplay but surely not for solo.
Bumbles wrote: ↑Wed 12 Jun 2019 12:04 AMSaroi wrote: ↑Tue 11 Jun 2019 10:09 PMI don't know how somehow can say this is better for Solo play. I have been walking with my Paladin solo 2 days now and not even 1 1v1 fight. Going to the Docks to ride a boat or over a bridge solo is pure suicide. There are more SB camping there than in OF APK Emain.
And if I avoid going there and go somewhere else or swim just get rolled by groups.
I started twinking and had a full level group at low level, all the other 7 people started twinking too because they had the same shit experience in NF.
NF is maybe better for groupplay but surely not for solo.
You realize there are 4 docks in each realm right? Having a hard time at Beno? Go to Bold? issues there go to Hurb/Ren..problem solved. When other realms ports are broken go to those same docks in other realms to get fights. I play a Scout, possibly one of the WORST classes as it currently stands yet I am in the top 20 of ALL people for solo kills over the last 48 hours right in there with Inf/NS/SBs/Minnys (Shout out to the 2 Hunters in the top 20)etc. You have ZERO excuses on why you can't get solo fights other than you enjoy the OF Emain battleground. Hearing peoples complaints just makes me realize that 90% have no clue about NF and how it actually works.
florin wrote: ↑Wed 12 Jun 2019 12:09 AMBumbles wrote: ↑Wed 12 Jun 2019 12:04 AMSaroi wrote: ↑Tue 11 Jun 2019 10:09 PMI don't know how somehow can say this is better for Solo play. I have been walking with my Paladin solo 2 days now and not even 1 1v1 fight. Going to the Docks to ride a boat or over a bridge solo is pure suicide. There are more SB camping there than in OF APK Emain.
And if I avoid going there and go somewhere else or swim just get rolled by groups.
I started twinking and had a full level group at low level, all the other 7 people started twinking too because they had the same shit experience in NF.
NF is maybe better for groupplay but surely not for solo.
You realize there are 4 docks in each realm right? Having a hard time at Beno? Go to Bold? issues there go to Hurb/Ren..problem solved. When other realms ports are broken go to those same docks in other realms to get fights. I play a Scout, possibly one of the WORST classes as it currently stands yet I am in the top 20 of ALL people for solo kills over the last 48 hours right in there with Inf/NS/SBs/Minnys (Shout out to the 2 Hunters in the top 20)etc. You have ZERO excuses on why you can't get solo fights other than you enjoy the OF Emain battleground. Hearing peoples complaints just makes me realize that 90% have no clue about NF and how it actually works.
Well ya - a stealth with range and shitton of towers/keeps/bridges/water of course you’re going to have lots of kills. It’s an archer heyday and you can see it reflected in who supports nf
Bumbles wrote: ↑Wed 12 Jun 2019 12:04 AMSaroi wrote: ↑Tue 11 Jun 2019 10:09 PMI don't know how somehow can say this is better for Solo play. I have been walking with my Paladin solo 2 days now and not even 1 1v1 fight. Going to the Docks to ride a boat or over a bridge solo is pure suicide. There are more SB camping there than in OF APK Emain.
And if I avoid going there and go somewhere else or swim just get rolled by groups.
I started twinking and had a full level group at low level, all the other 7 people started twinking too because they had the same shit experience in NF.
NF is maybe better for groupplay but surely not for solo.
You realize there are 4 docks in each realm right? Having a hard time at Beno? Go to Bold? issues there go to Hurb/Ren..problem solved. When other realms ports are broken go to those same docks in other realms to get fights. I play a Scout, possibly one of the WORST classes as it currently stands yet I am in the top 20 of ALL people for solo kills over the last 48 hours right in there with Inf/NS/SBs/Minnys (Shout out to the 2 Hunters in the top 20)etc. You have ZERO excuses on why you can't get solo fights other than you enjoy the OF Emain battleground. Hearing peoples complaints just makes me realize that 90% have no clue about NF and how it actually works.
Bumbles wrote: ↑Wed 12 Jun 2019 12:26 AMflorin wrote: ↑Wed 12 Jun 2019 12:09 AMBumbles wrote: ↑Wed 12 Jun 2019 12:04 AMYou realize there are 4 docks in each realm right? Having a hard time at Beno? Go to Bold? issues there go to Hurb/Ren..problem solved. When other realms ports are broken go to those same docks in other realms to get fights. I play a Scout, possibly one of the WORST classes as it currently stands yet I am in the top 20 of ALL people for solo kills over the last 48 hours right in there with Inf/NS/SBs/Minnys (Shout out to the 2 Hunters in the top 20)etc. You have ZERO excuses on why you can't get solo fights other than you enjoy the OF Emain battleground. Hearing peoples complaints just makes me realize that 90% have no clue about NF and how it actually works.
Well ya - a stealth with range and shitton of towers/keeps/bridges/water of course you’re going to have lots of kills. It’s an archer heyday and you can see it reflected in who supports nf
And assassins want OF because they are hand delivered green/blue/casters in a steady stream out of APK/MPK.
Bumbles wrote: ↑Wed 12 Jun 2019 1:47 AMI have zero issues in OF finding fights. I have a plethora of SB sitting outside of APK to fight. Odins action is pretty dead now and you would know this, Hadrians always has 8man/small mans but good fights are still possible. OF is just camping mile gates. Server lost a ton of people due to the mile gate chokepoints. Feel free to go back through the forum to find the 30+ pages of mile gate camping threads and all the people who left because of it. OF players say “I’ll quit if it switches to NF” pro NF plays say “ I prefer NF but I’ll play either”. Facts.
Salidry wrote: ↑Tue 11 Jun 2019 2:22 PMNF is much more about personal action/initiative and reaction.
As a solo or smallman or group you can pull towers or even keeps to create your own actions. if you have a bit larger numbers with you you can already think about opening ports, especially when population is a bit lower. There is the so called classical triangle of RPs when for example Hib has tp for Nged, Alb for DaBehn and Mid for Bolg. The action is much more concentrated and suits solo, smallman and groups. Works on Mid and Alb side also obviously. On Ywain or french servers when we had this triple port situation, people didn´t break the ports on purpose because it created good action for everybody even when population was low.
Of course all this asks for a bit of initiative which can be interprated as negative.
Reaction because you have to look at the warmap and figure out which keep the zerg is gonna hit next, where the groups are gonna roam or where the solos are depending on which ports are open, which keeps or towers are on fire etc. It requires a bit of adaptation and i understand people being new to NF are a bit lost with this.
Old Frontiers is much more static, you just suffer the situation, you have no impact on it. Want 8v8 ? Go breifine. Want Zerg ? Go emain. You blocked at the gate ? Cool, not much to do except sos through. Its always the same.
All in all i find NF waaaaay better. I would still continue to play on OF however. As someone else said in this post the proNF players seem to be much more open and flexible ( which is at the end why they like NF more ).
Tacos wrote: ↑Wed 12 Jun 2019 7:02 AMSalidry wrote: ↑Tue 11 Jun 2019 2:22 PMNF is much more about personal action/initiative and reaction.
As a solo or smallman or group you can pull towers or even keeps to create your own actions. if you have a bit larger numbers with you you can already think about opening ports, especially when population is a bit lower. There is the so called classical triangle of RPs when for example Hib has tp for Nged, Alb for DaBehn and Mid for Bolg. The action is much more concentrated and suits solo, smallman and groups. Works on Mid and Alb side also obviously. On Ywain or french servers when we had this triple port situation, people didn´t break the ports on purpose because it created good action for everybody even when population was low.
Of course all this asks for a bit of initiative which can be interprated as negative.
Reaction because you have to look at the warmap and figure out which keep the zerg is gonna hit next, where the groups are gonna roam or where the solos are depending on which ports are open, which keeps or towers are on fire etc. It requires a bit of adaptation and i understand people being new to NF are a bit lost with this.
Old Frontiers is much more static, you just suffer the situation, you have no impact on it. Want 8v8 ? Go breifine. Want Zerg ? Go emain. You blocked at the gate ? Cool, not much to do except sos through. Its always the same.
All in all i find NF waaaaay better. I would still continue to play on OF however. As someone else said in this post the proNF players seem to be much more open and flexible ( which is at the end why they like NF more ).
Thread.
Wooshh wrote: ↑Wed 12 Jun 2019 8:44 AMSorry but too zergy. To find 8 vs 8 yesterday was very very hard,the only positive thing was that zerg stays on keeps and you dont get zerged but also from 16 to 17.30 just 2 incs. Maybe unluckhy i ll try again. Maybe we all need time to understand where to go. Water movement is too fast, is nonesense to move on bridges when you can swim. Boats are super boring can they be faster? one of the best pointa of phoenix is to be fast ready to fight with teleport, boats are one step back
dreginkt wrote: ↑Tue 11 Jun 2019 11:08 PMOk my review-
New Frontiers - 3/10 - DAOC live took a huge dive with ToA and then NF, not sure why we are trying to mimic that failure
8v8- difficult, a lot of zerging out with limited spots to find 8v8 action. We avoided zergs and ran almost an hour last night with no 8v8s to include the middle island.
Solo/Duo as a skald- Impossible, fg+ everywhere or large amount of stealth at all areas where we knew we would find fights. You will pretty much always be ganked near a bridge or dock. Hibs as usual are impossible to escape due to instant amnesia with cruise missile range. You are free rps trying to run solo/duo and even small man at prime hours.
Zerg/Keep- The name of the game and hibs will be dominant due to their class builds. Difficult to do anything but this in NF successfully. Hibs will own the game while Pilzerg is on and Mids will do well with Grumpy online (plays far less than Pilz). Not sure who organizes Albs but they seem to lag when it comes to keeps due to organization rather than numbers.
Old Frontiers - 7/10 - Improvements can be made to make these frontiers better
8v8- Hardians or Breifine you can almost always find some. Emain will be heavy so be careful.
Solo/Duo Can do it in all realms easily, might get ganked around mile gates or on roads so cross mile gates when others do and dont travel on the roads but to the side.
Zerg/Keep- Generally in Emain or task keep areas. Can be avoided easily.
If NF becomes the permanent RvR method I will likely bow out all in all, it will turn into zerg only fights or stealth zerg fights with a handful of 8's until pop dies down to just the 8s then meh.
Gorgoroth wrote: ↑Wed 12 Jun 2019 11:14 AM- Keep battles are dominated by the keep owning faction, if there are some defenders present, as keep Guards respawn way to fast still. This allows a well playing group to defend successfully with much lower numbers.
Dear Runental,Runental wrote: ↑Tue 11 Jun 2019 11:01 AMDume wrote: ↑Tue 11 Jun 2019 10:09 AMHello,
I hate too NF, its the reason why i left live server in the past...
I was on Phoenix because of OF...
I love to play on OF, please bring me back my OF
I will stop phoenix if NF stays permanently...
I wasted my time to level and template for this NF bullshit...
Im so frustated,
If i wanted to play on NF, i would go on live server....
Phoenix OF was magic for me... Now its HELL...
Regards
/rofl
Ushysen wrote: ↑Wed 12 Jun 2019 12:43 PMRe: Kick NF before the end of the week. #20
by Uthred
The test will last for one week. We will not end it earlier as announced.
Building your world since 2017
Look like staff dont care about communuty advice...
nyght999 wrote: ↑Wed 12 Jun 2019 3:00 AMBumbles wrote: ↑Wed 12 Jun 2019 1:47 AMI have zero issues in OF finding fights. I have a plethora of SB sitting outside of APK to fight. Odins action is pretty dead now and you would know this, Hadrians always has 8man/small mans but good fights are still possible. OF is just camping mile gates. Server lost a ton of people due to the mile gate chokepoints. Feel free to go back through the forum to find the 30+ pages of mile gate camping threads and all the people who left because of it. OF players say “I’ll quit if it switches to NF” pro NF plays say “ I prefer NF but I’ll play either”. Facts.
What exactly is a pro NF play? The term professional or pro came about as someone being paid for a profession. There are no pro NF players here, nobody is getting paid. Care to try again? This time without trying to flame someone?
Bumbles wrote: ↑Wed 12 Jun 2019 1:20 PMnyght999 wrote: ↑Wed 12 Jun 2019 3:00 AMBumbles wrote: ↑Wed 12 Jun 2019 1:47 AMI have zero issues in OF finding fights. I have a plethora of SB sitting outside of APK to fight. Odins action is pretty dead now and you would know this, Hadrians always has 8man/small mans but good fights are still possible. OF is just camping mile gates. Server lost a ton of people due to the mile gate chokepoints. Feel free to go back through the forum to find the 30+ pages of mile gate camping threads and all the people who left because of it. OF players say “I’ll quit if it switches to NF” pro NF plays say “ I prefer NF but I’ll play either”. Facts.
What exactly is a pro NF play? The term professional or pro came about as someone being paid for a profession. There are no pro NF players here, nobody is getting paid. Care to try again? This time without trying to flame someone?
Pro as in “for” you dumb twat.
Runental wrote: ↑Wed 12 Jun 2019 12:13 PMDear Dume. I apologize for that, but your post was like 80%, of the people who have their problems with NF.
Full of wining, and not one single argument to explain your opinion.
Regards
Turano wrote: ↑Wed 12 Jun 2019 1:59 PMTo me OF is like a fine restaurant while NF is McDonalds. All you get is instant action without tactics or strategy.
So your solution for solo assas is to go and raid keeps with the zerg?Aenect wrote: ↑Wed 12 Jun 2019 2:10 PMIn NF running on my assassin with the realm, infiltrating keeps and towers was much more fun than in OF because it's much easier to pick off people due to the structure of the keeps in NF (if guards are pulled) So for people complaining about solo play in NF, that's been the solution I've found.
Turano wrote: ↑Wed 12 Jun 2019 1:59 PMTo me OF is like a fine restaurant while NF is McDonalds. All you get is instant action without tactics or strategy.
You check the warmap, figure out where people can spawn and what way they might take to the nearest action. Then you teleport or sail there, try to dodge the various ganking squads, may it be smallman, stealthers or 8man, on the way. Once you are there you try to get a kill, possibly without getting added (who am i kidding, you will get added most of the time and just die) and repeat that until you get sent back home.
OF has way more to offer than ATK>AMG in Emain.Runental wrote: ↑Wed 12 Jun 2019 2:09 PMTurano wrote: ↑Wed 12 Jun 2019 1:59 PMTo me OF is like a fine restaurant while NF is McDonalds. All you get is instant action without tactics or strategy.
May i ask you what strategy and tactic OF can offer?
Actually it's NF who offers more dynamic and strategy due ports, flame baits and reinforcemt routes.
Turano wrote: ↑Wed 12 Jun 2019 2:42 PMSo you already choose fastfood in OF. Is it the frontiers fault or yours?
Good that you read all i wrote and then picked out the one zone that had sadly died down a bit.Smilo wrote: ↑Wed 12 Jun 2019 2:44 PMTurano wrote: ↑Wed 12 Jun 2019 2:42 PMSo you already choose fastfood in OF. Is it the frontiers fault or yours?
Its yours for pretending a few good fights in Snowdonia THREE MONTHS AGO is a good argument for keeping OF.
NF simply offers more things to do. But its NEW and we need to get used to it.
Turano wrote: ↑Wed 12 Jun 2019 2:52 PMGood that you read all i wrote and then picked out the one zone that had sadly died down a bit.
But what else can i expect from an emain zergling
nyght999 wrote: ↑Wed 12 Jun 2019 1:36 PMBumbles wrote: ↑Wed 12 Jun 2019 1:20 PMnyght999 wrote: ↑Wed 12 Jun 2019 3:00 AMWhat exactly is a pro NF play? The term professional or pro came about as someone being paid for a profession. There are no pro NF players here, nobody is getting paid. Care to try again? This time without trying to flame someone?
Pro as in “for” you dumb twat.
Several posts of you being an asshole for what? Is this how you act with everyone on a daily basis? By being a complete ass? I'd hate to have that mentality, you have some serious issues.
I am short of arguments? I brought you more then enough actuall ones and the only one you jump on is the one I already stated was a good zone in the past.Smilo wrote: ↑Wed 12 Jun 2019 2:55 PMTurano wrote: ↑Wed 12 Jun 2019 2:52 PMGood that you read all i wrote and then picked out the one zone that had sadly died down a bit.
But what else can i expect from an emain zergling
Ad hominem attack.
Looks like you're short on arguments.
FYI i dont zerg, but even if i did that shouldnt be a concern for you.
You're here to play, not to dictate how everyone else should play.
Thiccflair wrote: ↑Wed 12 Jun 2019 3:33 PMSo glad we tested NF, now this small community can be even more divided and kill the population quicker no matter how it goes.... /slowclap
Turano wrote: ↑Wed 12 Jun 2019 2:40 PMHW and Odin's always offer some fights to those with patience.
Turano wrote: ↑Wed 12 Jun 2019 2:32 PMSo your solution for solo assas is to go and raid keeps with the zerg?Aenect wrote: ↑Wed 12 Jun 2019 2:10 PMIn NF running on my assassin with the realm, infiltrating keeps and towers was much more fun than in OF because it's much easier to pick off people due to the structure of the keeps in NF (if guards are pulled) So for people complaining about solo play in NF, that's been the solution I've found.
tommccartney wrote: ↑Wed 12 Jun 2019 4:19 PMI personally don’t mind NF, although I wouldn’t say it was amazing by any means.
What concerns me is the amount of players who are threatening to leave if it stays.
Those who are FOR NF need to ask themselves if it would be worth trading off a heavy percentage of the server population in exchange for NF ?
The server population is such a fragile thing. My advice to the DEVS would to be stop treating the server like it’s still in BETA. A lot of my friends quit after the buff charge changes. Then there was the Non-RoG drop nerf. Also, the daily raids are now non existent due to DS feathers, meaning those needing merchant credit to even buy end game gear are left further behind. And now NF is here ..
Galandor wrote: ↑Wed 12 Jun 2019 4:22 PMtommccartney wrote: ↑Wed 12 Jun 2019 4:19 PMI personally don’t mind NF, although I wouldn’t say it was amazing by any means.
What concerns me is the amount of players who are threatening to leave if it stays.
Those who are FOR NF need to ask themselves if it would be worth trading off a heavy percentage of the server population in exchange for NF ?
The server population is such a fragile thing. My advice to the DEVS would to be stop treating the server like it’s still in BETA. A lot of my friends quit after the buff charge changes. Then there was the Non-RoG drop nerf. Also, the daily raids are now non existent due to DS feathers, meaning those needing merchant credit to even buy end game gear are left further behind. And now NF is here ..
The buff charges was a good thing, 0 issues with that as it levels the playing field. The biggest blunder has been the DS runs effectively removing the need for raids outside of needing credit. Preferably I'd have them remove the DS raid entirely, but they seem to like that stuff so /shrug.
Galandor wrote: ↑Wed 12 Jun 2019 4:22 PMtommccartney wrote: ↑Wed 12 Jun 2019 4:19 PMI personally don’t mind NF, although I wouldn’t say it was amazing by any means.
What concerns me is the amount of players who are threatening to leave if it stays.
Those who are FOR NF need to ask themselves if it would be worth trading off a heavy percentage of the server population in exchange for NF ?
The server population is such a fragile thing. My advice to the DEVS would to be stop treating the server like it’s still in BETA. A lot of my friends quit after the buff charge changes. Then there was the Non-RoG drop nerf. Also, the daily raids are now non existent due to DS feathers, meaning those needing merchant credit to even buy end game gear are left further behind. And now NF is here ..
The buff charges was a good thing, 0 issues with that as it levels the playing field. The biggest blunder has been the DS runs effectively removing the need for raids outside of needing credit. Preferably I'd have them remove the DS raid entirely, but they seem to like that stuff so /shrug.
Zergcaptain wrote: ↑Wed 12 Jun 2019 4:52 PMJust logged in to a horrible Scenario in NF. All ports in Albion destroyed and only option is to port Hurbury which is super camped but leaves me with some options.
1) i can scout the area and try to win some fights (if i win the opponent will have a long long long travel back, so i won't be seing that guy for a rematch anytime soon)
2) I can wait for albs to rush out to the boat as a collective force (similar to APK camped scenario) and catch a boat to somewhere
3) I can join a group and do something, maybe retake towers to reestablish ports
#1 and #2 is okay, but with another issue. Where do i go to find a guaranteed fight?
NF brings alot of options. Some might be good and rewarding some times and some times they end up with no action at all. No action for more than 10 mins is a game killer for me personally. The amount of options is simply a bad thing for me.
OF gives me guaranteed action and convenience. I know the places i can find guaranteed fights fast.
Family man here, with very limited time to play. I simply can't invest the time in retaking ports and i simply won't take the risk of getting no action. And I am pretty social as well so fellow dads and I need to have the convenience of immediate action before one of our kids needs a diaper change or wake up crying.
This is 2019 - Convenience and quality in casual gaming is king - At least for me ;-)
inoeth wrote: ↑Wed 12 Jun 2019 4:58 PMZergcaptain wrote: ↑Wed 12 Jun 2019 4:52 PMJust logged in to a horrible Scenario in NF. All ports in Albion destroyed and only option is to port Hurbury which is super camped but leaves me with some options.
1) i can scout the area and try to win some fights (if i win the opponent will have a long long long travel back, so i won't be seing that guy for a rematch anytime soon)
2) I can wait for albs to rush out to the boat as a collective force (similar to APK camped scenario) and catch a boat to somewhere
3) I can join a group and do something, maybe retake towers to reestablish ports
#1 and #2 is okay, but with another issue. Where do i go to find a guaranteed fight?
NF brings alot of options. Some might be good and rewarding some times and some times they end up with no action at all. No action for more than 10 mins is a game killer for me personally. The amount of options is simply a bad thing for me.
OF gives me guaranteed action and convenience. I know the places i can find guaranteed fights fast.
Family man here, with very limited time to play. I simply can't invest the time in retaking ports and i simply won't take the risk of getting no action. And I am pretty social as well so fellow dads and I need to have the convenience of immediate action before one of our kids needs a diaper change or wake up crying.
This is 2019 - Convenience and quality in casual gaming is king - At least for me ;-)
just take another dock?
youre a very selfish guys arent you? think of all the hibs in OF have to run for 10 min then get zerged...
also: if you dont have port option, go get it!
BaldEagle wrote: ↑Wed 12 Jun 2019 5:01 PMinoeth wrote: ↑Wed 12 Jun 2019 4:58 PMZergcaptain wrote: ↑Wed 12 Jun 2019 4:52 PMJust logged in to a horrible Scenario in NF. All ports in Albion destroyed and only option is to port Hurbury which is super camped but leaves me with some options.
1) i can scout the area and try to win some fights (if i win the opponent will have a long long long travel back, so i won't be seing that guy for a rematch anytime soon)
2) I can wait for albs to rush out to the boat as a collective force (similar to APK camped scenario) and catch a boat to somewhere
3) I can join a group and do something, maybe retake towers to reestablish ports
#1 and #2 is okay, but with another issue. Where do i go to find a guaranteed fight?
NF brings alot of options. Some might be good and rewarding some times and some times they end up with no action at all. No action for more than 10 mins is a game killer for me personally. The amount of options is simply a bad thing for me.
OF gives me guaranteed action and convenience. I know the places i can find guaranteed fights fast.
Family man here, with very limited time to play. I simply can't invest the time in retaking ports and i simply won't take the risk of getting no action. And I am pretty social as well so fellow dads and I need to have the convenience of immediate action before one of our kids needs a diaper change or wake up crying.
This is 2019 - Convenience and quality in casual gaming is king - At least for me ;-)
just take another dock?
youre a very selfish guys arent you? think of all the hibs in OF have to run for 10 min then get zerged...
also: if you dont have port option, go get it!
Exactly. I don't think you being temporarily unable to port to Beno because of a single tower is a deal breaker.
mikeusnret wrote: ↑Wed 12 Jun 2019 5:23 PMAbsolutely HATE NF. The main reason I came to Phoenix was because it offered OF. I am sure that there are so many more things that could have been done with the server as it was instead of puking up the same content that already is available on the Broadsword Server. If NF stays, which it probably will, after this so-called test, many more people will be off to other things. Although some may disagree, but server population has already shown a drop since Monday and more will be on the way out.
mikeusnret wrote: ↑Wed 12 Jun 2019 5:23 PMAbsolutely HATE NF. The main reason I came to Phoenix was because it offered OF. I am sure that there are so many more things that could have been done with the server as it was instead of puking up the same content that already is available on the Broadsword Server. If NF stays, which it probably will, after this so-called test, many more people will be off to other things. Although some may disagree, but server population has already shown a drop since Monday and more will be on the way out.
Fooj Fujiyama wrote: ↑Tue 11 Jun 2019 11:17 AMOh yeah I wonder how well that 1 v 1 is gonna go when you can't even get to the boat without getting zerged, oh but your idea is to boat to DC to fight 1 v 1 where the zerging is even worse? Are you serious? Not to mention that everything about NF is just another massive timesink, it takes way too long to get around. We left Uthgard because of bs time sinks. They had the QOL down with this server and OF was nice, this is not nice tho. OF was perfectly imperfect but many of us still loved it, I have nothing but hate for NF, it looks pretty and stuff but the charm wears off after 5 minutes and you are just left wishing it was OF again.
hyshash wrote: ↑Tue 11 Jun 2019 12:12 PMMost ppl think that nf is larger then of because they only roam emain mmg<->amg and sometimes in odins.
Also the of maps are made in a way, so they seem to be way smaller since you roam on the main roads like 90% of the time because mobs are placed so badly you cant realy leave the main roads without taking aggro of camps.
Actually i think the only ppl who rly want of are mids and albs who enjoy roaming between mmg and amg the whole day and having zerg standoffs at mg's with no1 dieing on eigther side for minutes.
Everyone else and it doesnt rly matter if zerger, 8man, smallman, or solo rly should have a better time in nf after getting to know the places where you can find suitable action, because nf supports every single playstyle in a great way. And btw hibs should be jumping in joy because of better port possiblities.
Had a blast roaming with a 8man yesterday, it actually felt like real daoc for the first time in weeks. Constant incs (way more then the last weeks in of) but with enough space to evade zergs while being in the same zone. And allways the possiblitys to attack bridges and kite what ever came over em. Fast action via Ports and allways an eye on the warmap to see if ports will close or where the zerg roams atm. It felt way more "tactical" then anything i expierenced in of.
I would be happy if they could implement the icons for small/middle/large battles happening btw.
Galandor wrote: ↑Wed 12 Jun 2019 6:08 PMI prefer whatever causes the least drama in the long run.
Do I prefer the layout of NF to OF? Yes.
Am I willing to play in NF at the cost of 30% of the server? No.
Smilo wrote: ↑Wed 12 Jun 2019 6:10 PMGalandor wrote: ↑Wed 12 Jun 2019 6:08 PMI prefer whatever causes the least drama in the long run.
Do I prefer the layout of NF to OF? Yes.
Am I willing to play in NF at the cost of 30% of the server? No.
Fine. Are you willing to play OF at the cost of 30% of the server?
Galandor wrote: ↑Wed 12 Jun 2019 6:12 PMAt that point there is no benefit in playing in either frontier so I'll pick the one that suites me best, what kind of question is that? Think with your brain.
Galandor wrote: ↑Wed 12 Jun 2019 6:08 PMI prefer whatever causes the least drama in the long run.
Do I prefer the layout of NF to OF? Yes.
Am I willing to play in NF at the cost of 30% of the server? No.
Halcyon702 wrote: ↑Wed 12 Jun 2019 6:08 PMPeople don't want to be drawn in and then have the rug suddenly pulled out from under them. If Phoenix were announced as a NF server I would not have joined, and if it is becomes our only option I will take my leave.
Myllasia wrote: ↑Wed 12 Jun 2019 6:26 PMGalandor wrote: ↑Wed 12 Jun 2019 6:08 PMI prefer whatever causes the least drama in the long run.
Do I prefer the layout of NF to OF? Yes.
Am I willing to play in NF at the cost of 30% of the server? No.
The problem is if 30 % of the server will leave because of OF, others will leave too because of lack of enemies... NF needs an huge population to be viable...
Its better to have a good population on OF or a small population on NF ?
Think about that
florin wrote: ↑Wed 12 Jun 2019 12:09 AMBumbles wrote: ↑Wed 12 Jun 2019 12:04 AMSaroi wrote: ↑Tue 11 Jun 2019 10:09 PMI don't know how somehow can say this is better for Solo play. I have been walking with my Paladin solo 2 days now and not even 1 1v1 fight. Going to the Docks to ride a boat or over a bridge solo is pure suicide. There are more SB camping there than in OF APK Emain.
And if I avoid going there and go somewhere else or swim just get rolled by groups.
I started twinking and had a full level group at low level, all the other 7 people started twinking too because they had the same shit experience in NF.
NF is maybe better for groupplay but surely not for solo.
You realize there are 4 docks in each realm right? Having a hard time at Beno? Go to Bold? issues there go to Hurb/Ren..problem solved. When other realms ports are broken go to those same docks in other realms to get fights. I play a Scout, possibly one of the WORST classes as it currently stands yet I am in the top 20 of ALL people for solo kills over the last 48 hours right in there with Inf/NS/SBs/Minnys (Shout out to the 2 Hunters in the top 20)etc. You have ZERO excuses on why you can't get solo fights other than you enjoy the OF Emain battleground. Hearing peoples complaints just makes me realize that 90% have no clue about NF and how it actually works.
Well ya - a stealth with range and shitton of towers/keeps/bridges/water of course you’re going to have lots of kills. It’s an archer heyday and you can see it reflected in who supports nf
cere2 wrote: ↑Wed 12 Jun 2019 6:32 PMMyllasia wrote: ↑Wed 12 Jun 2019 6:26 PMGalandor wrote: ↑Wed 12 Jun 2019 6:08 PMI prefer whatever causes the least drama in the long run.
Do I prefer the layout of NF to OF? Yes.
Am I willing to play in NF at the cost of 30% of the server? No.
The problem is if 30 % of the server will leave because of OF, others will leave too because of lack of enemies... NF needs an huge population to be viable...
Its better to have a good population on OF or a small population on NF ?
Think about that
Hogwash. NF performed excellent for years and years on Live with much less population than this by far.
People saying 30% will leave is like me saying 94% will stay, who really knows. No one.....
What we know for a fact is that NF is better graphically and tactically.
OF is a dead horse that continues to be kicked by people wishing they can remove MG's or add NF Keeps to OF etc.
They can't, and they won't. With OF you get what we have....and that just simply isn't enough for some people.
Game's evolve or they die. No game makes everyone happy.
Smilo wrote: ↑Wed 12 Jun 2019 6:17 PMGalandor wrote: ↑Wed 12 Jun 2019 6:12 PMAt that point there is no benefit in playing in either frontier so I'll pick the one that suites me best, what kind of question is that? Think with your brain.
Well first you are "not willing to play NF at the cost..." then you are going to "pick the one that suites you best".
You're not even agreeing with yourself.
I wonder who needs to think with his brain here...
Myllasia wrote: ↑Wed 12 Jun 2019 6:44 PMcere2 wrote: ↑Wed 12 Jun 2019 6:32 PMMyllasia wrote: ↑Wed 12 Jun 2019 6:26 PMThe problem is if 30 % of the server will leave because of OF, others will leave too because of lack of enemies... NF needs an huge population to be viable...
Its better to have a good population on OF or a small population on NF ?
Think about that
Hogwash. NF performed excellent for years and years on Live with much less population than this by far.
People saying 30% will leave is like me saying 94% will stay, who really knows. No one.....
What we know for a fact is that NF is better graphically and tactically.
OF is a dead horse that continues to be kicked by people wishing they can remove MG's or add NF Keeps to OF etc.
They can't, and they won't. With OF you get what we have....and that just simply isn't enough for some people.
Game's evolve or they die. No game makes everyone happy.
Maybe yes, maybe not,
Im waiting for the end of the test to see the gamemasters choice.
For my part, i will stop and my friends too... we are thinking to move on other freeshard or game.
I dont play this week to express my displeasure...
The good point is that situation makes my wife very happy
Myllasia wrote: ↑Wed 12 Jun 2019 6:44 PMcere2 wrote: ↑Wed 12 Jun 2019 6:32 PMMyllasia wrote: ↑Wed 12 Jun 2019 6:26 PMThe problem is if 30 % of the server will leave because of OF, others will leave too because of lack of enemies... NF needs an huge population to be viable...
Its better to have a good population on OF or a small population on NF ?
Think about that
Hogwash. NF performed excellent for years and years on Live with much less population than this by far.
People saying 30% will leave is like me saying 94% will stay, who really knows. No one.....
What we know for a fact is that NF is better graphically and tactically.
OF is a dead horse that continues to be kicked by people wishing they can remove MG's or add NF Keeps to OF etc.
They can't, and they won't. With OF you get what we have....and that just simply isn't enough for some people.
Game's evolve or they die. No game makes everyone happy.
Maybe yes, maybe not,
Im waiting for the end of the test to see the gamemasters choice.
For my part, i will stop and my friends too... we are thinking to move on other freeshard or game.
I dont play this week to express my displeasure...
The good point is that situation makes my wife very happy
stormbrewer wrote: ↑Wed 12 Jun 2019 7:06 PMI thought of an idea that could make everyone happy, I think. Give the people that like OF a level 50 BG, and keep NF. Then the players that like OF can have somewhere to go and rvr, and the players that like NF can go there to rvr. Watcha guys think of this idea?
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:33 PMYou know kissing their butts just cuz they added NF for a week doesn't guarantee that the changes will be permanent. All I see out of these NF fan bois is insulting people who like OF even though that is what we all literally started playing here for. So you think it's okay just to change server vision out of nowhere after people put many many hours into this expecting a proper classic vision with QOL? I think it's wrong to do that. NF peeps insulting OF peeps meanwhile OF players are just complaining about NF and not blaming the players. So one side of this is the one being immature and calling peopel cry babies. Why not go play live if you enjoy zerging so much. And it's a lie to say NF is better for solo. You guys were just too lazy to go to the off task zones if you were seriously expecting a solo fight.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:46 PMI have gotten like 1 solo fight so far, been completely perma zerged since NF came out so anyone saying it's good for a solo visible must have had some incredible luck or they went far out of the way to get one so yeah nice big fat time sinks, the very thing that made uthgard complete rubbish. So far all I can tell is people for NF = zergers so don't go around saying it's good for solo visible, the only way you can do anything as a visible is if you are tower humping which is still essentially zerging, or to play a speed 6 character.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:46 PMI have gotten like 1 solo fight so far, been completely perma zerged since NF came out so anyone saying it's good for a solo visible must have had some incredible luck or they went far out of the way to get one so yeah nice big fat time sinks, the very thing that made uthgard complete rubbish. So far all I can tell is people for NF = zergers so don't go around saying it's good for solo visible, the only way you can do anything as a visible is if you are tower humping which is still essentially zerging, or to play a speed 6 character.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:46 PMI have gotten like 1 solo fight so far, been completely perma zerged since NF came out so anyone saying it's good for a solo visible must have had some incredible luck or they went far out of the way to get one so yeah nice big fat time sinks, the very thing that made uthgard complete rubbish. So far all I can tell is people for NF = zergers so don't go around saying it's good for solo visible, the only way you can do anything as a visible is if you are tower humping which is still essentially zerging, or to play a speed 6 character.
WHY not just add a NF style BG like cathal valley? We can funnel the zergers into there and have OF for 8 mans/smallman and solo.
Draygon wrote: ↑Wed 12 Jun 2019 7:43 PMFooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:33 PMYou know kissing their butts just cuz they added NF for a week doesn't guarantee that the changes will be permanent. All I see out of these NF fan bois is insulting people who like OF even though that is what we all literally started playing here for. So you think it's okay just to change server vision out of nowhere after people put many many hours into this expecting a proper classic vision with QOL? I think it's wrong to do that. NF peeps insulting OF peeps meanwhile OF players are just complaining about NF and not blaming the players. So one side of this is the one being immature and calling peopel cry babies. Why not go play live if you enjoy zerging so much. And it's a lie to say NF is better for solo. You guys were just too lazy to go to the off task zones if you were seriously expecting a solo fight.
NF is far better for solo, be it visi or stealther.
Also, there are plenty of OF "fan bois" as you lamely put it, that are insulting those of us that like NF. The thing is if you take a step back and really look at it, you get everything in NF that you got in OF, minus the choke points. That is the problem with most OF people is they want the chokepoints for easy RPs. NF makes you work a bit for them and that is the problem people are having, they got used to easy mode and are having a hissyfit about it.
To say you arent going to play just because there is a change made, is also immature to do. There have been many changes made to this server that I havent liked or agreed with but I havent quit because well...there is only one other option and we all know how terrible that is/was, so this is what we have no, like it or not. If there is a change you dont like you learn to adapt and go with it.
Your "proper classic" version was dead as soon as beta was over and they decided to put NF RAs in, btw.
nyght999 wrote: ↑Wed 12 Jun 2019 8:03 PMDraygon wrote: ↑Wed 12 Jun 2019 7:43 PMFooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:33 PMYou know kissing their butts just cuz they added NF for a week doesn't guarantee that the changes will be permanent. All I see out of these NF fan bois is insulting people who like OF even though that is what we all literally started playing here for. So you think it's okay just to change server vision out of nowhere after people put many many hours into this expecting a proper classic vision with QOL? I think it's wrong to do that. NF peeps insulting OF peeps meanwhile OF players are just complaining about NF and not blaming the players. So one side of this is the one being immature and calling peopel cry babies. Why not go play live if you enjoy zerging so much. And it's a lie to say NF is better for solo. You guys were just too lazy to go to the off task zones if you were seriously expecting a solo fight.
NF is far better for solo, be it visi or stealther.
Also, there are plenty of OF "fan bois" as you lamely put it, that are insulting those of us that like NF. The thing is if you take a step back and really look at it, you get everything in NF that you got in OF, minus the choke points. That is the problem with most OF people is they want the chokepoints for easy RPs. NF makes you work a bit for them and that is the problem people are having, they got used to easy mode and are having a hissyfit about it.
To say you arent going to play just because there is a change made, is also immature to do. There have been many changes made to this server that I havent liked or agreed with but I havent quit because well...there is only one other option and we all know how terrible that is/was, so this is what we have no, like it or not. If there is a change you dont like you learn to adapt and go with it.
Your "proper classic" version was dead as soon as beta was over and they decided to put NF RAs in, btw.
Some of us don't like NF just because of what it is. Towers, no thanks. Keeps, no thanks. Boat rides that are boring as hell, no thanks. Overall look and design of the the nf zones, no thanks. I tried it back when it went live, hated it then, hate it now. There is no need to test, give it a chance, try to adapt. My answer is no, nf isn't for me. No matter how people spin it or try to come up with something else to say the answer will always be no. If they stated this was a nf server at the start, I wouldn't have even looked at it. I came here for classic OF, that is what I like, that is why I came here. Take that away, I'm out. I'll find something else. Back in 2004 I gave a detailed explanation why it shouldn't go live, it was ignored. So I immediately canceled my account and never looked back. Same as I'll do here if nf stays.
nyght999 wrote: ↑Wed 12 Jun 2019 8:03 PMDraygon wrote: ↑Wed 12 Jun 2019 7:43 PMFooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:33 PMYou know kissing their butts just cuz they added NF for a week doesn't guarantee that the changes will be permanent. All I see out of these NF fan bois is insulting people who like OF even though that is what we all literally started playing here for. So you think it's okay just to change server vision out of nowhere after people put many many hours into this expecting a proper classic vision with QOL? I think it's wrong to do that. NF peeps insulting OF peeps meanwhile OF players are just complaining about NF and not blaming the players. So one side of this is the one being immature and calling peopel cry babies. Why not go play live if you enjoy zerging so much. And it's a lie to say NF is better for solo. You guys were just too lazy to go to the off task zones if you were seriously expecting a solo fight.
NF is far better for solo, be it visi or stealther.
Also, there are plenty of OF "fan bois" as you lamely put it, that are insulting those of us that like NF. The thing is if you take a step back and really look at it, you get everything in NF that you got in OF, minus the choke points. That is the problem with most OF people is they want the chokepoints for easy RPs. NF makes you work a bit for them and that is the problem people are having, they got used to easy mode and are having a hissyfit about it.
To say you arent going to play just because there is a change made, is also immature to do. There have been many changes made to this server that I havent liked or agreed with but I havent quit because well...there is only one other option and we all know how terrible that is/was, so this is what we have no, like it or not. If there is a change you dont like you learn to adapt and go with it.
Your "proper classic" version was dead as soon as beta was over and they decided to put NF RAs in, btw.
Some of us don't like NF just because of what it is. Towers, no thanks. Keeps, no thanks. Boat rides that are boring as hell, no thanks. Overall look and design of the the nf zones, no thanks. I tried it back when it went live, hated it then, hate it now. There is no need to test, give it a chance, try to adapt. My answer is no, nf isn't for me. No matter how people spin it or try to come up with something else to say the answer will always be no. If they stated this was a nf server at the start, I wouldn't have even looked at it. I came here for classic OF, that is what I like, that is why I came here. Take that away, I'm out. I'll find something else. Back in 2004 I gave a detailed explanation why it shouldn't go live, it was ignored. So I immediately canceled my account and never looked back. Same as I'll do here if nf stays.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 8:10 PMYou sound exactly like the hold outs that Uthgard has who told everybody to get lost because we didn't like the crappy time sinks. Guess what, Uthgard has like 3 people playing now.
tena6ous wrote: ↑Wed 12 Jun 2019 11:12 AMdreginkt wrote: ↑Tue 11 Jun 2019 11:08 PMOk my review-
New Frontiers - 3/10 - DAOC live took a huge dive with ToA and then NF, not sure why we are trying to mimic that failure
8v8- difficult, a lot of zerging out with limited spots to find 8v8 action. We avoided zergs and ran almost an hour last night with no 8v8s to include the middle island.
Solo/Duo as a skald- Impossible, fg+ everywhere or large amount of stealth at all areas where we knew we would find fights. You will pretty much always be ganked near a bridge or dock. Hibs as usual are impossible to escape due to instant amnesia with cruise missile range. You are free rps trying to run solo/duo and even small man at prime hours.
Zerg/Keep- The name of the game and hibs will be dominant due to their class builds. Difficult to do anything but this in NF successfully. Hibs will own the game while Pilzerg is on and Mids will do well with Grumpy online (plays far less than Pilz). Not sure who organizes Albs but they seem to lag when it comes to keeps due to organization rather than numbers.
Old Frontiers - 7/10 - Improvements can be made to make these frontiers better
8v8- Hardians or Breifine you can almost always find some. Emain will be heavy so be careful.
Solo/Duo Can do it in all realms easily, might get ganked around mile gates or on roads so cross mile gates when others do and dont travel on the roads but to the side.
Zerg/Keep- Generally in Emain or task keep areas. Can be avoided easily.
If NF becomes the permanent RvR method I will likely bow out all in all, it will turn into zerg only fights or stealth zerg fights with a handful of 8's until pop dies down to just the 8s then meh.
ToA and NF didn't killed DAoC. DAoC took a dive in pop because of WoW which reach way more people with its content, even if WoW was hardcore.. Don't forget the fact that DAoC has always gathered niche players... People always say that players had gone to WoW because of ToA/NF and never actually considered the fact that WoW simply overcomed DAoC with much richer contents and a well known universe that players were enjoying. So please end this false statment that we're here replicating a old mythic failure, this is just false.
As a casual player that would only play few hours a week, I took me 2 years to have all my ML artifacts and whatsoever. And I've been enjoying this even with this level of difficulty ! ToA despite is difficulty was a great expansion to me. And so was NF which enabled me to solo play in RvR with a theurgist, which was merely impossible in OF.
You said that duo skald in NF is impossible ? Whew...
I played last evening prime time an alb duo (minstrel/reaver) and we've enjoying this pretty much roaming on Emain. We had to be careful of avoiding roaming groups but we've manage to roam and have some fights, even using crauchon bridges...
Solo/duo can be difficult for any class that has no bard/skald/minst speed. But seeing you complaining while playing skald is a bit ridiculous to me Skald has everything you need for solo/duo !
How could you manage to solo/duo in OF and not beeing able to do it in NF ?
Of course we took instant amnesias too, but whatever, this shit happen in OF too, so I don't get why you would say this is due to NF..
It's funny how you end up explaining how to avoid problem in OF. You're basically saying that you had the same problems on OF and knew the solutions. Have you even tried to find solutions for NF ?
I think with some time you could get used to NF and find how to play it, NF is easier, but it's different, so you have to find new way to work with it !
cere2 wrote: ↑Wed 12 Jun 2019 8:10 PMnyght999 wrote: ↑Wed 12 Jun 2019 8:03 PMDraygon wrote: ↑Wed 12 Jun 2019 7:43 PMNF is far better for solo, be it visi or stealther.
Also, there are plenty of OF "fan bois" as you lamely put it, that are insulting those of us that like NF. The thing is if you take a step back and really look at it, you get everything in NF that you got in OF, minus the choke points. That is the problem with most OF people is they want the chokepoints for easy RPs. NF makes you work a bit for them and that is the problem people are having, they got used to easy mode and are having a hissyfit about it.
To say you arent going to play just because there is a change made, is also immature to do. There have been many changes made to this server that I havent liked or agreed with but I havent quit because well...there is only one other option and we all know how terrible that is/was, so this is what we have no, like it or not. If there is a change you dont like you learn to adapt and go with it.
Your "proper classic" version was dead as soon as beta was over and they decided to put NF RAs in, btw.
Some of us don't like NF just because of what it is. Towers, no thanks. Keeps, no thanks. Boat rides that are boring as hell, no thanks. Overall look and design of the the nf zones, no thanks. I tried it back when it went live, hated it then, hate it now. There is no need to test, give it a chance, try to adapt. My answer is no, nf isn't for me. No matter how people spin it or try to come up with something else to say the answer will always be no. If they stated this was a nf server at the start, I wouldn't have even looked at it. I came here for classic OF, that is what I like, that is why I came here. Take that away, I'm out. I'll find something else. Back in 2004 I gave a detailed explanation why it shouldn't go live, it was ignored. So I immediately canceled my account and never looked back. Same as I'll do here if nf stays.
It's good to see so many people giving things a try. How many of us that used to play Live "after" NF came out, came back to try this out. I would venture quite a lot. Most of us knew OF sucked, but gave it a whirl anyhow. I compare this to my 5 year old self that hated broccoli. Now that I have matured I love it. If I had only tried it once I would still have my same 5 yr old mentality. Luckily for some, with time comes wisdom.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 8:14 PMI doubt anybody wants to go back to Uthgard, my point is every once popular server can fail and fail hard. I really hope this server doesn't pull a Uthgard also, they had a good thing going.
nyght999 wrote: ↑Wed 12 Jun 2019 8:03 PMDraygon wrote: ↑Wed 12 Jun 2019 7:43 PMFooj Fujiyama wrote: ↑Wed 12 Jun 2019 7:33 PMYou know kissing their butts just cuz they added NF for a week doesn't guarantee that the changes will be permanent. All I see out of these NF fan bois is insulting people who like OF even though that is what we all literally started playing here for. So you think it's okay just to change server vision out of nowhere after people put many many hours into this expecting a proper classic vision with QOL? I think it's wrong to do that. NF peeps insulting OF peeps meanwhile OF players are just complaining about NF and not blaming the players. So one side of this is the one being immature and calling peopel cry babies. Why not go play live if you enjoy zerging so much. And it's a lie to say NF is better for solo. You guys were just too lazy to go to the off task zones if you were seriously expecting a solo fight.
NF is far better for solo, be it visi or stealther.
Also, there are plenty of OF "fan bois" as you lamely put it, that are insulting those of us that like NF. The thing is if you take a step back and really look at it, you get everything in NF that you got in OF, minus the choke points. That is the problem with most OF people is they want the chokepoints for easy RPs. NF makes you work a bit for them and that is the problem people are having, they got used to easy mode and are having a hissyfit about it.
To say you arent going to play just because there is a change made, is also immature to do. There have been many changes made to this server that I havent liked or agreed with but I havent quit because well...there is only one other option and we all know how terrible that is/was, so this is what we have no, like it or not. If there is a change you dont like you learn to adapt and go with it.
Your "proper classic" version was dead as soon as beta was over and they decided to put NF RAs in, btw.
Some of us don't like NF just because of what it is. Towers, no thanks. Keeps, no thanks. Boat rides that are boring as hell, no thanks. Overall look and design of the the nf zones, no thanks. I tried it back when it went live, hated it then, hate it now. There is no need to test, give it a chance, try to adapt. My answer is no, nf isn't for me. No matter how people spin it or try to come up with something else to say the answer will always be no. If they stated this was a nf server at the start, I wouldn't have even looked at it. I came here for classic OF, that is what I like, that is why I came here. Take that away, I'm out. I'll find something else. Back in 2004 I gave a detailed explanation why it shouldn't go live, it was ignored. So I immediately canceled my account and never looked back. Same as I'll do here if nf stays.
Deekina wrote: ↑Wed 12 Jun 2019 9:30 PMYou devs have dropped the ball with the strength and range of the keep guards. You get people staying close to keeps and if you engage you get hit for big damage. I took on a druid on my hunter and appeared to get one shot, then I saw the damage: two rangers hitting for 362 and two guardians for 140, even though they were all not in close proximity.
We want to fight PLAYERS, not fucking red con guards from lame campers. Sort this shit out.
Gotmagi wrote: ↑Wed 12 Jun 2019 9:30 PMAs a solo visi, what I can say so far about NF is.. holy coast guard. Just like good old times on live
Hector wrote: ↑Wed 12 Jun 2019 10:36 PMLast night during NA time I watched a Twitch stream of a full group roaming NF mindlessly with only 1 inc. There was way too much empty space to consider leaving NF in permanently. Maybe it works during EU time, but it will kill NA very quickly.
Let's face reality here... it is summer, the "try it out" people that bounce from DAoC shard to DAoC shard have come and gone, this is normal and does not require an overreaction. In September, numbers will pick back up. So long as you maintain the vision you had during beta (which I fear you've lost recently with these impulsive changes), you will have your ~1,000 players.
It's slightly off topic (but I think it's relevant to the discussion since OF vs NF seems to be centered around population maintenance) but it's important to note that the seemingly impulsive changes are harmful to the server. You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
Hector wrote: ↑Wed 12 Jun 2019 10:36 PMLast night during NA time I watched a Twitch stream of a full group roaming NF mindlessly with only 1 inc. There was way too much empty space to consider leaving NF in permanently. Maybe it works during EU time, but it will kill NA very quickly.
Let's face reality here... it is summer, the "try it out" people that bounce from DAoC shard to DAoC shard have come and gone, this is normal and does not require an overreaction. In September, numbers will pick back up. So long as you maintain the vision you had during beta (which I fear you've lost recently with these impulsive changes), you will have your ~1,000 players.
It's slightly off topic (but I think it's relevant to the discussion since OF vs NF seems to be centered around population maintenance) but it's important to note that the seemingly impulsive changes are harmful to the server. You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
Fooj Fujiyama wrote: ↑Wed 12 Jun 2019 10:14 PMDeekina wrote: ↑Wed 12 Jun 2019 9:30 PMYou devs have dropped the ball with the strength and range of the keep guards. You get people staying close to keeps and if you engage you get hit for big damage. I took on a druid on my hunter and appeared to get one shot, then I saw the damage: two rangers hitting for 362 and two guardians for 140, even though they were all not in close proximity.
We want to fight PLAYERS, not fucking red con guards from lame campers. Sort this shit out.
Lol that was probably me, was he a firby druid with red cloak? I thought it was kinda strange that you two hunters attacked me 10 feet from the ranger guards..
Hector wrote: ↑Wed 12 Jun 2019 10:36 PMLast night during NA time I watched a Twitch stream of a full group roaming NF mindlessly with only 1 inc. There was way too much empty space to consider leaving NF in permanently. Maybe it works during EU time, but it will kill NA very quickly.
Let's face reality here... it is summer, the "try it out" people that bounce from DAoC shard to DAoC shard have come and gone, this is normal and does not require an overreaction. In September, numbers will pick back up. So long as you maintain the vision you had during beta (which I fear you've lost recently with these impulsive changes), you will have your ~1,000 players.
It's slightly off topic (but I think it's relevant to the discussion since OF vs NF seems to be centered around population maintenance) but it's important to note that the seemingly impulsive changes are harmful to the server. You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
Deekina wrote: ↑Wed 12 Jun 2019 11:11 PMFooj Fujiyama wrote: ↑Wed 12 Jun 2019 10:14 PMDeekina wrote: ↑Wed 12 Jun 2019 9:30 PMYou devs have dropped the ball with the strength and range of the keep guards. You get people staying close to keeps and if you engage you get hit for big damage. I took on a druid on my hunter and appeared to get one shot, then I saw the damage: two rangers hitting for 362 and two guardians for 140, even though they were all not in close proximity.
We want to fight PLAYERS, not fucking red con guards from lame campers. Sort this shit out.
Lol that was probably me, was he a firby druid with red cloak? I thought it was kinda strange that you two hunters attacked me 10 feet from the ranger guards..
Yes, it must have been you. There was I thinking I'd kill you then suddenly I took about 800 damage from guards. :-(
Those guards hit harder than I expected. When that first hunter engaged I expected us to kill you.
Hector wrote: ↑Wed 12 Jun 2019 10:36 PM... You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
cuuchulain79 wrote: ↑Wed 12 Jun 2019 11:38 PMHector wrote: ↑Wed 12 Jun 2019 10:36 PM... You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
I agree that RvR tasks are worth less now, but c'mon...you're going to blame Phoenix & Uthgard just b/c a minority of people have 12+ hours a day to devote to farming realm points? Every new server will have this 'plague' until one implements an evolving cap on realm rank.
The paradigm of "catching up" to people who can devote 80% of their waking life to a video game is flawed.
jhaerik wrote: ↑Wed 12 Jun 2019 10:53 PMHector wrote: ↑Wed 12 Jun 2019 10:36 PMLast night during NA time I watched a Twitch stream of a full group roaming NF mindlessly with only 1 inc. There was way too much empty space to consider leaving NF in permanently. Maybe it works during EU time, but it will kill NA very quickly.
Let's face reality here... it is summer, the "try it out" people that bounce from DAoC shard to DAoC shard have come and gone, this is normal and does not require an overreaction. In September, numbers will pick back up. So long as you maintain the vision you had during beta (which I fear you've lost recently with these impulsive changes), you will have your ~1,000 players.
It's slightly off topic (but I think it's relevant to the discussion since OF vs NF seems to be centered around population maintenance) but it's important to note that the seemingly impulsive changes are harmful to the server. You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
Lets face it the same "it's summer" argument was used on Uthgard as well.
Truth is players that leave don't come back. Population decrease on freeshards is generally an accelerating spiral. More people leave as action dies more and more. The Phoenix team messed up pretty badly by constantly changing things that didn't need changed. They gained zero new players with their changes, but lost more and more each time a change was made. While some changes from time to time might be necessary Phoenix has been been patched like a damn seasonal MOBA with a player base that was looking for a slightly more modern take on classic DAoC. What we got was an unending beta where the entire damn game changed from week to week. People got fed up with it and left.
Personally I went back to BR games, MOBAs, and getting my PvE kick on some P1999 EQ. Also replaying some single player RPG classics.
It's really just time to accept reality on this one folks. They blew it, and DAoC has pretty much died with it. I'd recommend looking for a new game.
Also if you want to see the correct way to run a vintage freeshard... look at Project 1999 EQ. That server has been running for 10 years now. It still maintains a higher population than NA time Phoenix does. They very rarely patch, and when they do it's only to prevent major abuses, or things that upset the vast majority of the player base. Not 5 guys who won't shut the hell up on the forums. When they make a change it's months in the works and is almost unanimously loved by the player base.
They are also releasing a new server in October where they plan to progress through the patches of EQ and it's first two expansion.
Seriously. See this timeline? https://wiki.project1999.com/EverQuest_Timeline THAT is how you patch a classic server.
cuuchulain79 wrote: ↑Wed 12 Jun 2019 11:38 PMHector wrote: ↑Wed 12 Jun 2019 10:36 PM... You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
I agree that RvR tasks are worth less now, but c'mon...you're going to blame Phoenix & Uthgard just b/c a minority of people have 12+ hours a day to devote to farming realm points? Every new server will have this 'plague' until one implements an evolving cap on realm rank.
The paradigm of "catching up" to people who can devote 80% of their waking life to a video game is flawed.
Hector wrote:cuuchulain79 wrote: ↑Wed 12 Jun 2019 11:38 PMHector wrote: ↑Wed 12 Jun 2019 10:36 PM... You allowed people to get to rr11 within the first 3-4 months of this server launching, and then you abruptly changed the RvR tasks to make it harder for younger rr players to catch up. You are creating the exact imbalance and up-hill issue that plagued Uthgard.
I agree that RvR tasks are worth less now, but c'mon...you're going to blame Phoenix & Uthgard just b/c a minority of people have 12+ hours a day to devote to farming realm points? Every new server will have this 'plague' until one implements an evolving cap on realm rank.
The paradigm of "catching up" to people who can devote 80% of their waking life to a video game is flawed.
Same responses I used to hear on uthgard . Fool
Efke hit rank 11 fastest in freeshard history.
vvizard wrote: ↑Thu 13 Jun 2019 1:10 AMSo tired of Emain/Milegate farm style of OF, NF has my vote, Phoenix was never a Classic Server, Progression Server was my understanding and if your not Progressing your dead in the water same people that cry about NF bailed on Uthgard you see where it is now in the dumpster, would like to see a earlier Version of NF, with older bridge models and proper keep/tower placement having siege hook points and Siegecraft skill leveling, have dock trackers added or disable boats and force travel via Aggramon fulltime and relics placable in keeps again, keep PoC with Summoners Hall located inside with proper mobs inside, add epic mounts earnable , add rr5 ability and maybe a rr10 one , Add Enchanter options that allow you to enchant current armors with +to 26 cap stats and +10%Spell DMG, +10%Melee DMG, +10%Cast Speed, +10% Range, +10%Style DMG use the Spell Craft System to add these things, this way can just enchant current templates, Add new classes Mauler Warlock Banshee, Add Labyrinth and CL weapons.
cere2 wrote: ↑Wed 12 Jun 2019 8:10 PMI compare this to my 5 year old self that hated broccoli. Now that I have matured I love it. If I had only tried it once I would still have my same 5 yr old mentality. Luckily for some, with time comes wisdom.
profoundtedium wrote: ↑Thu 13 Jun 2019 2:18 AMvvizard wrote: ↑Thu 13 Jun 2019 1:10 AMSo tired of Emain/Milegate farm style of OF, NF has my vote, Phoenix was never a Classic Server, Progression Server was my understanding and if your not Progressing your dead in the water same people that cry about NF bailed on Uthgard you see where it is now in the dumpster, would like to see a earlier Version of NF, with older bridge models and proper keep/tower placement having siege hook points and Siegecraft skill leveling, have dock trackers added or disable boats and force travel via Aggramon fulltime and relics placable in keeps again, keep PoC with Summoners Hall located inside with proper mobs inside, add epic mounts earnable , add rr5 ability and maybe a rr10 one , Add Enchanter options that allow you to enchant current armors with +to 26 cap stats and +10%Spell DMG, +10%Melee DMG, +10%Cast Speed, +10% Range, +10%Style DMG use the Spell Craft System to add these things, this way can just enchant current templates, Add new classes Mauler Warlock Banshee, Add Labyrinth and CL weapons.
Please point to the word Progression in the following sentence: "We have used patch 1.65 as the foundation and have made numerous class and game play adjustments, as well as, added Quality of Life features to make your playing experience much more enjoyable." In fact the words 'used', 'have made', and 'added' are past-tense, inferring it's done and settled.
What patch was NF? Oh yeah, https://camelotherald.fandom.com/wiki/Patch_Notes:_Version_1.70
People bailed on Uthgard for a variety of reasons, but really, they failed because they promised SI since Uth1 and wiped people's years of progress for fucking NPC pathing, and still didn't deliver on SI. Uth1 lasted for many years before they wiped to try and make the server approachable to new players. That's the ultimate problem with the changes on Phoenix, NF included. It's not making the game approachable by those who haven't yet discovered Phoenix who would want a classic-done right throw back experience, and its unrecognizable to anyone who has started here, and will return on their own time.
This is a conservative vs. progressive issue. And I'm not talking right/left politics. There are people who want to conserve the integrity of a classic 1.65 feel, and there are those who want "progress" for the sake of "progress". Progressing the patch level of the server to the detriment of the community, and a future community that could be attracted, is self-defeating. If Old frontiers is boring to you, level a new character. Take a break. Play a different game. Don't be bored. But also don't ruin the magic of what 1.65 done right can offer, and keep on offering, to people other than yourself.
profoundtedium wrote: ↑Thu 13 Jun 2019 2:18 AMvvizard wrote: ↑Thu 13 Jun 2019 1:10 AMSo tired of Emain/Milegate farm style of OF, NF has my vote, Phoenix was never a Classic Server, Progression Server was my understanding and if your not Progressing your dead in the water same people that cry about NF bailed on Uthgard you see where it is now in the dumpster, would like to see a earlier Version of NF, with older bridge models and proper keep/tower placement having siege hook points and Siegecraft skill leveling, have dock trackers added or disable boats and force travel via Aggramon fulltime and relics placable in keeps again, keep PoC with Summoners Hall located inside with proper mobs inside, add epic mounts earnable , add rr5 ability and maybe a rr10 one , Add Enchanter options that allow you to enchant current armors with +to 26 cap stats and +10%Spell DMG, +10%Melee DMG, +10%Cast Speed, +10% Range, +10%Style DMG use the Spell Craft System to add these things, this way can just enchant current templates, Add new classes Mauler Warlock Banshee, Add Labyrinth and CL weapons.
Please point to the word Progression in the following sentence: "We have used patch 1.65 as the foundation and have made numerous class and game play adjustments, as well as, added Quality of Life features to make your playing experience much more enjoyable." In fact the words 'used', 'have made', and 'added' are past-tense, inferring it's done and settled.
What patch was NF? Oh yeah, https://camelotherald.fandom.com/wiki/Patch_Notes:_Version_1.70
People bailed on Uthgard for a variety of reasons, but really, they failed because they promised SI since Uth1 and wiped people's years of progress for fucking NPC pathing, and still didn't deliver on SI. Uth1 lasted for many years before they wiped to try and make the server approachable to new players. That's the ultimate problem with the changes on Phoenix, NF included. It's not making the game approachable by those who haven't yet discovered Phoenix who would want a classic-done right throw back experience, and its unrecognizable to anyone who has started here, and will return on their own time.
This is a conservative vs. progressive issue. And I'm not talking right/left politics. There are people who want to conserve the integrity of a classic 1.65 feel, and there are those who want "progress" for the sake of "progress". Progressing the patch level of the server to the detriment of the community, and a future community that could be attracted, is self-defeating. If Old frontiers is boring to you, level a new character. Take a break. Play a different game. Don't be bored. But also don't ruin the magic of what 1.65 done right can offer, and keep on offering, to people other than yourself.
gruenesschaf wrote: ↑Thu 13 Jun 2019 6:46 AM
DOL is the (base) server software, it has nothing to do with the client and Uthgard is also based on it.
labra wrote: ↑Thu 13 Jun 2019 4:52 AMThere is one thing I don't understand.
Many points that Uthgard was too restrictive and thay staff didn't listen to community.
Phoenix staff is actually listening and are willing to let player chose and yet you people complain...
Let NF test pass, be active on upcoming poll and let players decide if it's OF or NF.
Fooj Fujiyama wrote: ↑Thu 13 Jun 2019 7:59 AMlabra wrote: ↑Thu 13 Jun 2019 4:52 AMThere is one thing I don't understand.
Many points that Uthgard was too restrictive and thay staff didn't listen to community.
Phoenix staff is actually listening and are willing to let player chose and yet you people complain...
Let NF test pass, be active on upcoming poll and let players decide if it's OF or NF.
They don't always listen, I made a post before about how druid pets are completely gimped and that the stun is garbage vs det tanks and lasts .001 seconds, besides that most of the builds in hib are un-viable and are just being ignored. Meanwhile alb and mid have gotten buff after buff after buff. I don't think the devs even have a hib character because it only takes like 30 minutes in hib to realize that the economy is way too expensive and everything is just more difficult than in alb and I assume mid (DS for instance) .
Btw race respec = 8 plat in alb and 40 plat in hib, everything is way more expensive in hib since Darkspire is more difficult.
Earth wiz got buffs
Friar got buffs
Savage gets stoicism and climb walls now
Hunter pet gets super speed now
Meanwhile my green nature druid pet and with 48 nature spec hits for 40 damage and stuns for .001 seconds isn't deserving of a buff for some reason, just seems like realm favoritism to me honestly. Hib in general needs some serious lovin' can't imagine a good reason not to buff some of the weaker lines in hib, maybe it's just an oversight but now it's brought to everybodies attention if that is the case! Or it's just to keep everybody as the same cookie cutter builds, who knows.
pax wrote: ↑Thu 13 Jun 2019 8:38 AMMy first experience of Daoc started this year around 4 days after this server released in Jan. I played only a Minstrel in Eu time, lunch 12-15 and after dinner 19-22; not always but in a pretty consistent way.
First day on NF i found myself leading an 8man without much success, always going around with a green\blue pet, when was good i got a yellow but else in 8man there is no time to go take a good pet for the min. That was putting my team always in disvantage because i couldn't use the pet to interrupt enemies, 2 spells and it was dying.
To be honest in the top 50 rps earn of the first 48h there was only 1 alb infiltrator and i was thinking that Albs got a disadvanga vs other realm in NF but was just an impression, maybe there were no good groups around.
Then i stayed small and there i had the time to go 10k\15k tiles away to take a templar\helly champ (dafuq is the elly hero devs? cmon implement it) and finally start to be a bit more consistent in fights. First problem i encountered is that i cant use boat because i will lose pet that way, so im limited to roam around with my speed..
My conclusion as now is that NF are a great world to live, is 300% better as graphic side and probably make the experience more durable for people who will stay here for years. The con is that every exceeding tile that have NF is a tile where there is not an enemy, so enounters will becoming further and further. With an healty population of 1k-2k players its enought to hold NF, with an avarage of 500 is better stay on OF.
Fooj Fujiyama wrote: ↑Thu 13 Jun 2019 7:59 AMlabra wrote: ↑Thu 13 Jun 2019 4:52 AMThere is one thing I don't understand.
Many points that Uthgard was too restrictive and thay staff didn't listen to community.
Phoenix staff is actually listening and are willing to let player chose and yet you people complain...
Let NF test pass, be active on upcoming poll and let players decide if it's OF or NF.
They don't always listen, I made a post before about how druid pets are completely gimped and that the stun is garbage vs det tanks and lasts .001 seconds, besides that most of the builds in hib are un-viable and are just being ignored. Meanwhile alb and mid have gotten buff after buff after buff. I don't think the devs even have a hib character because it only takes like 30 minutes in hib to realize that the economy is way too expensive and everything is just more difficult than in alb and I assume mid (DS for instance) .
Btw race respec = 8 plat in alb and 40 plat in hib, everything is way more expensive in hib since Darkspire is more difficult.
Earth wiz got buffs
Friar got buffs
Savage gets stoicism and climb walls now
Hunter pet gets super speed now
Meanwhile my green nature druid pet and with 48 nature spec hits for 40 damage and stuns for .001 seconds isn't deserving of a buff for some reason, just seems like realm favoritism to me honestly. Hib in general needs some serious lovin' can't imagine a good reason not to buff some of the weaker lines in hib, maybe it's just an oversight but now it's brought to everybodies attention if that is the case! Or it's just to keep everybody as the same cookie cutter builds, who knows.
Runental wrote: ↑Thu 13 Jun 2019 9:43 AMRemember that video from a French minstrel alexcoupersonyqe, farming ML encounter with a lv 85 pet? xD
Can't find the video anymore.
Edit, found it
https://youtu.be/olMB7SfAewM
Loki wrote: ↑Thu 13 Jun 2019 1:28 PMI wanna point out how the frontiers and hot spots under attack are flooded with scouts and rangers, turns out archers didn't need some love after all, like people got out of their misrepresentation in the higher ranks of statistics. They just needed better spots to shoot from . Whodda thunk it !
gotwqqd wrote: ↑Thu 13 Jun 2019 2:07 PMIt’s possible that opponents of NF simply don’t want other players to have any other objectives besides direct conflict
Fooj Fujiyama wrote: ↑Thu 13 Jun 2019 7:59 AMlabra wrote: ↑Thu 13 Jun 2019 4:52 AMThere is one thing I don't understand.
Many points that Uthgard was too restrictive and thay staff didn't listen to community.
Phoenix staff is actually listening and are willing to let player chose and yet you people complain...
Let NF test pass, be active on upcoming poll and let players decide if it's OF or NF.
They don't always listen, I made a post before about how druid pets are completely gimped and that the stun is garbage vs det tanks and lasts .001 seconds, besides that most of the builds in hib are un-viable and are just being ignored. Meanwhile alb and mid have gotten buff after buff after buff. I don't think the devs even have a hib character because it only takes like 30 minutes in hib to realize that the economy is way too expensive and everything is just more difficult than in alb and I assume mid (DS for instance) .
Btw race respec = 8 plat in alb and 40 plat in hib, everything is way more expensive in hib since Darkspire is more difficult.
Earth wiz got buffs
Friar got buffs
Savage gets stoicism and climb walls now
Hunter pet gets super speed now
Meanwhile my green nature druid pet and with 48 nature spec hits for 40 damage and stuns for .001 seconds isn't deserving of a buff for some reason, just seems like realm favoritism to me honestly. Hib in general needs some serious lovin' can't imagine a good reason not to buff some of the weaker lines in hib, maybe it's just an oversight but now it's brought to everybodies attention if that is the case! Or it's just to keep everybody as the same cookie cutter builds, who knows.
Ordak wrote: ↑Thu 13 Jun 2019 3:56 PMI`m not a fan of NF.
With the server having every week a new setup, that`s actually what I hate the most. Stick to one stable setup and run it and fix the bugs and mistakes, that would be enough for the project.
NF is much to big, what happens in summer time? When more than 30% of the players are at holidays.
NF is laggy, the basic problems are NOT solved, the players are just spread out. The keep lords are much to hard to kill, the boats are atacked too easily and everyone is killed.
Giving everyone the same Realmabilities is not my understanding of balanced gaming.
For me it`s an easy decission - fix your bugs, you have a lot to do alone with that!
Stop introducing new things, until all the other things are fixed and run as intended.
If you keep NF, you will loose me as an frequent player.
Thanks for your efforts to run this freeshard!
Fooj Fujiyama wrote: ↑Thu 13 Jun 2019 7:59 AMlabra wrote: ↑Thu 13 Jun 2019 4:52 AMThere is one thing I don't understand.
Many points that Uthgard was too restrictive and thay staff didn't listen to community.
Phoenix staff is actually listening and are willing to let player chose and yet you people complain...
Let NF test pass, be active on upcoming poll and let players decide if it's OF or NF.
They don't always listen, I made a post before about how druid pets are completely gimped and that the stun is garbage vs det tanks and lasts .001 seconds, besides that most of the builds in hib are un-viable and are just being ignored. Meanwhile alb and mid have gotten buff after buff after buff. I don't think the devs even have a hib character because it only takes like 30 minutes in hib to realize that the economy is way too expensive and everything is just more difficult than in alb and I assume mid (DS for instance) .
Btw race respec = 8 plat in alb and 40 plat in hib, everything is way more expensive in hib since Darkspire is more difficult.
Earth wiz got buffs
Friar got buffs
Savage gets stoicism and climb walls now
Hunter pet gets super speed now
Meanwhile my green nature druid pet and with 48 nature spec hits for 40 damage and stuns for .001 seconds isn't deserving of a buff for some reason, just seems like realm favoritism to me honestly. Hib in general needs some serious lovin' can't imagine a good reason not to buff some of the weaker lines in hib, maybe it's just an oversight but now it's brought to everybodies attention if that is the case! Or it's just to keep everybody as the same cookie cutter builds, who knows.
Mavella wrote: ↑Thu 13 Jun 2019 4:48 PMNot a fan of boats, bridges, and docks. Not a fan of 5+ min travel to an enemy zone to get stealth zerged. Not a fan of the bland terrain. Not a fan of people flying though water as if it isn't even there.
I have and will always prefer OF and believe it can continue to be tweaked to make keep attack/defense more attractive(add npc that can activate emergency port to keep under attack for 30sec on 15min CD, realm broadcast guard death not just to those that claimed the keep). I think the keep porting in OF was a step in the right direction.
I think you could also stand to rotate the task realm like we had previously and only give task credit in the task realm + PoC + DF to pull people out of emain.
Ultimately keeps are going to be worthless as long as relics are worthless it won't matter if it's OF or NF. I've been here since shortly after launch and I honestly couldn't tell you what the relic bonuses even are if you asked me. That's how inconsequential they are. Make relics worthwhile again and put have them all be stored in relic keeps again. Relic guards should be a deterrent and you can neuter or eliminate those guards if a realm is holding 3 of any one relic type making it so enemies can attack and recapture their relic easily if no defense shows up. Otherwise if every realm holds their own relics regular keeps need to be taken or the guards will prove a major obstacle to overcome. I know the worry is any one realm becoming too dominant. Tie relic guards to player pop as well. If one realm gets 45%+ pop with multiple relics make them easier for other realms to ninja theirs back.
Keep action was never forced back in the day and it was prompted by risk of relic loss or wanting DF access. Relic raids can/would happen organically if a lot of PvDoor was happening and there was a shot at taking a relic with the promise of getting a nice bonus and actually holding it longer than 24-48 hours.
Add back capturable points of interest on the task zones that give small bonuses and people can choose to battle each other over those or make pushes for larger objectives(relics) if the population can support it at the time.
Stop using the tasks as a way to force people how to play and instead use then to get people into all 3 frontiers on a rotating basis. You can use the task extend system if keeps keep falling in the task zone. If defending realm recaptures keeps give them a reduced timer to get the task zone to turn over sooner. If no keeps flip it just rotates on after x amount of time like it always had.
Make the sandbox better for players to play in. Stop telling them how to play in it.
And for those who hate mile gates. You're invading enemy territory of course there are going to be battlements/choke points to break through. That only makes sense. The port system helped alleviate some of that camping. I will say however it was implemented for a short while and I still saw plenty of people run to MMG in emain and die over and over when we had DC port open. Some people just can't be helped.
cere2 wrote: ↑Thu 13 Jun 2019 5:13 PMNot a fan of Portal Keeps being camped, Milegates being camped, and action in typically one area all day and night.
Keep action was never forced back in the day?
When? Keeps were generally rarely if ever taken back in the day. They didn't mean jack squat, and if they did no-one knew it!
I don't know what game you played at release but I didn't play until about 4 months after release, took me I think 3 months to get to 50 as ranger, had no clue what RvR was about, then about a month later I finally went out and we all stood on a portal to take us into Mid/Alb etc. No idea where to go, most people didn't at that time as most were still in the PvE mindset. Then I had my first encounter with roaming realm guards and died instantly. Spent the next 4 months figuring out ways to avoid roaming guards until they finally removed them.
By the time I figured most of it out, guess what....NF came.
I played in OF as I recall for just under 2 years and by that time I had 3 toons to 50, and combined between all 3 maybe had RR4.
OF was so little known and really I doubt more than 40% of the population at the time even were involved in RvR (speculation of course)
Daoc is almost an 18 year old game.
Released Oct 9, 2001.
NF released June 22, 2004. That's what 2.5 years from launch?
In all honesty I rarely remember OF as being anything more than a rarely used, rarely ventured wasteland. When NF came out, that's when I remember RvR actually becoming the endgame. And here some people are saying how great it used to be. Sorry I just can't buy into it, I lived through those days and just have no actual fond memories of the OF map. The fond memories are really the PvE with friends, and first memories of old NF.
TL/DR if OF was so good, and so sought after, don't you think they would have reverted? In an 18 year lifetime, only 2 of it was with OF. That should say something.
cere2 wrote: ↑Thu 13 Jun 2019 5:13 PMDaoc is almost an 18 year old game.
Released Oct 9, 2001.
NF released June 22, 2004. That's what 2.5 years from launch?
rodsta69 wrote: ↑Thu 13 Jun 2019 5:45 PMcere2 wrote: ↑Thu 13 Jun 2019 5:13 PMDaoc is almost an 18 year old game.
Released Oct 9, 2001.
NF released June 22, 2004. That's what 2.5 years from launch?
You downplay how relatively short of a time OF was in the game, but guess what date patch 1.65 was released, which is the basis for this entire server? October 8, 2003. So only 2 years into the 18 year run of this game. TOA has been in the game since almost the beginning too and people hate it too and a large chunk of people are playing here explicitly because of the pre-TOA pre-NF experience. It's literally how they advertised it as being the classic 1.65 experience with QOL upgrades. 1.65 means no TOA, no NF, and yes a lot of us that played at launch played a lot of time in OF and that's where our nostalgia lies, whether the same applies to you or not.
cere2 wrote: ↑Thu 13 Jun 2019 5:32 PMYou respond with relic guards? I'm not talking relic guards, I am talking "roaming guards"
Perhaps you weren't playing after launch? There were roaming guards that patrolled randomly the entire OF maps...
I played on Merlin and it was plenty active but like I said, OF lasted 2 years out of 18.
There's a reason why they never went back.
cere2 wrote: ↑Thu 13 Jun 2019 5:52 PM1.65 was used as a foundation. Not the end all be all of Phoenix. That is just something that you projected.
Mavella wrote: ↑Thu 13 Jun 2019 6:03 PMcere2 wrote: ↑Thu 13 Jun 2019 5:32 PMYou respond with relic guards? I'm not talking relic guards, I am talking "roaming guards"
Perhaps you weren't playing after launch? There were roaming guards that patrolled randomly the entire OF maps...
I played on Merlin and it was plenty active but like I said, OF lasted 2 years out of 18.
There's a reason why they never went back.
Oh my god stop quoting live for being the end all be all of the daoc experience. It's having been run by a skeleton crew with zero active development for OVER a decade. If live is so grand and you want the NNF go fuck off back there then. This server was advertised at 1.65 and OF with QoL. OF can certainly be improved with QoL just like the base game has been. I'm 100% for making OF better not the zerg keep/tower humpfest that N/NF promotes.
Ultimately my point is there's no overall goal besides and RP farm circle jerk because relics are worthless. That's what's broken about the server.
Also I'm talking about relic guards because that's a big factor in relic defense. I don't give a shit about patrols and them being gone is good for QoL. Not even sure why you're talking about them.
1. Pilzpower is definitely not a bot. He unites all the cassual players under his banner and gives them some purpose for his realm instead of being mindlessly farmed like so many albs in emainZoric wrote: ↑Thu 13 Jun 2019 8:03 PMThe thing I like about NF is Hibs aren't getting free unearned realm ranks cause of bots like Pilzburypvdoorboy.
Zoric wrote: ↑Thu 13 Jun 2019 8:03 PMThe thing I like about NF is Hibs aren't getting free unearned realm ranks cause of bots like Pilzburypvdoorboy. A pvdoor bot like him should NEVER enable the realm to get twice as many rps for kills. He is all but forgotten now because he can't wack on doors without defenders. This would hurt garbo guilds like Philosopher Kings who have earned most of their RRs jumping solos and getting rps worth while for it cause of keep bonus. They even brag about it in their stream like baddies. You can see that the realm points "earned" by PKs this week drastically plummeted. Its not a coincidence that hib doesn't have all keeps like they usually do in OF and its harder for them to jump solos. NF would probably make them quit and that is great for solos/duos/small mans cause that's all they fight. This is reason enough to switch to NF for me because I can't stand baddie 8mans who run around looking for solos. Why even play this game? That's not fun or challenging at all.
Saroi wrote: ↑Thu 13 Jun 2019 9:14 PMZoric wrote: ↑Thu 13 Jun 2019 8:03 PMThe thing I like about NF is Hibs aren't getting free unearned realm ranks cause of bots like Pilzburypvdoorboy. A pvdoor bot like him should NEVER enable the realm to get twice as many rps for kills. He is all but forgotten now because he can't wack on doors without defenders. This would hurt garbo guilds like Philosopher Kings who have earned most of their RRs jumping solos and getting rps worth while for it cause of keep bonus. They even brag about it in their stream like baddies. You can see that the realm points "earned" by PKs this week drastically plummeted. Its not a coincidence that hib doesn't have all keeps like they usually do in OF and its harder for them to jump solos. NF would probably make them quit and that is great for solos/duos/small mans cause that's all they fight. This is reason enough to switch to NF for me because I can't stand baddie 8mans who run around looking for solos. Why even play this game? That's not fun or challenging at all.
Most of the time Albs and especially Mids outnumber Hibs. Sometimes Mids outnumber the other 2 realms by around 100. I already said it before. It is not the fault of Pilzpower or Hibernia, that they can farm Keeps. It is the fault of the other 2 realms that they do not encounter the Raid most of the time, especially Mids are chickens.
Gorion has had a BG on Albion for the past few days/weeks. I have been there with my Paladin and we sometimes went to kill the Pilzpower BG and succeeded while they were on a keep.
And as you can see, on NF not much has changed. Pilzpower is still having his BG and going for towers etc. So there is no difference in OF because now they have more objectives to take.
As for play this game. DAoC is a MMORPG, which is meant for group action. I solo too and it sucks getting run over by groups, but is even more annoying when it is the Alb stealthzerg, which you do not encounter since you are an Inf. It is easier to dodge normal groups as a stealther than groups of stealthers, especially now since Scouts see other Assassins at a bigger range.
And about PK: If you look Herald you can see only 4 of them are active atm, so they are not their usual full group.
And talking about not getting free rp's. Just look at Stunbot. He has currently made 360k rp's in 12 hours (He is online atm, so /stats player stunbot ). 52k rp's are from kills. Which means he made over 300k rp's from tasks or other stuff. Yep, NF you definitely have to work hard for you rp's!
cere2 wrote: ↑Thu 13 Jun 2019 5:52 PMrodsta69 wrote: ↑Thu 13 Jun 2019 5:45 PMcere2 wrote: ↑Thu 13 Jun 2019 5:13 PMDaoc is almost an 18 year old game.
Released Oct 9, 2001.
NF released June 22, 2004. That's what 2.5 years from launch?
You downplay how relatively short of a time OF was in the game, but guess what date patch 1.65 was released, which is the basis for this entire server? October 8, 2003. So only 2 years into the 18 year run of this game. TOA has been in the game since almost the beginning too and people hate it too and a large chunk of people are playing here explicitly because of the pre-TOA pre-NF experience. It's literally how they advertised it as being the classic 1.65 experience with QOL upgrades. 1.65 means no TOA, no NF, and yes a lot of us that played at launch played a lot of time in OF and that's where our nostalgia lies, whether the same applies to you or not.
What do you mean I downplay how relatively short of a time OF was in the game?
I'm not downplaying anything, I am giving you the facts. Sorry if that upsets you.
Foundation definition: From Webster's dictionary
"Something (such as an idea, a principle, or a fact) that provides support for something."
"A body or ground upon which something is built up or overlaid."
1.65 was used as a foundation. Not the end all be all of Phoenix. That is just something that you projected.
profoundtedium wrote: ↑Thu 13 Jun 2019 9:53 PMcere2 wrote: ↑Thu 13 Jun 2019 5:52 PMrodsta69 wrote: ↑Thu 13 Jun 2019 5:45 PMYou downplay how relatively short of a time OF was in the game, but guess what date patch 1.65 was released, which is the basis for this entire server? October 8, 2003. So only 2 years into the 18 year run of this game. TOA has been in the game since almost the beginning too and people hate it too and a large chunk of people are playing here explicitly because of the pre-TOA pre-NF experience. It's literally how they advertised it as being the classic 1.65 experience with QOL upgrades. 1.65 means no TOA, no NF, and yes a lot of us that played at launch played a lot of time in OF and that's where our nostalgia lies, whether the same applies to you or not.
What do you mean I downplay how relatively short of a time OF was in the game?
I'm not downplaying anything, I am giving you the facts. Sorry if that upsets you.
Foundation definition: From Webster's dictionary
"Something (such as an idea, a principle, or a fact) that provides support for something."
"A body or ground upon which something is built up or overlaid."
1.65 was used as a foundation. Not the end all be all of Phoenix. That is just something that you projected.
Wasn't the magic word "progress" before "foundation". But lets be clear. The patch level # referenced is fucking pointless with your type of interpretation. The foundation is Dark Age of Camelot. 1.65 makes a point to specify a specific point in time. Not 1.67, not 1.68, not 1.7. 1.65.
"Building on the foundation of 1.65' is qualitatively different than "We decided to use 1.7 as a foundation". That is the CONTENT level. NF is CONTENT. You don't build CONTENT on top of an 'antiquated' patch level. You do build quality of life changes on top of content levels, that's craftqueues and account vaults and campfires.
Darkness Falls was the original answer to "why the hell should we take keeps?" When relic raids were often too difficult to pull off successfully.
Azrael wrote: ↑Thu 13 Jun 2019 9:36 PMThe action is in zones like odin,hw and emain. All people circle around docks and the keep. I had one equal / clean fight as a duo since event started. In OF I had at least one per evening. You usually zerg and add fights or get zerged and get added. I just wonder where and when people roam who claim NF offers better opportunities for differents playstyles. (duo/smallman/8man) Zones like cg/upp/snow are usually empty.
cere2 wrote: ↑Thu 13 Jun 2019 10:04 PMprofoundtedium wrote: ↑Thu 13 Jun 2019 9:53 PMcere2 wrote: ↑Thu 13 Jun 2019 5:52 PMWhat do you mean I downplay how relatively short of a time OF was in the game?
I'm not downplaying anything, I am giving you the facts. Sorry if that upsets you.
Foundation definition: From Webster's dictionary
"Something (such as an idea, a principle, or a fact) that provides support for something."
"A body or ground upon which something is built up or overlaid."
1.65 was used as a foundation. Not the end all be all of Phoenix. That is just something that you projected.
Wasn't the magic word "progress" before "foundation". But lets be clear. The patch level # referenced is fucking pointless with your type of interpretation. The foundation is Dark Age of Camelot. 1.65 makes a point to specify a specific point in time. Not 1.67, not 1.68, not 1.7. 1.65.
"Building on the foundation of 1.65' is qualitatively different than "We decided to use 1.7 as a foundation". That is the CONTENT level. NF is CONTENT. You don't build CONTENT on top of an 'antiquated' patch level. You do build quality of life changes on top of content levels, that's craftqueues and account vaults and campfires.
Darkness Falls was the original answer to "why the hell should we take keeps?" When relic raids were often too difficult to pull off successfully.
Someone's interpretation of something is always up for debate, but I just stated what was posted on the site.
Building on a foundation is just a starting point, your interpretation of that may have been that they would never move past 1.65 but you could be wrong.
Perhaps they never will and I could be wrong too. But I think that anything that has a chance to survive has to change/adapt/incentive. But that's just my opinion.
Though I will say not adapting is kinda where Uthgard is at...so who knows.
Just to add, this is a "custom" server. So you argue that NF is not part of 1.65 foundation, but I could argue that NF RA's are not part of 1.65 either so how does that fit in to the point you were making....
BaldEagle wrote: ↑Thu 13 Jun 2019 10:25 PMAzrael wrote: ↑Thu 13 Jun 2019 9:36 PMThe action is in zones like odin,hw and emain. All people circle around docks and the keep. I had one equal / clean fight as a duo since event started. In OF I had at least one per evening. You usually zerg and add fights or get zerged and get added. I just wonder where and when people roam who claim NF offers better opportunities for differents playstyles. (duo/smallman/8man) Zones like cg/upp/snow are usually empty.
I dunno man. There was some action down in Surs and I took an surs boat from bled and got some pretty good action camping in the terrain outside bold.
Just because theres people who don't know where to go, doesn't mean that is the only location. Some of us know, others don't.
stinsfire wrote: ↑Thu 13 Jun 2019 11:01 PMBaldEagle wrote: ↑Thu 13 Jun 2019 10:25 PMAzrael wrote: ↑Thu 13 Jun 2019 9:36 PMThe action is in zones like odin,hw and emain. All people circle around docks and the keep. I had one equal / clean fight as a duo since event started. In OF I had at least one per evening. You usually zerg and add fights or get zerged and get added. I just wonder where and when people roam who claim NF offers better opportunities for differents playstyles. (duo/smallman/8man) Zones like cg/upp/snow are usually empty.
I dunno man. There was some action down in Surs and I took an surs boat from bled and got some pretty good action camping in the terrain outside bold.
Just because theres people who don't know where to go, doesn't mean that is the only location. Some of us know, others don't.
Yep, if you start raiding keeps you usually want to cut off teleport routes so Zergs or groups go for keeps who are deeper into enemy territory first. I had fights deep into the "second" zone but not a single fight in Sauvage or Cruachan George, but that doesnt matter to me. Will probably only really happen when people are raiding relics. but to be honest. It was no different in OF except Uppland because we mids heavily used FZ for XP. The areas around Castle Sauvage and Druim Ligen were basically never camped by Groups... now and then a few stealthers or a duo/trio.
And does it really matter... having 1 or 0 clean fights while playing for hours? Game is just not made for duo playstyle and encourages attacking en masse. But yesterday I was roaming with 3 guild buddies. We couldnt find supps to build a grp. So we were Skald, Thane, Thane, Warrior. Mids attacked a hib keep and we just cleverly roamed the routes from the next teleport keep and farmed a lot of RPs on people heading (we basically attacked everything up to our grp size) there to defend. Not clean fights but I never made that much RP as a smallman with such a subpar setup in OF. It just wasn't possible because noone was ever trying to get to the keeps under attack since you could not use backdoors or hide in a tower that you still own and then jump out and sandwich them when the defenders in the keep decided to push out.
Thaelion wrote: ↑Fri 14 Jun 2019 5:52 AMI like NF very much but there are just too few players for NF and if it should go live I fear that there will be even fewer players.
The weeks were in the evening max. 1600 players online according to the main page and not everyone is on the road in RvR. For NF this is simply too little...
ESR211 wrote: ↑Fri 14 Jun 2019 7:47 AMWas talking with some friends, and we came up with a decent solution to boats and content in NF.
Take the furthest two keeps in every realms NF zone and give 1 to each opposing realm permanently with all towers destroyed but teleport available.
So for Alb Berk and Beno would go to Hibs and Mids with towers destroyed but teleport active. Do this for all 3 realms.
This gets rid of the boat nonsense and allows realms to have near instant action for small man content, and gives the zergs and 8mans plenty of space to roam with nice new keep models.
DF remains unchanged because all realms still have the same number of keeps and towers default.
ESR211 wrote: ↑Fri 14 Jun 2019 7:47 AMWas talking with some friends, and we came up with a decent solution to boats and content in NF.
Take the furthest two keeps in every realms NF zone and give 1 to each opposing realm permanently with all towers destroyed but teleport available.
So for Alb Berk and Beno would go to Hibs and Mids with towers destroyed but teleport active. Do this for all 3 realms.
This gets rid of the boat nonsense and allows realms to have near instant action for small man content, and gives the zergs and 8mans plenty of space to roam with nice new keep models.
DF remains unchanged because all realms still have the same number of keeps and towers default.
gruenesschaf wrote: ↑Thu 13 Jun 2019 12:05 AMYou should maybe take a look at the actual stats. You can / could see with uthgard what happens when you do nothing at all when the pop starts to drop. You can see here what happens when you start doing changes when the pop drops, it's pretty much identical for the vast majority of the loss as the major reason for the initial drop after a couple month is / was exactly the same for both servers: many people were just trying it out and getting burned out / not finding what they remembered or actually remembered how it was at level 50.
Until the charge / buff change we had basically the same number of players as uthgard after the same amount of time, since that and the other changes the population loss has actually decreased slightly, is that because of those changes? Maybe for some, however, it certainly was not the dooms day change as many proclaim it to be.
Then there is wow in August, doing absolutely nothing and expecting to not drop lower in population is just wishful thinking. Is it risky in that any change might drive some people away? Absolutely, however, changes also have the potential to retain others that would have left for longer as all changes have the purpose to make it better in the end, not necessarily in the short term or completely without making someone unhappy, but still.
jhaerik wrote: ↑Fri 14 Jun 2019 9:02 AMgruenesschaf wrote: ↑Thu 13 Jun 2019 12:05 AMYou should maybe take a look at the actual stats. You can / could see with uthgard what happens when you do nothing at all when the pop starts to drop. You can see here what happens when you start doing changes when the pop drops, it's pretty much identical for the vast majority of the loss as the major reason for the initial drop after a couple month is / was exactly the same for both servers: many people were just trying it out and getting burned out / not finding what they remembered or actually remembered how it was at level 50.
Until the charge / buff change we had basically the same number of players as uthgard after the same amount of time, since that and the other changes the population loss has actually decreased slightly, is that because of those changes? Maybe for some, however, it certainly was not the dooms day change as many proclaim it to be.
Then there is wow in August, doing absolutely nothing and expecting to not drop lower in population is just wishful thinking. Is it risky in that any change might drive some people away? Absolutely, however, changes also have the potential to retain others that would have left for longer as all changes have the purpose to make it better in the end, not necessarily in the short term or completely without making someone unhappy, but still.
My point is you wouldn't have seen the population drop to this extent if it wasn't for some of the less favorable changes. Uthgard lost players due to no changes. The changes that were needed were mainly numbers tweaks on things they they both had incorrect and people had evidence to prove so. The biggest of these was a spell resist rate that was sitting around 40% vs yellow/low OJ mobs. Casters felt downright terrible to play on Uthgard and you'd often OoM in a fight just from a large number of resists without killing anything. It felt like RNG hell.
Phoenix however went the opposite direction. To differentiate itself from Uthgard you guys made changes. LOTs of changes. In fact it felt like playing a patch notes sim. Every day we'd logged in it seems liked we had a page of patch notes to read. The task system reworks were badly handled. They caused different abborant gameplay patterns to emerge to farm RP as fast as possible for the least effort. They caused the AFK at flag and suicide to guard RP farming issues. They killed low level grouping and they killed BG's. That even in itself cost you a LOT of players.
They you folks started in on the class changes. Buffing friars did nothing to get them into groups but absolutely ruined small man gameplay. Suddenly Friar+Mini+Reaver was an utter nightmare to run into. Also there were the PvE nerfs that just absolutely ruined the game for people that enjoyed focus based pet PvE. Those were unneeded and badly thought out.
Then you had all the wonderful BD nerfs. and banning BD's for afk farming which has been a part of DAoC since they were added. Seriously. Just scroll through your ban list to see where all your active players when. You guys banned hundreds of players for doing things that would have been 100% acceptable in real DAoC. You guys celebrated banning people, and now you are running short on players. Go figure.
With things like Classic WoW coming out in 2 months, and a new P1999 server in October I just don't see much of a point in investing any more time into this server with this prime time pop dipping under 1k and it's NA pop basically dead.
Druth wrote: ↑Fri 14 Jun 2019 8:41 AMESR211 wrote: ↑Fri 14 Jun 2019 7:47 AMWas talking with some friends, and we came up with a decent solution to boats and content in NF.
Take the furthest two keeps in every realms NF zone and give 1 to each opposing realm permanently with all towers destroyed but teleport available.
So for Alb Berk and Beno would go to Hibs and Mids with towers destroyed but teleport active. Do this for all 3 realms.
This gets rid of the boat nonsense and allows realms to have near instant action for small man content, and gives the zergs and 8mans plenty of space to roam with nice new keep models.
DF remains unchanged because all realms still have the same number of keeps and towers default.
You just need to cut porting to Coast keeps in your own realm (apart from DC/Bled/Beno of course), so opening port would be much easier.
Bobbahunter wrote: ↑Fri 14 Jun 2019 1:27 PMI think we should have one more week of rotation. OF for a week then NF for another week. To many people are just figuring out NF to expect them to make a game changing decision. This way those who just got into NF can have one more chance to let everything sink in. Heck last night someone just realized they could port to bled and not have to take a boat there.
And no it was not me!
Bobbahunter wrote: ↑Fri 14 Jun 2019 1:27 PMI think we should have one more week of rotation. OF for a week then NF for another week. To many people are just figuring out NF to expect them to make a game changing decision. This way those who just got into NF can have one more chance to let everything sink in. Heck last night someone just realized they could port to bled and not have to take a boat there.
And no it was not me!
jhaerik wrote: ↑Fri 14 Jun 2019 2:08 PMI'll say this much.
At this point the best solution might be to just include a rotation of NF and OF. Maybe 2 weeks of each per month.
If nothing else this would give both NF fans and OF fans something to look forward to.
Bobbahunter wrote: ↑Fri 14 Jun 2019 1:27 PMI think we should have one more week of rotation. OF for a week then NF for another week. To many people are just figuring out NF to expect them to make a game changing decision. This way those who just got into NF can have one more chance to let everything sink in. Heck last night someone just realized they could port to bled and not have to take a boat there.
And no it was not me!
Krendos wrote: ↑Fri 14 Jun 2019 2:03 PMPeople saying this is friendly for a solo visi player are just pulling strings right now too, rarely see any solo folks out there, but they are there, it's just not real viable unless you are roaming a long ways from the action, docks or bridges.Bobbahunter wrote: ↑Fri 14 Jun 2019 1:27 PMI think we should have one more week of rotation. OF for a week then NF for another week. To many people are just figuring out NF to expect them to make a game changing decision. This way those who just got into NF can have one more chance to let everything sink in. Heck last night someone just realized they could port to bled and not have to take a boat there.
And no it was not me!
Sms wrote: ↑Fri 14 Jun 2019 7:35 AMgood way to have a community remove all the negative post ppl make @devs @gm's.
this NF thing was/is very smart to do with this population,
think if you did this when there was actually more ppl playing the server.
yes i know this will be removed too, since only positive things are allowed on the forum i guess. to make it look like everyone loves the changes you make.
vadox wrote: ↑Fri 14 Jun 2019 3:12 PMsome more suggestions:
1. In UO we had runes that you could use to teleport to a previously saved location. If we can buy this type of object for BPs let's say, we can use them to teleport to specific locations on the map. Maybe each port should cost 5 BPs as well.
2. Mining for materials - introduce Mining craft. We already have pick looking axe, let people travel around rvr zones and collect raw material.
3. Phishing - since so much water in NF, introduce Phishing profession. Players who are holding phishing poles should be immune to attacks from other players unless you cast 'un-stealth' and see that it's not really a phishing pole but something else.
4. Casting spells should use reagents that have to be picked up by traveling, trading (x-realming allowed).
5. Increase max level to 100 from 50. Lots of options here on what to give as you progress.
thoughts?
relvinian wrote: ↑Fri 14 Jun 2019 12:34 PMWhat annoys me is the illusion of choice.
They have a poll and it goes the way you want, you are happy. I guess. It goes the other way, you are not happy.
But how many players even go to the forums and how many will take this poll?
You can make statistics say anything.
This is what SHOULD happen, imo.
1. Go back to OF.
2. Play OF for a week or so.
3. Then put a motd when you login to go to the forum and vote.
4. Tie the votes to account names, one vote per account.
5. Then post the results.
6. Then decide what we will do based on poll.
If it is close, no matter what, it should remain old frontier.
If new frontier blows it out, then switch to new frontier.
Do it once a month and if and when people want NF, then switch.
Turano wrote: ↑Fri 14 Jun 2019 4:40 PMThe problem i had with NF the last das was that when everyone has their own keeps and towers it is nothing else but zerging bridge and docks at dc/beno/bled.
If towers/keeps are taken you get oportunities to find some solo guys trying to get to the action
Payback-UC wrote: ↑Fri 14 Jun 2019 2:47 PMPls stop the NF. I came here for the old daoc Feeling and NF is one of the things that killed daoc in the past.
As i beginn playing on this Server there are more than 2500 Players online and now there are 700 on a Friday !
The last changes in the past went imho terrible wrong (Af Nerf, Salvage Nerf, NF fuc…..). Ask your self is this the way you will go for ya Server ?
Please Stop it.
Gweinyth wrote: ↑Fri 14 Jun 2019 6:37 PMPayback-UC wrote: ↑Fri 14 Jun 2019 2:47 PMPls stop the NF. I came here for the old daoc Feeling and NF is one of the things that killed daoc in the past.
As i beginn playing on this Server there are more than 2500 Players online and now there are 700 on a Friday !
The last changes in the past went imho terrible wrong (Af Nerf, Salvage Nerf, NF fuc…..). Ask your self is this the way you will go for ya Server ?
Please Stop it.
Not sure where you are getting only 700. I just did serverinfo and there are over 1200 right now.
inky2019 wrote: ↑Fri 14 Jun 2019 5:55 PMNF is not suitable for the current population maybe at the beginning yes but not now. I was drawn to this server because it did not have NF that was its appeal not the other leveling and rvr perks.
Either way alot of players will quit no matter which frontiers design prevails. I for one will leave if NF stays.
Word wrote: ↑Fri 14 Jun 2019 7:38 PMinky2019 wrote: ↑Fri 14 Jun 2019 5:55 PMNF is not suitable for the current population maybe at the beginning yes but not now. I was drawn to this server because it did not have NF that was its appeal not the other leveling and rvr perks.
Either way alot of players will quit no matter which frontiers design prevails. I for one will leave if NF stays.
Totally agree. It was great right after clustering when you had 3K plus playing but with 1200ish max on, the action is too spread out. NF = No Fun.
Anelyn77 wrote: ↑Fri 14 Jun 2019 8:00 PMWord wrote: ↑Fri 14 Jun 2019 7:38 PMinky2019 wrote: ↑Fri 14 Jun 2019 5:55 PMNF is not suitable for the current population maybe at the beginning yes but not now. I was drawn to this server because it did not have NF that was its appeal not the other leveling and rvr perks.
Either way alot of players will quit no matter which frontiers design prevails. I for one will leave if NF stays.
Totally agree. It was great right after clustering when you had 3K plus playing but with 1200ish max on, the action is too spread out. NF = No Fun.
Am sorry what do you mean by that? You do realize that DaoC is old as it is, and even 150 vs 150 is a slug fest with effects turned off, no cloaks, no player names. If you get 500 vs 500 in an area, it will most likely crash the server.
Mavella wrote: ↑Fri 14 Jun 2019 10:01 PMWho gives the fuck about keeps when they literally mean nothing on this server?? Relics are worthless therefore keeps are worthless. The keep task multipler is just abusable as demonstrated by Stunbot. People want to pvp not pvdoor. Pvdoor could spur pvp if relics were threatened but that doesn't matter here. Incentivizing pvdoor with tasks and multipliers was a mistake.
NF vs OF doesn't change that fact. One thing that is clear this server does not have the population to support spread out action in NF. It'll kill NA action and then the server will be empty after 8EST and it'll be a repeat of Uthgard1 back when I played. Even emain was empty after a certain hour back then. I also dealt with the same shit on RoR for years.
It's. Not. Fun.
Leandrys wrote: ↑Fri 14 Jun 2019 10:34 PMPhoenix now pays the bill for the original OF choice, 65% of the initial population is gone now and for the most of them won't come back. Great choice, great vote during beta (100% not biaised by a few guilds calling their mates to vote OF, and even so they couldn't go further than 50% for OF), great result.
So what are we doing now ? Back to the Old Crap thing which will acheive Phoenix in 9 months or stay with NF which is much better but lacks population now most of it is gone ?
The original sin, Daoc version, deal with choices from the past and their actual consequences, good luck.
PS : at this point, i'd say yes for permanent Molvik Event, OF is uber trash and there's no point in coming back to that useless map, if we can't sustain enough players for NF, there's no point coming back to OF, give us a real arena and be it, Phoenix allready missed its own point, there won't be any come back.
Mavella wrote: ↑Fri 14 Jun 2019 10:01 PMWho gives the fuck about keeps when they literally mean nothing on this server?? Relics are worthless therefore keeps are worthless. The keep task multipler is just abusable as demonstrated by Stunbot. People want to pvp not pvdoor. Pvdoor could spur pvp if relics were threatened but that doesn't matter here. Incentivizing pvdoor with tasks and multipliers was a mistake.
NF vs OF doesn't change that fact. One thing that is clear this server does not have the population to support spread out action in NF. It'll kill NA action and then the server will be empty after 8EST and it'll be a repeat of Uthgard1 back when I played. Even emain was empty after a certain hour back then. I also dealt with the same shit on RoR for years.
It's. Not. Fun.
cere2 wrote: ↑Sat 15 Jun 2019 3:21 AMMavella wrote: ↑Fri 14 Jun 2019 10:01 PMWho gives the fuck about keeps when they literally mean nothing on this server?? Relics are worthless therefore keeps are worthless. The keep task multipler is just abusable as demonstrated by Stunbot. People want to pvp not pvdoor. Pvdoor could spur pvp if relics were threatened but that doesn't matter here. Incentivizing pvdoor with tasks and multipliers was a mistake.
NF vs OF doesn't change that fact. One thing that is clear this server does not have the population to support spread out action in NF. It'll kill NA action and then the server will be empty after 8EST and it'll be a repeat of Uthgard1 back when I played. Even emain was empty after a certain hour back then. I also dealt with the same shit on RoR for years.
It's. Not. Fun.
Yeah ok, this week during the test relics don't mean anything. They do mean something if we go NF, and what they actually mean can be adjusted by the dev's. Can copy what Live did with them or something entirely different to make them even more important. Keeps are what kept Live going for 18 years, so if you think they are meaningless perhaps you only play one style on daoc. Pvdoor is the description of OF.
Either way the pop will decide via a vote and we shall see what most people enjoyed more. Looking forward to that
Mavella wrote: ↑Sat 15 Jun 2019 3:38 AMAlso, I was on at 5EST this morning and its pilz zerg mowing down alb towers unopposed so the entire map is dotted green. Please don't act like this any different than OF was. It's just a larger map thats not any more conducive to actual PvP just more PvDoor. It's just on towers now not actual keeps.
It's a joke.
He suicides and TWFs Bledmeer or Crauchon gates, killing afkers in the process and getting keep bonuses. But ye, RIP server cus you can't find fights.Halcyon702 wrote: ↑Sat 15 Jun 2019 2:24 AMWell groups are done, cant find a single fight to break 5k per/h
Thankfully our Reaver bud Stunbot has figured out the way forward and has kindly demonstrated the new format of RvR
RIP server, was nice while it lasted
Well atm the system favours 10h++ per day players massively since you need that time to acquire the x10 multiplier.DasBier wrote: ↑Sat 15 Jun 2019 5:53 AMYeah devs have to read this and to do something against it. Stunbot is using this Feature the whole week and gets 2,5 Million realmpoints.
Thats totaly gamebreaking.
Implement a cap of task/bonus rps u can get in one day.
Mavella wrote: ↑Fri 14 Jun 2019 10:01 PMWho gives the fuck about keeps when they literally mean nothing on this server?? Relics are worthless therefore keeps are worthless. The keep task multipler is just abusable as demonstrated by Stunbot. People want to pvp not pvdoor. Pvdoor could spur pvp if relics were threatened but that doesn't matter here. Incentivizing pvdoor with tasks and multipliers was a mistake. b
NF vs OF doesn't change that fact. One thing that is clear this server does not have the population to support spread out action in NF. It'll kill NA action and then the server will be empty after 8EST and it'll be a repeat of Uthgard1 back when I played. Even emain was empty after a certain hour back then. I also dealt with the same shit on RoR for years.
It's. Not. Fun.
Yes...... now is just a big deception :/Halcyon702 wrote: ↑Sat 15 Jun 2019 2:24 AMWell groups are done, cant find a single fight to break 5k per/h
Thankfully our Reaver bud Stunbot has figured out the way forward and has kindly demonstrated the new format of RvR
RIP server, was nice while it lasted
inky2019 wrote: ↑Fri 14 Jun 2019 5:55 PMNF is not suitable for the current population maybe at the beginning yes but not now. I was drawn to this server because it did not have NF that was its appeal not the other leveling and rvr perks.
Either way alot of players will quit no matter which frontiers design prevails. I for one will leave if NF stays.
The post is just funny. In what world you live?Saroi wrote: ↑Sat 15 Jun 2019 12:18 PMI don't understand how anyone can say you need to put more effort in NF.
All the people camping their Docks and bridges at the last keep make 20-25k rp's per hour. They do not move a bit, let the action come to them and zerg them down. I made my BD 50 now and camped Bled and it was heaven for rp's with absolutely 0 effort but not fun at all for me. NF has been way more zergy than OF ever been. And the zergs still avoid eachother.
5-6 Hib groups were around Arv, some Mids wrote in Channel and tried to defend but noone gave a fuck. You had 3-4 Midgroups just roaming around DC like usual. Guess Emain is just some sort of Mid sickness. There was a huge Albzerg and they were camping Beno for a bit, like usual Albs just sit in front of Beno till some enemies come. Guess that also never changes and brings back memories of Live, when barely 100 Albs were just camping Alb tower. And in the morning with less action Pilzpower is taking his keeps again.
Same as people saying NF get respected 1v1. That is also bullshit, adding and zerging is all the same. It is not that people change their mentality just because there is a different zone, it is player based. And everyone just sees rp's. And seeing how much some rp's people can do, everyone just see more rp's rp's rp's to heavily farm out what this week can give you.
Beren wrote: ↑Sat 15 Jun 2019 6:01 PMIn OF you could just go to Hadrian's Wall or OG and there were some travelling routes instead of porting,
that one could camp without being zerged 100% surely. Ofc the devs could create those opportunities also in NF,
but in this version they don't exist.
Delegator wrote: ↑Sat 15 Jun 2019 6:22 PMBeren wrote: ↑Sat 15 Jun 2019 6:01 PMIn OF you could just go to Hadrian's Wall or OG and there were some travelling routes instead of porting,
that one could camp without being zerged 100% surely. Ofc the devs could create those opportunities also in NF,
but in this version they don't exist.
I agree with this completely. But, I think it wasn't so much a consequence of NF, but of adding the /rw porting directly to keeps. There is no reason to run down a road now, just port to a keep to defend. The closest analog is the drop-off points for boats, but those are not the same as choke points like milegates, or roads that people would take. NF has definitely made it harder for solo (or even duo) stealthers.
stormbrewer wrote: ↑Sat 15 Jun 2019 8:00 PMAfter playing NF for nearly a week now, it is obvious to me that NF caters to larger guilds and hardcore players. For the smaller guilds and casual players there is not much fun to be had. Unless there is a keep take BG going, good luck finding a group. I do prefer sieging in NF better than OF, but I can only take so much mindless zerg on zerg rvr. I don't hate NF but I do prefer OF, and I think the large guilds will all vote for NF so its probably here to stay. If the devs could consider giving us Molvik or Cathal Valley for level 50 battleground with no RR cap, I would be ok with NF sticking around.
Beren wrote: ↑Sat 15 Jun 2019 6:39 PMDelegator wrote: ↑Sat 15 Jun 2019 6:22 PMBeren wrote: ↑Sat 15 Jun 2019 6:01 PMIn OF you could just go to Hadrian's Wall or OG and there were some travelling routes instead of porting,
that one could camp without being zerged 100% surely. Ofc the devs could create those opportunities also in NF,
but in this version they don't exist.
I agree with this completely. But, I think it wasn't so much a consequence of NF, but of adding the /rw porting directly to keeps. There is no reason to run down a road now, just port to a keep to defend. The closest analog is the drop-off points for boats, but those are not the same as choke points like milegates, or roads that people would take. NF has definitely made it harder for solo (or even duo) stealthers.
Yes, i agree, it is the Map + porting opportunity.
It allows anyone, any 8man to port to the fight in a very short time.
Before they didn't know about the fight and couldn't get there fast.
Now it is good to port and farm ppl, zerging occurs, frustrating for the other playstyles impacted by this. Everywhere.
cuuchulain79 wrote: ↑Sat 15 Jun 2019 9:40 PMIt's a shame that the population will take a hit no matter what...
I really don't think 6 months into a servers life is the time to start "trying out NF to end speculation" I think that's more of a beta thing....? Or just let speculation be speculation?
Anyway, it's always been a bummer to see the 6 OF relic keeps be under utilized here. They're fun to attack, fun to defend...
Anyway good luck! I hope the population loss is worth "ending speculation."
cuuchulain79 wrote: ↑Sun 16 Jun 2019 12:09 AMHi cere2, read the post again...
I talk about the under utilized _______ keeps of OF.
ulf wrote: ↑Sat 15 Jun 2019 10:39 PMOn Nf, you have 2 bg hib et alb taking keeps and towers .. empty
and you have 2 or 3 fg of each realm camping their keep : crauchon, bled, beno.
Elann vannin and the other zones are empty.
Yes doing a travel between Amg and Mmg its not very funny on old frontier, but i do more rps, and i dont need to search some targets
cere2 wrote: ↑Sat 15 Jun 2019 11:36 PMcuuchulain79 wrote: ↑Sat 15 Jun 2019 9:40 PMIt's a shame that the population will take a hit no matter what...
I really don't think 6 months into a servers life is the time to start "trying out NF to end speculation" I think that's more of a beta thing....? Or just let speculation be speculation?
Anyway, it's always been a bummer to see the 6 OF relic keeps be under utilized here. They're fun to attack, fun to defend...
Anyway good luck! I hope the population loss is worth "ending speculation."
When is/has any OF keep fun to defend or attack? I mean I understand you enjoy OF more, but at least make a good comparison of why OF would be better, because any keeps in OF are trash and everyone knows it.
knarfknarf wrote: ↑Sun 16 Jun 2019 1:16 AMIt’s quite funny that the handful of NF fan girls that are extremely vocal on the forums, only think that their opinions are the ones that matter. You say oh just quit blah blah blah etc. , yet you can’t understand that if they implement NF a good chunk of people will stop playing. And then all it will take is wow classic for the final nail in the coffin.. no point trying to give our input of things, most of you already “know” NF is the best and the right direction for the server.. all of the hate that has been created from this potential change is coming from the NF’ets side, not the other way around.
cuuchulain79 wrote: ↑Sun 16 Jun 2019 12:54 AMAll i'm saying is the relic keeps in OF are fun & that it's a shame they were never really made a part of the Phoenix RvR task scene.
It's pretty obvious you've got a raging pants-tent for NF...
Players who disagree with you, should NF come to Phoenix, will simply leave...you can't sit here and convince them NF is "better."
Beren wrote: ↑Sat 15 Jun 2019 6:01 PM
Your question is valid.
It is rather the absence of any other spots, other than the hot spots, that is the problem.
You just don't find good action elsewhere. Period.
In OF you could just go to Hadrian's Wall or OG and there were some travelling routes instead of porting,
that one could camp without being zerged 100% surely. Ofc the devs could create those opportunities also in NF,
but in this version they don't exist.
You could have easily interpreted my sentence in that way,
but i think attacking the unwanted opinion was the true intent, so you ask a hypocritical question.
cere2 wrote: ↑Sun 16 Jun 2019 1:26 AMknarfknarf wrote: ↑Sun 16 Jun 2019 1:16 AMIt’s quite funny that the handful of NF fan girls that are extremely vocal on the forums, only think that their opinions are the ones that matter. You say oh just quit blah blah blah etc. , yet you can’t understand that if they implement NF a good chunk of people will stop playing. And then all it will take is wow classic for the final nail in the coffin.. no point trying to give our input of things, most of you already “know” NF is the best and the right direction for the server.. all of the hate that has been created from this potential change is coming from the NF’ets side, not the other way around.
Odd that you think it is only a handful that think NF is more enjoyable.
I think on forums its pretty close to like/dislike.
The problem I see if the OF fan girls always threaten that if it's changed they will leave etc.
Most of what you call NF fan girls are saying it would be great if NF is implemented but I will still play for now either way.
So who can we then infer are the doomsdayers of this thread atm?
Saroi wrote: ↑Sun 16 Jun 2019 9:25 AMcere2 wrote: ↑Sun 16 Jun 2019 1:26 AMknarfknarf wrote: ↑Sun 16 Jun 2019 1:16 AMIt’s quite funny that the handful of NF fan girls that are extremely vocal on the forums, only think that their opinions are the ones that matter. You say oh just quit blah blah blah etc. , yet you can’t understand that if they implement NF a good chunk of people will stop playing. And then all it will take is wow classic for the final nail in the coffin.. no point trying to give our input of things, most of you already “know” NF is the best and the right direction for the server.. all of the hate that has been created from this potential change is coming from the NF’ets side, not the other way around.
Odd that you think it is only a handful that think NF is more enjoyable.
I think on forums its pretty close to like/dislike.
The problem I see if the OF fan girls always threaten that if it's changed they will leave etc.
Most of what you call NF fan girls are saying it would be great if NF is implemented but I will still play for now either way.
So who can we then infer are the doomsdayers of this thread atm?
You say you see a problem about people saying they will leave if NF comes. How is that much different then from you or some other players who left and say they only come back when it changes to NF because you refuse to play OF. You already quit because of OF and try to flame people who threaten to quit because of NF which you like. That is just being a hypocrit.
Druth wrote: ↑Sun 16 Jun 2019 10:09 AMSaroi wrote: ↑Sun 16 Jun 2019 9:25 AMcere2 wrote: ↑Sun 16 Jun 2019 1:26 AMOdd that you think it is only a handful that think NF is more enjoyable.
I think on forums its pretty close to like/dislike.
The problem I see if the OF fan girls always threaten that if it's changed they will leave etc.
Most of what you call NF fan girls are saying it would be great if NF is implemented but I will still play for now either way.
So who can we then infer are the doomsdayers of this thread atm?
You say you see a problem about people saying they will leave if NF comes. How is that much different then from you or some other players who left and say they only come back when it changes to NF because you refuse to play OF. You already quit because of OF and try to flame people who threaten to quit because of NF which you like. That is just being a hypocrit.
Come on! He responded to someone saying those who want NF are a bunch of girls, and you decide to call him out???
Look at the first 20 pages of the thread, it's all about "I hate NF", with no reason as to why. And it's a weeks test!
cere2 wrote: ↑Fri 14 Jun 2019 6:22 PMLOL.
This is a classic post.
Let me re-phrase OP's post.
"I hate NF, so myself and 50 of my friends all agree NF sucks and we are leaving."
"I myself alone, am threatening to go to Uthgard, but in reality I'm hoping no one calls my bluff."
Fixed.
Saroi wrote: ↑Sun 16 Jun 2019 10:40 AMDruth wrote: ↑Sun 16 Jun 2019 10:09 AMSaroi wrote: ↑Sun 16 Jun 2019 9:25 AMYou say you see a problem about people saying they will leave if NF comes. How is that much different then from you or some other players who left and say they only come back when it changes to NF because you refuse to play OF. You already quit because of OF and try to flame people who threaten to quit because of NF which you like. That is just being a hypocrit.
Come on! He responded to someone saying those who want NF are a bunch of girls, and you decide to call him out???
Look at the first 20 pages of the thread, it's all about "I hate NF", with no reason as to why. And it's a weeks test!
I read a lot on this thread and what he wrote. This was not just this reply.
He made fun of people saying they are about to quit and their friends too , here is one of his quotes from Fri Jun 14, 2019 8:22 pm:cere2 wrote: ↑Fri 14 Jun 2019 6:22 PMLOL.
This is a classic post.
Let me re-phrase OP's post.
"I hate NF, so myself and 50 of my friends all agree NF sucks and we are leaving."
"I myself alone, am threatening to go to Uthgard, but in reality I'm hoping no one calls my bluff."
Fixed.
And I am the one calling him unfair out now? Please. Fact is he wrote he quit and is willing to come back to NF because he does not like OF. There is nothing wrong with that. But if you write stupid stuff to people that do not like NF and are willing to quit because of that, that is not fair.
Also he replies to people who refuses to test NF on this server because they didn't like it on live that they should just test it etc. and how he ended up liking broccoli now which he didn't as a 5 year old and with that mentality not trying it again he would stay like a 5 year old. Yet he wrote he refuses to test the porter system in OF.
This is not about people liking NF or people liking OF. I respect opinions, that is all cool. I respect him in a way that he is active here because he likes NF and he his fighting for it. What I do not find cool are the reasons I just wrote above. I cannot say something bad or make weird "fix quotes" of people when he already left because of basically the same reason. There is no difference in not liking OF and leave or not liking NF and then leave. And he cannot tell people they should test NF now while he refuses to test changes in OF.
You see my point?
Saroi wrote: ↑Sun 16 Jun 2019 9:25 AMcere2 wrote: ↑Sun 16 Jun 2019 1:26 AMknarfknarf wrote: ↑Sun 16 Jun 2019 1:16 AMIt’s quite funny that the handful of NF fan girls that are extremely vocal on the forums, only think that their opinions are the ones that matter. You say oh just quit blah blah blah etc. , yet you can’t understand that if they implement NF a good chunk of people will stop playing. And then all it will take is wow classic for the final nail in the coffin.. no point trying to give our input of things, most of you already “know” NF is the best and the right direction for the server.. all of the hate that has been created from this potential change is coming from the NF’ets side, not the other way around.
Odd that you think it is only a handful that think NF is more enjoyable.
I think on forums its pretty close to like/dislike.
The problem I see if the OF fan girls always threaten that if it's changed they will leave etc.
Most of what you call NF fan girls are saying it would be great if NF is implemented but I will still play for now either way.
So who can we then infer are the doomsdayers of this thread atm?
You say you see a problem about people saying they will leave if NF comes. How is that much different then from you or some other players who left and say they only come back when it changes to NF because you refuse to play OF. You already quit because of OF and try to flame people who threaten to quit because of NF which you like. That is just being a hypocrit.
cere2 wrote: ↑Sun 16 Jun 2019 2:58 PM...Population drops and raises on the daily. Unless you post specific proof, I will probably call you out on it.
cere2 wrote: ↑Sun 16 Jun 2019 2:58 PMSaroi wrote: ↑Sun 16 Jun 2019 10:40 AMDruth wrote: ↑Sun 16 Jun 2019 10:09 AMCome on! He responded to someone saying those who want NF are a bunch of girls, and you decide to call him out???
Look at the first 20 pages of the thread, it's all about "I hate NF", with no reason as to why. And it's a weeks test!
I read a lot on this thread and what he wrote. This was not just this reply.
He made fun of people saying they are about to quit and their friends too , here is one of his quotes from Fri Jun 14, 2019 8:22 pm:cere2 wrote: ↑Fri 14 Jun 2019 6:22 PMLOL.
This is a classic post.
Let me re-phrase OP's post.
"I hate NF, so myself and 50 of my friends all agree NF sucks and we are leaving."
"I myself alone, am threatening to go to Uthgard, but in reality I'm hoping no one calls my bluff."
Fixed.
And I am the one calling him unfair out now? Please. Fact is he wrote he quit and is willing to come back to NF because he does not like OF. There is nothing wrong with that. But if you write stupid stuff to people that do not like NF and are willing to quit because of that, that is not fair.
Also he replies to people who refuses to test NF on this server because they didn't like it on live that they should just test it etc. and how he ended up liking broccoli now which he didn't as a 5 year old and with that mentality not trying it again he would stay like a 5 year old. Yet he wrote he refuses to test the porter system in OF.
This is not about people liking NF or people liking OF. I respect opinions, that is all cool. I respect him in a way that he is active here because he likes NF and he his fighting for it. What I do not find cool are the reasons I just wrote above. I cannot say something bad or make weird "fix quotes" of people when he already left because of basically the same reason. There is no difference in not liking OF and leave or not liking NF and then leave. And he cannot tell people they should test NF now while he refuses to test changes in OF.
You see my point?
And yet you fail to put the original quote to what I replied in context.
Guy said him and all his friends are leaving. I called BS. It's one thing to say you hate NF and quite another to say that all your friends also agree and will all be leaving if there is NF.
I have stated I quit already, on many occasions and that the NF has brought me back...if nothing else at least for a week. At least I tried OF for a few months. Most here after 1 day of NF are threatening the death of the server, all of us are leaving, devs keep making huge mistakes blah blah blah.
Yes, I called the guy on his bluff...had he just said he himself was leaving I wouldn't have replied. But to infer that a mass exodus will leave if they have NF is just a wild ass guess. And I called him out on it.
Also, when I left I didn't make a post about how I am taking all my friends with me etc. It's like the people that have said there was a mass exodus due to the buff changes. Population drops and raises on the daily. Unless you post specific proof, I will probably call you out on it.
cere2 wrote: ↑Fri 14 Jun 2019 9:51 PMHow can anyone support the old keep system after playing NF is beyond me. OF keeps are just garbage. There is no changing them, no adding this or that, just stuck with what they are. Can implement porting to them yes...but a turd is still a turd
Zoric wrote: ↑Sun 16 Jun 2019 8:11 PMcere2 wrote: ↑Fri 14 Jun 2019 9:51 PMHow can anyone support the old keep system after playing NF is beyond me. OF keeps are just garbage. There is no changing them, no adding this or that, just stuck with what they are. Can implement porting to them yes...but a turd is still a turd
Let be honest, its not the keeps you like about NF. Its the ability for you to add in people's fights easily for RPs or uncover them in front of other hibs. Just because you aren't grouped with people, doesn't make players like you solo. OF > NF for soloers. NF > OF for noob adders trying to get some free RPs. Do not get me wrong, this isn't actually a terrible thing as u can get solo fights in NF its just more rare. This helps low RRs such as yourself climb the RRs so they might actually be able to 1v1 one day. If they make NF a weekly event or maybe only a few days from time to time but keep OF during most of the year, I think that would make everybody happy. The transition seemed to be quite seamless this week.
Zoric wrote: ↑Sun 16 Jun 2019 8:11 PMcere2 wrote: ↑Fri 14 Jun 2019 9:51 PMHow can anyone support the old keep system after playing NF is beyond me. OF keeps are just garbage. There is no changing them, no adding this or that, just stuck with what they are. Can implement porting to them yes...but a turd is still a turd
Let be honest, its not the keeps you like about NF. Its the ability for you to add in people's fights easily for RPs or uncover them in front of other hibs. Just because you aren't grouped with people, doesn't make players like you solo. OF > NF for soloers. NF > OF for noob adders trying to get some free RPs. Do not get me wrong, this isn't actually a terrible thing as u can get solo fights in NF its just more rare. This helps low RRs such as yourself climb the RRs so they might actually be able to 1v1 one day. If they make NF a weekly event or maybe only a few days from time to time but keep OF during most of the year, I think that would make everybody happy. The transition seemed to be quite seamless this week.
cere2 wrote: ↑Sun 16 Jun 2019 8:36 PMAwesome post man, so not even knowing me you think I must suck as Daoc.
The reason is, my sig.
Obviously you haven't played Live in quite some time or you probably wouldn't have made such a post.
knarfknarf wrote: ↑Sun 16 Jun 2019 1:16 AMIt’s quite funny that the handful of NF fan girls that are extremely vocal on the forums, only think that their opinions are the ones that matter. You say oh just quit blah blah blah etc. , yet you can’t understand that if they implement NF a good chunk of people will stop playing. And then all it will take is wow classic for the final nail in the coffin.. no point trying to give our input of things, most of you already “know” NF is the best and the right direction for the server.. all of the hate that has been created from this potential change is coming from the NF’ets side, not the other way around.
Turano wrote: In OF you know the stealtherzerg will most likely be at the Mike gate, if you avoid these you have no problem.
You can always get though a mile gate when you wait for a groupStoertebecker wrote: ↑Mon 17 Jun 2019 10:33 AMTurano wrote: In OF you know the stealtherzerg will most likely be at the Mike gate, if you avoid these you have no problem.
Thats cool stuff, albs and mids avoid the milegates in emain, and the hibs don`t even bother running their own frontier like the albs do with their frontier. Sounds like lotsa fun
Turano wrote: ↑Mon 17 Jun 2019 10:20 AMYes NF is such big fun for everyone, wonder why there are such stupid kids that start on a server that advertizes with OF and are now upset about the godsent that is NF. Heathens!
It is not complete bs. I started uthgard 1 when they anmounced their switch to OF and I would never have started here if the premisse was NF to begin with.
Turano wrote: ↑Mon 17 Jun 2019 10:20 AMSure have the smallman and solos walk all the way to ev, at least then the speed 6 grps know where to wait for them
Everyone that is not intetested in keep taking is screwed in NF because that is all NF is about.
In OF you know the stealtherzerg will most likely be at the Mike gate, if you avoid these you have no problem. In NF the stealther zerg can be everywhere. On every bridge, at every dock.
And if It's not them then the skald+BD duos will add in every fight you might have.
Yes NF is such big fun for everyone, wonder why there are such stupid kids that start on a server that advertizes with OF and are now upset about the godsent that is NF. Heathens!
Turano wrote: ↑Mon 17 Jun 2019 10:41 AMYou can always get though a mile gate when you wait for a groupStoertebecker wrote: ↑Mon 17 Jun 2019 10:33 AMTurano wrote: In OF you know the stealtherzerg will most likely be at the Mike gate, if you avoid these you have no problem.
Thats cool stuff, albs and mids avoid the milegates in emain, and the hibs don`t even bother running their own frontier like the albs do with their frontier. Sounds like lotsa fun
Have done that for years when i was playing Alb.
But sure, whining is way easier
Turano wrote: ↑Mon 17 Jun 2019 10:41 AMYou can always get though a mile gate when you wait for a groupStoertebecker wrote: ↑Mon 17 Jun 2019 10:33 AMTurano wrote: In OF you know the stealtherzerg will most likely be at the Mike gate, if you avoid these you have no problem.
Thats cool stuff, albs and mids avoid the milegates in emain, and the hibs don`t even bother running their own frontier like the albs do with their frontier. Sounds like lotsa fun
Have done that for years when i was playing Alb.
But sure, whining is way easier
cere2 wrote: ↑Sun 16 Jun 2019 2:38 AMHistory has a way of repeating itself sometimes.
After NF was released, Daoc had its highest recorded population, 5 months later, 3 mmorpg's were released including WoW and there was a massive population dip.
Those are facts. Some say it was because of ToA, some say it was because of NF, but evidence points otherwise.
I wouldn't say they are scared, they just have intuition.
Krendos wrote: ↑Mon 17 Jun 2019 3:53 PMcere2 wrote: ↑Sun 16 Jun 2019 2:38 AMHistory has a way of repeating itself sometimes.
After NF was released, Daoc had its highest recorded population, 5 months later, 3 mmorpg's were released including WoW and there was a massive population dip.
Those are facts. Some say it was because of ToA, some say it was because of NF, but evidence points otherwise.
I wouldn't say they are scared, they just have intuition.
I love this argument. It's just a matter of there was nothing else out at the time really. Would people have stayed if they were happy? Yep. They left cause they were frustrated with the game, (there just weren't many other decent MMO options) when those options landed, mass exodus. Those are actually the facts. Lots of folks were unhappy with ToA and that was more of a factor than WoW landing, but those other MMO's landing just gave folks other outs.
inky2019 wrote: ↑Mon 17 Jun 2019 4:05 PMI think my biggest issue here with the OF/NF thing is that this server was suppose to be the classic style. That is what brought everyone here to it. NF is not that.
It doesn't matter what one wins the vote the developers are going to do what they choose to do based on their decisions not the communities.
thirian24 wrote: ↑Mon 17 Jun 2019 4:36 PMIt's funny, there was action everywhere in NF during that week. Last night OF, 99% spam was coming from emain. That's just miserable if you're not alb/mid.
There was fast and easily accessible action in NF for all realms. OF is not like that at all. I was hesitant about NF because I don't like change and I didn't remember much about NF but after a week playing and seeing how much better the action was for hibs because we didn't have the long run to email where albs/mids stay, I was sold.
I really hope NF comes back and stays.
cere2 wrote: ↑Mon 17 Jun 2019 6:25 PMI would counter that I found much more 1 v 1 in NF than last night in OF, because I found none. Though I will say I did only make 3 runs so there is that.
Even after my 8 minute walk from the closest port...
Rhox wrote: ↑Mon 17 Jun 2019 6:30 PMcere2 wrote: ↑Mon 17 Jun 2019 6:25 PMI would counter that I found much more 1 v 1 in NF than last night in OF, because I found none. Though I will say I did only make 3 runs so there is that.
Even after my 8 minute walk from the closest port...
If you play late night EST time port alb and run to Mid MG you should always find action.
Be mindful it might be me ;-)
cere2 wrote: ↑Mon 17 Jun 2019 6:43 PMRhox wrote: ↑Mon 17 Jun 2019 6:30 PMcere2 wrote: ↑Mon 17 Jun 2019 6:25 PMI would counter that I found much more 1 v 1 in NF than last night in OF, because I found none. Though I will say I did only make 3 runs so there is that.
Even after my 8 minute walk from the closest port...
If you play late night EST time port alb and run to Mid MG you should always find action.
Be mindful it might be me ;-)
So don't take too much offense to this but even doing that, would drive me bonkers. You know how long it takes to get there in stealth?
Perhaps if I played a speed visi toon this wouldn't seem bad...but for me it's just not worth the time. Especially after doing such, trying to walk through MG and getting ganked by a duo or trio or...you get my drift.
It would be different if I played something that had SoS or something to get away etc.
thirian24 wrote: ↑Mon 17 Jun 2019 7:04 PMThe last night of NF I was on roughly an hour before I lost power due to a storm. I was sitting at 11k rps solo stealther.
Last night the in OF I made 3k Rps I think? I had 1 solo fight against Zoric. So me and a buddy decided to run around in Alb and hang at the MMG. Zero people through there. Ran towards Pennine and had a 2v2. I played for 2 hours last night.
I see both sides, but mainly it's albs/mids that would like to keep OF because they can just stay in emain 24/7 with tons of action. No issues for them.
thirian24 wrote: ↑Mon 17 Jun 2019 7:04 PMThe last night of NF I was on roughly an hour before I lost power due to a storm. I was sitting at 11k rps solo stealther.
Last night the in OF I made 3k Rps I think? I had 1 solo fight against Zoric. So me and a buddy decided to run around in Alb and hang at the MMG. Zero people through there. Ran towards Pennine and had a 2v2. I played for 2 hours last night.
I see both sides, but mainly it's albs/mids that would like to keep OF because they can just stay in emain 24/7 with tons of action. No issues for them.
thirian24 wrote: ↑Mon 17 Jun 2019 4:36 PMIt's funny, there was action everywhere in NF during that week. Last night OF, 99% spam was coming from emain. That's just miserable if you're not alb/mid.
Yeah NF with keep multiplier cap will result in Uthgard like RP/h rates, glad I made it to the top during OF so I can just have nice fights every now and thenwithout bothering too much about RR gain if the tide turns to NFteiloh wrote: ↑Mon 17 Jun 2019 7:19 PMthirian24 wrote: ↑Mon 17 Jun 2019 4:36 PMIt's funny, there was action everywhere in NF during that week. Last night OF, 99% spam was coming from emain. That's just miserable if you're not alb/mid.
I was in the top rps earned/hr during those times and there definitely was not action everywhere. We spent 20-30 minutes looking for a decent fight every time. Keep ticks made the difference though.
thirian24 wrote: ↑Mon 17 Jun 2019 7:04 PMThe last night of NF I was on roughly an hour before I lost power due to a storm. I was sitting at 11k rps solo stealther.
Last night the in OF I made 3k Rps I think? I had 1 solo fight against Zoric. So me and a buddy decided to run around in Alb and hang at the MMG. Zero people through there. Ran towards Pennine and had a 2v2. I played for 2 hours last night.
I see both sides, but mainly it's albs/mids that would like to keep OF because they can just stay in emain 24/7 with tons of action. No issues for them.
Ashenspire wrote: ↑Mon 17 Jun 2019 4:13 PMPeople left because one of the biggest IPs in gaming came out with a new MMO that looked and played better than any of the other ones. Simple as that. While you may disagree with that in an individual level, the entire industry disagrees with you.
Mavella wrote: ↑Mon 17 Jun 2019 7:40 PMInteresting, on my SB I can easily pull 10-12k(more with underpop and some luck) an hour entirely solo in emain in OF.
Nildain wrote: ↑Mon 17 Jun 2019 10:02 PMMavella wrote: ↑Mon 17 Jun 2019 7:40 PMInteresting, on my SB I can easily pull 10-12k(more with underpop and some luck) an hour entirely solo in emain in OF.
Yeah, but you can port into emain. If you were a hib you'd have a completely different experience. That's what people don't seem to be taking into account, or they just don't care because it doesn't affect them.
I'd be fine with OF if they made the access to action balanced for the realms. Ultimately I don't care whether it's OF or NF but currently at least one third of the population is disadvantaged and that's not great for the server in the long run.
Mavella wrote: ↑Mon 17 Jun 2019 10:35 PMIt WAS a disadvantage but you can port in OF now and I'm seeing consideraly more hib stealth crews in emain which isn't a bad thing(until I get 5v1ed then it sucks :lol . I think it was unfortunately rolled out without much fanfare and a large portion of the player population isn't even aware of it. Having to use the RW map is a bit confusing at first but I don't think the learning curve is that bad.
lurker wrote: ↑Mon 17 Jun 2019 7:12 PMWhats positive about OF is that the zerg tends to focus there rather than just splurge everywhere. I think i only had one small man fight in NF that wasnt added on/rolled over by a fg+ no matter which primary zone i was in (og,hz,emain). The other zones were pretty dead (including ev) and just a lot of running around to not find much action.
I agree with your post, very well thought out, and a nice break from the first 30 pages of the thread.
Nildain wrote: ↑Mon 17 Jun 2019 10:02 PMMavella wrote: ↑Mon 17 Jun 2019 7:40 PMInteresting, on my SB I can easily pull 10-12k(more with underpop and some luck) an hour entirely solo in emain in OF.
Yeah, but you can port into emain. If you were a hib you'd have a completely different experience. That's what people don't seem to be taking into account, or they just don't care because it doesn't affect them.
I'd be fine with OF if they made the access to action balanced for the realms. Ultimately I don't care whether it's OF or NF but currently at least one third of the population is disadvantaged and that's not great for the server in the long run.
plenty of soloers / smallmen don't go to emain, there are quite a few people preferring NF because it is NOT the meatgrinder that emain is
those playstyle players have an advantage if they are hibs
Nildain wrote: ↑Tue 18 Jun 2019 11:14 AMplenty of soloers / smallmen don't go to emain, there are quite a few people preferring NF because it is NOT the meatgrinder that emain is
those playstyle players have an advantage if they are hibs
I wish this were more true. I am one of those players and I can't tell you the number of times I've run through Hadrian's or Odin's and seen exactly 0 people. EST american time there end up being no one anywhere but Emain. This happened just last night. There were basically 3fgs of mids running around ganking solos and nobody else.
Honestly, the realm timer needs adjusting, especially for times when the population is low due to what time it is and everyone is stuck on one realm that. Hib had under 40 people last night while mids had over 80. It's kind of ridiculous.
Nildain wrote: ↑Mon 17 Jun 2019 11:41 PM[...] but OF is still very limiting in playstyle. It's basically stealth or zerg. NF is nice because all levels of the food chain were running around, and I think that's actually what most people like whether they realize it or not.
tena6ous wrote: ↑Tue 18 Jun 2019 11:41 AMNildain wrote: ↑Mon 17 Jun 2019 11:41 PM[...] but OF is still very limiting in playstyle. It's basically stealth or zerg. NF is nice because all levels of the food chain were running around, and I think that's actually what most people like whether they realize it or not.
You could entirely conclude the thread with this.
The variety of scenarios possible on NF is large, and actually grants MOSTLY everyone the possibility to enjoy its own playstyle. In contrary to OF, you actually will never be stuck on NF as you can adapt the locations of your roams depending on how many people are playing at a moment and what actually happen on the maps.
This is incorrect solo visible cannot enjoy there play style remotely the same as OF.
Also please not I am no longer trying to agrue my side of this as I know I am the 5% and ill play whatever they force down my throat. However, just want to provide guidance to your post.
Nildain wrote: ↑Tue 18 Jun 2019 11:14 AMplenty of soloers / smallmen don't go to emain, there are quite a few people preferring NF because it is NOT the meatgrinder that emain is
those playstyle players have an advantage if they are hibs
I wish this were more true. I am one of those players and I can't tell you the number of times I've run through Hadrian's or Odin's and seen exactly 0 people. EST american time there end up being no one anywhere but Emain. This happened just last night. There were basically 3fgs of mids running around ganking solos and nobody else.
Honestly, the realm timer needs adjusting, especially for times when the population is low due to what time it is and everyone is stuck on one realm that. Hib had under 40 people last night while mids had over 80. It's kind of ridiculous.
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