Just throwing this out there (speed buffs)

Started 21 May 2019
by PingGuy
in Suggestions
I've had this thought for a while, it's not perfect, but I think it might help with a few issues. I think it would be beneficial to make all the run speed spells the same. What I mean by this is that the realms currently have this setup:

Hibernia
153% Speed = Enchanter, Warden
204% Speed = Bard

Albion
153% Speed = Theurgist (is there a second one? I couldn't find it)
204% Speed = Minstrel

Midgard
153% Speed = Healer, Runemaster
204% Speed = Skald

What I'm proposing is that all the speed classes would get the 204% speed line, and Hastener speed would be the same also. This could address multiple issues. First off, it would allow for some group variability. Bards/Minstrels/Skalds might not be mandatory in a group anymore. That would reduce the issue with Hib Amnesia being on people's nerves, as it might not be in every group. It could allow for people who are playing Skalds as solo visibles to look at other choices. And it would certainly help with the run to Emain for Hibs if the devs are dead set against a porting solution to that issue.

Since Hastener speed would still drop on combat, and Hasteners are already in limited locations, this would be a limited improvement that everybody could enjoy. The buffs being equal across speed-buffing classes wouldn't really hurt anything as far as I can see. I'm sure somebody will be along shortly to tell me why I'm wrong though.
Tue 21 May 2019 9:19 PM by ExcretusMaximus
PingGuy wrote:
Tue 21 May 2019 8:38 PM
Albion
153% Speed = Theurgist (is there a second one? I couldn't find it)


Sorcerer.
Tue 21 May 2019 10:28 PM by vxr
Interesting idea, but no thanks. Would make solo or small-man without speed more difficult. Would break balance and would make minstrels pretty useless in groups. Skalds would suffer too.
Tue 21 May 2019 10:55 PM by teiloh
When this happened on live, Minstrels and Skalds were almost never grouped.
Wed 22 May 2019 6:25 AM by Uthred
No plans on changing anything about speed. (said this very, very, very, very, very often before).
Wed 22 May 2019 6:54 AM by Lollie
And your going to keep having to say it over and over, it's a reoccurring issue with players (same as realm timer), locking threads about the subjects doesn't make it go away. Let people discuss the pros and cons and maybe, just maybe you might put the idea on the table?
Wed 22 May 2019 4:12 PM by PingGuy
vxr wrote:
Tue 21 May 2019 10:28 PM
Interesting idea, but no thanks. Would make solo or small-man without speed more difficult. Would break balance and would make minstrels pretty useless in groups. Skalds would suffer too.

I'm not sure that's true. Solo and small-man would have better hastener speed than before. No new classes would gain speed buffs. The 153% classes they couldn't catch before, they still won't be able to catch. And if the small-man adds any speed-class then they get the same speed as all others.

You might be right about Minstrels though, I don't know much about them. However, if the Minstrel is less required, would that benefit Paladins and Friars?

Skalds are currently the number one visible solo class and mandatory in groups. They could afford to give up a little dominance.

That's how I'm looking at it anyway.
Wed 22 May 2019 4:19 PM by vxr
PingGuy wrote:
Wed 22 May 2019 4:12 PM
vxr wrote:
Tue 21 May 2019 10:28 PM
Interesting idea, but no thanks. Would make solo or small-man without speed more difficult. Would break balance and would make minstrels pretty useless in groups. Skalds would suffer too.

I'm not sure that's true. Solo and small-man would have better hastener speed than before. No new classes would gain speed buffs. The 153% classes they couldn't catch before, they still won't be able to catch. And if the small-man adds any speed-class then they get the same speed as all others.

You might be right about Minstrels though, I don't know much about them. However, if the Minstrel is less required, would that benefit Paladins and Friars?

Skalds are currently the number one visible solo class and mandatory in groups. They could afford to give up a little dominance.

That's how I'm looking at it anyway.

I solo as a visible without speed. I am 100% sure that bumping all speed classes to speed 5 would make my life much harder. On hastner speed I can run back to PK when being chased by a group as long as their is no bard or minstrel. With this change I wouldn't have a chance. I know the game isn't balanced around solo, but it that doesn't mean it should just disregard.
Wed 22 May 2019 4:19 PM by vxr
teiloh wrote:
Tue 21 May 2019 10:55 PM
When this happened on live, Minstrels and Skalds were almost never grouped.

They did this on live???
Wed 22 May 2019 4:40 PM by PingGuy
vxr wrote:
Wed 22 May 2019 4:19 PM
I solo as a visible without speed. I am 100% sure that bumping all speed classes to speed 5 would make my life much harder. On hastner speed I can run back to PK when being chased by a group as long as their is no bard or minstrel. With this change I wouldn't have a chance. I know the game isn't balanced around solo, but it that doesn't mean it should just disregard.

That seems odd, because 153% speed is slightly faster than hastener speed right now. With this change all would be equal, and you'd be better off against both of the current 153% and 204% speed classes.
Wed 22 May 2019 4:56 PM by vxr
PingGuy wrote:
Wed 22 May 2019 4:40 PM
vxr wrote:
Wed 22 May 2019 4:19 PM
I solo as a visible without speed. I am 100% sure that bumping all speed classes to speed 5 would make my life much harder. On hastner speed I can run back to PK when being chased by a group as long as their is no bard or minstrel. With this change I wouldn't have a chance. I know the game isn't balanced around solo, but it that doesn't mean it should just disregard.

That seems odd, because 153% speed is slightly faster than hastener speed right now. With this change all would be equal, and you'd be better off against both of the current 153% and 204% speed classes.

With hastener speed up it might be better, but most of the time it's not up and in those cases it's going to be worse. Also minstrels would be screwed. The only thing they have to offer 8mans would be SoS.
Fri 24 May 2019 5:38 PM by PingGuy
Uthred wrote:
Wed 22 May 2019 6:25 AM
No plans on changing anything about speed. (said this very, very, very, very, very often before).

That's fine, I thought the inflexible position was more related to adding speed pots/charges. My main issue was Emain anyway, but I guess a few days of cryo-sleep won't hurt me while I travel to that destination...
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