Did a short test of Amber pet stun proc rate after noticing that it hasn't procced for me a single time in RvR.
Procced 4/100 swings so I'm gonna say the proc rate is right around 5%.
I think it would be a good idea to (significantly) increase that to 10%. Reasoning is as follows:
1) Pet run speed means that the amber pet only ever gets a maximum of 2-3 swings off if you're kiting your target. 5% proc rate means that your chances of getting a stun proc against your target in those 2-3 swings are very rare.
2) A change like this would probably really only benefit solo cabalists. In group RvR, it's much more common to use a different pet such as Ruby, so I don't see this affecting group play significantly.
A change like this would give solo cabalists a chance to survive against frontload classes like assassins and high utility solo classes like Skalds while not taking away the extreme advantage those classes have over solo casters (they should have that advantage, just to be clear).
Procced 4/100 swings so I'm gonna say the proc rate is right around 5%.
I think it would be a good idea to (significantly) increase that to 10%. Reasoning is as follows:
1) Pet run speed means that the amber pet only ever gets a maximum of 2-3 swings off if you're kiting your target. 5% proc rate means that your chances of getting a stun proc against your target in those 2-3 swings are very rare.
2) A change like this would probably really only benefit solo cabalists. In group RvR, it's much more common to use a different pet such as Ruby, so I don't see this affecting group play significantly.
A change like this would give solo cabalists a chance to survive against frontload classes like assassins and high utility solo classes like Skalds while not taking away the extreme advantage those classes have over solo casters (they should have that advantage, just to be clear).