Before you start with "Shadowblades do fine, they topping Herald" etcetera - please count to 10 and come with a coherent argument as to why you think the proposed changes are imbalanced / OP.
Currently the down-sides of playing a SB:
* No single off-evade stun like our counterparts (NS, INF) have in the form of Beartooth, Dragonfang, Horizontal Blade or Diamondback.
* Single weapon-type (slash-damage); no weapon-spec which our primary stat (DEX) affects.
* Our armour is slash-weak ; which is a damage-type our counterparts can spec. We can't return that favor.
* Our 2-chain stun is much higher in the specs (34 Axe, 39 for Sword and Left-Axe) than our counterparts have, which hinders our spec-options greatly. Essentially our counterparts can drop weapon to 52 composite and keep the stun, we can't. That means in order to keep our stun we need 39 Left-Axe or waste spec-points to go above 52 comp-weapon
Up-sides of playing a SB:
* Access to 2H - completely useless in typical encounters on a SB. Yes it is, no you don't know better than all the SB's - it is useless
* Access to a 70 STR/CON race
When the style-rework was done on Phoenix in late beta, it consisted for stealthers out of "Find and Replace "after block" and "after parry" to "after evade". For this reason only, both Beartooth and Horizontal Blade became an off-evade stun. Since neither Sword nor Axe have an off-block/off-parry stun SB's did not get this.
As said, our specs are basically pigeonholed - and in order to keep your (2-in-chain) stun you either need 39 Sword / 34 Axe or 39 Left-Axe. In order to remove this problem, I would propose the following change to SB's:
* 25 Axe style "Raider", change the Bleed in a 5 sec stun it.
* 25 Sword style "Ice-Storm", add a 5 sec stun to it.
This is a small change and it fixes 2 problems in 1 go. As a result we get our off-evade stun like our counterparts and you open up more (viable) spec-options. I understand this change wouldn't fix all SB-problems - but this seems less invasive than changing armour-tables or giving us Bludgeon or a different weapon-damage type.
Currently the down-sides of playing a SB:
* No single off-evade stun like our counterparts (NS, INF) have in the form of Beartooth, Dragonfang, Horizontal Blade or Diamondback.
* Single weapon-type (slash-damage); no weapon-spec which our primary stat (DEX) affects.
* Our armour is slash-weak ; which is a damage-type our counterparts can spec. We can't return that favor.
* Our 2-chain stun is much higher in the specs (34 Axe, 39 for Sword and Left-Axe) than our counterparts have, which hinders our spec-options greatly. Essentially our counterparts can drop weapon to 52 composite and keep the stun, we can't. That means in order to keep our stun we need 39 Left-Axe or waste spec-points to go above 52 comp-weapon
Up-sides of playing a SB:
* Access to 2H - completely useless in typical encounters on a SB. Yes it is, no you don't know better than all the SB's - it is useless
* Access to a 70 STR/CON race
When the style-rework was done on Phoenix in late beta, it consisted for stealthers out of "Find and Replace "after block" and "after parry" to "after evade". For this reason only, both Beartooth and Horizontal Blade became an off-evade stun. Since neither Sword nor Axe have an off-block/off-parry stun SB's did not get this.
As said, our specs are basically pigeonholed - and in order to keep your (2-in-chain) stun you either need 39 Sword / 34 Axe or 39 Left-Axe. In order to remove this problem, I would propose the following change to SB's:
* 25 Axe style "Raider", change the Bleed in a 5 sec stun it.
* 25 Sword style "Ice-Storm", add a 5 sec stun to it.
This is a small change and it fixes 2 problems in 1 go. As a result we get our off-evade stun like our counterparts and you open up more (viable) spec-options. I understand this change wouldn't fix all SB-problems - but this seems less invasive than changing armour-tables or giving us Bludgeon or a different weapon-damage type.