After the friendly feedback in the last thread we're going to do some changes to the announced changes.
Please keep in mind that this change effectively removes all long lasting stat buffs from charges and in order to do this while not taking a buff away entirely, spec AF has to be made available to the other realms. Before this everyone already has access to the 75 delve charge, therefore this is not suddenly giving another realm access to an albion only buff.
Anyways, the two major changes to the last post are:
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them
2) all self buffs that aren't already at normal buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example
The two main goals were and still are:
1) If you are grouped with a buffer you are buffed by the buffer and don't need to use any charges / potions except for maybe useless things like str on caster
2) If you are solo / small man without a buffer, you use the combined buff potion and are done
The entire change list:
To achieve the first goal:
1) Increase the available conc by 25%
2) Remove 20 buff cap
3) Small delve increase to the acuity buff
4) Add spec AF to bards and healer
To achieve the second goal:
1) 30% buff of buff potion delve. This means from 65 (base + spec from current buff potion) or 101 (buff potion base + spec charge) to 83 (33 base, 50 spec)
2) haste potion and combo potion use the same haste
3) add appropriate spec AF to combo buff potion
All self buffs that aren't already at buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example, some already are at that level some are not.
Spec AF charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Acuity charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Dex/Quick charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Strength/Con charges will be set to the same value as the combined forces potion, thereby effectively removing them.
The existing potions / charges will be automatically changed.
And to address some alternative suggestions:
1) Just increase the charge timer
This would alleviate the juggling problem but you still have the 2 - 3x charge timer preparation time until you are ready
2) Remove the charge timer
Would remove juggling, make everyone always have all charges up and be rather expensive
3) Reduce charge cost
Alone it doesn't address much, combined with 2 makes that more bearable but also makes it even more likely everyone uses those 2 to 3 items when starting a run.
2 and 3 together is effectively what this change does except in a nerfed variant (stat wise) and without having to use multiple items while keeping the charge cost for in combat use charges like mana or heal things.
Please keep in mind that this change effectively removes all long lasting stat buffs from charges and in order to do this while not taking a buff away entirely, spec AF has to be made available to the other realms. Before this everyone already has access to the 75 delve charge, therefore this is not suddenly giving another realm access to an albion only buff.
Anyways, the two major changes to the last post are:
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them
2) all self buffs that aren't already at normal buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example
The two main goals were and still are:
1) If you are grouped with a buffer you are buffed by the buffer and don't need to use any charges / potions except for maybe useless things like str on caster
2) If you are solo / small man without a buffer, you use the combined buff potion and are done
The entire change list:
To achieve the first goal:
1) Increase the available conc by 25%
2) Remove 20 buff cap
3) Small delve increase to the acuity buff
4) Add spec AF to bards and healer
To achieve the second goal:
1) 30% buff of buff potion delve. This means from 65 (base + spec from current buff potion) or 101 (buff potion base + spec charge) to 83 (33 base, 50 spec)
2) haste potion and combo potion use the same haste
3) add appropriate spec AF to combo buff potion
All self buffs that aren't already at buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example, some already are at that level some are not.
Spec AF charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Acuity charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Dex/Quick charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Strength/Con charges will be set to the same value as the combined forces potion, thereby effectively removing them.
The existing potions / charges will be automatically changed.
And to address some alternative suggestions:
1) Just increase the charge timer
This would alleviate the juggling problem but you still have the 2 - 3x charge timer preparation time until you are ready
2) Remove the charge timer
Would remove juggling, make everyone always have all charges up and be rather expensive
3) Reduce charge cost
Alone it doesn't address much, combined with 2 makes that more bearable but also makes it even more likely everyone uses those 2 to 3 items when starting a run.
2 and 3 together is effectively what this change does except in a nerfed variant (stat wise) and without having to use multiple items while keeping the charge cost for in combat use charges like mana or heal things.