gruenesschaf wrote: ↑Thu 18 Apr 2019 10:18 PM
No, everyone will see it at the same place but that might not be the actual position, the server might have it on the lip but every client will render it behind it. For all intents and purposes it then is on the lip as for functionality only the server position matters.
in my opinion.. it dosent matter WHERE the shroom is rendered..
Important is.. WHY they do dmg?
if only the rendered shroom is inside the keep.. but the point where the dmg goes off from is at the point an animist have LoS to.. it shouldnt do dmg inside the keep right? but in fact it does..
And even you "cast the shroom in the air"..and he gets rendered on the next possible ground texture..
Should THIS the way you want shrooms to be used?
Place them "around the corner"?
I have a suggestion for a solution..
Make shrooms check every 10sec having LoS to their caster... like you did with the LoS check of the necro pet..
If the shrooms get placed on a point where the animist can see them.. fine.
If not.. selfdestruct.
Should not harm animists too much while PvE.. and on open field RvR too..