It did not occur to me that I would stir up such a hornet's nest....lol
Before jumping into that fray, allow me to reiterate my original request: increasing the duration of all potions to 20 or 23 minutes would be a significant QoL change in the current way things are on this shard, would be in character with QoL changes already made, and it should be pretty easy to do (I speak as a retired telecom programmer and client/server designer and lead engineer, and not as a "know it all user"
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Devs, please give this the thought it deserves.
However, if I had my druthers, as they say where I come from, I would much rather get rid of not only all potions, but all casted mezz and root (might keep stun, worth a discussion). Eight-man RvR today (I'm not talking about the "players of all levels run out and die and get RPs" Rvr - that is a discussion that has its own thread) consists of running around - stopping every 10 minutes to refresh buffs (someone is often designated as the reminder) - unti they encounter another group. Then whoever gets the mezz in first (with Albion at a decided disadvantage) wins unless the other side has Purge up. If they survive via Purge, then the next run they all die because Purge is down. I would much rather see two groups meet on the field of battle with no mezz, and let them fight it out. I am not making this request for Phoenix, since it would be too big a change and would detract from other fixes and enhancements that are more important, I just wanted to get my two copper in.
I also agree with the comments about the 3 archery classes. Either get rid of buff potions, or make all 3 archery classes the same. As it is, Rangers and Hunters are getting the shaft.
I feel better. Thanks, guys, for the great job you are doing.