Upping Underpop Realmpoints

Started 2 Mar 2019
by kennings
in Suggestions
Any chance of upping the % for underpop realms rp? From perspective of dying outnumbered for 2-4hours constantly it may even out a little with having more abilities to fight off larger numbers. Just a thought.
Sat 2 Mar 2019 10:16 PM by Fooj Fujiyama
Good idea, they could always try to find a way to spread out the bajillion mids running as a giant flesh ball
Sat 2 Mar 2019 10:22 PM by Hejjin
That is a very good idea, there needs to be some encouragement for the under represented realms to RvR, also it may encourage new players to move to those realms.
Sat 2 Mar 2019 10:47 PM by Quik
Fooj Fujiyama wrote:
Sat 2 Mar 2019 10:16 PM
Good idea, they could always try to find a way to spread out the bajillion mids running as a giant flesh ball

LOL I play late night American time around 11pm PST and it is always full of hibs and fewer mids.
Sat 2 Mar 2019 10:51 PM by Quik
Hejjin wrote:
Sat 2 Mar 2019 10:22 PM
That is a very good idea, there needs to be some encouragement for the under represented realms to RvR, also it may encourage new players to move to those realms.

BTW, myself and a LOT of other players all moved from hib/alb to mid because it is so much more welcoming and easier to get groups from OUR experiences.

The move had nothing to do with more people, in fact my play time usually has more hibs playing and I moved from hib to mid regardless.

Underpopulation bonus to me is a crappy idea because there might be 900 hibs and 1000 mids, but mids are doing a TG raid so have only half the RvRers so they get an underpopulation bonus.

It should be based on total population and if you can't get most of your own realm to RvR then oh well. Why should 1 realm get a bonus when they have plenty of people for RvR but are choosing to PvE?
Sat 2 Mar 2019 10:52 PM by Fooj Fujiyama
I play around that time too and there never ceases to be a fk ton of mids, I don't know where you are coming up with that. I haven't been able to gank mroe than a few people in the last few days because there is a non stop stream of mids at any given place in the task zone, it's ridiculous.
Sat 2 Mar 2019 10:54 PM by Quik
Fooj Fujiyama wrote:
Sat 2 Mar 2019 10:52 PM
I play around that time too and there never ceases to be a fk ton of mids, I don't know where you are coming up with that. I haven't been able to gank mroe than a few people in the last few days because there is a non stop stream of mids at any given place in the task zone, it's ridiculous.

LOL last night at around 10pm PST I was playing my RM and running our for an RvR task and no matter where I went there was about 40 hibs running around claiming flags...Mids had a couple small groups running around behind claiming flags they would leave behind and killing stragglers...now around 8am-4pm I see a TON of mids and fewer of the other realms.
Sat 2 Mar 2019 11:01 PM by Fooj Fujiyama
ya it's pretty random, and all realms do zerg I agree wit you on that
Sat 2 Mar 2019 11:04 PM by Quik
Very random, but my daytime here is euro prime time apparently and they do love their mids over there.
Sun 3 Mar 2019 6:22 AM by jhaerik
Mids at the best of times outnumber albs/hibs by about 10%.

Albs/hibs however spend a crap ton more time PvE'ing than we do.

It ain't our fault you guys are scared to come out.
Sun 3 Mar 2019 8:24 AM by Hejjin
Quik wrote:
Sat 2 Mar 2019 10:51 PM
Hejjin wrote:
Sat 2 Mar 2019 10:22 PM
That is a very good idea, there needs to be some encouragement for the under represented realms to RvR, also it may encourage new players to move to those realms.

BTW, myself and a LOT of other players all moved from hib/alb to mid because it is so much more welcoming and easier to get groups from OUR experiences.

The move had nothing to do with more people, in fact my play time usually has more hibs playing and I moved from hib to mid regardless.

Underpopulation bonus to me is a crappy idea because there might be 900 hibs and 1000 mids, but mids are doing a TG raid so have only half the RvRers so they get an underpopulation bonus.

It should be based on total population and if you can't get most of your own realm to RvR then oh well. Why should 1 realm get a bonus when they have plenty of people for RvR but are choosing to PvE?
I believe the underpopulation RvR bonus should ONLY count players that are in the Frontiers otherwise there is a danger of creating a positive feedback loop. The most numerous RvR realm will earn more Realm Points than the others because they are able to dominate in the frontiers, take more keeps and so keep DF open longer for their realm, that can lead to players deciding to roll on that realm because it is easier for them to get gear and Realm Points, thus making the problem even worse.

In regards to you moving to Midgard, I did the opposite, I played the first week on Midgard but I was always concerned that Midgard would end up the dominant / numerically superior realm like on so many other freeshards, so I created toons on Albion just in case. Now I only return to Midgard every couple of weeks to pay the rent on my cottage, just in case I decide to return there. From my perspective; there does not seem to be much, if any, difference in grouping between Mid and Albion, both have/had a penchant for focus pulling groups, and so only desire classes that could contribute to that.
Sun 3 Mar 2019 8:31 AM by teiloh
jhaerik wrote:
Sun 3 Mar 2019 6:22 AM
Mids at the best of times outnumber albs/hibs by about 10%.

Albs/hibs however spend a crap ton more time PvE'ing than we do.

It ain't our fault you guys are scared to come out.

Sun 3 Mar 2019 5:34 PM by jhaerik
teiloh wrote:
Sun 3 Mar 2019 8:31 AM
jhaerik wrote:
Sun 3 Mar 2019 6:22 AM
Mids at the best of times outnumber albs/hibs by about 10%.

Albs/hibs however spend a crap ton more time PvE'ing than we do.

It ain't our fault you guys are scared to come out.



Well it's true. YOu can check pop numbers on the homepage. It hovers around 10% all day long.

So if the mismatch in numbers is greater than 10% it's because yall PvE too much on your Necros and Cabbies, Chanters and Animists.
Sun 3 Mar 2019 5:36 PM by teiloh
jhaerik wrote:
Sun 3 Mar 2019 5:34 PM
Well it's true. YOu can check pop numbers on the homepage. It hovers around 10% all day long.

So if the mismatch in numbers is greater than 10% it's because yall PvE too much on your Necros and Cabbies, Chanters and Animists.

Utterly laughable. Total 50s population and total pop for Alb is consistently lower than Mids. This is because Mid is easy mode, and is extra Easymode on Phoenix. No denying it, I play both.
Sun 3 Mar 2019 5:39 PM by Quik
jhaerik wrote:
Sun 3 Mar 2019 5:34 PM
teiloh wrote:
Sun 3 Mar 2019 8:31 AM
jhaerik wrote:
Sun 3 Mar 2019 6:22 AM
Mids at the best of times outnumber albs/hibs by about 10%.

Albs/hibs however spend a crap ton more time PvE'ing than we do.

It ain't our fault you guys are scared to come out.



Well it's true. YOu can check pop numbers on the homepage. It hovers around 10% all day long.

So if the mismatch in numbers is greater than 10% it's because yall PvE too much on your Necros and Cabbies, Chanters and Animists.

This...the population currently:

Game Server: Up - Last Update: 6 hours 12 minutes ago
Albion: 1056 Midgard: 1060 Hibernia: 982

This is how it looks all the time with each realm slowly taking the helm at different times during the day.

Stop acting like Mid or anyone has a huge advantage when each realm is almost equal in total numbers, the problem is certain realms only want to PvE on their necr...oops...certain realms only want to PvE and rarely come out for RvR. This will cause them to lag behind in RP's and will make it tougher later.

And if mid has more 50's it is again because we aren't ALWAYS PvEing...start playing your 50's and come out to RvR instead of whining you need a bigger bonus...

Damn this is like 7 yr olds needing a participation award for showing up and not actually trying...start putting some effort into this!
Sun 3 Mar 2019 5:44 PM by jhaerik
teiloh wrote:
Sun 3 Mar 2019 5:36 PM
jhaerik wrote:
Sun 3 Mar 2019 5:34 PM
Well it's true. YOu can check pop numbers on the homepage. It hovers around 10% all day long.

So if the mismatch in numbers is greater than 10% it's because yall PvE too much on your Necros and Cabbies, Chanters and Animists.

Utterly laughable. Total 50s population and total pop for Alb is consistently lower than Mids. This is because Mid is easy mode, and is extra Easymode on Phoenix. No denying it, I play both.




The only thing consistent about this server is you complaining about stuff.

Only reason Mid's have more 50's is we don't sit on necros/cabbies all day farming, and telling every other class that they weren't welcome in RvR. Instead we help our guys level along with our other alts, help them template, then go RvR. This is why we have 500 man TG raids and a 1300+ member guild whose goal to to get people out in RvR. 80% of my gameplay time over the past 2 weeks as been helping to level/template guildies to GET those numbers out in the frontiers. It's not some "Mid's are op so everyone is there" thing. We work for it.
Sun 3 Mar 2019 6:23 PM by teiloh
jhaerik wrote:
Sun 3 Mar 2019 5:44 PM
Only reason Mid's have more 50's is we don't sit on necros/cabbies all day farming, and telling every other class that they weren't welcome in RvR. Instead we help our guys level along with our other alts, help them template, then go RvR. This is why we have 500 man TG raids and a 1300+ member guild whose goal to to get people out in RvR. 80% of my gameplay time over the past 2 weeks as been helping to level/template guildies to GET those numbers out in the frontiers. It's not some "Mid's are op so everyone is there" thing. We work for it.

Nice cherry-picked screenshot.



I watched myself, playing Mid, as we outnumbered Albs and Hibs in the frontiers by 8-10 fgs yesterday.

Don't kid yourself.
Sun 3 Mar 2019 7:22 PM by Milchschnidde
The Main reason is, that middis got an easy mode in PVEing, a few tanks with aoe stun and celerity is total OP, they got it more easy to level up in partys due to natural more favor for melees, (By any means i dont want mean that midgard is easy mode by any means - but its more party friendly because tanks and healers allways work and even without caster you still got thanes that could AOE dmg.)
as a player of hibernia i can tell you leveling isnt that easy even if you have anis and enchanters you need certain class combination to be effectiv doing this, the bigger the party is the higher need the mobs to be to levelup and gain taks bonus so you need focus to be more effectiv which closes the slots to non effectiv chars in party,
We have a BARD = some sort of easy mode PVE supporter, buffs, heals, endu regen and mana regen aweesome. If you got one.
No celerity = Tanks are less effectiv and need more time to taunt enemys and deal less dmg in the same time. Which makes tank partys not realy effectiv - the process of taunting untill caster can nuke/AOE dmg on them takes longer = less effectiv. So thats why in Hibernia are PET-Pull partys so common u simply squeeze more XP/H with that method.
this leads to the next problem most classes are played to grow up to level 50 and animists have less or non synergy to other team mates, they are not weak but do not do well in roam RVR, also related to often buggy whisps. Mentas have to respec to light because mana is not as usefull in RVR as light skill line because DOT breaks mezz etc. so some ppl prefer to let the menta to mana for PVE content. Similar to enchanter PVE enchanter and RVR enchanter are 2 different toons... so in Hibernia you roll multi toons 1-2 Toons for PVE and 1-2 Toons for RVR, some dudes did roll a bard but where not familiar with how to play the bard in rvr so they rerolled a new toon etc.... its often not that easy. Some ppl got bored from playing supporter in RVR etc... we had a lot of guildmate who did reroll toons because that didnt felt well playing them in rvr.
Sun 3 Mar 2019 7:44 PM by Quik
Milchschnidde wrote:
Sun 3 Mar 2019 7:22 PM
The Main reason is, that middis got an easy mode in PVEing, a few tanks with aoe stun and celerity is total OP, they got it more easy to level up in partys due to natural more favor for melees, (By any means i dont want mean that midgard is easy mode by any means - but its more party friendly because tanks and healers allways work and even without caster you still got thanes that could AOE dmg.)
as a player of hibernia i can tell you leveling isnt that easy even if you have anis and enchanters you need certain class combination to be effectiv doing this, the bigger the party is the higher need the mobs to be to levelup and gain taks bonus so you need focus to be more effectiv which closes the slots to non effectiv chars in party,
We have a BARD = some sort of easy mode PVE supporter, buffs, heals, endu regen and mana regen aweesome. If you got one.
No celerity = Tanks are less effectiv and need more time to taunt enemys and deal less dmg in the same time. Which makes tank partys not realy effectiv - the process of taunting untill caster can nuke/AOE dmg on them takes longer = less effectiv. So thats why in Hibernia are PET-Pull partys so common u simply squeeze more XP/H with that method.
this leads to the next problem most classes are played to grow up to level 50 and animists have less or non synergy to other team mates, they are not weak but do not do well in roam RVR, also related to often buggy whisps. Mentas have to respec to light because mana is not as usefull in RVR as light skill line because DOT breaks mezz etc. so some ppl prefer to let the menta to mana for PVE content. Similar to enchanter PVE enchanter and RVR enchanter are 2 different toons... so in Hibernia you roll multi toons 1-2 Toons for PVE and 1-2 Toons for RVR, some dudes did roll a bard but where not familiar with how to play the bard in rvr so they rerolled a new toon etc.... its often not that easy. Some ppl got bored from playing supporter in RVR etc... we had a lot of guildmate who did reroll toons because that didnt felt well playing them in rvr.

The only issue with this thought is, and I played Hib for a month, say you get your 2 druids/verdani/2PBAoE/Menty, now instead of getting other people involved like tanks, most of the time the hib group will specifically ask for more AoE or another healer.

Stop trying to build the perfect leveling group and accept a few melee's.

Mid could easily build similar groups, 2spiritmasters/2healers/1shaman and just fill in with more SM's/RM/even Thanes...but I have personally found Mid to not be so focused on the perfect group that they are more willing to accept classes that aren't optimal and just go with a good setup instead of a perfect setup. The short time I played Alb I had the same issue with people wanting the perfect setup.
Sun 3 Mar 2019 8:15 PM by Milchschnidde
Quik wrote:
Sun 3 Mar 2019 7:44 PM
Milchschnidde wrote:
Sun 3 Mar 2019 7:22 PM
The Main reason is, that middis got an easy mode in PVEing, a few tanks with aoe stun and celerity is total OP, they got it more easy to level up in partys due to natural more favor for melees, (By any means i dont want mean that midgard is easy mode by any means - but its more party friendly because tanks and healers allways work and even without caster you still got thanes that could AOE dmg.)
as a player of hibernia i can tell you leveling isnt that easy even if you have anis and enchanters you need certain class combination to be effectiv doing this, the bigger the party is the higher need the mobs to be to levelup and gain taks bonus so you need focus to be more effectiv which closes the slots to non effectiv chars in party,
We have a BARD = some sort of easy mode PVE supporter, buffs, heals, endu regen and mana regen aweesome. If you got one.
No celerity = Tanks are less effectiv and need more time to taunt enemys and deal less dmg in the same time. Which makes tank partys not realy effectiv - the process of taunting untill caster can nuke/AOE dmg on them takes longer = less effectiv. So thats why in Hibernia are PET-Pull partys so common u simply squeeze more XP/H with that method.
this leads to the next problem most classes are played to grow up to level 50 and animists have less or non synergy to other team mates, they are not weak but do not do well in roam RVR, also related to often buggy whisps. Mentas have to respec to light because mana is not as usefull in RVR as light skill line because DOT breaks mezz etc. so some ppl prefer to let the menta to mana for PVE content. Similar to enchanter PVE enchanter and RVR enchanter are 2 different toons... so in Hibernia you roll multi toons 1-2 Toons for PVE and 1-2 Toons for RVR, some dudes did roll a bard but where not familiar with how to play the bard in rvr so they rerolled a new toon etc.... its often not that easy. Some ppl got bored from playing supporter in RVR etc... we had a lot of guildmate who did reroll toons because that didnt felt well playing them in rvr.

The only issue with this thought is, and I played Hib for a month, say you get your 2 druids/verdani/2PBAoE/Menty, now instead of getting other people involved like tanks, most of the time the hib group will specifically ask for more AoE or another healer.

Stop trying to build the perfect leveling group and accept a few melee's.

Mid could easily build similar groups, 2spiritmasters/2healers/1shaman and just fill in with more SM's/RM/even Thanes...but I have personally found Mid to not be so focused on the perfect group that they are more willing to accept classes that aren't optimal and just go with a good setup instead of a perfect setup. The short time I played Alb I had the same issue with people wanting the perfect setup.

Like a said in my post above in midgard tanks are more effective in every way combined with celerity ... They got more killing speed which makes them more valueable on red&purp mobs. The entire mechanic is more tank friendly you skill 1 weapon style you can use it for 1 hand in the same way as 2 hand is available, even shaman and healer could wear 2hand Weapons because there is no difference between 1 hand and 2 hand unless dmg and speeds. I dont blame any for that, but that is a reason why in hib ppl stick to petpull and not mixed partys of tanks with caster... tanks have to spec to 1 hand or 2 hand usualy in 1 hand SS mode you dont do any dmg in hibernia because all tanks spec Hybrid even BM for the utility of slam.
Sun 3 Mar 2019 8:26 PM by Quik
Milchschnidde wrote:
Sun 3 Mar 2019 8:15 PM
Quik wrote:
Sun 3 Mar 2019 7:44 PM
Milchschnidde wrote:
Sun 3 Mar 2019 7:22 PM
The Main reason is, that middis got an easy mode in PVEing, a few tanks with aoe stun and celerity is total OP, they got it more easy to level up in partys due to natural more favor for melees, (By any means i dont want mean that midgard is easy mode by any means - but its more party friendly because tanks and healers allways work and even without caster you still got thanes that could AOE dmg.)
as a player of hibernia i can tell you leveling isnt that easy even if you have anis and enchanters you need certain class combination to be effectiv doing this, the bigger the party is the higher need the mobs to be to levelup and gain taks bonus so you need focus to be more effectiv which closes the slots to non effectiv chars in party,
We have a BARD = some sort of easy mode PVE supporter, buffs, heals, endu regen and mana regen aweesome. If you got one.
No celerity = Tanks are less effectiv and need more time to taunt enemys and deal less dmg in the same time. Which makes tank partys not realy effectiv - the process of taunting untill caster can nuke/AOE dmg on them takes longer = less effectiv. So thats why in Hibernia are PET-Pull partys so common u simply squeeze more XP/H with that method.
this leads to the next problem most classes are played to grow up to level 50 and animists have less or non synergy to other team mates, they are not weak but do not do well in roam RVR, also related to often buggy whisps. Mentas have to respec to light because mana is not as usefull in RVR as light skill line because DOT breaks mezz etc. so some ppl prefer to let the menta to mana for PVE content. Similar to enchanter PVE enchanter and RVR enchanter are 2 different toons... so in Hibernia you roll multi toons 1-2 Toons for PVE and 1-2 Toons for RVR, some dudes did roll a bard but where not familiar with how to play the bard in rvr so they rerolled a new toon etc.... its often not that easy. Some ppl got bored from playing supporter in RVR etc... we had a lot of guildmate who did reroll toons because that didnt felt well playing them in rvr.

The only issue with this thought is, and I played Hib for a month, say you get your 2 druids/verdani/2PBAoE/Menty, now instead of getting other people involved like tanks, most of the time the hib group will specifically ask for more AoE or another healer.

Stop trying to build the perfect leveling group and accept a few melee's.

Mid could easily build similar groups, 2spiritmasters/2healers/1shaman and just fill in with more SM's/RM/even Thanes...but I have personally found Mid to not be so focused on the perfect group that they are more willing to accept classes that aren't optimal and just go with a good setup instead of a perfect setup. The short time I played Alb I had the same issue with people wanting the perfect setup.

Like a said in my post above in midgard tanks are more effective in every way combined with celerity ... They got more killing speed which makes them more valueable on red&purp mobs. The entire mechanic is more tank friendly you skill 1 weapon style you can use it for 1 hand in the same way as 2 hand is available, even shaman and healer could wear 2hand Weapons because there is no difference between 1 hand and 2 hand unless dmg and speeds.

When in a group with a bomber I have yet to see a group who really cares about celerity.

Yes you are correct with a tank specific group that celerity is huge and I agree, it is. If we have a group that is Mdps focused celerity is a massive bonus for us...

For general grouping though and running a few bombers which for MY part I tend to join more than Mdps focused groups, celerity is not something we focus on getting or worrying about using. Usually we get our 2 healers...1 Pac specced for AoE stun and 1 Heal specced and he might even have aug secondary...then we get a couple AoE, always hoping for a RM w/ PBT, then whatever else fills but we tend to prefer Thane/Warrior for blocking. Now I hear people say that Thanes can AoE and add to the AoE side which is actually not true in most cases. While the Thane can AoE, he can NOT AoE and block for a caster at the same time, at least as far as I have ever seen.

So for a mid AoE group we still need our 4-5 (4 if the shaman is a decent healer) core people, we can fill with anything after that and never use celerity.
Mon 4 Mar 2019 7:28 AM by Sepplord
now midgard even has better PvE than hibernia

i wonder how far these arguments will go?
Mon 4 Mar 2019 9:03 AM by jhaerik
teiloh wrote:
Sun 3 Mar 2019 6:23 PM
jhaerik wrote:
Sun 3 Mar 2019 5:44 PM
Only reason Mid's have more 50's is we don't sit on necros/cabbies all day farming, and telling every other class that they weren't welcome in RvR. Instead we help our guys level along with our other alts, help them template, then go RvR. This is why we have 500 man TG raids and a 1300+ member guild whose goal to to get people out in RvR. 80% of my gameplay time over the past 2 weeks as been helping to level/template guildies to GET those numbers out in the frontiers. It's not some "Mid's are op so everyone is there" thing. We work for it.

Nice cherry-picked screenshot.



I watched myself, playing Mid, as we outnumbered Albs and Hibs in the frontiers by 8-10 fgs yesterday.

Don't kid yourself.

Nice screenshot proving that Mid only outnumbers Alb by around 10%?

My screenshot was ripped straight from the webpage the moment before I posted bub.

All your screenshot shows is be being right, and at most you folks are outnumbered by 10%. Which doesn't explain why you seem to generally have half the players out in RvR. You know what does? The fact yall can't get out of PvE long enough to fight. Why I rerolled Mid and refuse to go back.
Mon 4 Mar 2019 9:08 AM by jhaerik
Milchschnidde wrote:
Sun 3 Mar 2019 7:22 PM
The Main reason is, that middis got an easy mode in PVEing, a few tanks with aoe stun and celerity is total OP, they got it more easy to level up in partys due to natural more favor for melees, (By any means i dont want mean that midgard is easy mode by any means - but its more party friendly because tanks and healers allways work and even without caster you still got thanes that could AOE dmg.)
as a player of hibernia i can tell you leveling isnt that easy even if you have anis and enchanters you need certain class combination to be effectiv doing this, the bigger the party is the higher need the mobs to be to levelup and gain taks bonus so you need focus to be more effectiv which closes the slots to non effectiv chars in party,
We have a BARD = some sort of easy mode PVE supporter, buffs, heals, endu regen and mana regen aweesome. If you got one.
No celerity = Tanks are less effectiv and need more time to taunt enemys and deal less dmg in the same time. Which makes tank partys not realy effectiv - the process of taunting untill caster can nuke/AOE dmg on them takes longer = less effectiv. So thats why in Hibernia are PET-Pull partys so common u simply squeeze more XP/H with that method.
this leads to the next problem most classes are played to grow up to level 50 and animists have less or non synergy to other team mates, they are not weak but do not do well in roam RVR, also related to often buggy whisps. Mentas have to respec to light because mana is not as usefull in RVR as light skill line because DOT breaks mezz etc. so some ppl prefer to let the menta to mana for PVE content. Similar to enchanter PVE enchanter and RVR enchanter are 2 different toons... so in Hibernia you roll multi toons 1-2 Toons for PVE and 1-2 Toons for RVR, some dudes did roll a bard but where not familiar with how to play the bard in rvr so they rerolled a new toon etc.... its often not that easy. Some ppl got bored from playing supporter in RVR etc... we had a lot of guildmate who did reroll toons because that didnt felt well playing them in rvr.

It really goes to show how terrible some people are at this game is they think LEVELING is hard or slow. You can solo any class to 50 in 24-36 hours. Has nothing to do with AoE stuns, or celerity. Serious what game are you even playing to think ~30 hours solo is "hard," I can solo out a new temped 50 alt in a three day weekend.
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