Justification for stream delay?

Started 27 Feb 2019
by Percept
in Suggestions
I think a question that also ties into this is what is the philosophy from the folks that made and run this server in regards to player interaction and more specifically what people would call "griefing."

I've thought about a few reasons and have seen some as well, that you could argue for a 10 minute delay for RvR and I'll list them along with counterpoints. I'm not active on the discord and I've only seen 1 thread on this topic so I'm not sure if this has been fully explained by the developers.

Points

1. Streaming lowbies in an RvR area or players that are solo / without speed 6 could get them targeted and killed.

2. "Spying" on what an opposing realm is doing and dissenting that information.

3. The majority of players that responded to a poll want some form of delay.

4. My server my rules.

Counterpoints

1. My counterpoint for this will be broken into pieces.

- Should you expect to be killed by the opposing realm in an RvR zone at anytime?
--- Yes

- Should there be repercussions for repeatedly killing any player or players in an RvR zone?
--- No

- Does it matter how a player was killed in an RvR zone, outside of utilizing radar? (If that's still a thing)
--- No

I think the last point is where most players might have a different opinion. If I am streaming and run by a group of lowbies leveling or some random solo thane and then sometime uses this information to find and kill them, then at that point they died because of the stream. They also could die due to random players, but that's sort of missing the point.

I personally think if someone were to use a non-delayed stream to gather information about lowbies and solo players to find and kill them, then that sucks. I also believe that every instance this could happen, a gargantuan instance of players will be killed due to people randomly finding them.

I also believe that players being killed due to streaming is superseded by the fact that you are in an RvR zone and should be prepared to die at anytime to any player.

Any player interaction in a RvR setting that leads to the death of characters, outside of bugs and radar, is not griefing and should not be punished.

2. The current state of the game is almost entirely composed of zerg vs all. Generally speaking if you have far more players then you will win the engagement. My counterpoint for this will be a list of what I think are common situations to occur from spying.

- Zerg streamer is moving toward a relic keep to take the relic.
--- Player watches the stream and dissents the information to his realm. The realm can react 1 of 3 ways.
------ Due to this information the realm quickly masses it's forces and defends the keep.
------ Due to this information the realm quickly masses it's forces but fails to defend the keep.
------ Regardless of this information the realm does not mass it's forces and the keep is attacked.
--- IMO all 3 responses are great. They all provide great player interaction. This sort of information is not a good thing, but I don't believe it's inherently bad for the playerbase, regardless of how rare this situation would actually occur.

- A 8man roaming group is streaming.
--- Player watches the stream and dissents the information to his realm. Now the standard stream has on average 5-10 seconds of delay just built in. So with this information available players would not actually be able to track the 8mans exact location unless they were doing very small loops in a single area. If the 8man is moving from zone to zone then it would be impossible to track their location exactly, only generalize the area they are in or could be in. The only instance where you could accuratly determine the location of a roaming 8man is if they were going only 1 direction and did not change course for anything, including stutterstepping.
--- A common argument I could see is that a 8man could see that the opposing 8man might cross over a bridge and camp the bridge in anticipation. This would create a fight between the two 8mans and honestly that sounds just lovely to me.

3. Mob rule from a very small portion of the player base is quite frankly a failure. I wouldn't classify the forum posters as more hard core or casual then the rest of the playerbase. There's no real way to gauge that. Most players come to forums to complain about anything and everything.

- Create a in-game system for polling. Not sure how you would do it but maybe you could offer a sizeable reward for completing the poll.
--- Maybe have a vendor that buys an item with their poll response and turns it in to another mob and you track the turn ins. Offer a reward for this. Require a restriction for 1 vote per account and a requirement for how long the account has been active.

4. Obviously the most toxic response but we've all had to deal with this response in our lives. Generally this response is made when a feeling of superiority occurs or the typical "beating a dead horse."

Closing

Streaming is a amazing way to bring in new players to a game. Regardless of the reasoning behind the delay, it is a simple fact that some people watching an RvR stream that would have started to play this game are not drawn in to the community simply because of the delay. It creates a situation where you can't actively answer questions or interact with potential players due to this decision. I personally believe the pros significantly outweigh the cons on this topic. Also I'm not a streamer.

I would love to hear everyone's opinions on this topic. I hope I made a quality post.
Wed 27 Feb 2019 9:31 AM by Ashok
It's about keeping the RvRs integrity.

You're not just broadcasting your own position, but also any players position that cross your screen (which are not aware that you stream + prob don't like it).
Same thing regarding the "hide all chats" so people cannot spy realm-internal stuff, like the gathering of a relic raid.

Moving thread to suggestions sub-forum for discussion.
Recently we've received various feedback on that topic, so feel free to discuss as community pro and contra.
Only in specific situations?
Only in frontiers, but BGs live?
PvE in frontiers with delay or live?
What could be the "optimal delay", if at all.

We'll watch.
Wed 27 Feb 2019 9:36 AM by Durgrim
In my opinion the unwanted streaming of other players is enough justification for a delay.
As long as you do not state in the rules, that every created account accepts the likeliness of being streamed live without delay and thus reveiling positions / tactics / gatherings, it should remain as punishable incident.
Wed 27 Feb 2019 9:55 AM by Patron
Delay for everything: 30 minutes
And covered chats ofc
Wed 27 Feb 2019 11:39 AM by dante`afk
Ashok wrote:
Wed 27 Feb 2019 9:31 AM
It's about keeping the RvRs integrity.



There is the killspamchat, people know who died where.
There is discord, people organize their 8v8 fights.

Let's be honest, with the current task system, there is no RvR integrity, it's just a big mob of players vs a big mob of players, 24/7.
Wed 27 Feb 2019 12:57 PM by Anaethema
I feel that 10-15 minutes delay is reasonable in RvR. If you want to stream your PvE TG raid live I don't care.. but RvR there needs to be a short delay IMO.
Wed 27 Feb 2019 1:10 PM by Liah
I honestly don'T get why a short delay is such a huge deal? You say streaming may bring people to play the game.. those watching dont know there'S a delay though. Honestly if u stream rvr without delay you may aswell let people use radar. Not a big difference imo.

When it comes to pve stuff, yeah i agree. dont mind if theres no delay there.
Wed 27 Feb 2019 2:01 PM by Sepplord
Liah wrote:
Wed 27 Feb 2019 1:10 PM
I honestly don'T get why a short delay is such a huge deal? You say streaming may bring people to play the game.. those watching dont know there'S a delay though. Honestly if u stream rvr without delay you may aswell let people use radar. Not a big difference imo.

When it comes to pve stuff, yeah i agree. dont mind if theres no delay there.

i am against streaming without delay, but your comment does not make sense.

People do not watch a stream to simply watch a video of someone playing a game.
They watch the stream, talk to the streamer, get questions answered aka: what is that thing you just ran by, what did that huge stonethingie hit you with, why did you guys wipe into the portkeep, nice weaponglow you have there etc...

It let's the watchers experience the game a bit, as if they were playing themselves, without having to invest into levelling/building connections and ofcourse building the skills to do it yourself. I don't fully understand it as i only ever watched streams of competitive tournaments or to get a first impression before buying (both which would have worked perfectly with videos instead of streams too) but i have heard people talk about how they feel a bit like being part of the group of the streamer. Instead of getting farmed 24/7 by stronger enemies they "join" the streamergroup (by watching) and are now part of the streamers successes.


Therefor delays make the game less attractive for streamers, especially if it is longer than 2-3minutes.
That said, i don't want to be streamed for a streamers personal income, just like i wouldn't want myself to be broadcasted IRL because some reality-TV-z-celebrity rolled by with a bunch of cameras following them
Wed 27 Feb 2019 2:06 PM by Liah
Sepplord wrote:
Wed 27 Feb 2019 2:01 PM
Liah wrote:
Wed 27 Feb 2019 1:10 PM
I honestly don'T get why a short delay is such a huge deal? You say streaming may bring people to play the game.. those watching dont know there'S a delay though. Honestly if u stream rvr without delay you may aswell let people use radar. Not a big difference imo.

When it comes to pve stuff, yeah i agree. dont mind if theres no delay there.

i am against streaming without delay, but your comment does not make sense.

People do not watch a stream to simply watch a video of someone playing a game.
They watch the stream, talk to the streamer, get questions answered aka: what is that thing you just ran by, what did that huge stonethingie hit you with, why did you guys wipe into the portkeep, nice weaponglow you have there etc...

It let's the watchers experience the game a bit, as if they were playing themselves, without having to invest into levelling/building connections and ofcourse building the skills to do it yourself. I don't fully understand it as i only ever watched streams of competitive tournaments or to get a first impression before buying (both which would have worked perfectly with videos instead of streams too) but i have heard people talk about how they feel a bit like being part of the group of the streamer. Instead of getting farmed 24/7 by stronger enemies they "join" the streamergroup (by watching) and are now part of the streamers successes.


Therefor delays make the game less attractive for streamers, especially if it is longer than 2-3minutes.
That said, i don't want to be streamed for a streamers personal income, just like i wouldn't want myself to be broadcasted IRL because some reality-TV-z-celebrity rolled by with a bunch of cameras following them

I'Ve never streamed myself but doesnt the streamer have his own stream open? If he gets asked something in the chat he should be able to see at what part his stream is atm , or?
Wed 27 Feb 2019 2:09 PM by dante`afk
The delay is not only delaying the video, it's also audio. Reading the chat is one thing, answering it and then the questioner hears the answer 10 minutes later is just bad.
Wed 27 Feb 2019 2:10 PM by Sepplord
Liah wrote:
Wed 27 Feb 2019 2:06 PM
I'Ve never streamed myself but doesnt the streamer have his own stream open? If he gets asked something in the chat he should be able to see at what part his stream is atm , or?

That might be a workaround, but it really complicates the streamers job quite a bit.
Having overview of chat is already quite hard, as a viewer The streamer has to do that while playing also. Adding watching his own stream and then thinking back about why which decision was made a few minutes ago could be very hard.
He would basically artificially need to be commenting with a delay too.
Works for single questions, but a natural conversation wouldn't feel authentic.
Wed 27 Feb 2019 3:08 PM by Liah
Hm ok, yeah i get that. But then again with the action atm, how much time do you reall have to explain to someone why u did whatever you did? You basically have permainc. But yeah I understand.. ok so thats one downside. All in all I still don't want people to see where im leveling in the frontiers or where which group is running without any delay. Like I stated before, you could almost allow radar then too.
Wed 27 Feb 2019 4:19 PM by Quik
This is...wow...

Yeah lets just destroy what makes DAoC so unique...

I want RvR without worrying about what might be watched or known by the enemy realms.

Your thinking that streaming will increase player base? Not sure because this is what would get me to quit so there is a guaranteed loss to go with your potential gain...
Wed 27 Feb 2019 4:27 PM by dante`afk
What makes DAoC unique, Quik? Certainly not realm tasks.
Wed 27 Feb 2019 4:39 PM by jhaerik
Counterpoint, some guy streaming with 11 viewers adds nothing to our server.
Him streaming with no delay has lots of negatives.

Frankly I say disallow streaming period. I don't want to be on a stream without my permission.
Wed 27 Feb 2019 6:09 PM by Quik
dante`afk wrote:
Wed 27 Feb 2019 4:27 PM
What makes DAoC unique, Quik? Certainly not realm tasks.

Actually the Realm Tasks are bringing ina ton of people into RvR…

A lot of people are zerging...that is classic DAoC…

And again I see a ton of stealthers...that is classic DAoC…

I would say realm tasks are doing exactly what they should be doing
Wed 27 Feb 2019 6:10 PM by Quik
jhaerik wrote:
Wed 27 Feb 2019 4:39 PM
Counterpoint, some guy streaming with 11 viewers adds nothing to our server.
Him streaming with no delay has lots of negatives.

Frankly I say disallow streaming period. I don't want to be on a stream without my permission.

This has always been my thought.

It is illegal in Oregon where I live to be recorded without your consent...I certainly don't give my consent to this...

Respect the privacy of those that choose it as privacy should always trump facebook
Wed 27 Feb 2019 6:12 PM by dante`afk
Quik wrote:
Wed 27 Feb 2019 6:09 PM
dante`afk wrote:
Wed 27 Feb 2019 4:27 PM
What makes DAoC unique, Quik? Certainly not realm tasks.

Actually the Realm Tasks are bringing ina ton of people into RvR…

A lot of people are zerging...that is classic DAoC…

And again I see a ton of stealthers...that is classic DAoC…

I would say realm tasks are doing exactly what they should be doing

Like promoting one-dimensional playstyle and making all other playstyles unfavorable? Killing variety, killing unpredictability, killing surprise factors.

Because, that's exactly what they are doing.
Wed 27 Feb 2019 6:15 PM by Quik
dante`afk wrote:
Wed 27 Feb 2019 6:12 PM
Quik wrote:
Wed 27 Feb 2019 6:09 PM
dante`afk wrote:
Wed 27 Feb 2019 4:27 PM
What makes DAoC unique, Quik? Certainly not realm tasks.

Actually the Realm Tasks are bringing ina ton of people into RvR…

A lot of people are zerging...that is classic DAoC…

And again I see a ton of stealthers...that is classic DAoC…

I would say realm tasks are doing exactly what they should be doing

Like promoting one-dimensional playstyle and making all other playstyles unfavorable? Killing variety, killing unpredictability, killing surprise factors.

Because, that's exactly what they are doing.

Wow you must be playing a different game then I am because I play small man and 8man and zerg and tons of my guildies are playing solo...

I see TONS of playstyles right now
Wed 27 Feb 2019 7:39 PM by Percept
Ashok wrote:
Wed 27 Feb 2019 9:31 AM
It's about keeping the RvRs integrity.

You're not just broadcasting your own position, but also any players position that cross your screen (which are not aware that you stream + prob don't like it).
Same thing regarding the "hide all chats" so people cannot spy realm-internal stuff, like the gathering of a relic raid.

Moving thread to suggestions sub-forum for discussion.
Recently we've received various feedback on that topic, so feel free to discuss as community pro and contra.
Only in specific situations?
Only in frontiers, but BGs live?
PvE in frontiers with delay or live?
What could be the "optimal delay", if at all.

We'll watch.

This isn't a suggestion post. This post is aimed at getting responses from the people that run this server, as stated in my intro.
Thu 28 Feb 2019 2:49 PM by Pops999
How many viewers do you actually have, I check and I see tens of people watching. Your delay isn't the problem.
Thu 28 Feb 2019 2:59 PM by Afuldan
I would say the age of the game is what turns viewers off more than any delay in stream.

Put a notice on your stream that it is delayed. That way viewers know.

Or try Fortnite. I hear that gets tons of viewers, and you don’t need to delay the stream.
Thu 28 Feb 2019 3:12 PM by Ceen
With the current state I dont care about stream delay
Thu 28 Feb 2019 3:16 PM by dante`afk
To all the naysayers

I average about 30-40 viewers on weekdays and 50+ on weekends. I had about 7 people joining the servers since streaming based upon what I show and tell them(just started about 2 weeks ago with a very irregular schedule). I started out without delay until someone told Uthred and he PM'd me.

don't worry tho, in 6 months the server will have less than half it's current playernumbers.
Thu 28 Feb 2019 4:52 PM by Anaethema
dante`afk wrote:
Thu 28 Feb 2019 3:16 PM
don't worry tho, in 6 months the server will have less than half it's current playernumbers.

You're right. In 6 months we'll lose 2000 players and your 50+ viewers and % of them that actually join and play will save the server.

Clearly we need to listen to the OP for he shall save us from ourselves!!
Thu 28 Feb 2019 6:03 PM by dante`afk
That's what you said.
Fri 1 Mar 2019 3:02 AM by Percept
Pops999 wrote:
Thu 28 Feb 2019 2:49 PM
How many viewers do you actually have, I check and I see tens of people watching. Your delay isn't the problem.

Like I said in my original post, I don't stream.

Anaethema wrote:
Thu 28 Feb 2019 4:52 PM
dante`afk wrote:
Thu 28 Feb 2019 3:16 PM
don't worry tho, in 6 months the server will have less than half it's current playernumbers.

You're right. In 6 months we'll lose 2000 players and your 50+ viewers and % of them that actually join and play will save the server.

Clearly we need to listen to the OP for he shall save us from ourselves!!

Every game and MMO's specifically are constantly losing players. The point he was making is streaming does help to populate a game, which is a fair argument.

I'm not asking or demanding anything from my original post other then for others, primarily the big wigs, to offer their insight.
Mon 4 Mar 2019 1:04 AM by SevenSins
Hello, as a decent sized Twitch partner (Twitch Link) I'd like to offer my 2 cents.

As an old DAoC junkie and someone who's quite happy with what Phoenix is accomplishing here (the near resurrection of DAoC that new Mythic (broadsword) could not accomplish!) I wanted it to make it my duty to bring the eye of Phoenix to more people their attention, because that's what most of us streamers are good at: We show people what they could be playing, and build communities around it.

We help people find new homes and getting people interested in a decade old MMO (or other older games) is something I've been good at for ages. Sadly, the delays and not being able to offer the full experience have caused me to withdraw from Phoenix entirely. As a streamer you can not deal with any form of delay as especially Twitch is built around interactivity. People want to know what's going on and will ask questions about it; also your live commentary gets responded to; something which you then respond to most of the time. Any artificial delay that's longer than a few seconds takes away from this and ends up hurting your channel.

Now, I'm not here to bitch and moan about how I think it's a dumb rule etc etc, but I will say that getting policed is not something that I've ever expected or experienced. I work with pretty big publishers and I've never before have had to abide by any rules except for date embargos, so you could imagine that this came as quite the surprise to me when someone pointed these rules out.

I think they are misplaced however. There are a million and one ways to cheat the cross realm system through private communication lines (Discord is the easiest nowadays) more-so than an online entertainment format.

I don't know how much the staff wants the server to grow; perhaps that this is a side reason for the delays/chat covering; but if they do want the server to grow they'd be wise to invite enthusiastic people that love this game to share their experiences with the world in an unrestricted format.

I do want to go out of my way and commend the way it's set up with realm pride in mind; but I also want to let you know that we aren't malicious; we're not out to harm the server: Rather we're hoping to contribute by making it grow.

I thought Phoenix was going to give me that opportunity; sadly I was wrong.

All said and done I've had to take my leave from Phoenix as I sadly as a full-time streamer can't make this work under the current "rules". I've talked to Uthred about it but he said the rules are not up for change right now.

At this point I do hope Broadsword take notice of Phoenix and start a similar project that would hopefully allow me to get my DAoC fix and share it with my audience!

Thanks for Phoenix, and good luck in the future. Feel free to poke me if the rules change!

- SevenS1ns
Mon 4 Mar 2019 1:25 AM by Milchschnidde
Thats the last thing we need ppls who play on a freeshard and monetarize themself, its the same issue with those who reupload YouTube Content to generate clicks without providing anything to the creatives.... a shame those who do that for fun allways loose.
Mon 4 Mar 2019 6:07 PM by Pops999
SevenSins wrote:
Mon 4 Mar 2019 1:04 AM
Hello, as a decent sized Twitch partner (Twitch Link) I'd like to offer my 2 cents.

As an old DAoC junkie and someone who's quite happy with what Phoenix is accomplishing here (the near resurrection of DAoC that new Mythic (broadsword) could not accomplish!) I wanted it to make it my duty to bring the eye of Phoenix to more people their attention, because that's what most of us streamers are good at: We show people what they could be playing, and build communities around it.

We help people find new homes and getting people interested in a decade old MMO (or other older games) is something I've been good at for ages. Sadly, the delays and not being able to offer the full experience have caused me to withdraw from Phoenix entirely. As a streamer you can not deal with any form of delay as especially Twitch is built around interactivity. People want to know what's going on and will ask questions about it; also your live commentary gets responded to; something which you then respond to most of the time. Any artificial delay that's longer than a few seconds takes away from this and ends up hurting your channel.

Now, I'm not here to bitch and moan about how I think it's a dumb rule etc etc, but I will say that getting policed is not something that I've ever expected or experienced. I work with pretty big publishers and I've never before have had to abide by any rules except for date embargos, so you could imagine that this came as quite the surprise to me when someone pointed these rules out.

I think they are misplaced however. There are a million and one ways to cheat the cross realm system through private communication lines (Discord is the easiest nowadays) more-so than an online entertainment format.

I don't know how much the staff wants the server to grow; perhaps that this is a side reason for the delays/chat covering; but if they do want the server to grow they'd be wise to invite enthusiastic people that love this game to share their experiences with the world in an unrestricted format.

I do want to go out of my way and commend the way it's set up with realm pride in mind; but I also want to let you know that we aren't malicious; we're not out to harm the server: Rather we're hoping to contribute by making it grow.

I thought Phoenix was going to give me that opportunity; sadly I was wrong.

All said and done I've had to take my leave from Phoenix as I sadly as a full-time streamer can't make this work under the current "rules". I've talked to Uthred about it but he said the rules are not up for change right now.

At this point I do hope Broadsword take notice of Phoenix and start a similar project that would hopefully allow me to get my DAoC fix and share it with my audience!

Thanks for Phoenix, and good luck in the future. Feel free to poke me if the rules change!

- SevenS1ns
Sounds like you were more interested in streaming and building your base, than playing the game.
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