Instead of Flags Allow Teleporting to Center Keeps

Started 24 Feb 2019
by defiasbandit
in Suggestions
Instead of the flag system and teleporting to flags, why not let attacking players teleport to Center Keeps that they own. The defending realm would not be able to teleport to keeps they control. This makes controlling the keeps in the center zone more of a priority.

You can't allow defending realms to ever teleport, because at the start of a realm task they would just teleport to the keeps. They would also teleport past the two border keep zones, which isn't good. Teleporting should be for attacking realms only. Make the turnins upgrade the keep levels.

The flag stuff doesn't really feel like DAOC. When the task starts, the two attacking realms can rush the center keeps and take them so they can gain access to teleports. Having capture points spread across the frontier is a good thing though. There should be more capture points, and ones smaller groups can take.

Here is a map of Forest Sauvage with New Objectives:

https://imgur.com/a/FWRqcmd
Mon 25 Feb 2019 7:14 PM by defiasbandit
No teleporting for the defending realm though.
Tue 26 Feb 2019 5:25 PM by defiasbandit
Only let the invading realms teleport.
Tue 26 Feb 2019 11:54 PM by genchaos9
Invaders and Defenders should be able to TP to any keep they have that isn't currently under attack.
Tue 26 Feb 2019 11:58 PM by defiasbandit
genchaos9 wrote:
Tue 26 Feb 2019 11:54 PM
Invaders and Defenders should be able to TP to any keep they have that isn't currently under attack.

The defenders should not be able to teleport. They will just teleport past the 2 border keep zones. That is a recipe for disaster and a zergfest. No.
Wed 27 Feb 2019 12:46 AM by genchaos9
defiasbandit wrote:
Tue 26 Feb 2019 11:58 PM
genchaos9 wrote:
Tue 26 Feb 2019 11:54 PM
Invaders and Defenders should be able to TP to any keep they have that isn't currently under attack.

The defenders should not be able to teleport. They will just teleport past the 2 border keep zones. That is a recipe for disaster and a zergfest. No.

So as an attacking Alb let's say you have Crauch in Emain, the Mids have Crimm in Breifine and Bolg isn't under attack the Hibs should be able to port there. But as soon as Albs or Mids attack it, ports would stop and Hibs would have to port into Behn, nGed or Aillene. How is that unfair? Not to mention the other 2 frontiers would have a similar situation going so one way or another there is a true 3 way war going on.

Check this out https://forum.playphoenix.online/viewtopic.php?f=10&t=5815
Wed 27 Feb 2019 12:56 AM by defiasbandit
genchaos9 wrote:
Wed 27 Feb 2019 12:46 AM
defiasbandit wrote:
Tue 26 Feb 2019 11:58 PM
genchaos9 wrote:
Tue 26 Feb 2019 11:54 PM
Invaders and Defenders should be able to TP to any keep they have that isn't currently under attack.

The defenders should not be able to teleport. They will just teleport past the 2 border keep zones. That is a recipe for disaster and a zergfest. No.

So as an attacking Alb let's say you have Crauch in Emain, the Mids have Crimm in Breifine and Bolg isn't under attack the Hibs should be able to port there. But as soon as Albs or Mids attack it, ports would stop and Hibs would have to port into Behn, nGed or Aillene. How is that unfair? Not to mention the other 2 frontiers would have a similar situation going so one way or another there is a true 3 way war going on.

Check this out https://forum.playphoenix.online/viewtopic.php?f=10&t=5815

Because Hibernia would be skipping over Gorge and Collory. That means all three realms would be in Breifine. We have the entire Hib frontier to RvR in, so why would you force everyone into 1 zone? You instead allow Midgard and Albion to teleport so they don't zerg eachother in Emain, then from there they can fight the hibs in Collory and Gorge. You add objectives in Gorge and Collory that give lots of points, so Hibs aren't forced to run to Pennine, but can instead do objectives in Gorge and Collory. Albion and Midgard then head to these zones to contest these objectives.
Wed 27 Feb 2019 12:58 AM by genchaos9
defiasbandit wrote:
Wed 27 Feb 2019 12:56 AM
genchaos9 wrote:
Wed 27 Feb 2019 12:46 AM
defiasbandit wrote:
Tue 26 Feb 2019 11:58 PM
The defenders should not be able to teleport. They will just teleport past the 2 border keep zones. That is a recipe for disaster and a zergfest. No.

So as an attacking Alb let's say you have Crauch in Emain, the Mids have Crimm in Breifine and Bolg isn't under attack the Hibs should be able to port there. But as soon as Albs or Mids attack it, ports would stop and Hibs would have to port into Behn, nGed or Aillene. How is that unfair? Not to mention the other 2 frontiers would have a similar situation going so one way or another there is a true 3 way war going on.

Check this out https://forum.playphoenix.online/viewtopic.php?f=10&t=5815

Because Hibernia would be skipping over Gorge and Collory. That means all three realms would be in Breifine. We have the entire Hib frontier to RvR in, so why would you force everyone into 1 zone? You instead allow Midgard and Albion to teleport so they don't zerg eachother in Emain, then from there they can fight the hibs in Collory and Gorge. You add objectives in Gorge and Collory that give lots of points, so Hibs aren't forced to run to Pennine, but can instead do objectives in Gorge and Collory. Albion and Midgard then head to these zones to contest these objectives.

So you think that all three realms will still go to Hib frontiers even though there would be keep defense bonuses and capture bonuses in the other two frontiers? You might be correct.
Wed 27 Feb 2019 1:02 AM by defiasbandit
genchaos9 wrote:
Wed 27 Feb 2019 12:58 AM
defiasbandit wrote:
Wed 27 Feb 2019 12:56 AM
genchaos9 wrote:
Wed 27 Feb 2019 12:46 AM
So as an attacking Alb let's say you have Crauch in Emain, the Mids have Crimm in Breifine and Bolg isn't under attack the Hibs should be able to port there. But as soon as Albs or Mids attack it, ports would stop and Hibs would have to port into Behn, nGed or Aillene. How is that unfair? Not to mention the other 2 frontiers would have a similar situation going so one way or another there is a true 3 way war going on.

Check this out https://forum.playphoenix.online/viewtopic.php?f=10&t=5815

Because Hibernia would be skipping over Gorge and Collory. That means all three realms would be in Breifine. We have the entire Hib frontier to RvR in, so why would you force everyone into 1 zone? You instead allow Midgard and Albion to teleport so they don't zerg eachother in Emain, then from there they can fight the hibs in Collory and Gorge. You add objectives in Gorge and Collory that give lots of points, so Hibs aren't forced to run to Pennine, but can instead do objectives in Gorge and Collory. Albion and Midgard then head to these zones to contest these objectives.

So you think that all three realms will still go to Hib frontiers even though there would be keep defense bonuses and capture bonuses in the other two frontiers? You might be correct.

I think they would be in all zones in Hibernia, which is what is best. If you allow the defending realm to teleport, then you skip out on half the frontier potentially. The idea is to give players as many options as they want. Defenders who are running from the border keeps would be able to do objectives in Gorge and Collory once those are added.

The issue with the current system is that there are no objectives in Gorge or Collory except the Boss. The defending realm is able to teleport easily. If you notice when a task starts, the defending realm usually has an easier time securing the flags also. Once the defending realm opens the teleport, they just skip over Gorge and Collory and now all three realms are zergining in Breifine. That is a bad thing. Besides, the invading realms should be teleporting to keeps, not flags. When the task starts the two invading realms should fight over the keeps in Breifine in order to secure teleports, while Hibernia is either earning points by doing objectives in Gorge/Collory or contesting the keep fights in Breifine. The point is you want the action flowing away from Emain, not towards it.
Wed 27 Feb 2019 6:31 AM by genchaos9
defiasbandit wrote:
Wed 27 Feb 2019 1:02 AM
genchaos9 wrote:
Wed 27 Feb 2019 12:58 AM
defiasbandit wrote:
Wed 27 Feb 2019 12:56 AM
Because Hibernia would be skipping over Gorge and Collory. That means all three realms would be in Breifine. We have the entire Hib frontier to RvR in, so why would you force everyone into 1 zone? You instead allow Midgard and Albion to teleport so they don't zerg eachother in Emain, then from there they can fight the hibs in Collory and Gorge. You add objectives in Gorge and Collory that give lots of points, so Hibs aren't forced to run to Pennine, but can instead do objectives in Gorge and Collory. Albion and Midgard then head to these zones to contest these objectives.

So you think that all three realms will still go to Hib frontiers even though there would be keep defense bonuses and capture bonuses in the other two frontiers? You might be correct.

I think they would be in all zones in Hibernia, which is what is best. If you allow the defending realm to teleport, then you skip out on half the frontier potentially. The idea is to give players as many options as they want. Defenders who are running from the border keeps would be able to do objectives in Gorge and Collory once those are added.

The issue with the current system is that there are no objectives in Gorge or Collory except the Boss. The defending realm is able to teleport easily. If you notice when a task starts, the defending realm usually has an easier time securing the flags also. Once the defending realm opens the teleport, they just skip over Gorge and Collory and now all three realms are zergining in Breifine. That is a bad thing. Besides, the invading realms should be teleporting to keeps, not flags. When the task starts the two invading realms should fight over the keeps in Breifine in order to secure teleports, while Hibernia is either earning points by doing objectives in Gorge/Collory or contesting the keep fights in Breifine. The point is you want the action flowing away from Emain, not towards it.

You are still talking about one task and one frontier, there are two other frontiers.

With 12 zones for RvR you could have 12 tasks going easily with each realm having 4 tasks. There is no way people would only do 1 task in one zone when they could make easy RPs in a different frontier zone.
Wed 27 Feb 2019 7:21 AM by defiasbandit
genchaos9 wrote:
Wed 27 Feb 2019 6:31 AM
defiasbandit wrote:
Wed 27 Feb 2019 1:02 AM
genchaos9 wrote:
Wed 27 Feb 2019 12:58 AM
So you think that all three realms will still go to Hib frontiers even though there would be keep defense bonuses and capture bonuses in the other two frontiers? You might be correct.

I think they would be in all zones in Hibernia, which is what is best. If you allow the defending realm to teleport, then you skip out on half the frontier potentially. The idea is to give players as many options as they want. Defenders who are running from the border keeps would be able to do objectives in Gorge and Collory once those are added.

The issue with the current system is that there are no objectives in Gorge or Collory except the Boss. The defending realm is able to teleport easily. If you notice when a task starts, the defending realm usually has an easier time securing the flags also. Once the defending realm opens the teleport, they just skip over Gorge and Collory and now all three realms are zergining in Breifine. That is a bad thing. Besides, the invading realms should be teleporting to keeps, not flags. When the task starts the two invading realms should fight over the keeps in Breifine in order to secure teleports, while Hibernia is either earning points by doing objectives in Gorge/Collory or contesting the keep fights in Breifine. The point is you want the action flowing away from Emain, not towards it.

You are still talking about one task and one frontier, there are two other frontiers.

With 12 zones for RvR you could have 12 tasks going easily with each realm having 4 tasks. There is no way people would only do 1 task in one zone when they could make easy RPs in a different frontier zone.

Your task system would just be zerging at AMG and fights in Odins and Hadrians. The devs want to kill the realm tasks in one frontier for now.
Wed 27 Feb 2019 7:54 AM by Sepplord
11posts in this thread

7 of them by you defias

do you really think you are having a discussion here?
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