Hey there,
Phoenix has done an amazing job making DAOC more accessible by implementing a lot of quality life improvements. The most notable/important being the PVE changes making it much less of a grind.
The reason people play DAOC in this day an age is RVR. It's completely broken on the server due to all-day zerging. The only action is in task zones and nobody really has any reason to go anywhere else. The result is zerg-fest or very scarce action if you venture anywhere else. The beauty of DAOC was variability between zerg/keep capture/8v8/solo fights/smallmans etc etc etc. Tasks have really killed these dynamics. There is very little interesting keep warfare or capture or relic taking or interesting fighting outside of mass-zerg.
Suggestion would be to remove tasks all together or have them only trigger with low population (<1,500 for example)
Thanks,
Phoenix has done an amazing job making DAOC more accessible by implementing a lot of quality life improvements. The most notable/important being the PVE changes making it much less of a grind.
The reason people play DAOC in this day an age is RVR. It's completely broken on the server due to all-day zerging. The only action is in task zones and nobody really has any reason to go anywhere else. The result is zerg-fest or very scarce action if you venture anywhere else. The beauty of DAOC was variability between zerg/keep capture/8v8/solo fights/smallmans etc etc etc. Tasks have really killed these dynamics. There is very little interesting keep warfare or capture or relic taking or interesting fighting outside of mass-zerg.
Suggestion would be to remove tasks all together or have them only trigger with low population (<1,500 for example)
Thanks,