In the current state of the Game, necros have a really really hard Time to find rvr grps. Even if you try to Build a grp, People dont be up for even trying to run with a Necro.
Since there are so many Custom changes to certain classes to make them viable for rvr (pala, Champ etc with det), Necro could Need a small boost in some things. I am Not Talking about one on one situations - for the People that claim Necro is op!
1. issue: the pet Takes full duration on any cc, u cant even do anyth8ng about it, besides purging. That was the reason why mythic implemented the mezz/ Root immunity on the lvl 4 pet. I am Not Talking about giving this ability on this Server, Bit Maybe add something like a 40% mezz/Root Damp to the pet. You cant denie a cc like on a normal class, bec if you turn the pet just folows and is beh8nd you.
2. issue: if your pet gets rupted, and you are trying to cast, you Consume Power. This is a Huge Problem in a longer fight, After using con debuffs, lifetaps and stuff. You got low Power, try to cast getting rupted and consuming Power wirhout any effect. Maybe add an interrupt timer to the pet without using Power? Also u dont See any Message from the pet if u get rupted
3. maybe add a small pet stun, like on live and like sm/ druid pets have.
4. issue: the casttime of the lifetap and powertap is on 3.0 Second, rm class got. the dd adjusted bec its 3.0 Second. Make ist atleast 2.8s. A normal caster is nuking twice when im nuking once with 330 dex and moa6.
5. issue: the aoe snare gives immunity, which completely denies the use of an aoe spell to rupt, when a 10s duration spell gives snare /Root immunity.
Toss in some ideAs, since there are so many custom changes to certain classes to make them abit more sexy to grps. You dont See any necros in rvr grps, Mostly solo but well.
Since there are so many Custom changes to certain classes to make them viable for rvr (pala, Champ etc with det), Necro could Need a small boost in some things. I am Not Talking about one on one situations - for the People that claim Necro is op!
1. issue: the pet Takes full duration on any cc, u cant even do anyth8ng about it, besides purging. That was the reason why mythic implemented the mezz/ Root immunity on the lvl 4 pet. I am Not Talking about giving this ability on this Server, Bit Maybe add something like a 40% mezz/Root Damp to the pet. You cant denie a cc like on a normal class, bec if you turn the pet just folows and is beh8nd you.
2. issue: if your pet gets rupted, and you are trying to cast, you Consume Power. This is a Huge Problem in a longer fight, After using con debuffs, lifetaps and stuff. You got low Power, try to cast getting rupted and consuming Power wirhout any effect. Maybe add an interrupt timer to the pet without using Power? Also u dont See any Message from the pet if u get rupted
3. maybe add a small pet stun, like on live and like sm/ druid pets have.
4. issue: the casttime of the lifetap and powertap is on 3.0 Second, rm class got. the dd adjusted bec its 3.0 Second. Make ist atleast 2.8s. A normal caster is nuking twice when im nuking once with 330 dex and moa6.
5. issue: the aoe snare gives immunity, which completely denies the use of an aoe spell to rupt, when a 10s duration spell gives snare /Root immunity.
Toss in some ideAs, since there are so many custom changes to certain classes to make them abit more sexy to grps. You dont See any necros in rvr grps, Mostly solo but well.