WeaselSoup wrote: ↑Sat 9 Feb 2019 6:30 PM
[1] You can buff behind a tree or something and then hit someone, or because stealth is so broken on this server you can just pop for a second and then nothing happens because no one can find you. I never actually said you can buff from stealth. You're creating a strawman, not gonna go for it.
[2] The dps i consider 'insane' is being PA'd for 650 ontop of a [2] 118 str/con debuff. And tbh if both parties were unbuffed you should be able to kill that caster with that dps, though i think you're purposely lying to try to make your point seem better. [4] And again, you're ignoring the main point of assassins getting far more benefit from the buff charges than other classes due to not having the cost of being ganked and losing your money. Which is a really big fucking flaw of the entire system they have created. It incentivizes only one type of solo play, which is stealthers/assassins.
Nothing good can come from a discussion when you approach it with your mindset that the other person is lying and dishonest.
Two further points:
1) Enemies move around. Assassins cannot teleport. As I already mentioned, you lose your initiative if you have to go behind a tree and buff . It's ineffective. This will become very clear to you if you played one--I wish you had used i50 to do, so you could write with some authority. Though, to be honest, other games could have taught you this too--play a rogue in WoW and before your kill, go elsewhere for 5s, and tell me if your target is still available--many times it won't be. Assassins in DAoC are opportunists and don't have many tools to setup scenarios in their favor--rather they exploit what the enemy gives them at that time.
2) This sounds like a caster without shields, or an SB 2-hander (do you want that removed, specifically?)
3) I don't know anything about the 118 str/con debuff but maybe that's an issue in itself and not assassins per se. That isn't a baseline ability of assassin, it's itemization, correct?
4) This is evidence of inexperience on your part. There are archers, grouped assassins, ebb and flow of battle--there's no such thing as a guaranteed kill, which means assassins get ganked a LOT. If you are certain that what I just wrote is false, without any experience on your part, I have nothing to write further.