It is death with the shrooms and the aoe stun from mids.
They need to be opened up
Also, the keep lords and guards are WAY TO STRONG.
And the caravans, while interesting, take way too much effort to reduce keeps.
Also, tasks need to be more random.
It is done in the order of /realm so we know it will be:
alb then mid then hib. And then we know that we have to attack some keep which is owned by hibs because they are the only ones who can take keeps effectively with their shrooms.
It is fun, it is nice, lots of cool things to do with the tasks, but they are easy to predict, the mgs produce ridiculous choke points, realms with pve advantage-- cough hibs--- can get free rps when enemies suicide on keeps. Or mids can take a keep and if someone goes into the room with the lord they can kiss their butts goodbye due to that aoe stun.
To sum it all up:
1. Random tasks
2. Do something with the mgs
3. Make the keep lords and guards a little less godlike.
Thanks.
They need to be opened up
Also, the keep lords and guards are WAY TO STRONG.
And the caravans, while interesting, take way too much effort to reduce keeps.
Also, tasks need to be more random.
It is done in the order of /realm so we know it will be:
alb then mid then hib. And then we know that we have to attack some keep which is owned by hibs because they are the only ones who can take keeps effectively with their shrooms.
It is fun, it is nice, lots of cool things to do with the tasks, but they are easy to predict, the mgs produce ridiculous choke points, realms with pve advantage-- cough hibs--- can get free rps when enemies suicide on keeps. Or mids can take a keep and if someone goes into the room with the lord they can kiss their butts goodbye due to that aoe stun.
To sum it all up:
1. Random tasks
2. Do something with the mgs
3. Make the keep lords and guards a little less godlike.
Thanks.