Waygone wrote: ↑Sat 20 Oct 2018 9:17 PM
First of all, you didn't answer my question, so why should I answer yours?
The
[edit - 8.1 TOS] opinion I am talking about has to do with a TOTALLY different subject than the original post. So, I am sorry, OP for helping this dude derail your valid question.
@Ganaka
I am talking about your statement regarding "One small nerf to stealth". If you think that it was a small nerf, you are crazy dude. I personally think 25% total stealth characters is too many, especially when it's low pop(off peak).
But, to take away the primary role for a stealth character and say you can't even play that type of toon, it is a HUGE nerf. That's policing someone's playstyle. That's one of the best things about DAOC. Being able to play any style you want makes daoc great. It's their server and can do anything they want but in my opinion this is a terrible change..
The
small comment wasn't intended to insult anyone. Just some humor from a life-long Support player.
Small because it's temporary... I hadn't thought about the low pop realm aspect: 25% of 100 is a lot less than 25% of 150. It does punish the low pop realm...
It sucks, but some things need testing. The stealth system is integral to DAOC, but it's not what attracts me in the slightest. If stealth stays as powerful as I'm thinking, then this support player (aka stealth fodder) will just move on. All stealthers are buffed now, maybe not max buffs, but all y'all have significant buffs.
Buffs in this game benefit offense more than defense
+ I can only humanly react so fast to heal
+ coordinated attacks from stealth
= I'm dead in less than a second on many occasions even when grouped.
Most stealthers wait until two groups are fighting then coordinate attacks against the support character. Don't lie, you probably do it too.
It's almost to the point where healing doesn't matter one bit. Might as well grab 7 dps and some sort of buffer. (The elemental buffs are good along with haste, celerity, etc.) My current Druid is essentially a buff-bot.