Is it worth coming back?

Started 20 Oct 2018
by Gnarrg
in Tavern
I haven't played Daoc since Uthgard went downhill, haven't missed it much either. Is coming back without a clan, established friends etc a good idea?

What sort of population do you anticipate for Phoenix? Uthgard absolutely rocked in the first few months, and it went all downhill from there for reasons we all know.

I think no server settings are ever perfect, the balancing, RAs, ideally a server should continuously try to evolve and become better over time, static servers are just dead in the long run, nothing to look forward to.
Sat 20 Oct 2018 8:53 AM by aso
depends on your playstyle
if you play only 8man or zerg, its fine

if you play visible smallman (skald+something, bard+something, minst+something) i have bad news for you.
Sat 20 Oct 2018 9:26 AM by Anaethema
Uthgard had something like 5k+ players when they relaunched so I think it's fair to assume Phoenix will have at least 2-3k+ when it goes live.

They have QOL improvements here, the GMs are actively involved with the player base and seem like they want to work together to make a server that is fun to play. That alone makes them light years ahead of Uthgard IMO with their draconian staff.

I would say give it a try.. you came back at the perfect time since i50 goes live in 35 minutes from right now. If you don't like it here you can always go back to RL, but who wants that? Ugh!!
Sat 20 Oct 2018 12:47 PM by Gnarrg
I'll probably roll as Alb once server goes live, and test things a bit until then, thanks.
Sat 20 Oct 2018 1:08 PM by Ganaka
Haha. One small nerf to Stealth to force people to play something other than easy street, and everyone bitches. The restriction is only for i50.
Sat 20 Oct 2018 3:47 PM by Waygone
Ganaka wrote:
Sat 20 Oct 2018 1:08 PM
Haha. One small nerf to Stealth to force people to play something other than easy street, and everyone bitches. The restriction is only for i50.
What in the world does this have to do with this post? Or, are you just giving your [edit - 8.1 TOS] opinion on every post on here?
Sat 20 Oct 2018 4:41 PM by Ganaka
Waygone wrote:
Sat 20 Oct 2018 3:47 PM
Ganaka wrote:
Sat 20 Oct 2018 1:08 PM
Haha. One small nerf to Stealth to force people to play something other than easy street, and everyone bitches. The restriction is only for i50.
What in the world does this have to do with this post? Or, are you just giving your crap opinion on every post on here?

[edit - 8.1 TOS] opinion? Because it doesn't align with yours?
Sat 20 Oct 2018 9:17 PM by Waygone
First of all, you didn't answer my question, so why should I answer yours?

The [edit - 8.1 TOS] opinion I am talking about has to do with a TOTALLY different subject than the original post. So, I am sorry, OP for helping this dude derail your valid question.

@Ganaka
I am talking about your statement regarding "One small nerf to stealth". If you think that it was a small nerf, you are crazy dude. I personally think 25% total stealth characters is too many, especially when it's low pop(off peak).
But, to take away the primary role for a stealth character and say you can't even play that type of toon, it is a HUGE nerf. That's policing someone's playstyle. That's one of the best things about DAOC. Being able to play any style you want makes daoc great. It's their server and can do anything they want but in my opinion this is a terrible change..
Sat 20 Oct 2018 10:00 PM by florin
Waygone wrote:
Sat 20 Oct 2018 9:17 PM
First of all, you didn't answer my question, so why should I answer yours?

The [edit - 8.1 TOS] opinion I am talking about has to do with a TOTALLY different subject than the original post. So, I am sorry, OP for helping this dude derail your valid question.

@Ganaka
I am talking about your statement regarding "One small nerf to stealth". If you think that it was a small nerf, you are crazy dude. I personally think 25% total stealth characters is too many, especially when it's low pop(off peak).
But, to take away the primary role for a stealth character and say you can't even play that type of toon, it is a HUGE nerf. That's policing someone's playstyle. That's one of the best things about DAOC. Being able to play any style you want makes daoc great. It's their server and can do anything they want but in my opinion this is a terrible change..

My issue besides implementing this change the night before i50 is that it was done so hamhanded that it is insulting to software devs and players alike. How do you monkey code a system that checks every minute and prevents the primary play/attack mechanism of 6-7 characters. Go for attack after buff and bam you can’t stealth. Get a kill and now you can’t stealth and recover. Why not 1 put a character lock? 2 just ask the community to try a new character. I had a paladin and a blade master I wanted to try out. So I could get on board with a simple communication/ community involvement instead of an edict.
Sat 20 Oct 2018 11:07 PM by Ganaka
Waygone wrote:
Sat 20 Oct 2018 9:17 PM
First of all, you didn't answer my question, so why should I answer yours?

The [edit - 8.1 TOS] opinion I am talking about has to do with a TOTALLY different subject than the original post. So, I am sorry, OP for helping this dude derail your valid question.

@Ganaka
I am talking about your statement regarding "One small nerf to stealth". If you think that it was a small nerf, you are crazy dude. I personally think 25% total stealth characters is too many, especially when it's low pop(off peak).
But, to take away the primary role for a stealth character and say you can't even play that type of toon, it is a HUGE nerf. That's policing someone's playstyle. That's one of the best things about DAOC. Being able to play any style you want makes daoc great. It's their server and can do anything they want but in my opinion this is a terrible change..

The small comment wasn't intended to insult anyone. Just some humor from a life-long Support player.

Small because it's temporary... I hadn't thought about the low pop realm aspect: 25% of 100 is a lot less than 25% of 150. It does punish the low pop realm...

It sucks, but some things need testing. The stealth system is integral to DAOC, but it's not what attracts me in the slightest. If stealth stays as powerful as I'm thinking, then this support player (aka stealth fodder) will just move on. All stealthers are buffed now, maybe not max buffs, but all y'all have significant buffs.

Buffs in this game benefit offense more than defense
+ I can only humanly react so fast to heal
+ coordinated attacks from stealth
= I'm dead in less than a second on many occasions even when grouped.

Most stealthers wait until two groups are fighting then coordinate attacks against the support character. Don't lie, you probably do it too.

It's almost to the point where healing doesn't matter one bit. Might as well grab 7 dps and some sort of buffer. (The elemental buffs are good along with haste, celerity, etc.) My current Druid is essentially a buff-bot.
Sun 21 Oct 2018 9:33 AM by relvinian
I think it is definitely worth coming back to i50

It is free and instant. You get everything including realm ranks.

So give it a shot.

Now the question of do you level a toon, temp a toon, gear a toon, etc, etc, etc, on live here?

It is faster here than anywhere else but still a time sink.
Sun 21 Oct 2018 9:48 AM by Kaziera
aso wrote:
Sat 20 Oct 2018 8:53 AM
depends on your playstyle
if you play only 8man or zerg, its fine

if you play visible smallman (skald+something, bard+something, minst+something) i have bad news for you.

Did it today, worked fine. Dont listen to that doomsayer
Sun 21 Oct 2018 5:16 PM by relvinian
I have played pain necro solo for a couple days. And I had fun doing it.

I sure gave away a lot of rps but I do that every time I play.
Mon 22 Oct 2018 10:12 AM by aso
Kaziera wrote:
Sun 21 Oct 2018 9:48 AM
aso wrote:
Sat 20 Oct 2018 8:53 AM
depends on your playstyle
if you play only 8man or zerg, its fine

if you play visible smallman (skald+something, bard+something, minst+something) i have bad news for you.

Did it today, worked fine. Dont listen to that doomsayer

Skald?
Mon 22 Oct 2018 10:18 AM by Druth
I'm playing solo non-speed visible, and there are a ton of solo fights to be had.
You will die a lot though.

If you have a fear of dying to much, group up.
Or wait till your realm has below 25% and go stealth.

Smallman is viable, but few do it now, and so you will either be facerolling soloers, or beaten to a bloody pulp by fg's.
Mon 22 Oct 2018 3:21 PM by Brokenstring
Why can't people do smallman here on Phoenix again? Oh wait...they can.
Thu 25 Oct 2018 4:43 AM by Delekan
Too much negativity in this post.

This is a War-like game.

It's not an arena or simple-structured PVP games.

It's war. One side tries to kill the other side and if that side consists of fancy 8's or 2's or groups of 100 then that's what it consists of. If you want managed, structured fights then you need to find a system that fits your needs.

Stop complaining of zerging or no small man groups. It's Realm vs Realm, not 2v2's.
Thu 25 Oct 2018 12:51 PM by Luluko
Delekan wrote:
Thu 25 Oct 2018 4:43 AM
Stop complaining of zerging or no small man groups. It's Realm vs Realm, not 2v2's.

realm vs realm can mean anything even 1vs1 it was always just a matter of whats more viable and having very limited speed options in old frontiers makes smallman/soloing not very viable and if you want a healthy server you need to consider that. Live daoc neglected it too long and most of those players which want fast action when they can only play for 1 hour or so dont want to look for grps for hours, thats why solo/smallman has its place in rvr. Not just zerging if its only zerging everyone will only play casters or healers, melee will just get blown up in a few seconds if they come in next enemy range and zerging can be fun sure but I personally wouldnt want to do that every day.
Tue 30 Oct 2018 10:04 AM by Gnarrg
Druth wrote:
Mon 22 Oct 2018 10:18 AM
I'm playing solo non-speed visible, and there are a ton of solo fights to be had.
You will die a lot though.

If you have a fear of dying to much, group up.
Or wait till your realm has below 25% and go stealth.

Smallman is viable, but few do it now, and so you will either be facerolling soloers, or beaten to a bloody pulp by fg's.

Yeah the i50 and 5r8 is a lot of fun at the moment, I run around with a skald and some other characters, sometimes grouped sometimes solo. Stealthers seem quite strong though, can't remember ever seeing and unstealthing one.
Tue 30 Oct 2018 10:55 AM by Druth
Gnarrg wrote:
Tue 30 Oct 2018 10:04 AM
Yeah the i50 and 5r8 is a lot of fun at the moment, I run around with a skald and some other characters, sometimes grouped sometimes solo. Stealthers seem quite strong though, can't remember ever seeing and unstealthing one.

They are quite strong. I had a sb unstealth and attack me without PA, and ended up using both Purge and IP to survive.
Can't really use it as a nerf argument, because he might just be a better player than me. But my experience is that assassins are very strong, even without PA.

Doesn't mind this all that much, mainly the near invisibility that bothered me (taking a break for now).
Tue 30 Oct 2018 12:21 PM by Gnarrg
Yeah I even get killed as a Skald by Infils that mess up the PA. after-evade stun is very dependable for them it seems. I shouldn't need to have purge and IP up to kill a stealther imo.
Fri 2 Nov 2018 9:21 PM by Sepplord
Gnarrg wrote:
Tue 30 Oct 2018 12:21 PM
Yeah I even get killed as a Skald by Infils that mess up the PA. after-evade stun is very dependable for them it seems. I shouldn't need to have purge and IP up to kill a stealther imo.

why not though? which RAs did the enemy have/use?
why would you beat a stealther that spent 50 RA's on fighting passive, while you spent 34 on active abilities that are not up?

you also can disengage for free from every stealther with mezz and therefor pick your fight
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