ExcretusMaximus wrote: ↑Tue 9 Mar 2021 3:08 AM
When this is the norm, there is an issue; a full fifth of the NA primetime population is stealthers, and it gets worse the later you go.
EDIT:
Added "primetime" to my post.
There's something rotten in the state of Assassins (my gut says poisons are overtuned and rapid weapon swapping, which was less prevalent back in the day, makes it even worse), but this isn't a great example since you could argue stealth, while only represented by a few classes, is one of five broad archetypes.
If you want to see more structural issues, you want to look at individual class populations:
In this snapshot we can already see that song classes are universally more popular than assassins, but Minstrels, at 15.1% of the Alb population, aren't much more popular than Skalds, who
don't have Stealth, at 14.7% of the Midgard population. That's not a statistically significant difference. However, Bards absolutely
are significant, at a pathetic 8.1% of the Hibernia population.
My personal theories from these figures:
* Players consider song speed, not stealth, to be the most important component to gameplay.
Yes, song classes can do many other things, but many other classes can do those other things. Only song classes have song speed.
* Players have concluded song speed, not stealth, to be the defining ability in choosing your battles.
The same proportion of players chose Minstrel (who has stealth) and Skald (who does not). It's more important to go fast than be invisible.
* Minstrels and Skalds are the best option for players who want to solo.
When someone asks "what do I play for solo RvR," the kneejerk answer is stealth. It should be "Minstrel or Skald." When given song speed, players seem to forget they don't have stealth - otherwise we'd see Minstrel numbers way above Skalds. The truth is, stealth is second-best. Skalds and Minstrels also fill the "I want to group but be able to solo" player much better than the forever alone assassin or archer.
* Bards missed the solo train.
When it comes to soloing, poor Bards really got shafted. The song class's defining feature, speed, isn't in their Music (CC & Shout) spec. That means if they want to go fast (and players clearly do), they have to sacrifice in a way that Skalds and Minstrels, who have the option to just dump in Music and a Weapon and go, simply don't, putting Bards roughly a thousand skill points behind the starting point of the other song classes trying to solo. This has relegated Bards to a group role, and while they get an Endurance regen to make that role even more attractive, it doesn't seem to have worked (arguably QOL changes have made endurance regen less and less important).
So basically, if you want to really stabilize things, normalize movement speed first, since someone moving three times faster than you is clearly a much bigger issue than being invisible. Either cap bards at caster speed or add faster Horses.
edit: Note also that MMO design realized permanent fast movement speed for some and not others was a degenerate mechanic long before it realized permanent stealth was - World of Warcraft gave everyone mounts* and imposed severe limits on unmounted movespeed boosts but allowed two different classes - and an entire race - access to perma-stealth.
*Yes, EQ had universal mounts first, but they were bad and Bard speed still dominated with no restrictions.