ETA next couple days.
General:
- Delve of all resist debuffs reduced by 20% (50 -> 40, 30 -> 24, 15 -> 12)
- Lifedrain spells no longer gain 10% of their lifedrain return % as extra damage
- Spiritmaster darkness lifedrain spec nuke had its delve raised to end at 200, this is to offset the extra damage removal
- Cabalist body lifedrain spec nuke had its delve raised to end at 200, this is a buff and to offset the extra damage removal
- Bonedancer suppression instant lifedrain spec nuke had its delve raised to end at 136, this is to offset the extra damage removal
- The concept of dual effect spells for resist purposes and their associated extra resist chance has been removed
Class Changes:
- Shaman gets access to nearsight heal at 20 and 40 mending
- Bard receives a single target root
- Delve of Thane energy resist debuff has been about doubled (after the 20% nerf): 6 -> 10, 12 -> 20, 18 -> 30, 24 -> 40
Realm Abilities:
- Divine Intervention had its values restored to its original value (from 750, 1125, 1500, 1875, 2250 to 1000, 1500, 2000, 2500, 3000)
- Vehement Renewal had its values restored to its original value (from 375, 650, 950, 1300, 1700 to 500, 875, 1250, 1750, 2250)
Effects of the 20% debuff delve reduction:
Example against 26% item resists and 24% resist buff with previously 50 delve resist debuff:
Before / now:
50 * 1.25 = 62.5 = 62
62 - 24 = 38
38 / 2 = 19
26 - 19 = 7
Enemy has 7% resist after the debuff
After:
40 * 1.25 = 50
50 - 24 = 26
26 / 2 = 13
26 - 13 = 13
Enemy has 13% resist after the debuff
Example against 26% item resists and no resist buff with previously 50 delve resist debuff:
Before / now:
50 * 1.25 = 62.5 = 62
62 / 2 = 31
26 - 31 = -5
Enemy has -5% resist after the debuff
After:
40 * 1.25 = 50
50 / 2 = 25
26 - 25 = 1
Enemy has 1% resist after the debuff
Effects on the alb body train:
Affected by the 20% debuff reduction like all caster groups plus the removal of lifedrain extra damage (6% for the baseline nuke), however, the latter is largely offset by the removal of the 2.5% extra resist chance (lifedrain counts as dual effect spell).
General:
- Delve of all resist debuffs reduced by 20% (50 -> 40, 30 -> 24, 15 -> 12)
- Lifedrain spells no longer gain 10% of their lifedrain return % as extra damage
- Spiritmaster darkness lifedrain spec nuke had its delve raised to end at 200, this is to offset the extra damage removal
- Cabalist body lifedrain spec nuke had its delve raised to end at 200, this is a buff and to offset the extra damage removal
- Bonedancer suppression instant lifedrain spec nuke had its delve raised to end at 136, this is to offset the extra damage removal
- The concept of dual effect spells for resist purposes and their associated extra resist chance has been removed
Class Changes:
- Shaman gets access to nearsight heal at 20 and 40 mending
- Bard receives a single target root
- Delve of Thane energy resist debuff has been about doubled (after the 20% nerf): 6 -> 10, 12 -> 20, 18 -> 30, 24 -> 40
Realm Abilities:
- Divine Intervention had its values restored to its original value (from 750, 1125, 1500, 1875, 2250 to 1000, 1500, 2000, 2500, 3000)
- Vehement Renewal had its values restored to its original value (from 375, 650, 950, 1300, 1700 to 500, 875, 1250, 1750, 2250)
Effects of the 20% debuff delve reduction:
Example against 26% item resists and 24% resist buff with previously 50 delve resist debuff:
Before / now:
50 * 1.25 = 62.5 = 62
62 - 24 = 38
38 / 2 = 19
26 - 19 = 7
Enemy has 7% resist after the debuff
After:
40 * 1.25 = 50
50 - 24 = 26
26 / 2 = 13
26 - 13 = 13
Enemy has 13% resist after the debuff
Example against 26% item resists and no resist buff with previously 50 delve resist debuff:
Before / now:
50 * 1.25 = 62.5 = 62
62 / 2 = 31
26 - 31 = -5
Enemy has -5% resist after the debuff
After:
40 * 1.25 = 50
50 / 2 = 25
26 - 25 = 1
Enemy has 1% resist after the debuff
Effects on the alb body train:
Affected by the 20% debuff reduction like all caster groups plus the removal of lifedrain extra damage (6% for the baseline nuke), however, the latter is largely offset by the removal of the 2.5% extra resist chance (lifedrain counts as dual effect spell).