I started playing a theurgist again and noticed what I thought was buggy behavior by the ice pets. The pets nuke until their target is in melee range and then stick the target indefinitely while using their noodle fists to melee their target. I went to the bug tracker and saw two posts saying this was resolved and said they are currently in correct behavior.
What I thought was curious was the response by maxim.
"If the target enters melee range that the theurg pet is nuking - it will enter melee mode until the target leaves melee range - Correct behavior."
While I disagree with the fact that the pets should enter melee mode without being struck, maxim said it will enter melee mode until the target leaves melee range. My question is, how does the target leave melee range if the pets are stuck to the target?
What I assume correct behavior should be, if pets indeed should go into melee, is if target can be struck by melee, then pet hits with melee, but pet stays stationary unless attacked. Since pet is stationary and the target continues moving, the pet goes back to nuking because he was not hit and is not in melee range.
For example if I cast 5 ice pets on a target and he runs right through them all on his way to me and attacks one, that one should enter melee mode and stick him, while the other 4 smack him once in a drive by fashion and when the melee range check is out of range, they go back to nuking.
How would the pets go back to nuking as maxim stated?
Are other caster pets and mobs the same? If an Underhill companion is next to their target, do they also enter melee without being hit? What about a ruby pet? What about caster mobs such as cyreaths?
What I thought was curious was the response by maxim.
"If the target enters melee range that the theurg pet is nuking - it will enter melee mode until the target leaves melee range - Correct behavior."
While I disagree with the fact that the pets should enter melee mode without being struck, maxim said it will enter melee mode until the target leaves melee range. My question is, how does the target leave melee range if the pets are stuck to the target?
What I assume correct behavior should be, if pets indeed should go into melee, is if target can be struck by melee, then pet hits with melee, but pet stays stationary unless attacked. Since pet is stationary and the target continues moving, the pet goes back to nuking because he was not hit and is not in melee range.
For example if I cast 5 ice pets on a target and he runs right through them all on his way to me and attacks one, that one should enter melee mode and stick him, while the other 4 smack him once in a drive by fashion and when the melee range check is out of range, they go back to nuking.
How would the pets go back to nuking as maxim stated?
Are other caster pets and mobs the same? If an Underhill companion is next to their target, do they also enter melee without being hit? What about a ruby pet? What about caster mobs such as cyreaths?