A mezzed target is neither running nor moving. Why this nerf to Archers?
Critical shot will not work against targets that are: running, in active combat (swinging at something), or mezzed
Waygone wrote: ↑Thu 4 Oct 2018 12:02 AMHate to be biased realmwise but scouts are the ones getting seriously shafted with this change. Even before the last few updates scouts were hardly OP. They were a good to above average class to play.
At least rangers have decent to good melee compared to scouts PATHETIC melee(especially thrust). Around 70 damage for styles attacks after resists at BEST. Even Then hunter has decent melee with spear and have puppy as well. Scouts are currently a garbage class that is rp fodder for sneaks and visibles.
Haruspex wrote: ↑Mon 8 Oct 2018 9:43 PMThis has got to be one of the stupidest things I've ever seen.
The whole time I've been following the Phoenix server development I have been excited to play a Hunter. I have disagreed with many CUSTOM changes, but this is the only real one I've looked at with disbelief.
Unless this is changed I wont be playing when the server goes live.
Aincrad wrote: ↑Mon 8 Oct 2018 9:54 PMHaruspex wrote: ↑Mon 8 Oct 2018 9:43 PMThis has got to be one of the stupidest things I've ever seen.
The whole time I've been following the Phoenix server development I have been excited to play a Hunter. I have disagreed with many CUSTOM changes, but this is the only real one I've looked at with disbelief.
Unless this is changed I wont be playing when the server goes live.
This has already been changed. Read the patch notes https://playphoenix.online/viewtopic.php?f=40&t=2499
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