Cadebrennus wrote: ↑Mon 31 Aug 2020 5:15 PM
Freedomcall wrote: ↑Mon 31 Aug 2020 1:18 PM
Cadebrennus wrote: ↑Mon 31 Aug 2020 6:41 AM
Freedomcall wrote: ↑Sun 30 Aug 2020 9:44 PM
Cadebrennus wrote: ↑Sun 30 Aug 2020 8:22 PM
Freedomcall wrote: ↑Sun 30 Aug 2020 10:05 AM
Talking about 1v1 capability of "ranged class" is totally bullshit cuz those classes don't solo in reality and those classes becomes extremely stronger as they "gather".
Archers add everything they see from 2100 range(again, I'M NOT TALKING BAD ABOUT ADDING, IT IS RVR AS YOU SAY OK?) and at the same time, they demand crazy damage that is only acceptable in 1v1 dual zones that people can't add.
These people are making so many excuses with double standard and trying to make their classes so uber that they can deal with every situation they encounter.
Do yourself a favour.
Type the following in game:
/groundset 500
/groundset 600
/groundset 700
Pay attention to how far that actually is. They are the range advantages of Hunters, Rangers, and Scouts, respectively.
Now armed with this new information you can post and actually know what you are talking about from this point forward.
You're welcome.
Are you trying to say 500, 600, 700 are not a big deal? LMAO
I have no words.
Melee range(while both are standing) in Phoenix is about 160, and Skald DD range is 700.
Sure, Skald DD is not much advantageous compared to melee LOL
Seriously, do it in game so that you get a real visualisation of what it actually is.
Seriously, what kind of troll is this?
2100 range, for example, is 40% increased range of 1500 range.
Don't you even do any math before you leave comments? lol
Moreover, when talking about "add-ability" to random targets, distance rather becomes a radius, and extent of a circle from you matters.
So, having 2100 range is not only 40% advantageous, but 96%(1.4^2=1.96) beneficial compared to 1500 range when it comes to "random add-ability".
Not to mention, as Sepplord have stated, that the archery range increases when they are on hill or a wall, unlike casters' spell range.
So archers are able to shoot their normal shots to even 2500-2600 range in keep battles.
It is quite a hassle to explain basics to a troll about things that everyone knows except him =P
I know more about the Archery mechanics than you could ever hope to comprehend. I wrongly assumed that any discussion of range included people already knowing about height advantage/disadvantage. Oh wait, you forgot to mention disadvantage? Sounds like trolling to me.
Seriously, do a fucking /groundset. Then maybe you can actually SEE what I'm talking about.
LOL Are you a parrot or what?
All you can do is repeating "do a /groundset" over and over?
Man, unlike you, even most casuals make some /groundset macros and put it on their hotbar or qbind it.
Because they have brain, and they are aware that it is needed when they use RAs such as TWF.
/groundset 500, 1000, 1400 macro is for my reaver, for example, so of course I see how far 500 is, everytime I play.
Maybe you personally felt like a great discovery to see how close 500 is, but that is not an amazing thing to others, ok? lol
And yeah, I'll give you a chance to enlighten me with your great knowledge about how Archery mechanics work.
Because all I've seen so far from your posts on forum is your pseudo-guides and incorrect advice that are misleading people.
I once thought it was because you did something wrong on your tests, but I recently concluded that you were just trolling.
You said "Dual wielders always swing at the mainhand speed even when offhand swings too" in your pseudo-guide,
You slandered phoenix devs that "goofy custom code makes every point below 50 BASE Blades spec reduce the damage of CS styles at 44 spec",
You even recently proudly stated that "Saracen Scout's blockrate is 55% on non-DW and 41% on DW".
These are the only examples of what I can instantly recall.
Of course there are so many more, but I don't think it is worth an effort to spend useless time dealing with a troll. lol
You always argue that "you have tested", but you know what?
All you write on forum proves you never test things ingame, and you have no idea about mechanics and stuffs. lol
You are proving yourself as a troll, yourself.
I'm not even sure you actually play this game.
I advise you to stop trolling on the forum, and rather spend time playing this game.
If you have no idea about things and you either haven't tested anything to support your argument,
stop pretending you know something about it.