Lower population in RvR or server

Started 30 Aug 2018
by Wax
in Tavern
Hello,

Is it a feeling or action in RvR getting lower every night ?
There is few team who dont play anymore, and its feel like meeting all the time the same people infront!
Is that because of the 118 post of bans ? Or simply people getting bored of this serv ? Maybe is just a wrong feeling but i would like to know how you guys feel it also!
Be free to tell me what you think
Waxx
Thu 30 Aug 2018 3:21 PM by phixion
It's a beta, there is little motivation to play it knowing it will all be wiped before release.
Tue 4 Sep 2018 8:23 AM by jhaerik
They said that on Uthgard too.

And Beta had 5x the pop Uthgard does now.
Tue 4 Sep 2018 8:29 AM by Ceen
Even though GMs told us beta will last for quite some time, i30 and i40 made my brain make click and I dont feel motivated anymore knowing all progress will be deleted ^^
Makes no sense since withouth i30 it would be the same time frame, but it is how it is
Tue 4 Sep 2018 12:50 PM by Kaziera
As we in germany say "der weg ist das ziel."

Translates roughly to "the road is the target"

Meaning, enjoy the process. Because in evry game, evry achievement is meaningless for your real life.
Tue 4 Sep 2018 12:56 PM by relvinian
I would rather see the classes fixed and the game mechanics working prior to putting in more features.

But I understand I'm a minority.

People just want to have fun. but to me, getting rps or being the best on a server which is in beta, where the mechanics still need some fixing, is like kissing your sister, im struggling for a metaphor or is it an analogy.

Kissing your sister might still be fun, but you know it's wrong. Except in West Virginia.
Tue 4 Sep 2018 5:47 PM by Geek
relvinian wrote:
Tue 4 Sep 2018 12:56 PM
Kissing your sister might still be fun, but you know it's wrong. Except in West Virginia.

I've learned more about you in that sentence than anything you've ever said previously. All the questions have now been answered.
Tue 4 Sep 2018 6:04 PM by relvinian
https://www.youtube.com/watch?v=gsC4kf6x_Q0
Wed 5 Sep 2018 3:48 PM by rubaduck
The RVR has never been "better" if you ask me. People have an incentive to go out now, either zerg or run around and fight 8 man or small man in task zones.
Wed 5 Sep 2018 3:57 PM by megatron
Uhm... no.. RVR has been on fire for the last week. You're in the wrong zone... follow the tasks and you'll see insane amounts of rvr.
Fri 7 Sep 2018 2:10 PM by chryso
From one post to another Jhaerik sure does want people to stop playing here.
Why are you here anyway?
Fri 21 Sep 2018 3:39 PM by relvinian
I think population is down because you have two type of players now:

1. Temped, realm rank 5+, established toons with pots.
2. Casual, new, or testing players with lvl 40 toons with like 6 body resist, +40 hits, and the wrong weapons. A few pots.

They see a task message and run out to "test" how realm rank 0, lvl 40 toon, with crap gear do vs, rr 6-9 toon, with temps, and combined force pots.


Let me tell you how this test goes. It doesn't. It does prepare one for how things will be when new players come to the server vs the godlike established players later.

If tasks stay in, as now, there will be no BG activity. Why would there be any?

Without some balance, like npc buff, casuals will continue to have exactly zero chance vs established toons.


XP items, which are now good for leveling toons, will be hogged by established farm toon players and casuals won't be able to compete at the camps.

The rich will get richer, the poor will remain poor. The gap between established and casual will be ever growing.

Hardcore players will farm casuals. Casuals will zerg from task to task, suiciding into keeps which are defended and thus pointless and senseless.

Hardcore players will take the house spots, and sell xp items and raid drops, and become ridiculously rich. The economy will soar with inflation.

Everyone will have an alchemist or sc-- if they want to compete. Players will hit their pot button every 10 minutes, if solo, for life of the game.

6 months in all established players will be rr 8-10

All established players will have so much gold as to make money of zero value.

New players will be children carrying bags full of rocks fighting gods.

They will need to :

1. Create farm toon.
2. Level their toon to 50.
3. Make crafters.
4. Temp their toon.
5. throw themselves over and over into keeps and task, dying to established players over and over just to get to rr 4-5 so they can have a small chance to compete.


To prevent all this nonsense:

1. Buff npcs.
2. Tasks need to stop at rr 5.
3. Tasks need to begin at lvl 35-- when players become green.
4. xp items need to stop dropping once you have received 10 per hour per mob. To stop xp item farming toons from hogging xp items.


BTW, we need instant 50 and capped gear and rr 5 to TEST, im not sure what we are testing now with ridiculous unbalanced scenarios like we have now with garbage gear 40s vs gods. Why wait til the perfect time to i50? Trying to do a stress test? For testing, rather than epeen purposes there is every reason to put i50 and zero reason to keep it out.
Fri 21 Sep 2018 5:15 PM by Smilo
relvinian wrote:
Fri 21 Sep 2018 3:39 PM
1. Create farm toon.
2. Level their toon to 50.
3. Make crafters.
4. Temp their toon.
5. throw themselves over and over into keeps and task, dying to established players over and over just to get to rr 4-5 so they can have a small chance to compete.

Or alternatively you can:

1. create the toon you want to play
2. level it to 50 in no more than a week (possibly less) through xp items and xp tasks
3. do your epic quest
4. do SI quests (necklace etc...)
5. buy some good, high utility ROGs at housing to cap your most important stats. Personally i managed to cap almost everything thanks to a GREEN cloak!
6. get out and have fun (and by the time you are RR5 you will probably have enough gold to buy yourself a spellcrafted suit).

And yeah you can still RvR even if you have no ablative and your hits are only 156/200 and you spirit resist is at 21%.
Fri 21 Sep 2018 5:20 PM by Ganaka
relvinian wrote:
Fri 21 Sep 2018 3:39 PM
I think population is down because you have two type of players now:

1. Temped, realm rank 5+, established toons with pots.
2. Casual, new, or testing players with lvl 40 toons with like 6 body resist, +40 hits, and the wrong weapons. A few pots.

They see a task message and run out to "test" how realm rank 0, lvl 40 toon, with crap gear do vs, rr 6-9 toon, with temps, and combined force pots.


Let me tell you how this test goes. It doesn't. It does prepare one for how things will be when new players come to the server vs the godlike established players later.

If tasks stay in, as now, there will be no BG activity. Why would there be any?

Without some balance, like npc buff, casuals will continue to have exactly zero chance vs established toons.


XP items, which are now good for leveling toons, will be hogged by established farm toon players and casuals won't be able to compete at the camps.

The rich will get richer, the poor will remain poor. The gap between established and casual will be ever growing.

Hardcore players will farm casuals. Casuals will zerg from task to task, suiciding into keeps which are defended and thus pointless and senseless.

Hardcore players will take the house spots, and sell xp items and raid drops, and become ridiculously rich. The economy will soar with inflation.

Everyone will have an alchemist or sc-- if they want to compete. Players will hit their pot button every 10 minutes, if solo, for life of the game.

6 months in all established players will be rr 8-10

All established players will have so much gold as to make money of zero value.

New players will be children carrying bags full of rocks fighting gods.

They will need to :

1. Create farm toon.
2. Level their toon to 50.
3. Make crafters.
4. Temp their toon.
5. throw themselves over and over into keeps and task, dying to established players over and over just to get to rr 4-5 so they can have a small chance to compete.


To prevent all this nonsense:

1. Buff npcs.
2. Tasks need to stop at rr 5.
3. Tasks need to begin at lvl 35-- when players become green.
4. xp items need to stop dropping once you have received 10 per hour per mob. To stop xp item farming toons from hogging xp items.


BTW, we need instant 50 and capped gear and rr 5 to TEST, im not sure what we are testing now with ridiculous unbalanced scenarios like we have now with garbage gear 40s vs gods. Why wait til the perfect time to i50? Trying to do a stress test? For testing, rather than epeen purposes there is every reason to put i50 and zero reason to keep it out.
All of this, I agree with.
Fri 21 Sep 2018 5:34 PM by relvinian
Smilo wrote:
Fri 21 Sep 2018 5:15 PM
relvinian wrote:
Fri 21 Sep 2018 3:39 PM
1. Create farm toon.
2. Level their toon to 50.
3. Make crafters.
4. Temp their toon.
5. throw themselves over and over into keeps and task, dying to established players over and over just to get to rr 4-5 so they can have a small chance to compete.

Or alternatively you can:

1. create the toon you want to play
2. level it to 50 in no more than a week (possibly less) through xp items and xp tasks
3. do your epic quest
4. do SI quests (necklace etc...)
5. buy some good, high utility ROGs at housing to cap your most important stats. Personally i managed to cap almost everything thanks to a GREEN cloak!
6. get out and have fun (and by the time you are RR5 you will probably have enough gold to buy yourself a spellcrafted suit).

And yeah you can still RvR even if you have no ablative and your hits are only 156/200 and you spirit resist is at 21%.

You mean:

1. Level to 50.
2. Make crafters.
3. Make my temp.
4. make my pots.
5. Suicide over and over again to get to realm rank 5.

And do that over and over again FOR EVERY TOON WE WANT TO TEST?

How about no.
Fri 21 Sep 2018 5:36 PM by Smilo
relvinian wrote:
Fri 21 Sep 2018 5:34 PM
You mean:

1. Level to 50.
2. Make crafters.
3. Make my temp.
4. make my pots.
5. Suicide over and over again to get to realm rank 5.

And do that over and over again for every toon I want to test?

How about no.

No. I mean what i wrote. Its what me and plenty of other players did.
At some point you will have to realize the problem is YOU and your attitude.
Im 6L0 and still dont have a spellcrafted suit (but finally i have the money and the feathers for a good one), yet i have good stats (capped dex/pie, con at 71/75, capped physical resists, capped body cold heat, rest above 20%) thanks to ROGs + epic armor.
Sure i miss some HPs, i miss a couple of points on +SKILL and i miss (i really do) ablatives but this does not make me unable to RvR.
No crafters, no pve farming at all and lately im not even running rvr tasks (that 2k rp isnt going to make a difference, i get more by camping milegates during the tasks).

Pots? IF YOU GROUP all you need are endo pots.
If you dont group... well thats your problem, man.
Fri 21 Sep 2018 6:17 PM by relvinian
Smilo wrote:
Fri 21 Sep 2018 5:36 PM
relvinian wrote:
Fri 21 Sep 2018 5:34 PM
You mean:

1. Level to 50.
2. Make crafters.
3. Make my temp.
4. make my pots.
5. Suicide over and over again to get to realm rank 5.

And do that over and over again for every toon I want to test?

How about no.

No. I mean what i wrote. Its what me and plenty of other players did.
At some point you will have to realize the problem is YOU and your attitude.
Im 6L0 and still dont have a spellcrafted suit (but finally i have the money and the feathers for a good one), yet i have good stats (capped dex/pie, con at 71/75, capped physical resists, capped body cold heat, rest above 20%) thanks to ROGs + epic armor.
Sure i miss some HPs, i miss a couple of points on +SKILL and i miss (i really do) ablatives but this does not make me unable to RvR.
No crafters, no pve farming at all and lately im not even running rvr tasks (that 2k rp isnt going to make a difference, i get more by camping milegates during the tasks).

Pots? IF YOU GROUP all you need are endo pots.
If you dont group... well thats your problem, man.

This is a test. Not a popularity contest and not the actual version of live. I have tested classes. That is what I do, as well as reporting bugs, testing various things like xp rate, pl, etc, etc, etc.

If not all gameplay styles are viable and only a few things work, then it is more than just my problem. Population means supporting other views, other play styles, and skill levels, etc. Even supporting casual players or those with real life commitments.

I could be the highest realm rank person on this server. Probably. Or way up there. I don't have to work. I have plenty of money and time irl. My wife doesn't mind me playing. I could be 24/7 tasking it up/ and or making a group toon-- I played cleric on 8 man on live, no doubt I could get a group as a healer type. Had I made a solo toon and the crafters, and temped it, I could be killing people solo.

I have reported something like 24 bug reports. I have tested over 15 classes. I have leveled various classes to 50, like 6 of them.

Is what I did a failure on a beta test? Is having a realm rank 9 toon a success on a beta test?

What the hell are we doing here anyways, beta testing or clubbing baby seals to make epeens larger?

We will get enough of that on live.
Fri 21 Sep 2018 6:20 PM by Smilo
Sounds like you dont like what you're doing... maybe you should stop and wait for i50?
Fri 21 Sep 2018 6:21 PM by relvinian
Smilo wrote:
Fri 21 Sep 2018 6:20 PM
Sounds like you dont like what you're doing... maybe you should stop?

100% agree. Until i50 comes out I think my beta days are done.
Wonder what the topic of this thread was about.

Ah, lower population.
Fri 21 Sep 2018 6:23 PM by Smilo
relvinian wrote:
Fri 21 Sep 2018 6:21 PM
Smilo wrote:
Fri 21 Sep 2018 6:20 PM
Sounds like you dont like what you're doing... maybe you should stop?

100% agree. Until i50 comes out I think my beta days are done.
Wonder what the topic of this thread was about.

Ah, lower population.

Yeah lower population on a beta server. The sky is falling, right? Or maybe not...

When i50 comes you will complain its not instant RR5.
And if it was insta RR5 you would complain it was not instant RR9.
Fri 21 Sep 2018 7:31 PM by Waygone
Smilo wrote:
Fri 21 Sep 2018 6:23 PM
relvinian wrote:
Fri 21 Sep 2018 6:21 PM
Smilo wrote:
Fri 21 Sep 2018 6:20 PM
Sounds like you dont like what you're doing... maybe you should stop?

100% agree. Until i50 comes out I think my beta days are done.
Wonder what the topic of this thread was about.

Ah, lower population.

Yeah lower population on a beta server. The sky is falling, right? Or maybe not...

When i50 comes you will complain its not instant RR5.
And if it was insta RR5 you would complain it was not instant RR9.

+10 if I could.
Relv was the same on Uthgard forums. All about the lack of changes affecting population and the demise of the server. Now it's too many changes and the demise of this server. Thinks he's Nostradamus or something. EVERY freeshard will lose population. EVERY beta will lose population even quicker. Doesn't take a fricken genius to figure out.
I for one, absolutely love most, if not all the changes this server has done to retain population. And, for a beta, I think it has done quite well. Can't wait to see what it'll be like at launch.
Sounds like Relvinian is taking a needed break. Hope to see you at i50 😃
Fri 21 Sep 2018 10:26 PM by relvinian
Smilo wrote:
Fri 21 Sep 2018 6:23 PM
relvinian wrote:
Fri 21 Sep 2018 6:21 PM
Smilo wrote:
Fri 21 Sep 2018 6:20 PM
Sounds like you dont like what you're doing... maybe you should stop?

100% agree. Until i50 comes out I think my beta days are done.
Wonder what the topic of this thread was about.

Ah, lower population.

Yeah lower population on a beta server. The sky is falling, right? Or maybe not...

When i50 comes you will complain its not instant RR5.
And if it was insta RR5 you would complain it was not instant RR9.

If it is 50 but not instant rr5 and not instant full gear, then what they hell will we be testing then?

How 50 toons rr 0, crap gear, do vs temped 50 tunes rr 9?

I can tell you how that test goes.

I could care less about rvr, if it is working, I just want to test classes, class abilities, ra abilities, make sure stuff looks right.

Testing rvr might be fun, assuming the toons are roughly equal and we can make a comparison of equal level toons with the same capped gear and ra ability.
Fri 21 Sep 2018 11:01 PM by Throck
relvinian wrote:
Fri 21 Sep 2018 10:26 PM
If it is 50 but not instant rr5 and not instant full gear, then what they hell will we be testing then?

How 50 toons rr 0, crap gear, do vs temped 50 tunes rr 9?

I can tell you how that test goes.

I could care less about rvr, if it is working, I just want to test classes, class abilities, ra abilities, make sure stuff looks right.

Testing rvr might be fun, assuming the toons are roughly equal and we can make a comparison of equal level toons with the same capped gear and ra ability.

Well, I can tell you that I just leveled a new toon to 50 less than a week ago and joined RvR as RR 1L1 and guess what, it was not a big deal at all. Also, you are some how assuming that everyone will be playing their highest RR toon in RvR when I50 comes out. I am pretty sure that you will see tons of other brand new toons out there to fight. I would rather them not make it insta RR5 so RR progression can be better tested and make sure that RPs are in the right place. If you don't want to test it, then don't.
Sat 22 Sep 2018 1:15 AM by relvinian
Reminder of the original post.

"Hello,

Is it a feeling or action in RvR getting lower every night ?
There is few team who dont play anymore, and its feel like meeting all the time the same people infront!
Is that because of the 118 post of bans ? Or simply people getting bored of this serv ? Maybe is just a wrong feeling but i would like to know how you guys feel it also!
Be free to tell me what you think
Waxx"

Reminder that essentially 3-4 of replied if you don't like it don't play (basically)

Is that irony ? Or is if you don't like it don't play the expected result?
Sat 22 Sep 2018 2:03 AM by cortexqc
It's a beta, that all... no one want to invest time to farm and play days leveling to make a 50 character on a beta with a wipe.
only interest in a beta is test class at low/mid level, submit bug (dont need to level 50 for that) and test server stability.
after that the only way to maintain some player is the possibility to have fun immediatly in rvr and maybe test char at max level.
waiting for i50 ready to rvr with basic epic quest armor stuff to come back on beta

leveling a 50 and go rvr... yes on live server!
Sat 22 Sep 2018 11:10 AM by Vkejai
This server is definitely not pug friendly.
Sat 22 Sep 2018 9:07 PM by relvinian
Vkejai wrote:
Sat 22 Sep 2018 11:10 AM
This server is definitely not pug friendly.

People invest in the toons and gear them up and level them up and ra them up.

The people doing that on this, let me add a key word, BETA, server, are playing as if this was live.

How is it a test to compare, what is essentially a god, or gods, with crappy lvl 40 newbs?

I can tell you. This is what it will be like 2 weeks into the game when the casual player runs into someone with no life.

The casual, or average player, even more than anyone else in this group requiring game-- needs to group.

Even 2 friends duoing will do much better than one guy alone. 3 friends, even better.

That is the factor we can't see now but hopefully we can see it on live here. Pug is still going to be better than solo.
Sun 23 Sep 2018 8:31 PM by Karqa
Relv stop what u are smoking man.Give it some time.U were the same on Uthgard as well.Always complaning

What did your complaints changed on uthgard ? ( 0 )
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