My suggestion is to standardise the Taunt styles in all Realms. Currently their defense and attack bonuses are all over the place:
Alb:
Slash Taunt: 0 Attack Bonus -10 Defense Malus
Thrust: 10 Attack Bonus -15 Defense Malus
Crush: 10 Attack Bonus -10 Defense Malus
Polearms: 5 Attack Bonus -10 Defense Malus
Two Handed: 5 Attack Bonus -10 Defense Malus
Mid
Hammer: 10 Attack Bonus -10 Defense Malus
Sword: 15 Attack Bonus -10 Defense Malus
Axe: 10 Attack Bonus -10 Defense Malus
Hib
Blunt: 10 Attack Bonus -10 Defense Malus
Blades: 10 Attack Bonus -10 Defense Malus
Piercing: 10 Attack Bonus -15 Defense Malus
Large Weapons: 10 Attack Bonus -10 Defense Malus
Celtic Spear: 10 Attack Bonus -10 Defense Malus
My suggestion would be to set them all to +10 Attack (to hit) bonus and -10 Defense Malus to go with the majority of them and to have Taunt=Taunt and it be an easier choice which weapon you use for Taunting.
Alb:
Slash Taunt: 0 Attack Bonus -10 Defense Malus
Thrust: 10 Attack Bonus -15 Defense Malus
Crush: 10 Attack Bonus -10 Defense Malus
Polearms: 5 Attack Bonus -10 Defense Malus
Two Handed: 5 Attack Bonus -10 Defense Malus
Mid
Hammer: 10 Attack Bonus -10 Defense Malus
Sword: 15 Attack Bonus -10 Defense Malus
Axe: 10 Attack Bonus -10 Defense Malus
Hib
Blunt: 10 Attack Bonus -10 Defense Malus
Blades: 10 Attack Bonus -10 Defense Malus
Piercing: 10 Attack Bonus -15 Defense Malus
Large Weapons: 10 Attack Bonus -10 Defense Malus
Celtic Spear: 10 Attack Bonus -10 Defense Malus
My suggestion would be to set them all to +10 Attack (to hit) bonus and -10 Defense Malus to go with the majority of them and to have Taunt=Taunt and it be an easier choice which weapon you use for Taunting.