Druth wrote: ↑Mon 8 Oct 2018 5:09 AM
I hope they test some class adjustments when i50 hits.
I think not having insta amnesia (and changed to casted) might hurt bard in groups, but we dont know.
I know having insta amnesia makes it very hard to dodge fights with hibs, unless you see them in very open space, and that hurts smallman and group dodging zergs.
It's a catch 22 situation, because hibernia, just as any other realms need amnesia for inc just like any other realm. This was more or less fixed in TOA with speedwarps, which reduced the need for amnesia to speed break but it was still needed for interrupt. That is what it is used for mainly today too, and this is where amnesia is considered "OP" on hib. Appart from that it is the same old spell. I will say with 100% likelyhood that non insta amnesia will hurt smallman and 8 man in hibernia to the point where the spell will be useless for income and redundant during fights. Bards can't spam amnesia like mids and albs can.
This can be fixed in a few ways:
1) Remove speedbreak function on Amnesia. This will make sure that every realm has the same premise but then lack a speedbreak mechanic unless you're on a collision. It is both a bad and a good thing because one can easily escape. I don't know anything about the coding, but it has to be done so that it doesn't cause speedbreak but still breaks mezz. This is a nerf to every realm, and the most fair nerf. It is however a nerf to a mechanic, and will most likely be the worst as it is swinging the hammer which in my opinion should be the last option and not the first.
2) Give Bards a castable amnesia instead of instant, 2 sec cast, no cooldown. This should speak for it self, it is a nerf to instant spell but will be an overload for the Bard forcing hib groups not running nat 5 to bring a second bard for the purpose of interrupting. It will also make smallman encounter the same difficulties, with even more pressure on the bard. If a group runs a single bard, who is the main mezzer , needs to stop, cast, move on inc with a 1500 range mezz hib will be on a deficit and at a disadvantage on every turn. Any mid group and alb group will have a second player focusing on amnesia while the other focus on CC. This will be the absolute worst option for hibernia, but will sure as hell be the best for mids and albs.
3) Give Bards and Mentalist (or any other caster, menta just makes more sense to me) a 2 sec castable, no cooldown amnesia. This will open up group setups which is fair to hibernia. They can still run the same caster group setups, they can still run the same nat5 caster setup. The problem with this solution is the class imbalance, which is down to the core one of the cogwheels that makes Daoc unique. Not only will hibernia have two amnesia casters, but they can also mix up the group comps to fit exactly as they like. Nat5 doesn't need to bring a useless menta, and the caster groups don't need to pick up a second bard. This is worst case scenario for mids and albs, and best case scenario for hibs if instant amnesia were to change.
There are of course several other options, but these are the ones that I realistically see as possible changes.