PoC anti-camping mechanic

Started 20 Mar 2020
by joshisanonymous
in Suggestions
It shouldn't kill you in your own realm's PoC entrance. Right now, animists can stack shrooms 10 feet from the entrance, and you either walk in and die or wait and die. Not exactly better than just having the shrooms stacked right at the spawn.
Fri 20 Mar 2020 5:53 PM by Isavyr
Yes, I noticed Animist camping the Mid POC entrance the other day. It was probably worse than before because you can no longer just exit (while having temporary immunity). Now you must fight them where they are entrenched. But this is the same problem with any type of camping, and particularly irritating against Animists, who excel at it (its a cancerous class design).
Fri 20 Mar 2020 6:30 PM by joshisanonymous
Isavyr wrote:
Fri 20 Mar 2020 5:53 PM
Yes, I noticed Animist camping the Mid POC entrance the other day. It was probably worse than before because you can no longer just exit (while having temporary immunity). Now you must fight them where they are entrenched. But this is the same problem with any type of camping, and particularly irritating against Animists, who excel at it (its a cancerous class design).

Yeah I didn't think camping was the reason they implemented the mechanic in the first place, it was because you had no chance. But the mechanic just makes it so you still have no chance unless you're a 50 (i.e., not the vast majority of people who go to PoC), and you also can't wait around for a 50 to show up.
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