well this a known topic but it does not look like that there are good suggestions that buff the scout but do not touch the other archers.
so what are the real weak points of the scout and what could be done about it?
imo there are two big issues that make the scout nearly unplayable:
1) shield spec is underwhelming: you can rarely make use of your speced! ability slam because it gets purged 90% of the time, which would be ok if your shield would do what it is supposed to do: protect you, but it does not. the block chance is laughable and needs alot of rr to be considered somehow usefull. i mean you spec in it but it does nearly nothing for you.
2) weapon dmg is very low: even 50 weapon spec feels like the weapon was not speced at all. hitting enemys with 90 dmg is no fun
bow dmg seems fine though
so what can be done?
according to the paladin buff, it might be a good idea to raise the weapon dmg table.
for the shield issue imo it should be possible to get block chance to 50-60% with heavy RA point invest which seems actually not possible at the moment. im am not sure why this is not possible, my guess: base block chance is always cut off at 60% and then the DW malus is applied so you end up with maximum 35-40% block chance even though you have 50 shield and mob9, meaning at some point shield spec/mob is not usefull anymore. solution: aaply DW malus first and then cut off block chance at 60% if thats still higher.
10 years ago on live scouts have beens really strong if right speced but here scouts only chance to get some RP is adding or zerging. really sad.
so what are the real weak points of the scout and what could be done about it?
imo there are two big issues that make the scout nearly unplayable:
1) shield spec is underwhelming: you can rarely make use of your speced! ability slam because it gets purged 90% of the time, which would be ok if your shield would do what it is supposed to do: protect you, but it does not. the block chance is laughable and needs alot of rr to be considered somehow usefull. i mean you spec in it but it does nearly nothing for you.
2) weapon dmg is very low: even 50 weapon spec feels like the weapon was not speced at all. hitting enemys with 90 dmg is no fun
bow dmg seems fine though
so what can be done?
according to the paladin buff, it might be a good idea to raise the weapon dmg table.
for the shield issue imo it should be possible to get block chance to 50-60% with heavy RA point invest which seems actually not possible at the moment. im am not sure why this is not possible, my guess: base block chance is always cut off at 60% and then the DW malus is applied so you end up with maximum 35-40% block chance even though you have 50 shield and mob9, meaning at some point shield spec/mob is not usefull anymore. solution: aaply DW malus first and then cut off block chance at 60% if thats still higher.
10 years ago on live scouts have beens really strong if right speced but here scouts only chance to get some RP is adding or zerging. really sad.