I don't think the charm spells are the problem. Not the minstrel pets, nor the SM pet (based on "Nerf the pet" suggestions topics of the forum).
I think it is the confusion spell that would benefit some rework, since there must be a counter to pets at some extent. Right now, it doesn't seem to affect pets in rvr at all, except for killing theurgist's ones.
Because this is a suggestion forum, here is my suggestion :
- Necroservant, Shrooms and BD pets obviously shouldn't be affected at all and be immune to confusion
- "attached" pets like SM, Enchant, Caba, Druid and Hunter's dog would get confused and stop responding to orders - but never turn against their owners. Since confusion also works a little bit like a pulse within the duration of the spell, each tick of confusion could be resisted so that pets are not disabled for too long.
- charmed pets on pulse like minstrels and mentalists could get confused and act like confused mobs in PVE = either stop responding, attack randomly or even turn against their owner/allies, each pulse of the minstrel or mentalist allowing to regain control of the pet in a normal state, but each tick of the confusion for the duration of confuse repeating the same effects.
- permanently charmed pets like sorcerers and hunters (insects) could get confused, for them the confusion would act like a release of the pet (attacking the owner but allowing for recharm - by previous owner - or the ennemy ^^ ).
This would add utility to the confusion spell and give a counter to pets, while not generalizing it because only few classes have access to confusion. There could be an immune timer afterwards to avoid confusion locking of the pets.
Yes, i am hib, and they have confusion from Bard and Mentalist, while Mid is only RM and Alb only Minstrel if i don't mistake. But hey, aren't the "Nerf that pets now" posts on the forum indeed all about Alb and Mids pets (minstrel and SM) ? Never crossed a Nerf Druid's pet post yet ))
May be that was even intended to work like that originaly by Mythic, hence giving Minstrel charm and confusion in a single spec line, while mentalist having to choose between one or the other explaining why they gave confusion to bard as well. Though i don't think confusion actually ever got fixed on live, they "fixed" somehow the pets issue with TOA release and the Warlords cry that made the pets ran away.
Another way - may be simpler - would be to have the confusion spell in RVR acts just as the warlord's cry, but targeted without area effect, rather than pbae
Warlord ML2 - Cowering Bellow - Point blank area effect shout that sends realm enemy monsters running - Realm Enemy Monsters - Duration 20s
I think it is the confusion spell that would benefit some rework, since there must be a counter to pets at some extent. Right now, it doesn't seem to affect pets in rvr at all, except for killing theurgist's ones.
Because this is a suggestion forum, here is my suggestion :
- Necroservant, Shrooms and BD pets obviously shouldn't be affected at all and be immune to confusion
- "attached" pets like SM, Enchant, Caba, Druid and Hunter's dog would get confused and stop responding to orders - but never turn against their owners. Since confusion also works a little bit like a pulse within the duration of the spell, each tick of confusion could be resisted so that pets are not disabled for too long.
- charmed pets on pulse like minstrels and mentalists could get confused and act like confused mobs in PVE = either stop responding, attack randomly or even turn against their owner/allies, each pulse of the minstrel or mentalist allowing to regain control of the pet in a normal state, but each tick of the confusion for the duration of confuse repeating the same effects.
- permanently charmed pets like sorcerers and hunters (insects) could get confused, for them the confusion would act like a release of the pet (attacking the owner but allowing for recharm - by previous owner - or the ennemy ^^ ).
This would add utility to the confusion spell and give a counter to pets, while not generalizing it because only few classes have access to confusion. There could be an immune timer afterwards to avoid confusion locking of the pets.
Yes, i am hib, and they have confusion from Bard and Mentalist, while Mid is only RM and Alb only Minstrel if i don't mistake. But hey, aren't the "Nerf that pets now" posts on the forum indeed all about Alb and Mids pets (minstrel and SM) ? Never crossed a Nerf Druid's pet post yet ))
May be that was even intended to work like that originaly by Mythic, hence giving Minstrel charm and confusion in a single spec line, while mentalist having to choose between one or the other explaining why they gave confusion to bard as well. Though i don't think confusion actually ever got fixed on live, they "fixed" somehow the pets issue with TOA release and the Warlords cry that made the pets ran away.
Another way - may be simpler - would be to have the confusion spell in RVR acts just as the warlord's cry, but targeted without area effect, rather than pbae
Warlord ML2 - Cowering Bellow - Point blank area effect shout that sends realm enemy monsters running - Realm Enemy Monsters - Duration 20s