You started off whining about other classes , throwing in hissy fits about how skalds should receive stun cus there's so many of them in Snowdonia (that has to be a joke, there's more minstrels now in Uppland than there's mids, if you have a kill feed window you should know better than that ), from that to savages and their quad hits and then turning to people that cry on forums whenever they die. And you have the nerve to remind yourself why you don't get mixed up in these forums, when you just derailed the conversation with utter non sense.
Just continued on Cadebrennus hyperbolic statement. Problem solved, problem staying solved. If you don't get that .. yeah. No whine at all. Try to read again.
Then when you said minstrel can potentially kill anyone, you also listed equal high RR skalds as having a 50/50 chance and then went down the list with some funny classes that I think you picked off live actually. So when you agree a good minst can kill anyone but then add some classes are hard when well played and even up to a 50/50 chance, you kinda throw away the clearness of your statement. I'm not surprised you'd be so disingenuous to pretend that isn't there. After all, the statement about minstrels being able to kill anyone was just a safety net you can back track to at any point.
Minstrel can potentially kill everybody, good players on mentioned classes have a good chance to kill good Minstrel, bad players just explode against good Minstrel, bad Minstrel dies hopelessly against most classes, good BD just rapes everybody. Pretty easy. Try to read again.
The OP's main class is a hunter, he whined about minst on a small scale - small men to solo.
The small men part .. you absolutely added that after you did read, inside your head. He lost 1 vs 1, the healing pet is the culprit, it needs to go, he wants to win. Try to read again.
No one says there are no weird mechanics in the game, yes savages suck when they quad hit you, yes insta spells dont need skills, yes intercept sucks, yes champs are the kings of melee (my god , it looks like you're crying more than anyone else tbh) , yes like the other dude says, a good minst in a large fight needs a lot of skill, but in small scale an average minst can outperform anyone and I do believe the main problem is pet mechanics. A lot of it here needs to be fine tuned, from not needing a demezz/unroot on yourself and your pet, to some of the procs and some of the mobs you are able to charm that have huge hp pool and damage potential compared to most of the classes. So really, just kill the pet doesn't count as an advice here. I do not agree, as I stated before and you ignored for victimhood points, that the ability needs to be completely nerfed. But if I need to purge your mezz, so should you. The decision needs to have some risk involved, and you minstrels dont risk anything (thanks to the dude who explained how minstrels need 4 - FOUR - clicks to recharm a pet, yes Id be willing to click that and keep the purge).
As said before - where does it start, where does it end.
Take the pet behaviour from Minstrel, a concept that was intended by Mythic all along. A concept that lets him potentially win when stated classes are in the hand of good players. Then people want spiritmasters to loose intercept pet, Champions to loose debuffs, Shadowblades to loose dot-poison. And according to your logic, it would be justified to take it from them. Because .. someone else doesn't want them to have it, s reason enough. And maybe take det from Skalds, totally unfair! Bohoo! See?
To sum it up again, finally now - Minstrel is strong, so are other classes, a good Minstrel can't be beaten by a bad player, a good Minstrel can be beaten by a good player, a bad player can't possibly beat a good Minstrel.
And, don't get angry now, but your contextual reading skills are really lackluster.
Makes written conversation very tedious. Or pointless. A bit of both, probably.