Sepplord wrote: ↑Fri 22 Nov 2019 7:52 AM
Runental wrote: ↑Thu 21 Nov 2019 10:10 PM
Why the hell should you've been interrupted when your pet takes the blow and not you.
There is no logic behind.
You take no damage = no interrupt, simple as that.
Not saying it should be changed, it would be a huge blaance-change that might not be neccesary.
But regarding "logic": resist/debuffs and other non-damage spells interuppt too.
The SM being interuppted because he is being attacked in melee and that irritates/distracts him from his cast, even if the pet intercepts in the last second wouldn't be far fetched...
but as always, logic should not influence balancedecisions anyways. It's a fantasy-videogame
Melee interrupt mechanics never worked like that. Neither for guard nor intercept (which is what sm pets do).
As I said, some balancing would be nice. Changing the way essential features work, just because one character is strong is dangerous.
If you can't concentrate properly when someone gets close you are no real caster.
Razur Ur wrote: ↑Wed 20 Nov 2019 10:26 AM
Haha you think rly hib caster stun is op? thx for your sinless post.
PS: and look this video the sm casting all time without interrupt while the melees attack him!
You didn't understand the Intention of my post entirely.
Hib stun is nice and provides an advantage in most 1v1 situations against non-Det / non-Purge enemies but it is not OP.
Same with SM intercept. Balance it a little? Sure. Completely rework intercept mechanics? NO.
Regarding your PS:
13 seconds after the video starts, the SM got interrupted via melee attack (by a Minstrel with low ws).
The Minstrel could have perma rupted him with instas, but he bursted them all at once.
Guys, SM pet intercept works like this for nearly 20 years. Intercept rate may be a bit high, was later on nerfed and the nerf got compensated with help of some buffs (as far as I remember).
Again, if you willingly INC an SM while playing a full melee character, it is your own fault and quite predictable that you loose.
Ranged stealther also usually expect to die if they attack shield wearing melees.
One character winning / loosing vs a certain archetype is no proof that those one character is OP.