Suggestions Please.
ColdHands wrote: ↑Fri 11 Oct 2019 2:05 AMI have a dwarf melee hunter with 50 BC and I run my him without purge. It's not a typical setup and I sometimes will die in stun but I have almost 2k hp, so withI IP, Legion charge, and Heal pot my survivability goes way up
LW / Tireless
IP3
Toughness 3
then divide points into
MOP, MOA,
Cadebrennus wrote: ↑Fri 11 Oct 2019 3:09 AMColdHands wrote: ↑Fri 11 Oct 2019 2:05 AMI have a dwarf melee hunter with 50 BC and I run my him without purge. It's not a typical setup and I sometimes will die in stun but I have almost 2k hp, so withI IP, Legion charge, and Heal pot my survivability goes way up
LW / Tireless
IP3
Toughness 3
then divide points into
MOP, MOA,
That's only +80hp from being a Dwarf, so aside from that and Toughness 3 how are you getting close to 2k hp?
Nunki wrote: ↑Thu 10 Oct 2019 2:34 PMlw 1
tireless 1
purge 2-3
ip 2-3
moa 6-7
aug dex+++
In case that you have 35+ bow, volley + falcon eye is great for keepfights.
inoeth wrote: ↑Fri 11 Oct 2019 8:46 AMCadebrennus wrote: ↑Fri 11 Oct 2019 3:09 AMColdHands wrote: ↑Fri 11 Oct 2019 2:05 AMI have a dwarf melee hunter with 50 BC and I run my him without purge. It's not a typical setup and I sometimes will die in stun but I have almost 2k hp, so withI IP, Legion charge, and Heal pot my survivability goes way up
LW / Tireless
IP3
Toughness 3
then divide points into
MOP, MOA,
That's only +80hp from being a Dwarf, so aside from that and Toughness 3 how are you getting close to 2k hp?
im wondering too since i also play a dwarf hunter and have around 1930 hp with tough8
inoeth wrote: ↑Thu 10 Oct 2019 10:11 AM
no, no, i mean no falcon
you either go full retard falcon+volley and shoot from keeps or be a descent hunter
descent:
tire1, lw1, purge2-3, ip3-4, toughness1-9
Ardri wrote: ↑Sat 12 Oct 2019 1:36 AM
Or you get the best RA return for dmg in the game...which is falcon's eye or mopain.
The deeper you go in an ability the lower your return is per RP. I don’t believe he means to take all to limitCadebrennus wrote: ↑Sat 12 Oct 2019 2:20 AMArdri wrote: ↑Sat 12 Oct 2019 1:36 AMinoeth wrote: ↑Thu 10 Oct 2019 10:11 AMno, no, i mean no falcon
you either go full retard falcon+volley and shoot from keeps or be a descent hunter
descent:
tire1, lw1, purge2-3, ip3-4, toughness1-9
Or you get the best RA return for dmg in the game...which is falcon's eye or mopain.
Assuming the following:
MoPain is maxed out, giving a 39% chance of a critical hit rather than a base 10% chance of a critical hit
Critical hits return between +10% and +50% damage (unless I'm completely off here)
And (using dual wielding here, assuming Stealther WS), mainhand is hitting for 100 unstyled and fast offhand is hitting for 40 unstyled, and adding an additional 68 style damage (the average speed of a 0.48 anytime and its 0.8 follow-up)
You get an increase of 18 damage over time per swing. Hardly the best RA return for damage in the game.
.
.
.
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Keep in mind though that I'm still tweaking this calculator. It started off as a quick thumbnail of damage estimates. If you're playing a Hunter tell me your actual damage numbers 1h and 2h, along with your preferred anytime style (and accompanying growth rates) and I'll plug it in and see what numbers pop out. I'll probably add a separate column showing a place to add GR separate from the unstyled damage (currently Mh/2h input box is styled only). Once I have everything tightened up I can share this if anyone wants to use it.
If any of the assumptions I've made above (such as maximum/minimum % that critical hits add) please let me know and I'll adjust that too. Thanks.
gotwqqd wrote: ↑Sat 12 Oct 2019 2:46 AMThe deeper you go in an ability the lower your return is per RP. I don’t believe he means to take all to limitCadebrennus wrote: ↑Sat 12 Oct 2019 2:20 AMArdri wrote: ↑Sat 12 Oct 2019 1:36 AMOr you get the best RA return for dmg in the game...which is falcon's eye or mopain.
Assuming the following:
MoPain is maxed out, giving a 39% chance of a critical hit rather than a base 10% chance of a critical hit
Critical hits return between +10% and +50% damage (unless I'm completely off here)
And (using dual wielding here, assuming Stealther WS), mainhand is hitting for 100 unstyled and fast offhand is hitting for 40 unstyled, and adding an additional 68 style damage (the average speed of a 0.48 anytime and its 0.8 follow-up)
You get an increase of 18 damage over time per swing. Hardly the best RA return for damage in the game.
.
.
.
.
Keep in mind though that I'm still tweaking this calculator. It started off as a quick thumbnail of damage estimates. If you're playing a Hunter tell me your actual damage numbers 1h and 2h, along with your preferred anytime style (and accompanying growth rates) and I'll plug it in and see what numbers pop out. I'll probably add a separate column showing a place to add GR separate from the unstyled damage (currently Mh/2h input box is styled only). Once I have everything tightened up I can share this if anyone wants to use it.
If any of the assumptions I've made above (such as maximum/minimum % that critical hits add) please let me know and I'll adjust that too. Thanks.
Ardri wrote: ↑Sat 12 Oct 2019 1:36 AM
Or you get the best RA return for dmg in the game...which is falcon's eye or mopain.
Sorry I travel a lot for work and disappear for days at a time. My current toughness was higher than i thought. But here's my current set up. Its tough and kind of an experiment to see if survive-ability from HP and IP can keep you long enough to get some work done. If a shield tank slams when i'm over 80% I typically will live through the slam 1v1. Unbuffed is 1568 HP, 155 Con,Cadebrennus wrote: ↑Fri 11 Oct 2019 3:09 AMColdHands wrote: ↑Fri 11 Oct 2019 2:05 AMI have a dwarf melee hunter with 50 BC and I run my him without purge. It's not a typical setup and I sometimes will die in stun but I have almost 2k hp, so withI IP, Legion charge, and Heal pot my survivability goes way up
LW / Tireless
IP3
Toughness 3
then divide points into
MOP, MOA,
That's only +80hp from being a Dwarf, so aside from that and Toughness 3 how are you getting close to 2k hp?
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