Suggestions for improving the gameplay experience for Phoenix

Started 5 Sep 2019
by GetUrHairDid
in Suggestions
I have been playing DAoC on and off since 6 months after the original release, so I like to think I have a good grasp of the gameplay experience.

#1 Allow Bards to play more than one song. There's no reason to make hibs have to run endo pots on every class just to roam the frontier. Bards are never going to constantly twist multiple songs.
#2 Give Bards their second insta DD back. You took a really useful tool away for interrupting (which is one of the main jobs of a bard). The logic doesn't make sense as to why Skalds and Minstrels retained both.
#3 Lower the cast time on cure nearsight and make it easier to spec. It's more difficult to make RvR groups because you have must have specific specs covered in order to cover the required highest spec buffs and make sure you have cure nearsight. Every druid, cleric, and healer should be able to cure nearsight no matter their spec. Hell, even friars, shaman, and wardens should be able to cure nearsight to make it easier to fit them in groups.
#4 Add group cure disease and put it on a 6 second cast time and 1000 radius around the caster
#5 Reduce duration of nearsight and diseases to 1 minute. 2.5 minutes is way over kill and totally unnecessary. This would speed up gameplay slightly and make it more enjoyable for soloers / stealthers.
#6 Give Wardens their shield spec back, and/or celerity. Once again would make them more desirable, and would give hib tank groups the assistance they need. Most people run heat debuff trains because it's by far the most effective tool for killing. You would offer more variety.
#7 Give everyone mounts for every zone other than frontiers, or just automatically have them move at speed 5/6 when out of combat.

A lot of this is angled towards Hib as you could probably tell, but it's because they need some assistance, it's no wonder they're consistently underpopulated.

I may compile another list later, but I think these would be really beneficial for an overall more enjoyable Camelot experience

Sincerely,

A guy that has played every realm for years, and currently plays a Savage, Shaman, and Runemaster
Thu 5 Sep 2019 10:21 PM by ExcretusMaximus
1: No. There is no reason to allow more than one song on only one class.

2: They don't need it. If you're within DD range on a Bard you're doing it wrong.

3: Be happy it exists at all. You should have to make choices to spec certain ways, homogenization made Live into a joke, we don't need it here.

4: Group cure made it damn near worthless on Live.

5: Fuck stealthers. :-D
Fri 6 Sep 2019 1:04 PM by elninost0rm
ExcretusMaximus wrote:
Thu 5 Sep 2019 10:21 PM
2: They don't need it. If you're within DD range on a Bard you're doing it wrong.


Didn't need to read anything else in the post to glean what I needed to know. Yikes.
Sat 7 Sep 2019 2:54 AM by gruenesschaf
GetUrHairDid wrote:
Thu 5 Sep 2019 8:31 PM
#2 Give Bards their second insta DD back. You took a really useful tool away for interrupting (which is one of the main jobs of a bard). The logic doesn't make sense as to why Skalds and Minstrels retained both.

If they are supposed to have a second one I'd imagine that this would have been reported quite a bit by now and I'd imagine that bard videos from around 1.65ish would show said bards to use 2 dds, especially battle bard videos.

E.G. I'd expect these videos to show 2 dds
https://www.youtube.com/watch?v=h24SMEQAm6o
https://youtu.be/fI2O-teueXo?t=179
https://www.youtube.com/watch?v=eBfE3c1XAJo

Edit:
Nevermind, considering you also said giving warden shield spec and celerity back you mean giving back as in from current live.
Sat 7 Sep 2019 4:22 AM by carlwinslow
Battlebards
sad they aren't viable cuz of the way AM is here, I originally made a battlebard here too!
Sat 7 Sep 2019 1:42 PM by gotwqqd
Bard’s are NOT skald or minstrels.
Their role is quite different and they have a completely different tool bag . No reason for them to have two dd
Sun 8 Sep 2019 12:18 AM by carlwinslow
Actually battle bards used to be a thing, just not on here, yeah you had to have higher rank to do it. Battlebards just can't exist here since the patch vision is more NF based and not OF. That is one thing I think the server could work on is how realm abilities have been so watered down. Alot of creativity has been lost because you are forced into cookie cutter builds.
Sun 8 Sep 2019 3:08 PM by shintacki
I disagree with every one of these suggestions. Bards are fine and can interrupt just fine as they are. There's a 20page thread about amnesia being OP already. One more DD won't change much. Using end pots isn't a big deal. Disease and nearsight are powerful spells and they should be. People already don't use them enough in my experience so why make them any worse. Wardens already serve a good function in RvR and can peel pretty well. If you want to solo make a champ.

Imo hib being underpopulated has nothing to do with them being underpowered.
Sun 8 Sep 2019 4:54 PM by Hodge
Never understood why bards have to spec songs separate from their Mez spec. Minstrels and skalds do not. The extra points could be used for heals or a decent weapon spec.
Sun 8 Sep 2019 5:44 PM by Makrist
Hodge wrote:
Sun 8 Sep 2019 4:54 PM
Never understood why bards have to spec songs separate from their Mez spec. Minstrels and skalds do not. The extra points could be used for heals or a decent weapon spec.

Because the bard is not only the Hib speed class but also their primary CC class. There should be a choice that needs to be made which path you want to focus, and if the choice is both why should they also be able to spec heavy melee or heavy heals? Turning a bard into a speed5, red AE CC (and instant amnesia) as well as a 40+ heal or melee spec is just absurd.
Mon 9 Sep 2019 2:52 AM by gotwqqd
Hodge wrote:
Sun 8 Sep 2019 4:54 PM
Never understood why bards have to spec songs separate from their Mez spec. Minstrels and skalds do not. The extra points could be used for heals or a decent weapon spec.

Your joking right?
While a agree the melee is a bit lacking, if they did what you wish the toolbox would be over the top
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