I understand that leveling on this server is quite fast, relatively speaking.
However, it is extremely boring, especially as someone trying to roll a stealther. The prospect of leveling any kind of alt and having to repeat the process seems pretty terrible, too.
The server is allegedly slowly bleeding players, and I can't help but feel like one of the hurdles preventing new people from trying out this server is the really tedious PvE burden that is placed on you before you get to play the part of the game you actually want to play. Spending another 40 hours or so doing mind numbing solo PvE as a Nightshade is not something anyone wants to do.
Actual suggestions to fix this:
Remove the cap on collection task turn ins, increase it massively, or add dozens of new collection tasks so that you can literally bounce from camp to camp every single level to have a smooth, consistent path to 50. Alternatively, just say fuck it and increase PvE experience across the board by 300-500% so straight grinding gives a greater sense of progress (and actual progress).
The actual amount of XP given for killing mobs is pitifully low. For reference, 1-50 still takes a solid 8+ hours of hopping between BG kill tasks on live. I don't think that's an unreasonable pace for an extremely top-heavy private server, and I imagine people who enjoy making alts would also like this.
Thanks for listening, even if you think my post is shit.
However, it is extremely boring, especially as someone trying to roll a stealther. The prospect of leveling any kind of alt and having to repeat the process seems pretty terrible, too.
The server is allegedly slowly bleeding players, and I can't help but feel like one of the hurdles preventing new people from trying out this server is the really tedious PvE burden that is placed on you before you get to play the part of the game you actually want to play. Spending another 40 hours or so doing mind numbing solo PvE as a Nightshade is not something anyone wants to do.
Actual suggestions to fix this:
Remove the cap on collection task turn ins, increase it massively, or add dozens of new collection tasks so that you can literally bounce from camp to camp every single level to have a smooth, consistent path to 50. Alternatively, just say fuck it and increase PvE experience across the board by 300-500% so straight grinding gives a greater sense of progress (and actual progress).
The actual amount of XP given for killing mobs is pitifully low. For reference, 1-50 still takes a solid 8+ hours of hopping between BG kill tasks on live. I don't think that's an unreasonable pace for an extremely top-heavy private server, and I imagine people who enjoy making alts would also like this.
Thanks for listening, even if you think my post is shit.