The RvR Score System unifies the keep and most relic bonuses (xp, bp, coin, craftime) while also making player kills and other rvr related activities count.
How it works:
Keeps have an assigned point value that depends on the keep level, Relics also have an assigned point value. Kills, events and rvr tasks are rewarded with dynamic points.
The percentage of the total points your realm has is the bonus you will receive towards xp, bp, coin and crafttime.
Dynamic points are subject to attrition: every 10 minutes a certain percentage (0.2% currently) is removed from the dynamic points of each realm (per realm, not 0.2% of all dynamic points).
This rvr score system will go live later today (the 8th of august). Feedback is welcome and future changes are very likely.
How it works:
Keeps have an assigned point value that depends on the keep level, Relics also have an assigned point value. Kills, events and rvr tasks are rewarded with dynamic points.
The percentage of the total points your realm has is the bonus you will receive towards xp, bp, coin and crafttime.
Dynamic points are subject to attrition: every 10 minutes a certain percentage (0.2% currently) is removed from the dynamic points of each realm (per realm, not 0.2% of all dynamic points).
This rvr score system will go live later today (the 8th of august). Feedback is welcome and future changes are very likely.