Nerf TWF or get rid of it.

Started 29 Jun 2019
by kalimah
in Suggestions
Everybody and their grandma has it. It's the most overpowered, stupidest thing in this game. Make it so it does half the damage of what it does now or please get rid of it.
Sat 29 Jun 2019 1:10 AM by relvinian
I recently acquired twf. It seems to me in towers it doesn't go up but it goes down 3 floors.

So if you run up into a tower into a twf u might die before u get out.

Keep your healers on the bottom.

A nerf to the amount of floors it goes down might be in order.
Sat 29 Jun 2019 10:06 AM by Vkejai
I dont agree, if people zerg into towers without checking it first they deserve to be caught in it. Negative Maelstrom is just as bad , even worse sometimes if stacked. Twf does not stack. Play smart and you shouldn't get caught.
Sat 29 Jun 2019 3:59 PM by Anelyn77
kalimah wrote:
Sat 29 Jun 2019 12:05 AM
Everybody and their grandma has it. It's the most overpowered, stupidest thing in this game. Make it so it does half the damage of what it does now or please get rid of it.

Let's get rid of vanish, static tempest, NM, purge, IP as well while we're at it?

Just... move? You won't take more than 2 ticks dmg if you're in center and run out in either direction.

/Bnotashamed + Aicha
Sat 29 Jun 2019 8:37 PM by Saroi
Anelyn77 wrote:
Sat 29 Jun 2019 3:59 PM
kalimah wrote:
Sat 29 Jun 2019 12:05 AM
Everybody and their grandma has it. It's the most overpowered, stupidest thing in this game. Make it so it does half the damage of what it does now or please get rid of it.

Let's get rid of vanish, static tempest, NM, purge, IP as well while we're at it?

Just... move? You won't take more than 2 ticks dmg if you're in center and run out in either direction.

/Bnotashamed + Aicha

I am not sure in what regard OP is talking about. But if you are like in a tower now and someone drops TwF it is kinda like keeps in OF were you not really can escape. If you drop TwF in Lord room you basically it everyone in that room or in the lower floors. And I believe in the lower floors you don't even see the twf, you just take the damage.
Sat 29 Jun 2019 9:01 PM by Anelyn77
It only hits 2 floors in towers. As long as your healers stay on ground floor, they can keep you up as you move down the stairs (and you shouldn't send the whole grp / zerg / BG if there are defenders there, just send couple tanks and they pull back, wait for RA's and then wipe em.

/Bnotashamed + Ashami
Mon 1 Jul 2019 2:20 PM by Horus
Anyone who is open minded can see these RAs are way off the curve.
You can rationalize and scream " tactics" all you want the evidence is clear.
The effect they have on game play is way more impactful than it should be.
Not everyone is grouped with a healer, esp in a BG. That should not be an automatic death sentence
People are making bots just for this...that should tell you something.

Suggestions..

Half the damage
or
The field drops when the caster dies.

There is no deterrent in doing a TWF suicide run. Massive RPs when dead.
Mon 1 Jul 2019 4:20 PM by chois
to resume and it s good for all ra, it s a total bullshit to give ra with essence damage without the buff resist essence from ML. i t s just a total insufficiency and illogical, like the TS who remove the stun immunity and there is a lot of illogical points but it s another subject. when they implmented Ml, few time after they introduced the new ra, it wasn t for nothing, but u can not make a deal with new ra without ML, it s totally unbalanced
Mon 1 Jul 2019 4:30 PM by Vkejai
I'm not sure but does ST and NM drop when caster dies ?
Mon 1 Jul 2019 4:31 PM by chois
and im really really sorry to say that but we re still in beta phase, launching was very too early.
Mon 1 Jul 2019 9:12 PM by Druth
chois wrote:
Mon 1 Jul 2019 4:31 PM
and im really really sorry to say that but we re still in beta phase, launching was very too early.

All freeshards are in constant Beta phase.
Mon 1 Jul 2019 10:07 PM by kalimah
Sorry. When one TWF goes down, 8+ more follow. Tactics my arse! The only people that defend it like seeing their name in deathspam and all the RP's they get.
Tue 2 Jul 2019 5:47 AM by LedriTheThane
Horus wrote:
Mon 1 Jul 2019 2:20 PM
Anyone who is open minded can see these RAs are way off the curve.
You can rationalize and scream " tactics" all you want the evidence is clear.
The effect they have on game play is way more impactful than it should be.
Not everyone is grouped with a healer, esp in a BG. That should not be an automatic death sentence
People are making bots just for this...that should tell you something.

Suggestions..

Half the damage
or
The field drops when the caster dies.

There is no deterrent in doing a TWF suicide run. Massive RPs when dead.

Also since we're on these RA's, remember these RA's were imputed with master level and artifact abilities to help balance things out, but since we don't have them nor the old RA's, we notice how outright OP they are. There's a lot of fundamental flaws with how RA's work.
Tue 2 Jul 2019 7:22 AM by Lollie
Just remove the cylindrical effect so it cant hit up or down. Can still use it to bomb the lords room but you have to get in there first, and still a semi useful kiting tool.
Tue 2 Jul 2019 8:35 AM by Tigerforce
1. I don't play a toon that uses TWF

The damage is fine. The only thing that needs to change is when used in tower it hitting on the floor right below and right above. To me that's the same as abuse of siege on PK's ect… (then again its not my server), That being said its easy to avoid any major amount of dmg ( in the open) if you move outta the dam thing you get hit maybe 1-2x's 3 max, which is nothing if you have a healer.

It breaks up the fights and adds dynamics whether you think so or not. No one wants a constant tagging of I hit you, your healer heals, you hit me my healer heals, there needs to be massive area of effects to disrupt the flow of combat to gain edges.

The only realistic solution to this is to fix the cylindrical effect. If you limit its placement to units, ppl would be creating perfect lines or massive areas of TWF as opposed to ppl stacking/interwoven (wasting) them and losing out on maximizing their radius .

(ST is not OP at all, you get 5sec to get out of the dam thing before it even stun) Its borderline usable at best! Maybe give TWF the same if it procs every 3sec, on initial drop enemies have 3sec to get out, seems fair.
Tue 2 Jul 2019 10:15 AM by chois
You don t think TS op? Slam,purge,stun ts, remove immune stun, re slam, u think it s ok be perm stun 15sec mini without doing something, just see your death incoming...
Tue 2 Jul 2019 7:50 PM by Horus
Dark Age of Fieldalot and it is only getting worse...hope something is done soon.
Tue 2 Jul 2019 8:27 PM by easytoremember
Never had a problem with TWF even when they stacked

/no nerf
Wed 3 Jul 2019 10:48 PM by Vkejai
I think the bug abuse of shrooms casting thro walls, not doors , should be sorted before we nerf RAs
Thu 4 Jul 2019 5:35 PM by gotwqqd
Ever notice TWF and WTF acronyms have same letters?
Fri 5 Jul 2019 7:08 AM by Sepplord
gotwqqd wrote:
Thu 4 Jul 2019 5:35 PM
Ever notice TWF and WTF acronyms have same letters?

Stunbot: TWF FTW

Everyone else: WTF
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