Just curious....
Spoiler: I hope the answer is no.
Spoiler: I hope the answer is no.
Druth wrote: ↑Thu 20 Jun 2019 7:26 PMYeah, lets have keep takes only be fun for casters.
Tanks can be the ones serving refreshments, while casters battle it out.
Horus wrote: ↑Thu 20 Jun 2019 8:16 PMDruth wrote: ↑Thu 20 Jun 2019 7:26 PMYeah, lets have keep takes only be fun for casters.
Tanks can be the ones serving refreshments, while casters battle it out.
Run siege?
Run ram?
Clear guards?
Push?
Clear wall after D1 is down?
Clear lord room?
I think everyone has their part to play. What is a ranged class supposed to do when they are defending and can't even stay on the walls when D1 is up?
Or the idea of 2 doors becomes worthless because both can be easily knocked down at the same time?
If you must keep this custom change in (which makes no sense for OF), make it one or the other, zerks or savages, but not both. The patch notes say it was put in for Molvik...not permanent.
Horus wrote: ↑Thu 20 Jun 2019 8:16 PMDruth wrote: ↑Thu 20 Jun 2019 7:26 PMYeah, lets have keep takes only be fun for casters.
Tanks can be the ones serving refreshments, while casters battle it out.
Run siege?
Run ram?
Clear guards?
Push?
Clear wall after D1 is down?
Clear lord room?
I think everyone has their part to play. What is a ranged class supposed to do when they are defending and can't even stay on the walls when D1 is up?
Or the idea of 2 doors becomes worthless because both can be easily knocked down at the same time?
If you must keep this custom change in (which makes no sense for OF), make it one or the other, zerks or savages, but not both. The patch notes say it was put in for Molvik...not permanent.
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