Hurika's Quill for SB ?

Started 29 May 2019
by Vennedra
in Midgard
What do you think about the DOT of this jewel SB mates ?
Does it stacks with the other dots ?
Wed 29 May 2019 10:25 AM by Sepplord
i don't really know the item, but since you mention jewel and DOT i assume it is a charge?

If so, it probably falls of in comparison with the DA-charge or legion healcharge


if it has good range it could be useful for an interrupt though
Wed 29 May 2019 11:45 AM by Saroi
Didn't test it. But even if it does stack, it is not really worth it. Damage Add charge is the way to go, gets you more damage. About 3 Hits and you would have the same damage from damage add to the dot stack and it would be a lot quicker.
Thu 30 May 2019 12:43 AM by Vennedra
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?
Thu 30 May 2019 5:43 AM by Gorgoroth
Vennedra wrote:
Thu 30 May 2019 12:43 AM
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?

It means get a ring with a damage add buff which increases your damage every swing.
That indeed is much better than a dot charge.
Thu 30 May 2019 7:34 AM by Saroi
Vennedra wrote:
Thu 30 May 2019 12:43 AM
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?

What you are talking about are reactives. They proc on hit.

A charge is the usage of an Item. You can craft a level 1 Item and put an alchemy damage add charge on it and use it from your inventory. And as SB in my opinion it is better to have 5 Abla. Only heal is from TG vest. If you fight other Assassins you will be diseased and the heal is reduced. The TG Vest heal is much higher than the crafted ones, that is why it is the only one worth.
Thu 30 May 2019 1:53 PM by Vennedra
Gorgoroth wrote:
Thu 30 May 2019 5:43 AM
Vennedra wrote:
Thu 30 May 2019 12:43 AM
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?

It means get a ring with a damage add buff which increases your damage every swing.
That indeed is much better than a dot charge.

can you add a damage add buff on an existing ring ?
Thu 30 May 2019 5:28 PM by Saroi
Vennedra wrote:
Thu 30 May 2019 1:53 PM
Gorgoroth wrote:
Thu 30 May 2019 5:43 AM
Vennedra wrote:
Thu 30 May 2019 12:43 AM
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?

It means get a ring with a damage add buff which increases your damage every swing.
That indeed is much better than a dot charge.

can you add a damage add buff on an existing ring ?

If it is a drop ring then no. I am not sure if you can add charges to jewelcrafting though. Just make a cloth item, you can learn tailor and use the first glove and make it so long till you have a MP. It only takes like max 5 min and costs a few copper, maybe some low silver.

The charge isn't that expensiv too. I think somewhat of 100g max, if you need an Alch to make it and put it on you can hmu in game.
Thu 30 May 2019 6:46 PM by Vennedra
Should be no pb, I"m grand master at tailoring :p
If I undestood well, you craft lets say a glove, add on it an alchemical add damage charge and after that you can use it from your bag, without wearing it ?
Thu 30 May 2019 6:53 PM by Saroi
Vennedra wrote:
Thu 30 May 2019 6:46 PM
Should be no pb, I"m grand master at tailoring :p
If I undestood well, you craft lets say a glove, add on it an alchemical add damage charge and after that you can use it from your bag, without wearing it ?

Exactly. Only charges you need to equip are debuffs and instant dd's. So you can keep the damage add glove in your back and use it. Just make a instant use macro.
Thu 30 May 2019 9:34 PM by Gorgoroth
Vennedra wrote:
Thu 30 May 2019 1:53 PM
Gorgoroth wrote:
Thu 30 May 2019 5:43 AM
Vennedra wrote:
Thu 30 May 2019 12:43 AM
I'm not sure to understand what you mean with " Damage Add charge is the way to go" ? You mean that, because charges now share the same timer , I should prefer a damage add charge (on armor) over the dot ?
I heard a good choice is 3 ablative and 3 heal procs, so if i want a damage add charge, that mean, i have to sacrifice one of these procs ?

It means get a ring with a damage add buff which increases your damage every swing.
That indeed is much better than a dot charge.

can you add a damage add buff on an existing ring ?

I bought one ring with a damage add buff in the housing zone for around 80 gold or less, i dont remember exactly, but it is super cheap. You dont need to wear it. Have it in your inventory and use the charge once needes.
Thu 30 May 2019 11:33 PM by Vennedra
Perfectly clear, thanks all !
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