Fix Minstrel Stealth PLEASE!

Started 28 May 2019
by Trisha2019
in Suggestions
I understand almost everyone hates minstrels - if you aren't playing one, (So if you want to hate on this post simply because of that then comment negatively - which I'm sure some of you will).

BUT the fact of the matter is the hunters, ranger, scouts now have the same stealth as inf, sb, and nightshade - leaving the worst stealth in the game to the minstrel. It is not how it is on Live server and I know for a fact that this game is based on Live server equality.

At 51 Composite stealth, the minstrel's stealth sucks compared to the other stealth classes and needs to be equal like on Live. Please make it so Great God's of Phoenix!
Tue 28 May 2019 4:05 AM by jelzinga_EU
The fact of the matter is that Phoenix isn't exactly live-server equality - but even if it was, on live minstrel-stealth is also the worst. On Live, both Assassin and Archers get a MoS-mechanic - meaning speed and detection, but minstrels do not. On Phoenix they don't get the detection but do get the MoS-speed; so that is already an improvement over live.

I did not hear you when you had better Stealth as archers as you did before (same speed, same detection, but higher levels of Safe Fall and Climb Wall) - so this gives me the feeling you're not really interested in a live-like experience - but simply want minstrels to be equal stealthers.

While I do not hate minstrels, I do think it is important to consider that changing minstrel-stealth can have some major effects on stealther-balance. As it is right now, Albion has the minstrel as additional stealther-class and the minstrel brings so much more to the table than any other stealther-class it only feels natural that this class should have a down-side too when it comes to stealthing.

It might sound like a whine - even tho it is not intended to be one, but considering they bring so much utility to the stealther-world (mezz, ranged stun, ablative, SoS, Speed, AM) asking for more buffs isn't really warranted.

But, feel free to try and change my mind with a convincing argument, saying live-like isn't one as on live they do have the worst stealth (too).
Tue 28 May 2019 5:56 AM by Lillebror
This was something i thought too, but as Thrisa point out both Archers and Assassins could spec MoS on LIVE.

Imo stealth should be equal on all classes, but Archers and Assassins should be able to spec MoS (not Minstrels)
This way if they wanna spot ppl or move fast it comes with a cost.

I got no problem if they remove stealth speed away from stealth line if they implement MoS
As it is now the detection bonus granted to Assassin and finaly now to Archers (long due) is given at no cost.
Tue 28 May 2019 6:10 AM by Siouxsie
Minstrels have never had fantastic stealth. The QoL changes that broke the stealth system here and removed the system of controls like camouflage, truesight, and see hidden were already broken. Minstrels already have extremely high utility: speed, red pet, climb walls, instant stun, mezz. Stealth should be the least of their abilities, if any. It's an insane class that got too much utility as it was. The stealth has now been fixed to what it always should have been.
Tue 28 May 2019 6:31 AM by Sepplord
as others have said, minstrel stealth here is already advantageous to live, not the other way around.

And from a balance POV minstrels should lose stealth completely and the game overall would be more balanced...so i don't think any minstrel should be advocating to get someone to look at their stealth capabilitites
Tue 28 May 2019 7:01 AM by Lillebror
I know Assassins and Archers should see Minstrels from miles away with MoS.
Atleast on live most Assassins spec MoS 3 and Archers maybe MoS 5 to actually Get that advantage. Now they have the advantage for free.
Tue 28 May 2019 11:35 AM by Ceen
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.
Tue 28 May 2019 12:12 PM by Dominus
and while you give Mincers highest stealth, give archers the right to climb walls and unbreakable speed shout
Tue 28 May 2019 12:24 PM by kratoxin
Ceen wrote:
Tue 28 May 2019 11:35 AM
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.

This 100%
Tue 28 May 2019 12:39 PM by Yokahu
Ceen wrote:
Tue 28 May 2019 11:35 AM
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.

Each realm’s speed 6 classes have their own category. Mid’s is a warrior type, Hib’s a healer type, and Alb’s a rogue type. If you take away stealth from the minstrel, you take out its identity.
Tue 28 May 2019 1:55 PM by Sepplord
Yokahu wrote:
Tue 28 May 2019 12:39 PM
Ceen wrote:
Tue 28 May 2019 11:35 AM
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.

Each realm’s speed 6 classes have their own category. Mid’s is a warrior type, Hib’s a healer type, and Alb’s a rogue type. If you take away stealth from the minstrel, you take out its identity.

make them the pet-class ... oh wait
Tue 28 May 2019 2:00 PM by Dominus
well, there is some homogenization occurring now e.g. SoS for all realms.. Why not give Skalds/Bards stealth, pets, climb walls etc, and call it a day
Tue 28 May 2019 2:35 PM by Lillebror
I rather lose pet for better dps and stealth that matter
Tue 28 May 2019 4:50 PM by dbeattie71
Yokahu wrote:
Tue 28 May 2019 12:39 PM
Ceen wrote:
Tue 28 May 2019 11:35 AM
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.

Each realm’s speed 6 classes have their own category. Mid’s is a warrior type, Hib’s a healer type, and Alb’s a rogue type. If you take away stealth from the minstrel, you take out its identity.

Can the other realms rogue types get chain too?
Tue 28 May 2019 5:10 PM by Yokahu
dbeattie71 wrote:
Tue 28 May 2019 4:50 PM
Yokahu wrote:
Tue 28 May 2019 12:39 PM
Ceen wrote:
Tue 28 May 2019 11:35 AM
I'm all in for fixing minstrel stealth.
A high utility speed 6 class shouldn't get stealth period.

Each realm’s speed 6 classes have their own category. Mid’s is a warrior type, Hib’s a healer type, and Alb’s a rogue type. If you take away stealth from the minstrel, you take out its identity.

Can the other realms rogue types get chain too?

I think the question should be “why bards don’t have scale armor?” but w/e, that was a decision made by Mythic at the time they didn’t know what they were doing. It is what it is (warrior/healer/rogue musicians).
Tue 28 May 2019 7:17 PM by Pirhana7
If I were you I would just be happy that Min's get any type of stealth at all. Mins really shouldn't have anything more.Personally I wish all non mage classes got a basic stealth so they would be more viable for solo and avoiding groups.
Tue 28 May 2019 10:05 PM by dbeattie71
Yokahu wrote:
Tue 28 May 2019 5:10 PM
dbeattie71 wrote:
Tue 28 May 2019 4:50 PM
Yokahu wrote:
Tue 28 May 2019 12:39 PM
Each realm’s speed 6 classes have their own category. Mid’s is a warrior type, Hib’s a healer type, and Alb’s a rogue type. If you take away stealth from the minstrel, you take out its identity.

Can the other realms rogue types get chain too?

I think the question should be “why bards don’t have scale armor?” but w/e, that was a decision made by Mythic at the time they didn’t know what they were doing. It is what it is (warrior/healer/rogue musicians).

I asked that and got responses like, mentalists should have chain. Meh.
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