MH/OH Weapon Speeds (inf)

Started 7 May 2019
by Tacos
in Albion
I'm in the process of making an inf and want to make sure I'm running the correct weapon speeds before purchasing a handful of MP weapons. From what I've read, you want to perf with the slowest weapons and then swap to weapons that allow you to hit the 1.5 swing speed cap. Then, once you can afford higher levels of MoA and Aug Quick, use slower weapons. Is this accurate?
Tue 7 May 2019 2:19 PM by Hangel
Use faster weapons make you hit faster but with low damage, the goal is to capping swing speed with slower weapon.
If u are perfo I think you can use 3.9 MH and 3.3 LH but if you like to have a haste proc you need to use the Sidi weapon than is 2.8.
On this server I don't know how much you need to cap swing speed with qui + haste buff and RA
Fri 10 May 2019 6:58 AM by Estat
for dual wield you always want the slowest MH and the fastest OH available. dont worry about not hitting swing cap, you dont want to maximize swing speed, you want to maximize dps.

for infiltrator thrust thats a 3.9 crafted MH and a crafted 2.4 OH. you could also use Azure Eviscerator OH, it has worse speed (3.3), but a very good proc (11.3 dps dam add).

for infiltrator slash best speed is Sword of Sorrow 4.3 MH and a crafted 2.6 OH. Sword of Sorrow got a useless proc though, so a crafted 4.0 MH might be better. For the OH you could also use Azure Slicer with 3.2 and dam add proc.

all other weapons available are just plain worse damage wise.

dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.
Fri 10 May 2019 9:57 AM by dstrmberg
Estat wrote:
Fri 10 May 2019 6:58 AM
dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.

I don't get this part, could you please clarify why a faster weapon makes sense for PAing if weapon speed doesn't matter?
Sat 11 May 2019 1:22 AM by gotwqqd
dstrmberg wrote:
Fri 10 May 2019 9:57 AM
Estat wrote:
Fri 10 May 2019 6:58 AM
dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.

I don't get this part, could you please clarify why a faster weapon makes sense for PAing if weapon speed doesn't matter?
If you have two main hands it’s irrelevant
The point is changing to a second weapon for a third poison
Tue 14 May 2019 10:01 AM by Hangel
Estat wrote:
Fri 10 May 2019 6:58 AM
for dual wield you always want the slowest MH and the fastest OH available. dont worry about not hitting swing cap, you dont want to maximize swing speed, you want to maximize dps.

for infiltrator thrust thats a 3.9 crafted MH and a crafted 2.4 OH. you could also use Azure Eviscerator OH, it has worse speed (3.3), but a very good proc (11.3 dps dam add).

for infiltrator slash best speed is Sword of Sorrow 4.3 MH and a crafted 2.6 OH. Sword of Sorrow got a useless proc though, so a crafted 4.0 MH might be better. For the OH you could also use Azure Slicer with 3.2 and dam add proc.

all other weapons available are just plain worse damage wise.

dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.

I think you are wrong bro lol... I never see someone play a OH so fast considering on live we use 4.4 MH and 4.2 OH... slower are the weapon and better is the damage but you need haste to cap swing speed. If you use faster OH you swing fast but damage is low... the top is to have the same speed in MH and OH with high haste buff/proc/RA.
And how can be irrelevant the speed of the MH on PA? have you ever try a SB pa from 1h and 2h?
Tue 14 May 2019 11:39 AM by dstrmberg
Hangel wrote:
Tue 14 May 2019 10:01 AM
Estat wrote:
Fri 10 May 2019 6:58 AM
for dual wield you always want the slowest MH and the fastest OH available. dont worry about not hitting swing cap, you dont want to maximize swing speed, you want to maximize dps.

for infiltrator thrust thats a 3.9 crafted MH and a crafted 2.4 OH. you could also use Azure Eviscerator OH, it has worse speed (3.3), but a very good proc (11.3 dps dam add).

for infiltrator slash best speed is Sword of Sorrow 4.3 MH and a crafted 2.6 OH. Sword of Sorrow got a useless proc though, so a crafted 4.0 MH might be better. For the OH you could also use Azure Slicer with 3.2 and dam add proc.

all other weapons available are just plain worse damage wise.

dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.

I think you are wrong bro lol... I never see someone play a OH so fast considering on live we use 4.4 MH and 4.2 OH... slower are the weapon and better is the damage but you need haste to cap swing speed. If you use faster OH you swing fast but damage is low... the top is to have the same speed in MH and OH with high haste buff/proc/RA.
And how can be irrelevant the speed of the MH on PA? have you ever try a SB pa from 1h and 2h?

Different PA formula for 2h. It has nothing to do with weapon speed actually.
Tue 14 May 2019 11:44 AM by Lillebror
If i understood correct about weapon speed its the bonus aint hitting with offhand, the bonus is hitting faster with MH.

4.0-2.6 will let you hit more often with your 4.0 than 4.0-3.6 or what ever slow offhand. last is bigger dps with offhand hit but your dps as you also say are into the mainhand. you want to hit as fast as possible with that.
As you also point out slowest MH with slowest offhand that cap 1.5s swingspeed cap dps

Is close to swing speed cap 1,52s (given you hit with both hands)
4.0MH-2.6OH
250 quickness
MoTA 5
17% haste charge (Is Combine Forces haste 17% too?)
Wed 15 May 2019 2:00 PM by dstrmberg
Lillebror wrote:
Tue 14 May 2019 11:44 AM
17% haste charge (Is Combine Forces haste 17% too?)

Combined pot has 14% haste, are you sure haste charge is 17%?
Wed 15 May 2019 2:10 PM by Lillebror
Not sure after the charge changes tbh.
Wed 15 May 2019 2:14 PM by Cadebrennus
Hangel wrote:
Tue 14 May 2019 10:01 AM
Estat wrote:
Fri 10 May 2019 6:58 AM
for dual wield you always want the slowest MH and the fastest OH available. dont worry about not hitting swing cap, you dont want to maximize swing speed, you want to maximize dps.

for infiltrator thrust thats a 3.9 crafted MH and a crafted 2.4 OH. you could also use Azure Eviscerator OH, it has worse speed (3.3), but a very good proc (11.3 dps dam add).

for infiltrator slash best speed is Sword of Sorrow 4.3 MH and a crafted 2.6 OH. Sword of Sorrow got a useless proc though, so a crafted 4.0 MH might be better. For the OH you could also use Azure Slicer with 3.2 and dam add proc.

all other weapons available are just plain worse damage wise.

dont PA with a slow weapon. use the fastest weapon available and switch to your normal MH for CD. The reason for that is that PA ignores weapon speed, so the style bonus is the same on a slow or a fast weapon.

I think you are wrong bro lol... I never see someone play a OH so fast considering on live we use 4.4 MH and 4.2 OH... slower are the weapon and better is the damage but you need haste to cap swing speed. If you use faster OH you swing fast but damage is low... the top is to have the same speed in MH and OH with high haste buff/proc/RA.
And how can be irrelevant the speed of the MH on PA? have you ever try a SB pa from 1h and 2h?

On live you can cap swing speed easily with a 4.3 weapon so live Vs Phoenix doesn't count.

Estat is also 100% correct. For the majority of people who think otherwise I am completely flabbergasted at the sheer amount of people who still haven't figured this out in a nearly 20 year old game.
Sun 26 May 2019 6:37 AM by Coar
Nice that u bring in your knowlegde of years of daoc, but does this rly count here on this server??? i read a Ranger Guide in Hib section where the opposite is stated as true : OHspeed dont count, so use slowest everytime. if his hours of research isnt wrong, the following should be true: PA with slowest MH Weapon, swap to faster weapon that gives u the closest swibgtime to 1,5s. OH always take the slowest.
Sun 26 May 2019 3:10 PM by Cadebrennus
Coar wrote:
Sun 26 May 2019 6:37 AM
Nice that u bring in your knowlegde of years of daoc, but does this rly count here on this server??? i read a Ranger Guide in Hib section where the opposite is stated as true : OHspeed dont count, so use slowest everytime. if his hours of research isnt wrong, the following should be true: PA with slowest MH Weapon, swap to faster weapon that gives u the closest swibgtime to 1,5s. OH always take the slowest.

It was me and another player who did the research on CD/DW offhand speeds. Due to the short nature of fights, it's better to go with the slowest offhand possible in order to maximize burst DPS. If a fight lasts approximately 20 swings or more, then a fast offhand makes sense.

In addition because Perf doesn't use the weapon's speed as a multiplier (Perf and Backstab have additive not multiplicative Growth Rates) it's better imo to use a fast weapon that will allow you to Perf at cap speed then swap to the slowest weapon possible for the Creeping Death which is a multiplicative Growth Rate. This is to ensure that a Caster doesn't have time to /face and quick cast a stun or a mezz on you.

However, some people want to eke out as much damage as possible for the Perf which can cost them the follow-up because they're leaving a bigger gap in swing time between the Perf and the CD. That's their choice.
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