Hmmm... I’ll pay closer attention to how much it’s actually healing for.. but me and a few other healers noticed it’s taking several spread heals now to get the group up to full health. It used to only take 1 cast, 2 max to completely heal the group. Now I’m having to cast three to 4 x almost every time
Spreadheal heals for a certain amount depending upon the number of people in the group. The more people in the group, the bigger the healing pool will be each cast. But spreadheal will distribute that healing pool among the group to those who need it most. Those with the lowest % of health will receive the greatest healing. It will seek to heal the group to bring everyone to the same % health.
To the OP, are there less people in your group than in previous scenarios?