New Hunter Specs with POT Changes?

Started 2 May 2019
by Bobbahunter
in Midgard
If all the changes do go into effect here is what i' m considering changing to since BC will not really be needed for the level 40 dex/qui or level 42 AF buff. Can get pretty close to it with Pots.

Stealth 40 ..........Little faster stealth movement.
Spear 39
Bow 40 ........ I know I know, going over 35 doesn't get me much but going over in the other specs don't get me much either.
BC 35 ..........Really just lose the last Str/con pet buff and the last speed spell.

Any Thoughts. ?
Thu 2 May 2019 4:45 PM by Kappu
I think having Bow won't get you much and you'd be better off at 44 Spear.

40 Stealth
44 Spear
35 Bow
34 BC (gives you speed burst) 35 BC is useless all you get is Charm.

You're inevitably going to get into a melee fight and I think 44 Spear is more important than 40 Bow.
Thu 2 May 2019 5:06 PM by Bobbahunter
Right now I can send a charmed pet to attack someone and it doesn’t cause me to unstealth.

Helps to break Bt and forces them to target pet. Then I can shoot them. That’s the only reason I choose 35 bc over 44 spear.
Thu 2 May 2019 5:20 PM by Kappu
I wouldn't count that as enough reason to go to 39 Spear. I mean you'll get more damage out of Spear and you have Penetrating Arrow......
Thu 2 May 2019 6:10 PM by Bobbahunter
I can only kill Greys if they have 3 or 4 mobs on them. I don’t even try if It’s one mob. Oh and 2 greys forget it I stand no chance.


I am a hunter not Assassin with I win can’t lose buttons. It suicide taking on 2 + greys. Maybe if I was a mend shaman then I would attempt it.
Thu 2 May 2019 6:10 PM by woody
IMO

Composite stealth
32 BC (or 34 for the speed boost)
52 composite bow (35min)
Rest spear

Especially at RR4+ when you have the points to get spear up there.

Generally I subscribe to the 35 bow mantra, but having extra points as I RR up, it makes sense to me to take it to composite 52.
Thu 2 May 2019 7:16 PM by Kappu
bigne88 wrote:
Thu 2 May 2019 5:35 PM
Who cares about stealth shit?
Changing a couple of points here and there wont make you more effctive on killing greys and adding real players pvp

Glad you could bring some brilliant insight into the conversation. You're the kind of person the mods should just ban from speaking on the boards.
Thu 2 May 2019 8:44 PM by Bobbahunter
The more I think about this change. We hunter should be kore powerful since we can take Spear higher and faster stealth run. Higher bow if you want. I rarely find myself using speed of the hunt. Heck all I need are Pots to replace Bc line. Pet was only good for interrupts if not messed so even low lvl it still ok.
Thu 2 May 2019 11:34 PM by bigne88
Kappu wrote:
Thu 2 May 2019 7:16 PM
bigne88 wrote:
Thu 2 May 2019 5:35 PM
Who cares about stealth shit?
Changing a couple of points here and there wont make you more effctive on killing greys and adding real players pvp

Glad you could bring some brilliant insight into the conversation. You're the kind of person the mods should just ban from speaking on the boards.

get off your cave and grow some. than cya in emain
Fri 3 May 2019 12:15 AM by woody
Bobbahunter wrote:
Thu 2 May 2019 8:44 PM
The more I think about this change. We hunter should be kore powerful since we can take Spear higher and faster stealth run. Higher bow if you want. I rarely find myself using speed of the hunt. Heck all I need are Pots to replace Bc line. Pet was only good for interrupts if not messed so even low lvl it still ok.

Yeah this might be the better way to go, remembering the AF being included in the barrel. Though I still wouldn't go higher in stealth.

Is there a minimum pet level for rupting? Do they run (even) slower? Etc.
Fri 3 May 2019 1:10 PM by Kappu
The thing is the pet can be good for interrupting if you are in a 2v1, but the question is will you win that fight even with the pet?

You're detected from stealth on a ping system basically like sonar so if you go 40-45 stealth they might detect you, but you'll be moving faster than them so it's likely you won't get perfed. If the run at you to pop from stealth at least then you're in a melee fight that is a better starting point than getting perfed in the face.

I'm thinking a spec with no regard to RR would be something like.

40 Stealth
50 Spear
40 Archery
16 BC

You've got to play to your strengths and let's be honest unless they actually puff the Beastcraft and Pathfinding lines they're hardly worth the spec points for what you receive.

Once you get to RR6 you could potentially start specing back into the BC line for the Hunter's Avatar, but you could also just go higher bow. I really think you are just best to abandon the BC line until they do something different with it.
Fri 3 May 2019 4:13 PM by Bobbahunter
I am 6L1 atm and i like your idea too, But after playing with the Charplan a little more,

I think 35 Stealth
44 Spear
35 Bow
34 for descent speed spell. Full insta pet and OK dex/qui buff and AF buff in case I cant use a Pot.

But I still like the 40 stealth thing. Hard decisions.
Fri 3 May 2019 4:41 PM by Kappu
Bobbahunter wrote:
Fri 3 May 2019 4:13 PM
I am 6L1 atm and i like your idea too, But after playing with the Charplan a little more,

But I still like the 40 stealth thing. Hard decisions.

I think maybe spec one way and see how often the speed and pet actually help you out. That's probably the only way to actually test what you like best.
Fri 3 May 2019 5:16 PM by BaldEagle
How much more points will we get if we max AF and get the 40 dex/qui?

They changed it to 1.3X now right? So AF would be 52 x 1.3 = 67.6 and Dex/Qui at 40 (lets be honest no one is going 50) would be 42 x 1.3 = 54.6 dex/qui.

What are the buffs supposed to total?
Fri 3 May 2019 5:48 PM by Kappu
BaldEagle wrote:
Fri 3 May 2019 5:16 PM
How much more points will we get if we max AF and get the 40 dex/qui?

They changed it to 1.3X now right? So AF would be 52 x 1.3 = 67.6 and Dex/Qui at 40 (lets be honest no one is going 50) would be 42 x 1.3 = 54.6 dex/qui.

What are the buffs supposed to total?

It's not worth going that high in BC if they patch with the buff pot changes. You are only gaining 4 dex/quick if that calculation is correct. The simple fact is the only thing you gain in the BC line is Hunters Avatar and Speed Burst. I don't think either of those is probably worth the spec point investment honestly. Unless you just don't gain enough in Bow by exceeding 52 composite spec and the only place to put the points is in BC assuming you prefer that over higher movement speed while stealthed.
Fri 3 May 2019 6:09 PM by BaldEagle
Kappu wrote:
Fri 3 May 2019 5:48 PM
BaldEagle wrote:
Fri 3 May 2019 5:16 PM
How much more points will we get if we max AF and get the 40 dex/qui?

They changed it to 1.3X now right? So AF would be 52 x 1.3 = 67.6 and Dex/Qui at 40 (lets be honest no one is going 50) would be 42 x 1.3 = 54.6 dex/qui.

What are the buffs supposed to total?

It's not worth going that high in BC if they patch with the buff pot changes. You are only gaining 4 dex/quick if that calculation is correct. The simple fact is the only thing you gain in the BC line is Hunters Avatar and Speed Burst. I don't think either of those is probably worth the spec point investment honestly. Unless you just don't gain enough in Bow by exceeding 52 composite spec and the only place to put the points is in BC assuming you prefer that over higher movement speed while stealthed.

So it is 40 points for buffs pots now? You would gain 27.6 AF though, and that is significant + the extra pet dmg. Going over 35 bow I thought doesn't really do anything. So really, you are getting higher AF at the sacrifice of the 44 back stun follow-up in spear.
Fri 3 May 2019 8:07 PM by Kappu
BaldEagle wrote:
Fri 3 May 2019 6:09 PM
So it is 40 points for buffs pots now? You would gain 27.6 AF though, and that is significant + the extra pet dmg. Going over 35 bow I thought doesn't really do anything. So really, you are getting higher AF at the sacrifice of the 44 back stun follow-up in spear.

1) 30% buff of buff potion delve. This means from 65 (base + spec from current buff potion) or 101 (buff potion base + spec charge) to 83 (33 base, 50 spec)
2) haste potion and combo potion use the same haste
3) add appropriate spec AF to combo buff potion

You get 50 pts on the spec buffs from the pot and I'm assuming you'll get yellow AF which delves for 43 or 55 (not sure which) you're also getting better Haste which only affects you not your pet. You gain that damage you lose on the pet back from what you spec into Spear and let's be honest if you aren't walk through stunning people with your Spear you need to start practicing because the follow up does great damage. There is no way 27 AF for that many point's is worth the loss in weapon skill and style utility.
Fri 3 May 2019 8:31 PM by BaldEagle
Kappu wrote:
Fri 3 May 2019 8:07 PM
BaldEagle wrote:
Fri 3 May 2019 6:09 PM
So it is 40 points for buffs pots now? You would gain 27.6 AF though, and that is significant + the extra pet dmg. Going over 35 bow I thought doesn't really do anything. So really, you are getting higher AF at the sacrifice of the 44 back stun follow-up in spear.

1) 30% buff of buff potion delve. This means from 65 (base + spec from current buff potion) or 101 (buff potion base + spec charge) to 83 (33 base, 50 spec)
2) haste potion and combo potion use the same haste
3) add appropriate spec AF to combo buff potion

You get 50 pts on the spec buffs from the pot and I'm assuming you'll get yellow AF which delves for 43 or 55 (not sure which) you're also getting better Haste which only affects you not your pet. You gain that damage you lose on the pet back from what you spec into Spear and let's be honest if you aren't walk through stunning people with your Spear you need to start practicing because the follow up does great damage. There is no way 27 AF for that many point's is worth the loss in weapon skill and style utility.

Hmmm seems pretty close. Let's ignore wep skill since Phoenix devs said after comp 50 it means nothing, so 39 should be fine. Is one Odin's Wrath (let's assume they purge so you only get one off) more damaging than another Razor's Edge plus extra pet dmg and total dmg reduced in the fight by the increased AF? I would be surprised if it was. Odin's Wrath will do what.... 30 more dmg than a Razor's Edge maybe (a little more if they purge and u don't get a second off), which is equivalent to basically one attack from the higher con pet (not including buff), let alone the AF.

I'm going to have to do some testing.
Sat 4 May 2019 5:12 AM by Mavella
Your biggest enemy as a hunter are going to be stealthers. Higher spear will means more weaponskill and more defense penetration. The only ways to increase the your weaponskill is more hard points into your style line and increasing your stats. I think it's generally .15% more penetration per point which isn't a ton but it all helps.

Your pet is an additional attacker vs an assassin further reducing their evade chance. Don't discount that benefit even if it isn't hitting all that much. It's ability to interrupt ranged attackers is also nice utility. They just need to speed the damn thing up and maybe give it a disease proc.

I think they should also allow hunters to spec parry!
Wed 8 May 2019 8:30 AM by Lev
some sniper spec
https://playphoenix.online/charplan/?class=Hunter&level=50&realmRank=40&view=skills&s10=28&s31=36&s58=37&s66=50

it's for RR4, will look alot better on RR6+
this is of course, if the new changes go through. that means only pots buffs and no charges, all selfbuffs adjusted to 75 delve at lvl50 spec.
this would mean, the lvl50 dex/qui would give 93 dex/qui, 43 more than the pot.
Wed 8 May 2019 12:05 PM by labova
In honesty once you start to see specs with 40 stealth and 50 spear, I think it is proof that BC is not worth it, and that archery is weak on Phoenix. Where does that really leave the Hunter?

When one spec line is not worth taking over 35, and another is completely made redundant by pots?
Wed 8 May 2019 3:56 PM by Joc
I think that the bow damage is average and ok across the board currently if you are 35bow. The BC line could be improved but not OP if the pet had an enrage or a diminishing return snare proc chance. Diaeasing pet may be overboard? I'm undecided on that I guess. Just a few thoughts.
Wed 8 May 2019 5:56 PM by Kappu
Lev wrote:
Wed 8 May 2019 8:30 AM
some sniper spec
https://playphoenix.online/charplan/?class=Hunter&level=50&realmRank=40&view=skills&s10=28&s31=36&s58=37&s66=50

it's for RR4, will look alot better on RR6+
this is of course, if the new changes go through. that means only pots buffs and no charges, all selfbuffs adjusted to 75 delve at lvl50 spec.
this would mean, the lvl50 dex/qui would give 93 dex/qui, 43 more than the pot.

This isn't even worth it. If you don't kill whatever you shoot and it makes it to you then you're dead. If you happen across an assassin, Ranger or Scout (maybe) you'll also be dead. The BC line is that good that you would take it to 50 ever. They've already stated they will be changing the way the charges work in some fashion but will keep them so you should always be running those no matter what. You're basically wasting 372 spec points. The pet is instant but has no abilities and the pet buff isn't an instant cast which is absurd......

You are better off specing for a Sniper Build something like:
36 Stealth
44 Spear
40 Bow
32 BC

The higher you get in RR the more options you have I would have to test 35 bow vs. 40+ to see if spending points past 35 nets any considerable damage if not then I'd shoot for depending on RR:

XX Stealth
50 Spear
35 Bow
32 BC

This gives you the best of everything and you could still go 39-44 Spear (39 even though I think that's a bad idea) and raise BC if you just don't want to use charges. I think if you want to play the class you need to be running the /use charges for SC and DQ. The simple breakdown is that the Beastcraft and Pathfinding lines are fucking garbage because of the potions and charges available to you...... They really need to update them so you can actually spec in them and get a benefit.
Wed 8 May 2019 7:08 PM by Bradekes
Bobbahunter wrote:
Thu 2 May 2019 4:29 PM
If all the changes do go into effect here is what i' m considering changing to since BC will not really be needed for the level 40 dex/qui or level 42 AF buff. Can get pretty close to it with Pots.

Stealth 40 ..........Little faster stealth movement.
Spear 39
Bow 40 ........ I know I know, going over 35 doesn't get me much but going over in the other specs don't get me much either.
BC 35 ..........Really just lose the last Str/con pet buff and the last speed spell.

Any Thoughts. ?

Isn't BC worth it even more now with full strength dex/qui buff vs only 50 from pots? Nearly twice the value of a pot at highest level.. Remember hunter gets 1.25 bonus value to selff buffs making it cap at the 93 dex/qui

Even 40BC for 63 base dex/qui with 1.25x=79dex/qui then MotArcane 7 RA = 94 dex/qui plus 20% more effective pot buffs gives you 40base dex for at total of 93+40= 133dex vs 83 from pots
Wed 8 May 2019 7:46 PM by Xaneb87
Does MoA really affect the buffs from pots?

Think with those changes on charges I'll spec my hunter rr7 like this:

33 Stealth
50 spear (max ws)
24 bow (will be less dmg for sure but I hope the difference to 35 bow isnt that much)
42 bc
Wed 8 May 2019 7:50 PM by Bradekes
Xaneb87 wrote:
Wed 8 May 2019 7:46 PM
Does MoA really affect the buffs from pots?

Yes.. I used it in beta on my ranger just like buff effectiveness from ToA affected pots on live
Wed 8 May 2019 7:54 PM by Xaneb87
Great, even the haste buff?
Wed 8 May 2019 7:59 PM by Bradekes
Xaneb87 wrote:
Wed 8 May 2019 7:54 PM
Great, even the haste buff?

No.. Only stat buffs not %.. It will affect AF buffs too
Wed 8 May 2019 8:07 PM by Kappu
Bradekes wrote:
Wed 8 May 2019 7:08 PM
Bobbahunter wrote:
Thu 2 May 2019 4:29 PM
If all the changes do go into effect here is what i' m considering changing to since BC will not really be needed for the level 40 dex/qui or level 42 AF buff. Can get pretty close to it with Pots.

Stealth 40 ..........Little faster stealth movement.
Spear 39
Bow 40 ........ I know I know, going over 35 doesn't get me much but going over in the other specs don't get me much either.
BC 35 ..........Really just lose the last Str/con pet buff and the last speed spell.

Any Thoughts. ?

Isn't BC worth it even more now with full strength dex/qui buff vs only 50 from pots? Nearly twice the value of a pot at highest level.. Remember hunter gets 1.25 bonus value to selff buffs making it cap at the 93 dex/qui

Even 40BC for 63 base dex/qui with 1.25x=79dex/qui then MotArcane 7 RA = 94 dex/qui plus 20% more effective pot buffs gives you 40base dex for at total of 93+40= 133dex vs 83 from pots


You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.
Wed 8 May 2019 8:32 PM by stinsfire
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

Errr... the 83 is d/q + dex buff. If you go 40 bc you can use 79 d/q selfbuff + dex potion.

I think one of us is confused here, but they also worded the change really weird.
Wed 8 May 2019 8:38 PM by Kappu
stinsfire wrote:
Wed 8 May 2019 8:32 PM
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

Errr... the 83 is d/q + dex buff. If you go 40 bc you can use 79 d/q selfbuff + dex potion.

I think one of us is confused here, but they also worded the change really weird.

The SC and DQ charges are a 75 delve that's why everyone complained and they decided not to remove them.

I understand potion delve total is 83.
Wed 8 May 2019 8:43 PM by stinsfire
Kappu wrote:
Wed 8 May 2019 8:38 PM
stinsfire wrote:
Wed 8 May 2019 8:32 PM
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

Errr... the 83 is d/q + dex buff. If you go 40 bc you can use 79 d/q selfbuff + dex potion.

I think one of us is confused here, but they also worded the change really weird.

The SC and DQ charges are a 75 delve that's why everyone complained and they decided not to remove them.

I understand potion delve total is 83.

Spec AF charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Acuity charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Dex/Quick charges will be set to the same value as the combined forces potion, thereby effectively removing them.
Strength/Con charges will be set to the same value as the combined forces potion, thereby effectively removing them.

The existing potions / charges will be automatically changed.

??????

Either I am confused and missunderstanding the changes or you didn't read the latest pot changes
Wed 8 May 2019 9:00 PM by Kappu
stinsfire wrote:
Wed 8 May 2019 8:32 PM
Errr... the 83 is d/q + dex buff. If you go 40 bc you can use 79 d/q selfbuff + dex potion.

I think one of us is confused here, but they also worded the change really weird.

Anyways, the two major changes to the last post are:
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them.

This statement makes it sound like they're not going to change them. They really don't do well at wording, but it would be completely useless if they have them delve the same as the potions. The point was nobody was happy they were devaluing those items so I take it those will start the same and all the potions are going to be changed.

They really need to clarify it when they've got opposing statements. I read this as what they are abandoning is the delve being changed.
Wed 8 May 2019 9:17 PM by Xaneb87
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them.

I really don't know how this can be misunderstood. But it simply means that they're equalizing the spec charges with the buffs from the combined forces pots. For example:

d/q delve value from combined forces after this change: 50
d/q delve value from a spec charge after this change: 50

So they're effectively removing them by devaluing them.
Wed 8 May 2019 9:28 PM by stinsfire
Xaneb87 wrote:
Wed 8 May 2019 9:17 PM
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them.

I really don't know how this can be misunderstood. But it simply means that they're equalizing the spec charges with the buffs from the combined forces pots. For example:

d/q delve value from combined forces after this change: 50
d/q delve value from a spec charge after this change: 50

So they're effectively removing them by devaluing them.

"we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them."

That part kinda confused me too. They basically said "we are not devaluing charges, but we are devaluing them"
Wed 8 May 2019 9:32 PM by Bradekes
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

As the person under your last post pointed out it is 83 total 50 from spec 33 from base... So speccing in BC is definitely worth it.. Also MotArcane 7 is very worth it as it gives you more spec points for training bow or melee and also raises all of your stats and AF from buffs meaning 17more stat for str 17 more stat for con 22dex 15qui if specced 40 BC and 10ish AF..

Converterting those points into aug stat would be
17str - 7 rapoints
17con-7 ra points
22 dex- 10 ra points
15 quick-7 ra points
+10AF
Meaning by spending 20RA points you'd actually be getting 31 RA worth of stats and an extra 10AF which is pretty nice..
Wed 8 May 2019 9:35 PM by Kappu
Bradekes wrote:
Wed 8 May 2019 9:32 PM
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

As the person under your last post pointed out it is 83 total 50 from spec 33 from base... So speccing in BC is definitely worth it.. Also MotArcane 7 is very worth it as it gives you more spec points for training bow or melee and also raises all of your stats and AF from buffs meaning 17more stat for str 17 more stat for con 22dex 15qui if specced 40 BC and 10ish AF..

Converterting those points into aug stat would be
17str - 7 rapoints
17con-7 ra points
22 dex- 10 ra points
16quick-7 ra points
+10AF
Meaning by spending 20RA points you'd actually be getting 31 RA worth of stats and an extra 10AF which is pretty nice..

There is no argument you can give that proves MoArcane is worthwhile spending 34 points in........ You have IP, Purge, FA, MOP and numerous other abilities that are going to affect the outcome of your fights more than 34 spec points spent on raising your stats 17 points. Sorry, it's absurd to even use this argument.....
Wed 8 May 2019 9:36 PM by Bradekes
Kappu wrote:
Wed 8 May 2019 9:35 PM
There is no argument you can give that proves MoArcane is worthwhile spending 34 points in........ You have IP, Purge, FA, MOP and numerous other abilities that are going to affect the outcome of your fights more than 34 spec points spent on raising your stats 17 points. Sorry, it's absurd to even use this argument.....

Lol! I said MoArcane 7 not 9 dingus it's only 20 points
Wed 8 May 2019 9:39 PM by Kappu
My bad, I've been reading numerous posts today. Even at that rate, I'm not spending 20 when I have things like Purge and IP that I could be reducing the timers on.

Everyone wants BC to be worth it, but it just isn't that simple.
Wed 8 May 2019 9:41 PM by Bradekes
Kappu wrote:
Wed 8 May 2019 9:39 PM
My bad, I've been reading numerous posts today. Even at that rate, I'm not spending 20 when I have things like Purge and IP that I could be reducing the timers on.

Everyone wants BC to be worth it, but it just isn't that simple.

50 bc is 43 more points of dex/qui.. Not sure how thats not worth it.. I get that MotArcane is an extra RA dump but in my suggestion to devs I asked they reduce it's cost like they did to determination..
Thu 9 May 2019 5:36 AM by Xaneb87
Bradekes wrote:
Wed 8 May 2019 9:32 PM
Kappu wrote:
Wed 8 May 2019 8:07 PM
You really can't use this example because you're using a fringe RA now...... There is no way someone is going to waste 34 realm skill points on MoArcane 7. Beastcraft isn't worth it at 40 since your still not getting 83 that you'd get from potions.

You can't use fringe examples you need to be realistic...... Anything over 32 BC is an utter waste of points and it's that simple unless they are going to offer some reason to spec in it other than a pet.

They're also leaving the charges in game now so there is that too.

As the person under your last post pointed out it is 83 total 50 from spec 33 from base... So speccing in BC is definitely worth it.. Also MotArcane 7 is very worth it as it gives you more spec points for training bow or melee and also raises all of your stats and AF from buffs meaning 17more stat for str 17 more stat for con 22dex 15qui if specced 40 BC and 10ish AF..

Converterting those points into aug stat would be
17str - 7 rapoints
17con-7 ra points
22 dex- 10 ra points
15 quick-7 ra points
+10AF
Meaning by spending 20RA points you'd actually be getting 31 RA worth of stats and an extra 10AF which is pretty nice..

Should be 16 Str and 16 Con. But yeah, peanuts. Still worth it imo.
Thu 9 May 2019 6:55 AM by Sepplord
stinsfire wrote:
Wed 8 May 2019 9:28 PM
Xaneb87 wrote:
Wed 8 May 2019 9:17 PM
1) we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them.

I really don't know how this can be misunderstood. But it simply means that they're equalizing the spec charges with the buffs from the combined forces pots. For example:

d/q delve value from combined forces after this change: 50
d/q delve value from a spec charge after this change: 50

So they're effectively removing them by devaluing them.

"we abandon the 3rd goal, not devaluing existing sc/dq charge items, and make them have the buff potion value thereby effectively removing them."

That part kinda confused me too. They basically said "we are not devaluing charges, but we are devaluing them"

The part you bolded basically is the goal they are abandoning.

Aka, "we abandon our 3rd goal (which was not devaluing exisitng sc/dq charge items) and make them have buff potion value" .... etc...
Thu 9 May 2019 11:52 AM by inoeth
as i always say and still is valid:

35 stealth
40 bc
27 bow
49 spear

with the upcoming changes the lvl 40 d/q has a delve of 63 which ends up to be 78 when buffed (+33=111 with base pot)..... i personally like that more than charging every 10 minutes.
also 27 bow is enough, i usually crit for around 500 and normal shots are around 250, rapidfire would be nice in some cases but honestly i dont really miss it. penetrating arrow is total BS since it basicly only works vs wardens and wardens are easy rp for hunters even without penetrating arrow. ofc theurgs have autobubble too but honestly penetrating arrow wont help you there sind you either kill them in 2 shots or you have to deal with pets anyway.
those 5% stealth speed you gain with 40 stealth is not worth the specpoints.
49 spear because there are not enough points for 50 .... high melee spec is significantly important since stealth is fucked up here and you end up in melee only fights 90% of the time and there you want a weapon skill as high as possible to penetrate evade
Thu 9 May 2019 5:22 PM by Kappu
inoeth wrote:
Thu 9 May 2019 11:52 AM
as i always say and still is valid:

35 stealth
40 bc
27 bow
49 spear

with the upcoming changes the lvl 40 d/q has a delve of 63 which ends up to be 78 when buffed (+33=111 with base pot)..... i personally like that more than charging every 10 minutes.
also 27 bow is enough, i usually crit for around 500 and normal shots are around 250, rapidfire would be nice in some cases but honestly i dont really miss it. penetrating arrow is total BS since it basicly only works vs wardens and wardens are easy rp for hunters even without penetrating arrow. ofc theurgs have autobubble too but honestly penetrating arrow wont help you there sind you either kill them in 2 shots or you have to deal with pets anyway.
those 5% stealth speed you gain with 40 stealth is not worth the specpoints.
49 spear because there are not enough points for 50 .... high melee spec is significantly important since stealth is fucked up here and you end up in melee only fights 90% of the time and there you want a weapon skill as high as possible to penetrate evade

Where do you see them changing the delve on the level 40 D/Q self buff?
Thu 9 May 2019 5:32 PM by Bradekes
Kappu wrote:
Thu 9 May 2019 5:22 PM
Where do you see them changing the delve on the level 40 D/Q self buff?

Read the new buff pot post again.. Read it carefully... It explains it all and tells you they will be putting all spec buffs on self buffers on the same level as buff class
Thu 9 May 2019 7:44 PM by Kappu
Bradekes wrote:
Thu 9 May 2019 5:32 PM
Where do you see them changing the delve on the level 40 D/Q self buff?

Read the new buff pot post again.. Read it carefully... It explains it all and tells you they will be putting all spec buffs on self buffers on the same level as buff class
[/quote]

I see this:

To achieve the second goal:
1) 30% buff of buff potion delve. This means from 65 (base + spec from current buff potion) or 101 (buff potion base + spec charge) to 83 (33 base, 50 spec)
2) haste potion and combo potion use the same haste
3) add appropriate spec AF to combo buff potion

All self buffs that aren't already at buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example, some already are at that level some are not.

How are you getting a value for the level 40 spec buff in BC of 65 (or whatever number you quoted? The only think they said if you are 50 Spec then you'd get a 75 delve. It doesn't talk about the 40 spec level buffs.

The 30% buff is only for potions.

Just curious.
Thu 9 May 2019 8:09 PM by stinsfire
ppl just assume it will be the same values as Thane S/C selfbuff. 51/63/75
Thu 9 May 2019 8:15 PM by Kappu
Ah, okay well I'd hope they'd actually release that information. I mean as of right now I'd not assume they are going to buff the actual delve on anything unless said so.
Fri 10 May 2019 9:46 AM by inoeth
Kappu wrote:
Thu 9 May 2019 8:15 PM
Ah, okay well I'd hope they'd actually release that information. I mean as of right now I'd not assume they are going to buff the actual delve on anything unless said so.

dude, it was already stated and alrdy said in this thread..... just for you because i am an nice person :

"All self buffs that aren't already at buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example, some already are at that level some are not."

so if you follow that logic and look into newer patchlevel delves you can see that the values for lvl 40 selfbuffs are at 63 :=)
btw this alrdy got changed in 1.69 on live servers
Fri 10 May 2019 2:23 PM by Kappu
inoeth wrote:
Fri 10 May 2019 9:46 AM
Kappu wrote:
Thu 9 May 2019 8:15 PM
Ah, okay well I'd hope they'd actually release that information. I mean as of right now I'd not assume they are going to buff the actual delve on anything unless said so.

dude, it was already stated and alrdy said in this thread..... just for you because i am an nice person :

"All self buffs that aren't already at buff level are increased to that level, that means any spec self buff given at 50 spec will be 75 delve for example, some already are at that level some are not."

so if you follow that logic and look into newer patchlevel delves you can see that the values for lvl 40 selfbuffs are at 63 :=)
btw this alrdy got changed in 1.69 on live servers

No need to get testy I just never assume anything that's not pretty much spelled out since they're not the best at patch notes.

Looks like some Hunter love even if not directly intended. Wonder if they'll ever make pet buff insta cast.
Fri 10 May 2019 3:42 PM by cere2
This was a buff to all casuals that want to solo.
Indirectly having an effect on hunters/rangers.
An actual change for archers? Good gods it would be nice.
But I wouldn't hold my breath. Stealth detection is something that could have been fixed in 2 minutes.
But....crickets....
Fri 10 May 2019 3:55 PM by Kappu
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier. I don't know why that is so hard to understand MOS was the biggest piece of shit change ever in NF.

I don't even know how someone can justify why they should make this change.
Fri 10 May 2019 4:06 PM by cere2
Kappu wrote:
Fri 10 May 2019 3:55 PM
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier. I don't know why that is so hard to understand MOS was the biggest piece of shit change ever in NF.

I don't even know how someone can justify why they should make this change.

I would totally be on that boat if I played assassin main too.
I would not want to lose the advantage of always getting a free PA to start each fight vs an archer.
Fri 10 May 2019 5:02 PM by Kappu
cere2 wrote:
Fri 10 May 2019 4:06 PM
Kappu wrote:
Fri 10 May 2019 3:55 PM
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier. I don't know why that is so hard to understand MOS was the biggest piece of shit change ever in NF.

I don't even know how someone can justify why they should make this change.

I would totally be on that boat if I played assassin main too.
I would not want to lose the advantage of always getting a free PA to start each fight vs an archer.

Sweet are you okay with Assassins being ported directly on top of you when you shoot them with a bow then? I mean it's a give and take you're not supposed to be advantaged on an Archer if you get caught out in melee combat.
Fri 10 May 2019 5:23 PM by cere2
Kappu wrote:
Fri 10 May 2019 5:02 PM
cere2 wrote:
Fri 10 May 2019 4:06 PM
Kappu wrote:
Fri 10 May 2019 3:55 PM
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier. I don't know why that is so hard to understand MOS was the biggest piece of shit change ever in NF.

I don't even know how someone can justify why they should make this change.

I would totally be on that boat if I played assassin main too.
I would not want to lose the advantage of always getting a free PA to start each fight vs an archer.

Sweet are you okay with Assassins being ported directly on top of you when you shoot them with a bow then? I mean it's a give and take you're not supposed to be advantaged on an Archer if you get caught out in melee combat.

What the heck are you talking about. Your saying if an archer catches an assassin out of stealth? Please tell me your joking.
Did I ask that archers see assassin's first when they are running out of stealth? No. What a well thought out response you made there.
Fri 10 May 2019 9:23 PM by stetty
I think that you really only need to consider what you want to do more of, bow or melee, and spec BC 50 to get that dex/qui buff and the higher AF buff. Otherwise there isn't much change.That buff is what will help set you apart since other classes without self buffs won't be able to get there...

I'd probably go 50 BC, 44 spear, comp 50 stealth, rest bow. Might be a unique opportunity to charm some cool pets too.

Stettyguccimane - hunter
Stettie - SB
Fri 10 May 2019 10:15 PM by stinsfire
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier.

Why?
Sat 11 May 2019 4:13 AM by Kampfar
stetty wrote:
Fri 10 May 2019 9:23 PM
I think that you really only need to consider what you want to do more of, bow or melee, and spec BC 50 to get that dex/qui buff and the higher AF buff. Otherwise there isn't much change.That buff is what will help set you apart since other classes without self buffs won't be able to get there...

I'd probably go 50 BC, 44 spear, comp 50 stealth, rest bow. Might be a unique opportunity to charm some cool pets too.

Stettyguccimane - hunter
Stettie - SB
Are there any cool pets in frontiers?
Sat 11 May 2019 6:34 AM by Cadebrennus
Kappu wrote:
Fri 10 May 2019 3:55 PM
You keep complaining about stealth detection...... Assassins should see Hunters, Ranger, Scouts and Minstrels earlier. I don't know why that is so hard to understand MOS was the biggest piece of shit change ever in NF.

I don't even know how someone can justify why they should make this change.

MOS is a nerf to stealth zergs. Solo stealthers do just fine with MOS in game.
Sat 11 May 2019 7:10 PM by Kappu
Anyone know the delve on the 30 D/Q self buff after changes?
Sun 12 May 2019 10:02 AM by Padatoo
Kappu wrote:
Sat 11 May 2019 7:10 PM
Anyone know the delve on the 30 D/Q self buff after changes?

51 or so -- they pretty much brought it to the effeciency of thane self buff
Sun 12 May 2019 5:12 PM by Icykoz
Any hunter can share how to land a rear style easily?
Sun 12 May 2019 7:04 PM by Kappu
Icykoz wrote:
Sun 12 May 2019 5:12 PM
Any hunter can share how to land a rear style easily?

Better learn that walk through timing!
Sun 12 May 2019 7:10 PM by Icykoz
Care to elaborate? Thats exactly what i want to learn
Sun 12 May 2019 7:35 PM by paul_g
Are melee huntards, nerfed as bad as melee blade ranger after the buff debacle?
Sun 12 May 2019 7:40 PM by kedelin
paul_g wrote:
Sun 12 May 2019 7:35 PM
Are melee huntards, nerfed as bad as melee blade ranger after the buff debacle?

everyone is nerfed the same.... including the people you fighting.... drop some mop and pick up aug str you right back where ya were
Sun 12 May 2019 8:08 PM by paul_g
kedelin wrote:
Sun 12 May 2019 7:40 PM
paul_g wrote:
Sun 12 May 2019 7:35 PM
Are melee huntards, nerfed as bad as melee blade ranger after the buff debacle?

everyone is nerfed the same.... including the people you fighting.... drop some mop and pick up aug str you right back where ya were



MOP and Aug?

No ser

Read a book bro

MOA9
Sun 12 May 2019 8:43 PM by Kappu
Icykoz wrote:
Sun 12 May 2019 7:10 PM
Care to elaborate? Thats exactly what i want to learn

You walk through them and /face (or whatever your bind is). You need to learn to time it right as you swing.

You can also stand directly in them when you get good enough and get it off. Most assassins will perf you and be on top of you or walk/pref through so if you're fast you can insta stun them
Sun 12 May 2019 8:51 PM by kedelin
paul_g wrote:
Sun 12 May 2019 8:08 PM
kedelin wrote:
Sun 12 May 2019 7:40 PM
paul_g wrote:
Sun 12 May 2019 7:35 PM
Are melee huntards, nerfed as bad as melee blade ranger after the buff debacle?

everyone is nerfed the same.... including the people you fighting.... drop some mop and pick up aug str you right back where ya were



MOP and Aug?

No ser

Read a book bro

MOA9
so with moa 9 you only missing like 75 hp and 18 str.... while every person you fighting is missing 18 all stats
Mon 13 May 2019 1:03 AM by woody
Kappu wrote:
Sun 12 May 2019 8:43 PM
Icykoz wrote:
Sun 12 May 2019 7:10 PM
Care to elaborate? Thats exactly what i want to learn

You walk through them and /face (or whatever your bind is). You need to learn to time it right as you swing.

You can also stand directly in them when you get good enough and get it off. Most assassins will perf you and be on top of you or walk/pref through so if you're fast you can insta stun them

Don't need to face, just walk into them and back up. Time it right and the char will turn briefly and you can land the rear style.
Mon 13 May 2019 9:04 AM by stinsfire
woody wrote:
Mon 13 May 2019 1:03 AM
Kappu wrote:
Sun 12 May 2019 8:43 PM
Icykoz wrote:
Sun 12 May 2019 7:10 PM
Care to elaborate? Thats exactly what i want to learn

You walk through them and /face (or whatever your bind is). You need to learn to time it right as you swing.

You can also stand directly in them when you get good enough and get it off. Most assassins will perf you and be on top of you or walk/pref through so if you're fast you can insta stun them

Don't need to face, just walk into them and back up. Time it right and the char will turn briefly and you can land the rear style.

I cant manage to get the timing right. I find it really hard to predict when my style will actually fire and keep running through them before or after my style fired. I maybe get a backstun in 1on1 in 1 out of 15 fights
Mon 13 May 2019 11:52 AM by woody
yeah, i wasn't trying to imply that it's particularly easy. but it's pretty sweet when you do land it - i need much more practice myself.

as for the spec, i decided to play around with:

35 stealth
39 spear
37 bow
43 bc

lost the rear chain followup, which is a bummer, and slightly less WS with spear (~15 i think it was). but i like what i am seeing from the higher delve d/q and AF. and it only has 1 point left over which is always nice!

we'll see how it goes. if i don't like it i'll probably lower BC, use the pots instead, and max spear. not concerned with the lvl 32 pet, but i do find the speed burst very handy.
Mon 13 May 2019 12:23 PM by Cadebrennus
woody wrote:
Mon 13 May 2019 11:52 AM
yeah, i wasn't trying to imply that it's particularly easy. but it's pretty sweet when you do land it - i need much more practice myself.

as for the spec, i decided to play around with:

35 stealth
39 spear
37 bow
43 bc

lost the rear chain followup, which is a bummer, and slightly less WS with spear (~15 i think it was). but i like what i am seeing from the higher delve d/q and AF. and it only has 1 point left over which is always nice!

we'll see how it goes. if i don't like it i'll probably lower BC, use the pots instead, and max spear. not concerned with the lvl 32 pet, but i do find the speed burst very handy.

Unless you absolutely MUST have rapid fire I suggest you drop Bow enough where you can get the spear chain you want
Mon 13 May 2019 1:53 PM by woody
I do find rapid fire too useful to drop.

I wouldn't say I must have the 44 spear follow-up. Given the challenges landing the rear stun it's somewhat problematic, but great when you do land it.

With this new config I am thinking that when I do land the stun I'll try the side style haste debuff.

In general I think I'd go max spear for the WS, with the styles being a perk.
Mon 13 May 2019 2:27 PM by Icykoz
So far anyone able to do it effortlessly like 100% bam stun?
Mon 13 May 2019 4:19 PM by Kappu
I've got to agree with Woody here. If you can't reliably land the rear stun then going 44 Spear is lacking and if you do I'd much rather strafe and get a Haste Debuff on them.

I was looking at pre-RR5 specs for my Hunter and decided to go with 41 Spear, 35 Bow, 36 Stealth and 42BC. This leaves you with 0 remaining points and the difference between 44 and 41 Spear is 30WS.

I was on the fence for a while about 44 Spear and would really like to go 50, but I'll run this spec till RR5 and see what I like and don't like then respec after if it's just not working.
Mon 13 May 2019 4:20 PM by Kappu
Icykoz wrote:
Mon 13 May 2019 2:27 PM
So far anyone able to do it effortlessly like 100% bam stun?

I read a post from an Inf or NS complaining about some Hunter that he could never CD because he got it off every fight.
Mon 13 May 2019 7:00 PM by Estat
woody wrote:
Mon 13 May 2019 1:53 PM
In general I think I'd go max spear for the WS, with the styles being a perk.

you dont gain anything from going over 52 composite spec except style bonus and a slight damage bonus for 2h weapons. Forget about WS, thats just a bogus number with no real consequences in game mechanics.
Mon 13 May 2019 7:04 PM by Icykoz
Kappu wrote:
Mon 13 May 2019 4:19 PM
I've got to agree with Woody here. If you can't reliably land the rear stun then going 44 Spear is lacking and if you do I'd much rather strafe and get a Haste Debuff on them.

I was looking at pre-RR5 specs for my Hunter and decided to go with 41 Spear, 35 Bow, 36 Stealth and 42BC. This leaves you with 0 remaining points and the difference between 44 and 41 Spear is 30WS.

I was on the fence for a while about 44 Spear and would really like to go 50, but I'll run this spec till RR5 and see what I like and don't like then respec after if it's just not working.

Im running the exact same spec as u however i feel that compositr 51 stealth seemed to have a diff compared to composite 50 stealth. Not sure if its psychological or not.
Mon 13 May 2019 7:08 PM by ColdHands
Bobbahunter wrote:
Thu 2 May 2019 4:29 PM
If all the changes do go into effect here is what i' m considering changing to since BC will not really be needed for the level 40 dex/qui or level 42 AF buff. Can get pretty close to it with Pots.

Stealth 40 ..........Little faster stealth movement.
Spear 39
Bow 40 ........ I know I know, going over 35 doesn't get me much but going over in the other specs don't get me much either.
BC 35 ..........Really just lose the last Str/con pet buff and the last speed spell.

Any Thoughts. ?

Dwarf
40 stealth
35 bow
50 sword
25 BC
Mon 13 May 2019 8:00 PM by Kappu
Icykoz wrote:
Mon 13 May 2019 7:04 PM
Kappu wrote:
Mon 13 May 2019 4:19 PM
I've got to agree with Woody here. If you can't reliably land the rear stun then going 44 Spear is lacking and if you do I'd much rather strafe and get a Haste Debuff on them.

I was looking at pre-RR5 specs for my Hunter and decided to go with 41 Spear, 35 Bow, 36 Stealth and 42BC. This leaves you with 0 remaining points and the difference between 44 and 41 Spear is 30WS.

I was on the fence for a while about 44 Spear and would really like to go 50, but I'll run this spec till RR5 and see what I like and don't like then respec after if it's just not working.

Im running the exact same spec as u however i feel that compositr 51 stealth seemed to have a diff compared to composite 50 stealth. Not sure if its psychological or not.

I heard someone else say the same thing today. I wonder if anyone has tested any of it.
Mon 13 May 2019 8:05 PM by Bobbahunter
Well After the POT changes I actually stayed right where I was. The boost to self buffs put me over 300 dex and I capped Qui at 250.

35 Stealth
35 Bow
43 BC
39 Spear

I find it really hard to land rear stun in melee with someone, If the person is on someone else or I can hit them from in stealth I land it more often.
But for Soloing I don't think 44 spear would pay off.
Mon 13 May 2019 8:06 PM by Icykoz
When I was 37+13, even the green con torc can uncover me and any non stealth class can see me easily whereas I cannot see other stealth class easily. Now I am 37+14, it seemed to be better and my detection against other stealth class seemed to be better. I do suspect a bug but I have no way to test it.
Mon 13 May 2019 10:27 PM by woody
I was comp 50, 51, 52 stealth, before this latest respec - I didn't notice a difference, but it's all anecdotal of course.
Mon 13 May 2019 10:30 PM by woody
Estat wrote:
Mon 13 May 2019 7:00 PM
woody wrote:
Mon 13 May 2019 1:53 PM
In general I think I'd go max spear for the WS, with the styles being a perk.

you dont gain anything from going over 52 composite spec except style bonus and a slight damage bonus for 2h weapons. Forget about WS, thats just a bogus number with no real consequences in game mechanics.

from everything I have read, while the actual WS number itself is not used in any calculations, the numbers that makeup WS, are used in those calculations. i think everyone would agree that higher WS = better. how much better.. i have no idea.

but that's the reason i would max out spear, for any additional WS i could muster (and of course, the damage bonuses that you mentioned).

if you have read something else regarding WS and the numbers behind it, i would definitely be interested in checking it out.
Tue 14 May 2019 7:42 AM by inoeth
Right now with rr5 49 spear and 312 dex i have around 1400 ws
If i attack dual wielders they have around 30% evade chance.

When attacking dual wielders on my ranger (1200 ws), enemys tend to have 28% evade chance.

So imo high ws is a must for hunters!
Tue 14 May 2019 12:08 PM by Estat
inoeth wrote:
Tue 14 May 2019 7:42 AM
Right now with rr5 49 spear and 312 dex i have around 1400 ws
If i attack dual wielders they have around 30% evade chance.

When attacking dual wielders on my ranger (1200 ws), enemys tend to have 28% evade chance.

So imo high ws is a must for hunters!
These numbers are meaningless. Hunter uses 2h, ranger DW, which has a 25% bonus to defense penetration on Phoenix.

If you want to know if and how much effect going over 52 composite spear has, duel a stealther with 52 composite spear, respec to 50 spear and duel the same stealther again. Please post the results (evade %) here .
Tue 14 May 2019 12:53 PM by inoeth
Estat wrote:
Tue 14 May 2019 12:08 PM
inoeth wrote:
Tue 14 May 2019 7:42 AM
Right now with rr5 49 spear and 312 dex i have around 1400 ws
If i attack dual wielders they have around 30% evade chance.

When attacking dual wielders on my ranger (1200 ws), enemys tend to have 28% evade chance.

So imo high ws is a must for hunters!
These numbers are meaningless. Hunter uses 2h, ranger DW, which has a 25% bonus to defense penetration on Phoenix.

If you want to know if and how much effect going over 52 composite spear has, duel a stealther with 52 composite spear, respec to 50 spear and duel the same stealther again. Please post the results (evade %) here .

dude can you read? normal evade 7 is 45% with dw you get 1/3 bonus (not 25%) which is 30% evade then. my hunter who does not get the dw bonus still faces 30% evade because of high WS.
what you describe is base dmg which does not increase but you WS will.
Tue 14 May 2019 2:57 PM by Kappu
inoeth wrote:
Tue 14 May 2019 12:53 PM
Estat wrote:
Tue 14 May 2019 12:08 PM
inoeth wrote:
Tue 14 May 2019 7:42 AM
Right now with rr5 49 spear and 312 dex i have around 1400 ws
If i attack dual wielders they have around 30% evade chance.

When attacking dual wielders on my ranger (1200 ws), enemys tend to have 28% evade chance.

So imo high ws is a must for hunters!
These numbers are meaningless. Hunter uses 2h, ranger DW, which has a 25% bonus to defense penetration on Phoenix.

If you want to know if and how much effect going over 52 composite spear has, duel a stealther with 52 composite spear, respec to 50 spear and duel the same stealther again. Please post the results (evade %) here .

dude can you read? normal evade 7 is 45% with dw you get 1/3 bonus (not 25%) which is 30% evade then. my hunter who does not get the dw bonus still faces 30% evade because of high WS.
what you describe is base dmg which does not increase but you WS will.

Did they change this patch notes say you only get a 1/4 bonus for DW....... What is the multiple attacker reduction used to be 50% on live with this patch so if you had 50% on Sin then Hunters with pet made it 25%.
Thu 16 May 2019 8:30 PM by Aidereh
Has anyone played or tested this spec?

stealth 35
spear 50
bow 45 - I like having all the skills
bc 15

This spec is for any RA lvl, no plans on adjusting it.

Thanks,
A
Fri 17 May 2019 2:36 AM by woody
Aidereh wrote:
Thu 16 May 2019 8:30 PM
Has anyone played or tested this spec?

stealth 35
spear 50
bow 45 - I like having all the skills
bc 15

This spec is for any RA lvl, no plans on adjusting it.

Thanks,
A

I haven't tried it, but this was roughly what I was intending on going with if they kept the original buff changes. Once they upped the BC delve I decided to try that route instead.

If you do try it, post back how it goes. I'm curious.
Wed 22 May 2019 8:33 PM by hellcon
Hunter pets were buffed. Does that change your spec decisions?
Wed 22 May 2019 9:23 PM by Siouxsie
I don't see any kind of buff in hunter pet.
Have fought a NS who was RR2 (I was RR4) who had an evade chance of 37.5% which was super high.
For every swing of my spear, they got off 3 attacks and evaded maybe 3 out of my 4 swings and I died and they have about 75% health left.

Have even purged and used IP3 and they still kill me.

Fighting assassins is utterly ridiculous. If they can't get a Perf + CD in, they shouldn't be allowed to win just any fight.
Wed 22 May 2019 9:43 PM by hellcon
Only the 32 pet was buffed. Also archers have the same detection range against assassins now; you shouldn't be eating PA anymore.
Thu 23 May 2019 1:09 AM by Cadebrennus
hellcon wrote:
Wed 22 May 2019 8:33 PM
Hunter pets were buffed. Does that change your spec decisions?

Nope, they'll still complain.
Thu 23 May 2019 4:19 AM by AngelRose
Haven't tried the new pet yet...but additional speed, added damage plus equal stealth detection is a great move. I might actually give it another try. Just not sure about losing the charges.
Thu 23 May 2019 6:27 AM by inoeth
Siouxsie wrote:
Wed 22 May 2019 9:23 PM
I don't see any kind of buff in hunter pet.
Have fought a NS who was RR2 (I was RR4) who had an evade chance of 37.5% which was super high.
For every swing of my spear, they got off 3 attacks and evaded maybe 3 out of my 4 swings and I died and they have about 75% health left.

Have even purged and used IP3 and they still kill me.

Fighting assassins is utterly ridiculous. If they can't get a Perf + CD in, they shouldn't be allowed to win just any fight.

my pet hits infis for 110 now!
you should get a 4.0 spear and spec spear to 50 then they only evade about 28-30% which is about as much as they also do on my ranger with CD ....
high WS is the key for hunters
Thu 23 May 2019 10:59 AM by Kappu
When did they change detection range? Didn't ever see that in any notes or maybe I skimmed over it.
Thu 23 May 2019 11:19 AM by Uthred
https://forum.playphoenix.online/viewtopic.php?f=40&t=9079

Yesterday
Thu 23 May 2019 1:01 PM by Bobbahunter
So new pet and stealth detection.
Amazing!!!!

No more eating PAs while stealthed. I can see them far enough to unstealth and run. Or if I can get a shot off and put pet on them I can kite them FINALLY. Kiting was my play style for 6 yrs on live and now all I need is to stay out of melee range and run while my dog can nibble at them.
For the first time I killed an inf kiting. Before pet was not valuable. Now it is necessary .
Thu 23 May 2019 2:19 PM by Sepplord
Bobbahunter wrote:
Thu 23 May 2019 1:01 PM
So new pet and stealth detection.
Amazing!!!!

No more eating PAs while stealthed. I can see them far enough to unstealth and run. Or if I can get a shot off and put pet on them I can kite them FINALLY. Kiting was my play style for 6 yrs on live and now all I need is to stay out of melee range and run while my dog can nibble at them.
For the first time I killed an inf kiting. Before pet was not valuable. Now it is necessary .

while that sounds great for my hunter...from POV of my SB i wonder if it wouldn't be better to have them all at decreased range instead of at the increased range now
before assassin easily approach and set PA
now archer easily can avoid combat at all
wouldn't a scenario where assassin doesn't get easy PA, but archer doesn't get easy escape a better solution?

will have to play it a bit, if it really will play out like you say
Thu 23 May 2019 3:51 PM by Bobbahunter
I would reluctantly have to agree. With pet change and now I can see you from farther it wil be a bit oped. They should of gone the smaller detection for all and give camo back. It’s a delicate dance they need to do but I feel that archers will now have the advantage over Assassins. The pet change for hunters was needed for sure. But now it can permanently keep enemy assists from restealthing?
Is it possible to make detection equal but not as small as before but not as much as it is now.
I’ love the change but I think a lot of Assassins will quit once they can’t own archers anymore and especially Hunters I feel going from worse to best Archer now.
Thu 23 May 2019 4:02 PM by Kappu
Uthred wrote:
Thu 23 May 2019 11:19 AM
https://forum.playphoenix.online/viewtopic.php?f=40&t=9079

Yesterday

I'd like to see the pet buff be instant speed Uthred. It's basically not even usable as it stands and would be a nice QoL change for Hunters.
Thu 23 May 2019 4:07 PM by Kappu
This change definitely does suck for Assassin classes now I'll admit that and it will pry keep me from playing my SB for now. I agree they should've made them equal and decreased the radius for sure.

I've played my RR3 Hunter the last few nights and I'll say what I thought would be a flop has been a pleasant surprise. I didn't expect to go toe to toe with assassins, but she's held up very well. I'd guess by RR5 I'll be able to kill a lot of them with ease.
Fri 24 May 2019 10:56 AM by Smilo
Kappu wrote:
Thu 23 May 2019 4:07 PM
I've played my RR3 Hunter the last few nights and I'll say what I thought would be a flop has been a pleasant surprise. I didn't expect to go toe to toe with assassins, but she's held up very well. I'd guess by RR5 I'll be able to kill a lot of them with ease.

This sounds really good... almost too good to be true.
I guess my huntress is finally getting out of Thidranki.

How is the bow now? Havent played for a while.
What do you all think about this spec? Meant to be played with a very fast bow as a rupt tool.

stealth 35
spear 45
beastcraft 50
bow 15
Fri 24 May 2019 11:49 AM by Kappu
Smilo wrote:
Fri 24 May 2019 10:56 AM
Kappu wrote:
Thu 23 May 2019 4:07 PM
I've played my RR3 Hunter the last few nights and I'll say what I thought would be a flop has been a pleasant surprise. I didn't expect to go toe to toe with assassins, but she's held up very well. I'd guess by RR5 I'll be able to kill a lot of them with ease.

This sounds really good... almost too good to be true.
I guess my huntress is finally getting out of Thidranki.

How is the bow now? Havent played for a while.
What do you all think about this spec? Meant to be played with a very fast bow as a rupt tool.

stealth 35
spear 45
beastcraft 50
bow 15

The stealth change has been the biggest boon I personally think. I've been playing Hybrid and am really happy with now right now.

36 Stealth
35 Bow
41 Spear
42 BC

This spec also leaves you with zero skill points. I'll eventually yet all melee and all bow, but this spec is a sweet compromise that also gives you the best beastcraft has to offer.
Mon 27 May 2019 12:33 AM by relvinian
just send that stupid buffed hunter pet out on the corner and tell it not to come home unless it brings rps.
Thu 30 May 2019 1:31 PM by Aidereh
With the potion changes, BC at lvl 20 dex/quick(37) is not as good as a lvl 10 dex/quick potion(50).
If only the last summonable pet was changed, BC is still the least valuable skill.
My spec isn't going to change.

I xp locked at 24 and fully temped my hunter, for testing in Thid.
i haven't won a fight against an assassin class and don't think i will. But, more testing is going onward.

Spec for Thid.
20+5 stealth
24+5 Archery
rest spear+5
a couple odd points in BC, gets the 1st AC buff lol

A
Thu 30 May 2019 2:47 PM by Kappu
Aidereh wrote:
Thu 30 May 2019 1:31 PM
With the potion changes, BC at lvl 20 dex/quick(37) is not as good as a lvl 10 dex/quick potion(50).
If only the last summonable pet was changed, BC is still the least valuable skill.
My spec isn't going to change.

I xp locked at 24 and fully temped my hunter, for testing in Thid.
i haven't won a fight against an assassin class and don't think i will. But, more testing is going onward.

Spec for Thid.
20+5 stealth
24+5 Archery
rest spear+5
a couple odd points in BC, gets the 1st AC buff lol

A

Not worth posting data on a Thid toon.......
Thu 30 May 2019 4:19 PM by Cadebrennus
Aidereh wrote:
Thu 30 May 2019 1:31 PM
With the potion changes, BC at lvl 20 dex/quick(37) is not as good as a lvl 10 dex/quick potion(50).
If only the last summonable pet was changed, BC is still the least valuable skill.
My spec isn't going to change.

I xp locked at 24 and fully temped my hunter, for testing in Thid.
i haven't won a fight against an assassin class and don't think i will. But, more testing is going onward.

Spec for Thid.
20+5 stealth
24+5 Archery
rest spear+5
a couple odd points in BC, gets the 1st AC buff lol

A

Shit melee spec will give you shit results in melee.
Thu 30 May 2019 5:02 PM by Kappu
Aidereh wrote:
Thu 30 May 2019 1:31 PM
With the potion changes, BC at lvl 20 dex/quick(37) is not as good as a lvl 10 dex/quick potion(50).
If only the last summonable pet was changed, BC is still the least valuable skill.
My spec isn't going to change.

I xp locked at 24 and fully temped my hunter, for testing in Thid.
i haven't won a fight against an assassin class and don't think i will. But, more testing is going onward.

Spec for Thid.
20+5 stealth
24+5 Archery
rest spear+5
a couple odd points in BC, gets the 1st AC buff lol

A

I think you are overvaluing Stealth and Archer. There is a reason most ppl at 50 only go 25-35 Archery...... You are really ditching the pet which is free damage and also reduces the chance to block and evade. If you are running 5 Spear then you should be dying every time someone makes it to you since you spec'd to die.

Try this spec if you are twinked you should have +5 to everything anyway

16 Stealth
18 Spear
13 Archery
20 BC

Zero points left to spend......... That's called efficent and I'll almost bet you win 80% of the fights you have with Assassins.
Thu 30 May 2019 7:14 PM by Ardri
Kappu wrote:
Fri 24 May 2019 11:49 AM
The stealth change has been the biggest boon I personally think. I've been playing Hybrid and am really happy with now right now.

36 Stealth
35 Bow
41 Spear
42 BC
This spec also leaves you with zero skill points. I'll eventually yet all melee and all bow, but this spec is a sweet compromise that also gives you the best beastcraft has to offer.

This right here is the spec.
Thu 30 May 2019 7:21 PM by Kappu
Ardri wrote:
Thu 30 May 2019 7:14 PM
Kappu wrote:
Fri 24 May 2019 11:49 AM
The stealth change has been the biggest boon I personally think. I've been playing Hybrid and am really happy with now right now.

36 Stealth
35 Bow
41 Spear
42 BC
This spec also leaves you with zero skill points. I'll eventually yet all melee and all bow, but this spec is a sweet compromise that also gives you the best beastcraft has to offer.

This right here is the spec.

I want to try this at RR5:

35 Stealth
32 BC
46 Spear
40 Bow

Curious what it'll be like losing the yellow dex/quick buff and red AF. Might hate it might love it.......
Fri 31 May 2019 1:27 PM by Ardri
Kappu wrote:
Thu 30 May 2019 7:21 PM
Ardri wrote:
Thu 30 May 2019 7:14 PM
Kappu wrote:
Fri 24 May 2019 11:49 AM
The stealth change has been the biggest boon I personally think. I've been playing Hybrid and am really happy with now right now.

36 Stealth
35 Bow
41 Spear
42 BC
This spec also leaves you with zero skill points. I'll eventually yet all melee and all bow, but this spec is a sweet compromise that also gives you the best beastcraft has to offer.

This right here is the spec.

I want to try this at RR5:

35 Stealth
32 BC
46 Spear
40 Bow

Curious what it'll be like losing the yellow dex/quick buff and red AF. Might hate it might love it.......

Don't think it's worth as you gain maybe ~5dmg in bow from 35 to 40 and then minimal damage from 41 to 46 spear. Plus if you run moarcane 2 it's that much less % dex.
Fri 31 May 2019 1:36 PM by Kappu
Ardri wrote:
Fri 31 May 2019 1:27 PM
Don't think it's worth as you gain maybe ~5dmg in bow from 35 to 40 and then minimal damage from 41 to 46 spear. Plus if you run moarcane 2 it's that much less % dex.

Yeah, I might not go 40 bow, but I will push the Spear spec up for the WS. It isn't much, but it's figured into all of the combat calculations.

I see so much melee that I'll always put spare points into Spear.
Sat 1 Jun 2019 11:49 PM by Anelyn77
Imho, running 40 BC, 39 spear, 35 bow, 40 stealth (mos 6, love 80% run speed). Using 3.9 spear mainly for debuffs (stun / side AS debuff, and quick 2 chain melee snare). You need quite high RR to go toe to toe in melee with most classes (casters excluded obv) and still you will be at a disadvantage vs most of them. So instead I focus on archery RA's (keeping purge 3, can't play w/o it), like volley, long shot, FE, aug dex, mastery of archery etc you get the ideea.

The increase in bow dmg is minuscule by putting more hard points into the skill, if you don't want RF2 or Pen arrow 2 (which you don't really need, neither of them) no point to go past 35. Spear can hit hard vs right type of armor (slow spear mind you) but you still swing slow compared to what others throw at you, and you wear only studded even with BC AF buff and combi forces.

I just play my huntress as a sniper / stalker / ambusher, volley is great in more circumstances than just keep defend / attack, very happy with the 8pt investment, try to avoid other stealthers most of the time (because hey, how often there is only 1), and pick my targets carefully. You will die a lot - no vanish, but you can do some cool things as well so it evens out.

Again, my humble opinion.

Cheers!
Tue 4 Jun 2019 3:03 PM by stinsfire
Anelyn77 wrote:
Sat 1 Jun 2019 11:49 PM
Imho, running 40 BC, 39 spear, 35 bow, 40 stealth (mos 6, love 80% run speed). Using 3.9 spear mainly for debuffs (stun / side AS debuff, and quick 2 chain melee snare). You need quite high RR to go toe to toe in melee with most classes (casters excluded obv) and still you will be at a disadvantage vs most of them. So instead I focus on archery RA's (keeping purge 3, can't play w/o it), like volley, long shot, FE, aug dex, mastery of archery etc you get the ideea.

The increase in bow dmg is minuscule by putting more hard points into the skill, if you don't want RF2 or Pen arrow 2 (which you don't really need, neither of them) no point to go past 35. Spear can hit hard vs right type of armor (slow spear mind you) but you still swing slow compared to what others throw at you, and you wear only studded even with BC AF buff and combi forces.

I just play my huntress as a sniper / stalker / ambusher, volley is great in more circumstances than just keep defend / attack, very happy with the 8pt investment, try to avoid other stealthers most of the time (because hey, how often there is only 1), and pick my targets carefully. You will die a lot - no vanish, but you can do some cool things as well so it evens out.

Again, my humble opinion.

Cheers!

I was the same.. then used my free RA respec to try if I can stand toe to toe with Assassins if I go Purge2, Ip2 + some passives. Had the idea because since the stealth change I often find stealthers and unstealth them before they pa.. but even without PA you hardly win any fights and then you have a 15 window where you character is basically 2 RRs lower because you hardly have any passives.

I want my volley back... guess I have to buy a RA respec stone later. Even nerfed Volley is worth it imho. Not as good for attacks anymore but still good in defense and to harass casters/supps in zergs.

My Hunter clearly is no 1on1 monster.. really hard to win a fight if anything comes close.

On the other hand I had an experience vs a Ranger yesterday on my thane. Was running solo because I couldnt find a grp but my thane is onl 4l9 without legion heal and doesnt have solo RAs and Purge was down. So only passives and ST. That melee ranger just unstealthed, ran up to me and annihilated me...yes he didn't even try to shoot arrows at me.. think he tried hitting me with Sidestun. So I Slammed him, he purged, I used ST and whacked at him, Slammed him again, whacked at him. By that point we were both on around 20-30% health. (He sliced down my health really quick before I hit ST and 2nd slam) Then he used Pot heal, Legion Heal and IP and was on 100% again. Not sure if that was even needed. Maybe he would have killed me due to higher DPS.

Has anyone tried something similar as a Hunter? Probably not that good, but at high RR you might be able to win 1on1 even vs tanks and assassins.... every 15 minutes
Tue 4 Jun 2019 3:22 PM by Kappu
stinsfire wrote:
Tue 4 Jun 2019 3:03 PM
I was the same.. then used my free RA respec to try if I can stand toe to toe with Assassins if I go Purge2, Ip2 + some passives. Had the idea because since the stealth change I often find stealthers and unstealth them before they pa.. but even without PA you hardly win any fights and then you have a 15 window where you character is basically 2 RRs lower because you hardly have any passives.

I want my volley back... guess I have to buy a RA respec stone later. Even nerfed Volley is worth it imho. Not as good for attacks anymore but still good in defense and to harass casters/supps in zergs.

My Hunter clearly is no 1on1 monster.. really hard to win a fight if anything comes close.

On the other hand I had an experience vs a Ranger yesterday on my thane. Was running solo because I couldnt find a grp but my thane is onl 4l9 without legion heal and doesnt have solo RAs and Purge was down. So only passives and ST. That melee ranger just unstealthed, ran up to me and annihilated me...yes he didn't even try to shoot arrows at me.. think he tried hitting me with Sidestun. So I Slammed him, he purged, I used ST and whacked at him, Slammed him again, whacked at him. By that point we were both on around 20-30% health. (He sliced down my health really quick before I hit ST and 2nd slam) Then he used Pot heal, Legion Heal and IP and was on 100% again. Not sure if that was even needed. Maybe he would have killed me due to higher DPS.

Has anyone tried something similar as a Hunter? Probably not that good, but at high RR you might be able to win 1on1 even vs tanks and assassins.... every 15 minutes

Melee Rangers usually don't spec more than 17ish bow....... You can't really dual them they're tough as nails.

I'm not sure what you all are having difficulties with on your Hunters, but I can go toe to toe with Assassins all day and RR isn't really an issue on either side for me. I have had zero issues soloing unless it's a shield tank or Friar. Might need to evaluate your playstyle a bit and see if that is causing some kinda issues. I also do not have IP.

I'm currently running at 5L1:

36 Stealth
41 Spear
35 Bow
42 BC

Purge 4
MOA6
MOPain 2

Sweet spot on MOA at 42 BC is 7 to hit caps on D/Q buff.
Purge 4 just for the shortened timer
Running Hearth of Legion/Heal Pot Combo
5.3-5.5 Spear always
Tuscar's Bow
Wintery Seeker's Vest all armor Ablatives minus Gloves and Boots (are currently Heals) which will also be ablatives when I make next template.
Tue 4 Jun 2019 3:59 PM by stinsfire
Kappu wrote:
Tue 4 Jun 2019 3:22 PM
stinsfire wrote:
Tue 4 Jun 2019 3:03 PM
I was the same.. then used my free RA respec to try if I can stand toe to toe with Assassins if I go Purge2, Ip2 + some passives. Had the idea because since the stealth change I often find stealthers and unstealth them before they pa.. but even without PA you hardly win any fights and then you have a 15 window where you character is basically 2 RRs lower because you hardly have any passives.

I want my volley back... guess I have to buy a RA respec stone later. Even nerfed Volley is worth it imho. Not as good for attacks anymore but still good in defense and to harass casters/supps in zergs.

My Hunter clearly is no 1on1 monster.. really hard to win a fight if anything comes close.

On the other hand I had an experience vs a Ranger yesterday on my thane. Was running solo because I couldnt find a grp but my thane is onl 4l9 without legion heal and doesnt have solo RAs and Purge was down. So only passives and ST. That melee ranger just unstealthed, ran up to me and annihilated me...yes he didn't even try to shoot arrows at me.. think he tried hitting me with Sidestun. So I Slammed him, he purged, I used ST and whacked at him, Slammed him again, whacked at him. By that point we were both on around 20-30% health. (He sliced down my health really quick before I hit ST and 2nd slam) Then he used Pot heal, Legion Heal and IP and was on 100% again. Not sure if that was even needed. Maybe he would have killed me due to higher DPS.

Has anyone tried something similar as a Hunter? Probably not that good, but at high RR you might be able to win 1on1 even vs tanks and assassins.... every 15 minutes

Melee Rangers usually don't spec more than 17ish bow....... You can't really dual them they're tough as nails.

I'm not sure what you all are having difficulties with on your Hunters, but I can go toe to toe with Assassins all day and RR isn't really an issue on either side for me. I have had zero issues soloing unless it's a shield tank or Friar. Might need to evaluate your playstyle a bit and see if that is causing some kinda issues. I also do not have IP.

I'm currently running at 5L1:

36 Stealth
41 Spear
35 Bow
42 BC

Purge 4
MOA6
MOPain 2

Sweet spot on MOA at 42 BC is 7 to hit caps on D/Q buff.
Purge 4 just for the shortened timer
Running Hearth of Legion/Heal Pot Combo
5.3-5.5 Spear always
Tuscar's Bow
Wintery Seeker's Vest all armor Ablatives minus Gloves and Boots (are currently Heals) which will also be ablatives when I make next template.

Probably because I went full on Aug dex, Falcon Eye and Mastery of Archery. When assas had better stealth detection than archers I didn't feel like confronting other stealthers. Just wanted to be a sniper. Then tried purge2+ip2 and hoped it would work wonders, but it didn't. Plus I am incredibly bad at landing backstun in 1on1.

Do you think investing that much into Mastery of the Arcane is worth it? Will buff pot buffs also benefit from it? So I get an increase in all stats? And how much is difference for the buff pot buffs and 40 d/q with MoArc?
Tue 4 Jun 2019 4:07 PM by Kappu
MoArcane affects the Buff Pots.

You were part of the discussion earlier in this post about it LOL, but I went and found the break down:

As the person under your last post pointed out it is 83 total 50 from spec 33 from base... So speccing in BC is definitely worth it... Also, MoArcane 7 is very worth it as it gives you more spec points for training bow or melee and also raises all of your stats and AF from buffs meaning 17more stat for str 17 more stat for con 22dex 15qui if specced 40 BC and 10ish AF..

Converter those points into aug stat would be
17str - 7 rapoints
17con-7 ra points
22 dex- 10 ra points
15 quick-7 ra points
+10AF
Meaning by spending 20RA points you'd actually be getting 31 RA worth of stats and an extra 10AF which is pretty nice..
Tue 4 Jun 2019 4:09 PM by Kappu
You went full Aug Dex I found this tidbit in a Ranger's post about bow damage that I find interesting also.......

https://forum.playphoenix.online/viewtopic.php?f=23&t=8680&start=10

1. 27+17 Bow, 293 Dex (1480 Weaponskill)
normal Bowshot Dmg (5.5 Speed Bow) on a lvl 50 Test-Dummy:
constant 227 DMG

2. 27+17 Bow, 326 Dex fully buffed (1590 Weaponskill)
normal Bowshot Dmg on a lvl 50 Test-Dummy:
constant 242 DMG

3. 27+17 Bow, 342 Dex fully buffed
normal Bowshot Dmg on a lvl 50 Test-Dummy:
constant 250 DMG

4. 27+17 Bow, 390 Dex fully buffed+Aug Dex 9
normal Bowshot Dmg on a lvl 50 Test-Dummy:
constant 272 DMG

5. 35+17 Bow, 296 Dex
normal Bowshot Dmg ona lvl 50 Test-Dummy:
constant 248 DMG

6. 35+17 Bow, 330 Dex fully buffed
normal Bowshot Dmg ona lvl 50 Test-Dummy:
constant 266 DMG

7. 50+17 Bow, 390 Dex fully buffed+Aug Dex 9 (2077 Weaponskill)
normal Bowshot Dmg on a lvl 50 Test-Dummy:
constant 312 DMG

8. 50+17 Bow, 356 Dex (1946 Weaponskill)
normal Bowshot Dmg on a lvl 50 Test-Dummy:
constant 295 DMG
Tue 4 Jun 2019 4:12 PM by Kappu
He also has a breakdown in the initial post about MOA, but a Hunter would need to do it since we spec a bit differently, but if you can use a calculator you'd be able to do the math and anything that is a decimal the game uses the same round up and down principal you'd use to get to the closest whole number.

I'd do the math for you, but the Charplanner isn't updated with the new buff values after the changes I don't think.
Tue 4 Jun 2019 4:32 PM by stinsfire
You were part of the discussion earlier in this post about it LOL, but I went and found the break down:

Fk my memory lol
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