sad the server is so toxic vs solos

Started 11 Apr 2019
by cocio_dk
in RvR
trying to run solo as visible or stealth is hell with this comunity. sadly u see fg or smallmans from all 3 realms ganking solos also ppl adding on 1 v 1 i KNOW its realm vs realm game, but usually ppl w better at respecting ppl soloing.

hope 2 see more out there
Pinned/sticksnstones

let the flaming begin
Thu 11 Apr 2019 12:28 PM by Lyktemenn
hey i have 2 nice videos where you destroy me pretty hard ... at least i was solo :-D (finally i have learned not to engage briton "caster" lol
cu on battlefield but you will not see me ;-)
Thu 11 Apr 2019 12:32 PM by jelzinga_EU
inb4 Pinned added on me
Thu 11 Apr 2019 12:47 PM by Sleepwell
I choose not to run solo. I group with guildies or other realm mates. That being said, i do NOT go out of my way to hunt solo players. I will point this out. Most solo's camp near main thoroughfares. I'm sure the solo's do not want to wait 30 mins + to find action, so you take a chance and camp or patrol near a main road such as SF to Fens, or APK to AMG in emain. There lies your problem. I can say without a doubt, you'll never find me or my group killing you @ CS in Penine. Pick your poison. Camp heavy traffic areas where you have a lot more action and die more to groups who see you killing and therefore kill you (i personally do not look at names when kill... i dont have the luxury to speed away with SOS or vanish, so i must click, spam buttons, kill and move) before we are hit from a possibly larger or higher rr group. The alternative is to camp out of the way areas where the traffic is minimal at best. It will absolutely reduce the amount of adding you receive. You just dont get both. I will also add that if i were to choose to solo, i would pick a speed class or a stealth class. I do not have the patience to run for 15 mins to my desired camp/kill spot only to be overrun by the random group..... but to each his own. Some people enjoy the solo game that much.....

Small edit. I pointed out that killing quickly and moving is almost always necessary. Not many have the luxury of checking names, and picking and choosing who to add or not add. I've been hit, and my group members have been hit VERY often while engaged in 8v8, 8v12, 12v8, zerg v zerg by solos, or what appears to be solo players. Again, the luxury of knowing how many are around isnt always there.. its hit, stick move... constantly. Sorry your playstyle is affected like it is, but the group players arent always to blame. You can lie as much blame on those solo players who choose to add into fights. The only way to avoid that is if Phoenix were to add a big gold star over the head of solo players who never add or have ever added a fight. Then "i" would have the choice. You may receive more respect that way too.
Thu 11 Apr 2019 12:59 PM by Luluko
solos should never demand respect because they are solo... but some speed of the hunt would certainly be nice that you can play other toons you enjoy without having to rely on a fg to carry you
Thu 11 Apr 2019 1:55 PM by Gotmagi
Fgs killing soloers is to be excepted (and is perfectly fine) so no use in complaining about that.
What is sometimes lacking however is the human element. When a fg of stealthers or a guild grp or something kills the same soloer 5 times in a row it's almost like they want that person to quit playing the game instead of thinking.. "lets give this guy a break and let him find some fights on his own".
There will always be people with "red is dead" mentality and that's just the way it is

Also, hi Pinned
Thu 11 Apr 2019 1:57 PM by cocio_dk
i know red is dead mentality is here to stay, just seem very toxic here, usually the solo community is able 2 find areas. even hunting off task areas u will find fgs hunting for solos because they cant kill any 8mans its not complaining just hope we can get the solo comunity to be more active .. hi gotmagi u hit 2 hard
Thu 11 Apr 2019 2:22 PM by Sepplord
Gotmagi wrote:
Thu 11 Apr 2019 1:55 PM
Fgs killing soloers is to be excepted (and is perfectly fine) so no use in complaining about that.
What is sometimes lacking however is the human element. When a fg of stealthers or a guild grp or something kills the same soloer 5 times in a row it's almost like they want that person to quit playing the game instead of thinking.. "lets give this guy a break and let him find some fights on his own".
There will always be people with "red is dead" mentality and that's just the way it is

Also, hi Pinned

i generally agree with you but (theres always a but )....

People also camp spots with the intention of "the enemy shall not pass" and there are always options to go somewhere else.
If a soloer gets zerged 5times by the same group of campers camping the same spot, then i have to put partial blame on the soloer brainlessly running there again and again and again.


I have only soloed/duoed stealthed so far here, but i have camped a bridge in thidranki on a freeshard as a trio before and we had that situation you describe. I would probably behave different now, and even back then we felt a little bit of guilt. But we were more flabberghasted that that dude came running into us over and over again, simply sitting down when we attacked.

There are many many many option in this game, and logging off is just one of them, and at least for me is not considered unless it becomes the only option because it is time to sleep/do something else anyways
Thu 11 Apr 2019 2:53 PM by Eyetunez
cocio_dk wrote:
Thu 11 Apr 2019 1:57 PM
i know red is dead mentality is here to stay, just seem very toxic here, usually the solo community is able 2 find areas. even hunting off task areas u will find fgs hunting for solos because they cant find any 8mans its not complaining just hope we can get the solo comunity to be more active .. hi gotmagi u hit 2 hard

ftfy
Thu 11 Apr 2019 3:06 PM by Sleepwell
cocio_dk wrote:
Thu 11 Apr 2019 1:57 PM
i know red is dead mentality is here to stay, just seem very toxic here, usually the solo community is able 2 find areas. even hunting off task areas u will find fgs hunting for solos because they cant kill any 8mans its not complaining just hope we can get the solo comunity to be more active .. hi gotmagi u hit 2 hard

I think you're boxing yourself in too much.

1. Stay off the main roads, and out of sight of the main roads. - Dying along a main path is like a turtle blaming a car for hitting him in the highway.
2. Stay away from milegates. - Same thing. If you need to pass through a milegate, do so, then move on. Otherwise, expect to die if you hang around.
This goes for solos, duos, trios, full groups and even zergs

3. Stay away from xp spots - Solos/Duos/Groups routinely go here to grief xp'rs OR to protect xp'rs from griefers. If you are killed here and surprised by it, i dont know what to tell you

Solo game is a game of patience. Stay away from the feeding area or expect to be eaten. What most want is the best of both worlds though. They want constant, instant action, but they want the respect of others. Solo'ing is absolutely possible, with minimal risk, if you do it away from the feeding areas.

Respect should not be expected either. Its too difficult to silo this off. You might say respect is earned, but how? Fighting others who have templates that are comparable to yours?, who's RR is comparable to yours? Who's level is comparable to yours? No one has time for that. just saying that a solo fights another solo doesnt mean squat. Level 36 players con equal until they are dead, then they are green. No respect. Level 50 rr2 players who are killed by a solo, high RR player .. is that respectful? Too many scenarios. Do "your" thing, as long as it doesnt interfere with how others do "theirs". If this game was that small box like many make it out to be, then i would be on board with what you're saying. But the world is vast. If you are constantly wrecked in a certain few locations, its time to pack up and move. Find a spot off the beaten path. Its not gonna be that constant/instant action that i mentioned. But you'll get your solo game that you prefer.
Fri 12 Apr 2019 4:53 AM by jhaerik
OF just sucks for solo/small-man.

All there is to it.
Fri 12 Apr 2019 5:08 AM by weewoozesty
insanity is doing the same thing over and over and expecting different results. If you go to areas where you know groups are going to be roaming, expect to find them. Dont complain because you went solo and died to a group. You want to go solo, you have to find lower traffic areas to catch people or catch them off guard.

I see it all the time, a solo player will kill a few people in Sauvage or Yggdra, get killed by a group who comes to help the greys, and comes and wrties this. Or goes to places like Emain Macha where they know its "Extremely high traffic" and expecting solo play to be effective. Then they die, then they go back to the exact same habits expecting different results.

DAoC has always been like that, if you are going solo expect solo stealthers or archers to go after you.
Fri 12 Apr 2019 5:34 AM by Rhox
Here is my thing. I solo or small man 99% of the time. I don't mind when full groups kill me. but it is very very situational.

If I get killed by a FG of RR3-5 in a task zone its fine I deserved to die. Normally you can tell they arnt a guild group and need RP's

Sometimes....tonight....(shit hib group) you have RR7+ groups in a non task zone chancing down soloers sometimes not near a rode a MG. Im not trying to saying there doing anything illegal or sketchy. What I am saying is if your the highest RR group on and your a guild group don't roam a non task zone chasing down soloers. Its kind of sad.
Fri 12 Apr 2019 9:47 AM by Killaloth
Soling is fun on this server, just stick to the 1-2-3 rules posted in this thread and you'll be fine. See where the stealthers/soloers cut their route in between gates, learn where to hide etc.

Ganked? Get back into action in under 1 minute. Isn't it wonderful?

You can only complain if you have levelled a Warden till 50 planning to run solo with it
Fri 12 Apr 2019 12:53 PM by Sindralor
cocio_dk wrote:
Thu 11 Apr 2019 12:05 PM
trying to run solo as visible or stealth is hell with this comunity. sadly u see fg or smallmans from all 3 realms ganking solos also ppl adding on 1 v 1 i KNOW its realm vs realm game, but usually ppl w better at respecting ppl soloing.

hope 2 see more out there
Pinned/sticksnstones

let the flaming begin

Can we get to the more important matters at hand?

Your new Friar outfit is straight fire. I like it way better than the other one.
Was that a cloudsong? I couldn't quite tell when I was creeping on you.
Fri 12 Apr 2019 1:02 PM by Ashenspire
A whole lot of people crying about dying in a frontier zones in here.
Fri 12 Apr 2019 6:26 PM by SaintRon
"Toxic" isn't things you don't like.

There's a certain stealther who hard whines about getting adds when he tries to 1 v 1 other Stealthers.


He's in emain.
Fri 12 Apr 2019 7:12 PM by phixion
General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
Fri 12 Apr 2019 10:35 PM by Pops999
phixion wrote: General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
phixion wrote:
Fri 12 Apr 2019 7:12 PM
General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
I watched you make beelines to casters streaming out of the pk.
Fri 12 Apr 2019 10:41 PM by Dariussdars
Pops999 wrote:
Fri 12 Apr 2019 10:35 PM
phixion wrote: General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
phixion wrote:
Fri 12 Apr 2019 7:12 PM
General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
I watched you make beelines to casters streaming out of the pk.

Is he not supposed to attack someone 1 on 1?
Fri 12 Apr 2019 10:56 PM by phixion
Pops999 wrote:
Fri 12 Apr 2019 10:35 PM
I watched you make beelines to casters streaming out of the pk.

Were you that caster by any chance?

Not sure how you would see me beeline anything, I tend to move around stealthed.
Sat 13 Apr 2019 11:30 AM by Greenangel
Realm vs realm game im afraid.

But you do get more realm points for solo kill so it's risk reward thing has always been that way
Sat 13 Apr 2019 12:08 PM by Sleepwell
Dariussdars wrote:
Fri 12 Apr 2019 10:41 PM
Pops999 wrote:
Fri 12 Apr 2019 10:35 PM
phixion wrote: General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
phixion wrote:
Fri 12 Apr 2019 7:12 PM
General attitude of players on this shard sucks but what do you expect when most players are new and don't know anything else?

Tell them that soloers were sometimes left to solo 10 years ago and they wouldn't believe you.

I watch full groups and zergs make beelines to gank a soloer.

And then there's the "you add on me, I add on you" shit, that inevitably escalates.
I watched you make beelines to casters streaming out of the pk.

Is he not supposed to attack someone 1 on 1?

yes, he's supposed to attack someone 1v1, or 1v2, or 1v 8, or 1vzerg or zerg v zerg, or zerg v8, or zerg v1. "Dark Age of Camelot is a realm vs realm game with three separate realms at WAR. "

Watch how many stealthers pop up during zerg play. They hit the back line support interrupting. If you dont take the time to write names downs for specific retaliation, then what would you expect? I expect to kill any and every "enemy" knowing that it reduces the amount of enemies that can kill my support when im trying to play the way i want to play.

I still vote for my "GOLD STAR" change. Works like a title... maybe name the title "Never killed a player less than level 50, less than my realm rank, with less than comparable gear to me"
Sat 13 Apr 2019 2:10 PM by waffel
There are no understood areas for soloers to go, to solo. And if there was, it would last a few hours before 8mans showed up and ruined everything (see: the new event zone before adding the solo zone)

So if you want to solo, pick a stealther and avoid the task zone. It’s slow going, and you’ll find a lot of grays or levelers, but you can find good fights.
Sat 13 Apr 2019 4:10 PM by Quik
I am not toxic to solo players, but I do find solo players that want speed on a class that isn't meant to have it and also want to be left alone while they gank other players, I fond those kind of solo players toxic.

This is a REALM VS REALM VS REALM game, not a solo vs solo game. Stealthers can pick their fight with stealth and that is by design, but wanting other players to leave you alone???

Look at it this way, if you suddenly found yourself in a war and you saw a fellow soldier being attacked by the enemy realm, are you going to just walk away so they can have an honorable fight? Or are you going to help your fellow soldier with whom your loyalties should lie with?

If you would walk away and let them fight honorably in a war, you really need to take a look at who you are because that is not who I want to have watching my back.
Sat 13 Apr 2019 5:24 PM by relvinian
Solo is not bad. Position yourself in high traffic areas and near other realm mates.

Use dmg shield pot or dmg shield.

Try and do dmg to as many opponents as possible.

They have increased the range of rps when someone else kills.

So let's say 3 guys kill you but u do a little dmg to each and more dmg to one. Then they die. You get rps if they die, you get back end rps for task.

Also you can find someone from your realm and sort of follow them, or follow others from your realm. add their fights-- don't worry they will add u, or wait until that archer/assassin pops that blue wizard, and attack.

Tasks really are a solo's friend, take flags, hit caravans, hit guards, take a keep, whatever.
Sat 13 Apr 2019 6:22 PM by cocio_dk
[/quote]

Can we get to the more important matters at hand?

Your new Friar outfit is straight fire. I like it way better than the other one.
Was that a cloudsong? I couldn't quite tell when I was creeping on you.
[/quote]

yes thats cloudsong
Sat 13 Apr 2019 9:16 PM by jhaerik
No buff bots, 10 minute pots/charge juggling. No mounts. No Speed of the hunt.

Generally speaking it just makes going to anywhere but a task zone a 45 minute to an hour long pot/charge juggling mini-game walking at snail speed to find a single fight.

By the time you finally find one you don't much care if you win, and are ready to just suicide on a keep because you are sick of juggling pots/charges... and really just want to log and play something else, or watch some TV.
Sun 14 Apr 2019 7:16 AM by qq6
@phixion lol, was heavily intoxicated yesterday, but you made me chuckle when u fell off 2 times off the top of amg in emain trying to fight me ;D. Sorry cba making a new thread just for that comment, and damn, i didnt have my phone out to record that.
Sun 14 Apr 2019 10:15 AM by Cwtch
Red is Dead mentality is usually said by people trying to justify their greed or badness for wanting easy RPs'

when ive tried solo ive noticed a few obvious 8mans who ignore me and thankfully dont kill (a few do, but not all). but the pugs will chase you half way across the frontier to kill you if they see you.

they will also try justify killing a solo by saying "they add" , which for the most part is true... but thats shifts and roundabouts.... chain kill a solo he WILL add on every fight he see's.

Let a solo live .. and the decent soloers WILL recognize groups who fight a 8v8 and they will NOT Add .
Sun 14 Apr 2019 4:05 PM by Tarticus74
What get on my tits is stealters running with the zerg or grouped who can see your solo and pop you so the zerg can smash you down.

Yes I know this is main areas and I have spent like 15mins running to other places to get some decent fights unfortunately albs appear to zerg we have mincer infil and scout groups who are all grouped zerging it up.

I know it's a realm vs realm game and yes I add in zerg fights or in full group fights I'll target a caster or a healer and take my chances to get smashed down.

But being in the middle of walking to somewhere and then a full group sees you and spends the next 5 mins hunting you down when your solo sucks bad

Ojun
Sun 14 Apr 2019 5:48 PM by Quik
Tarticus74 wrote:
Sun 14 Apr 2019 4:05 PM
What get on my tits is stealters running with the zerg or grouped who can see your solo and pop you so the zerg can smash you down.

Yes I know this is main areas and I have spent like 15mins running to other places to get some decent fights unfortunately albs appear to zerg we have mincer infil and scout groups who are all grouped zerging it up.

I know it's a realm vs realm game and yes I add in zerg fights or in full group fights I'll target a caster or a healer and take my chances to get smashed down.

But being in the middle of walking to somewhere and then a full group sees you and spends the next 5 mins hunting you down when your solo sucks bad

Ojun

If I remember correctly, when grey's were complaining about being ganked all the time the #1 response was that frontiers are a dangerous place and if you don't like it then don't enter...

Not exactly sure why this is even an issue? If a stealthier wants to give up soloing RP's and join a group to ROFL other stealthers who cares? It is part of the game, just like you as a stealthier can ROFL stomp most caster classes and pretty much all blue low RR people and I am sure you have done just that. Now you're upset because you are on the receiving end of being ganked???
Sun 14 Apr 2019 5:53 PM by Quik
Cwtch wrote:
Sun 14 Apr 2019 10:15 AM
Red is Dead mentality is usually said by people trying to justify their greed or badness for wanting easy RPs'

when ive tried solo ive noticed a few obvious 8mans who ignore me and thankfully dont kill (a few do, but not all). but the pugs will chase you half way across the frontier to kill you if they see you.

they will also try justify killing a solo by saying "they add" , which for the most part is true... but thats shifts and roundabouts.... chain kill a solo he WILL add on every fight he see's.

Let a solo live .. and the decent soloers WILL recognize groups who fight a 8v8 and they will NOT Add .

Red is Dead is also used by the "realm loyal" players. A LOT of people play a specific realm only and they always attack the other realm regardless of level or amount of players.

This has been part of the game since the beginning and you trying to lay this off as people cheesing RP's is a real load of crap.

It is PART OF THE GAME and again, like grey's have been told for years, frontiers are a dangerous place and if you don't like it then stay out.

Solo players should NOT get special treatment. They should not get special buffs because they are solo, they should NOT get special speed because they are solo, they should NOT get left alone because they are solo. DAoC has NEVER been designed this way and to say it has or imply it has is an outright falsity. Let peple play how they want WITHIN the rules and stop trying to guilt them for playing how THEY want within the rules.

if you want to leave soloers alone then by all means enjoy your style of play, but stop trying to force your play ideals on others who want to play as if DAoC is a REALM vs REALM vs REALM war game, which it is.
Sun 14 Apr 2019 7:25 PM by phixion
People can play how they like, and people can have opinions on people who play in certain ways.

From experience, people who zerg are terrible when it comes to actually fighting 1v1.

Just an observation though and means nothing in the grand scheme of things.
Sun 14 Apr 2019 9:24 PM by Quik
phixion wrote:
Sun 14 Apr 2019 7:25 PM
People can play how they like, and people can have opinions on people who play in certain ways.

From experience, people who zerg are terrible when it comes to actually fighting 1v1.

Just an observation though and means nothing in the grand scheme of things.

Agreed 100%.

Most zergers are people who may not be the greatest at this style of game but still love it and they love the thrill of winning,

Zerging is not bad in any way, unfortunately on this server it just happens to be the main type of RvR.

BUT...if the zerg went away and was replaced by ANY other method, no matter what people won't like it. It could be replaced by 8man and people would hate the idea of elitism that tends to go with it. Solo play would be criticized as not having enough teamwork. Small man would something they hate.

People just need to play how THEY want to play and stop trying to guilt others into the same playstyle. If you want to zerg, then zerg. If you want to solo then solo, but stop complaining others gank you while you are soloing. The game was designed for a multitude of play styles but people seem to think "honor" allows them to play solo...yet its the soloer's who killed grey's for years ignoring the same "honor" they want others to show them.
Mon 15 Apr 2019 2:22 AM by Frieza
in the past, when the servers pop has dropped to circa 400 players at max, then it makes sense to respect the solo.

Not now.

I play a lot like RP and with GoT releasing i can only imagine the type of person who asks for mercy/ respect as a solo running between armies of opposing forces is just plain dumb and will be killed
Tue 16 Apr 2019 10:02 AM by Cwtch
Quik wrote:
Sun 14 Apr 2019 5:53 PM
Cwtch wrote:
Sun 14 Apr 2019 10:15 AM
Red is Dead mentality is usually said by people trying to justify their greed or badness for wanting easy RPs'

when ive tried solo ive noticed a few obvious 8mans who ignore me and thankfully dont kill (a few do, but not all). but the pugs will chase you half way across the frontier to kill you if they see you.

they will also try justify killing a solo by saying "they add" , which for the most part is true... but thats shifts and roundabouts.... chain kill a solo he WILL add on every fight he see's.

Let a solo live .. and the decent soloers WILL recognize groups who fight a 8v8 and they will NOT Add .

Red is Dead is also used by the "realm loyal" players. A LOT of people play a specific realm only and they always attack the other realm regardless of level or amount of players.

This has been part of the game since the beginning and you trying to lay this off as people cheesing RP's is a real load of crap.

It is PART OF THE GAME and again, like grey's have been told for years, frontiers are a dangerous place and if you don't like it then stay out.

Solo players should NOT get special treatment. They should not get special buffs because they are solo, they should NOT get special speed because they are solo, they should NOT get left alone because they are solo. DAoC has NEVER been designed this way and to say it has or imply it has is an outright falsity. Let peple play how they want WITHIN the rules and stop trying to guilt them for playing how THEY want within the rules.

if you want to leave soloers alone then by all means enjoy your style of play, but stop trying to force your play ideals on others who want to play as if DAoC is a REALM vs REALM vs REALM war game, which it is.

ive played the game since 1st week release (yes im old ) . i wasnt asking for anybody for any special treatment..

but on the server i played on soloers was given a lot of respect from groups and such.. yes the red is dead mentality was still there... but many set groups left soloers (unless they added on fights)

i wasnt asking for spercial buffs ( we all get them in combined forces)
i wasnt asking for special treatment

as for some kind of speed pots.. i disagree there 100% ... there is a LOT of people out there who wanna solo.. or small man.. but cant do so as its so boring trying to find enemies when no speed. if Task is in odins.. yes lets all run to HW (its a darn long run if no speed and get hastener aggroed off along the way by enemy or mob)

can you really give me one VALID reason why its a negative bad thing if we had speed buff pots . i bet you cant think of one actual good reason why not... and please dont come out with the KOP-out excuse of (it wasnt meant to be that way)

as said above.. if i see a obvious 8man or set group .. and they leave me carry on about my business.. i WILL let them fight a clean 8v8 And not add at all.... but if a group kills me and i see them fighting a clean 8v8... i can 100% assure you i will be trying to get to their healers or CC to interrupt them.. which could be the difference to them winning or /releasing ,, as you said ,, it swings and roundabouts

i dont complain if i get ganked whilst exp'ing... and wont and never will complain if i get added on or zerged down when i try and solo as you said its part n parcel of the game. always has been always will be,.

but the "LOYAL" realm players .. lol .. bad exscuse... sorry but if a FG chases a solo or a duo across a whole map... thats nothing short of cheesy RP hungry, plain and simple.
Tue 16 Apr 2019 10:24 AM by Sepplord
Cwtch wrote:
Tue 16 Apr 2019 10:02 AM
can you really give me one VALID reason why its a negative bad thing if we had speed buff pots . i bet you cant think of one actual good reason why not... and please dont come out with the KOP-out excuse of (it wasnt meant to be that way)

a) makes speedclasses less useful...and not only skalds/bards/minstrels, they would probably be one of the lesser effected classes (assuming that IF speed-pots/charges got introduced it would not be Speed5). But people that chose (for example) to play RM over BD to have speed, or ench over menta would suddenly be/feel cheated.

b) more speed on everyone means more adds. You make claims that running to find fights take so long, but i really cannot share that experience. From my POV almost all fights are added onto. Giving everyone speed makes the zones even smaller.

c) speed doesn't ONLY let you move towards the general area of a fight faster. It stays up until you are in combat. A melee and a ranged character meating each other with speed is a different encounter than when they meet without speed.




From the top of my head, there you have 3 reasons. Are they VALID reasons in your eyes is a question i cannot answer, to me they sound like valid concerns. Do they outweigh the benefits of speed potions? Also something i can't answer for sure. But blatantly pretending that there are no reasons at all is just stupid and somehow implies that the staff here is intentionally keeping their players from having fun. Which is quite ridicolous and insulting, imo
Tue 16 Apr 2019 1:06 PM by Freudinio
People play for points almost exclusively.

Honestly all it is.
Tue 16 Apr 2019 2:59 PM by dante`afk
Frieza wrote:
Mon 15 Apr 2019 2:22 AM
in the past, when the servers pop has dropped to circa 400 players at max, then it makes sense to respect the solo.

Not now.

I play a lot like RP and with GoT releasing i can only imagine the type of person who asks for mercy/ respect as a solo running between armies of opposing forces is just plain dumb and will be killed

by the time people will start to accept solo players, they'll be long gone.

------------------------------

for me personally, stealthers are meant to be played alone, if you don't you just suck. and don't come with me with "but i like playing with my friend" - no you don't; you suck alone that's why you group.

you are trash irl if you don't play solo - but each to their own, right.

Tue 16 Apr 2019 3:23 PM by Amp_Phetamine
I've never had a group not kill me solo. It should be the most accepted point of logic for a solo'er. If you plan on solo'ing, you should plan on dying. When players start to become proficient at solo'ing, begin to perform well and earn a reputation and begin to expect to be respected by passerby's, groups and in the solo community, then we have problems.
Tue 16 Apr 2019 5:11 PM by Quik
Cwtch wrote:
Tue 16 Apr 2019 10:02 AM
can you really give me one VALID reason why its a negative bad thing if we had speed buff pots . i bet you cant think of one actual good reason why not... and please dont come out with the KOP-out excuse of (it wasnt meant to be that way)

One VERY simple reason...

Every time you give speed to a class it was not meant for, you are watering down and ruining the classes that WERE meant to have speed. Same with buffs.

Rangers were given the ability to cast self buffs and were not given a shield spec. Scouts were given shield spec but no buffs. You HONESTLY think it is fair that now a scout can use buff pots and items and have almost(VERY small difference) the same buffs as a ranger AND still keep the ability to spec shield?!?! While the ranger STILL can't spec in shield and the points he wants to use in PF is now almost a waste because he can cheese it like the scout and basically PAY for buffs.

On top of that you want an Infi/SB/NS to be able to use speed pots so that they can more easily catch speed classes(not talking skald/bard/mins) and gank them easier? So if I want to play my RM and spec into speed (which I need to use spec points for), you again think it is FAIR for the stealthers to be able to BUY an ability they need to spec for so that they can more easily catch them?!?!

My point is really simple, if scouts can buy pots for buffs, then to be fair a ranger should be able to buy a pot to get shield specced for just the cost of a pot. A RM should be able to buy a pot to stealth JUST for the cost of a pot.

And you ARE asking for special treatment with your let soloers just fight soloers argument. You want groups to leave you alone JUST because you are CHOOSING to solo. You want a special rule that allows you to run through frontiers alone and not worry about it, yet you want to be able to freely attack whoever you choose as a soloer. STop trying to make rules giving soleors special treatment.

I played the game when it was still in beta so I have been playing JUST as long as anyone else in this game and I remember quite clearly the red is dead mentality. Didn't matter if you were grey or solo or whatever, you were killed on sight. God I love people who love to say, well it wasn't like that on live back in the day!! LOL The hell it wasn't, if anything it was more brutal but the difference was back then it was expected while today the soloers just want to whine they can't have a special rule made for them giving them a fight exemption if they don't think they can win.
Tue 16 Apr 2019 8:20 PM by RaisingSun
I agree with OP. Solos don’t get same buffs as fullgroups, potions and charges are way too expensive, and kills are way to cheap.
Give solos yellow con buff merchants like live and I’d be happy with that. Blue con buffs weak to say the least and expensive to run.
Tue 16 Apr 2019 8:42 PM by FFpheonix
I put something similar on another thread, if most of the complaints are around Charges and Pots...

Create an Epic quest for a "Buff Spell" similar to Combined Forces (maybe it's better). Allow everyone to get it. /profit
Wed 17 Apr 2019 2:36 AM by waffel
Why would you expect solo fights in task zones with 250+ people running around?
Wed 17 Apr 2019 11:54 AM by cocio_dk
waffel wrote:
Wed 17 Apr 2019 2:36 AM
Why would you expect solo fights in task zones with 250+ people running around?

funny here is i always run away from task zone, and still u find 1 or 2 fg rr6+ grp roaming 2 kill the ppl seeking away from task/zerg figths
Wed 17 Apr 2019 12:31 PM by gnefner
Quik wrote:
Tue 16 Apr 2019 5:11 PM
On top of that you want an Infi/SB/NS to be able to use speed pots so that they can more easily catch speed classes(not talking skald/bard/mins) and gank them easier? So if I want to play my RM and spec into speed (which I need to use spec points for), you again think it is FAIR for the stealthers to be able to BUY an ability they need to spec for so that they can more easily catch them?!?!


No, they don't spec for speed


Quik wrote:
Tue 16 Apr 2019 5:11 PM
I played the game when it was still in beta so I have been playing JUST as long as anyone else in this game and I remember quite clearly the red is dead mentality. Didn't matter if you were grey or solo or whatever, you were killed on sight. God I love people who love to say, well it wasn't like that on live back in the day!! LOL The hell it wasn't, if anything it was more brutal but the difference was back then it was expected while today the soloers just want to whine they can't have a special rule made for them giving them a fight exemption if they don't think they can win.


Where did you play? I played on Lancelot, and i found there was alot of respect towards soloers, and from soloers. Ofcourse, not everyone was respectful but there were alot who were. My guild would 9/10 times leave a solo alone, and not add on an existing 1v1 fight - and this seemed to be the norm for many (except the Alb zerg, or the Hib TNO zerg.) You are right though, noone should force their playstyle on others, but saying that noone ever respected solo fights, is just plain wrong.
Mon 29 Apr 2019 2:22 PM by Draygon
Simple solution to this is to put in a solo/duo Arena where you can only get to it if you are ...yep you guessed it solo or duo. This was done during beta and it was fun. Instead of doing it tournament style like it was during beta just have a permanent "zone" if you will for solo and duos, everyone else that wants to zerg can keep on doing what they are doing now.

Yes red you dead, solo your going to die...all that stuff is expected but for people that do in fact solo all that time, it is not fun. The arena/zone is a perfect solution.
Mon 29 Apr 2019 2:47 PM by Tool73
me personally adds every assassin, just to get him vanished, so maybe another one has later a chance to get him. But this server most assasins then just wait 30 minutes, or logg out, to be back later with vanish up. This Ra breaks every small people action for anyone, who has it not. Also its impossible for a visi to find a sneak ( old life server and uthgard was much easier to find them), the lore pots are also useless. Would like to see some changes arround, maybe easier to see sneaks, or pets can kick them out of stealths or just better lore pots. Maybe its just me :-D
Tue 30 Apr 2019 2:52 AM by Sindralor
Tool73 wrote:
Mon 29 Apr 2019 2:47 PM
This Ra breaks every small people action for anyone, who has it not.

Since when is smallman action hunting down stealthers only? Whats it breaking?
Id change Vanish for IP any day of the week btw
Tue 30 Apr 2019 10:52 AM by Lillebror
That would be a bad trade by big margins
Tue 30 Apr 2019 11:25 AM by Taftaf
My main difficulty as a soloer isn't the fact that groups kill me, that's ok because sometimes I can fight back and add on them or even 1vsX sometimes, it feels balanced.

I'm playing a solo sorc and my freaking nightmare = stealthers. Ok I'm a caster so they shall have the upper hand. But atm it feels one sided as fk, even when they don't perf me they deal a lot of damage, and if ever I manage to win they just vanish... Makes me rage a bit so I always add on their fight when I find them fighting, which is pretty stupid on my side but calms me down a bit... TLR : I wanna be able to fight back a bit

Feel like some changes on vanish to make it more skill based (reduc disarm duration to make it more offensive ? nerf the speed to make it less of an escape tool?) would make my life better. But hey, that's a solo caster point of view :].
Tue 30 Apr 2019 12:06 PM by Yokahu
This is now a “nerf vanish” thread.
Tue 30 Apr 2019 12:51 PM by ghendo
In my experience vs other servers there's the same level of zerg/FG/small man chasing down solos BUT theres less other solos. I dont mind getting run over, it's part of playing solo, but I like to have some fun fights to make up for it and some days those are rare on Phoenix.

Maybe adding speed of the realm gems would encourage more solos? I know I'd like try try a few other classes but lack of speed puts me right off
Tue 30 Apr 2019 1:06 PM by Sepplord
i have quite a different impression...

when running from MPK to MMG or camping between ATK and AMG there are constant streams of solos running into the frontier

The problem is that there are so mana soloes, that there is always another in close vicinity
Tue 30 Apr 2019 2:52 PM by Dindelion
To the OP : it's not a community problem, DAoC has always been zergy as far as I remember.

However, server "settings" are definitely toxic vs solo players:
1/ Solo atm is hella expensive and tedious, see charge & pots threads.
2/ We play on OF, which means if you want action, it's mainly in Emain, or in the realm with the current task. OF means you HAVE TO go from PK to MG, and sometimes it's simply not possible to reach MG, and even if you do, you lose speed. OF design is overall pretty bad for soloers (and imo for a lot of other stuff but whatever)
3/ There is no speed of the realm consumable for some reasons.
4/ Stealthers are out of hand, and can't be punished because of vanish. It's also way too easy for them to farm RPs near PKs with suiciding xper. You basically can't try soloing on a caster because you get 3shot anyway.

Yeah the game is not balanced around solo play, but still I remember seeing way more solos on live, and more classes played.
Tue 30 Apr 2019 3:56 PM by vxr
Taftaf wrote:
Tue 30 Apr 2019 11:25 AM
My main difficulty as a soloer isn't the fact that groups kill me, that's ok because sometimes I can fight back and add on them or even 1vsX sometimes, it feels balanced.

I'm playing a solo sorc and my freaking nightmare = stealthers. Ok I'm a caster so they shall have the upper hand. But atm it feels one sided as fk, even when they don't perf me they deal a lot of damage, and if ever I manage to win they just vanish... Makes me rage a bit so I always add on their fight when I find them fighting, which is pretty stupid on my side but calms me down a bit... TLR : I wanna be able to fight back a bit

Feel like some changes on vanish to make it more skill based (reduc disarm duration to make it more offensive ? nerf the speed to make it less of an escape tool?) would make my life better. But hey, that's a solo caster point of view :].

If your enjoying it, but want something that can deal with stealthers better, try rolling an SM. I win more than 50% of my 1v1s.
Do you have MoC? Do you have SL pots on you? AF charge is important to mitigate some of their damage.

Solo, sorcs and SM are very similar
Adv of sorc over SM: speed and better mezz
Adv SM: intercepting/stunning pet, stronger lifetap, haste debuff, pbaoe to pop stealthers and 2.0 sec pbaoe mezz is nice.
Sorc is def 100x more desirable for groups.

I'll be dropping a video of my little adventures soon. I fight mostly stealthers.
Tue 30 Apr 2019 8:21 PM by Taftaf
SM has no speed, has low utility in group fights. I like to be able to play in group fights too, and not to run slow :]. And ye I tried the SL pots, holy fuck these things are a joke.
Tue 30 Apr 2019 8:48 PM by relvinian
Taftaf wrote:
Tue 30 Apr 2019 8:21 PM
SM has no speed, has low utility in group fights. I like to be able to play in group fights too, and not to run slow :]. And ye I tried the SL pots, holy fuck these things are a joke.

The stealth detect pots? They suck.
Wed 1 May 2019 2:32 AM by bigne88
Vet good m8, stop crying
Sat 4 May 2019 4:42 AM by Ihsaka
This server is in a SAD state and is dying daily. To bad it was a lot of fun for a while.
Sun 5 May 2019 5:41 AM by genchaos9
Ihsaka wrote:
Sat 4 May 2019 4:42 AM
This server is in a SAD state and is dying daily. To bad it was a lot of fun for a while.

RvR started dying the moment that the RvR flag teleport system was placed in the game. It shrinks the area to 2 zones, Emain and Breifine. The other RvR zones for the 3 realms combined are mostly dead in comparison. So 1/6 of the RvR area has most of the action, and it's boring now.
Sun 5 May 2019 6:48 AM by Warlay
genchaos9 wrote:
Sun 5 May 2019 5:41 AM
Ihsaka wrote:
Sat 4 May 2019 4:42 AM
This server is in a SAD state and is dying daily. To bad it was a lot of fun for a while.

RvR started dying the moment that the RvR flag teleport system was placed in the game. It shrinks the area to 2 zones, Emain and Breifine. The other RvR zones for the 3 realms combined are mostly dead in comparison. So 1/6 of the RvR area has most of the action, and it's boring now.

funny thing is, there was a poll and the majority wanted to put this shit away... nothing happend so we dont wonder why it dies on a daily basis
Sun 5 May 2019 11:06 AM by mhenfhis
give speed of hunt so ppl can solo on visibles...

Or some kind of solo zone but with some rules/improvements so it doesnt converge into bow town...
Sun 5 May 2019 4:07 PM by Quik
Warlay wrote:
Sun 5 May 2019 6:48 AM
genchaos9 wrote:
Sun 5 May 2019 5:41 AM
Ihsaka wrote:
Sat 4 May 2019 4:42 AM
This server is in a SAD state and is dying daily. To bad it was a lot of fun for a while.

RvR started dying the moment that the RvR flag teleport system was placed in the game. It shrinks the area to 2 zones, Emain and Breifine. The other RvR zones for the 3 realms combined are mostly dead in comparison. So 1/6 of the RvR area has most of the action, and it's boring now.

funny thing is, there was a poll and the majority wanted to put this shit away... nothing happend so we dont wonder why it dies on a daily basis

The server was doing AMAZING when they were sticking to the vision they had in beta.

I am still wondering if maybe another set of dev's took over, because originally things were a LOT different than they are now. Adding ports, even after the majority wanted them gone, yes they kept them. It was a lot of things that added up that finally made so many of my friends leave as well as myself, but the teleporting was the single biggest factor for us.

Pheonix will always do good, but it could have been amazing if they would have stuck with the vision that seemed to drive them in beta and how they communicated and listened so well. Even at the beginning of live it was decent but fell off a cliff.
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