Frostalf should be able to be Thane/Hunter/Shadowblade

Started 28 Apr 2019
by Bradekes
in Ask the Team
On frostalf release in ToA they were able to be Thanes, Hunter, and Shadowblade...

I am not sure if this was a personal decision to keep them from those class choices on this server or what... An explanation would be great!!!

Thanks team[attachment=0]Frostalf Classes.png[/attachment]
Sun 28 Apr 2019 6:15 PM by Sepplord
This isnt a toa Server though...what's the argument?
Sun 28 Apr 2019 6:29 PM by Bradekes
Sepplord wrote:
Sun 28 Apr 2019 6:15 PM
This isnt a toa Server though...what's the argument?

Frostalf were released in ToA... Shar and half ogre can both be all the classes they were able to on their release what gives with frostalfs that's the question...

If they just chose not to allow it okay no problem.. But why the discrepancy...
I also don't understand why you decided to post.. It's an obvious, sound question... Did you not know frostalfs were a ToA race along with shar and half ogre???
Sun 28 Apr 2019 8:51 PM by Bradekes
Apparently there is also a bug going on where no ToA races can be created ATM
Sun 28 Apr 2019 9:05 PM by Bradekes
Expfighter wrote:
Sun 28 Apr 2019 8:57 PM
Bradekes wrote:
Sun 28 Apr 2019 8:51 PM
Apparently there is also a bug going on where no ToA races can be created ATM

TOA did not have new races, catacombs and Labyrinth did, NOT toa!

Why you so wrong bro....

Trials of Atlantis (ToA, October 28, 2003, then February 27, 2004 in Europe) - Added 3 new races (Half-Ogre, Frostalf, Shar) and high level content and zones (which are the same for each realm), also includes new terrain graphics for all areas of the game (including trees). A notable general feature introduced with this expansion was the ability to actually dive and explore underwater as opposed to simply swimming across the surface. This expansion pack is now a free download, as of October 31, 2005. The expansion featured items known as artifacts, and extra abilities known as "Master Levels". Artifacts, obtained through hidden encounters, only become useful when the player finds the three scrolls hoarded by Atlantean monsters. Furthermore, artifacts must gain experience in order to reach their full potential.

I remember like visual burnt in memory of seeing shar on the ToA Manual in Atlantis on my way home to install it... It's like such sweet memories
Sun 28 Apr 2019 11:34 PM by MacPrior
You can do a Svartalf Thane.
No idea, why anyone wants make a svartalf hunter or sb, but its not possible. And it make no sense at all.
Mon 29 Apr 2019 12:14 AM by Bradekes
MacPrior wrote:
Sun 28 Apr 2019 11:34 PM
You can do a Svartalf Thane.
No idea, why anyone wants make a svartalf hunter or sb, but its not possible. And it make no sense at all.

Okay cool, just a bug today then.. And yeah I dunno who'd wanna make one but they were able to on release.. I had a frosty SB in thid... Just like half ogre wizards lol but it was a thing
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