Initial stats respec info

Started 12 Apr 2019
by Valaraukar
in Ask the Team
Hi to everyone! As topic, I've got an issue with the initial stats respec... I made a mistake when I've created the PC and put points to intelligence instead of Piety (the toon is a Midgard BD), so now I'd like to respec the stats but it won't work... I go into the customization screen of the PC and change the stats, then I click Done but nothing changes... When I log in the stats remain the same, and I can't find any other way to respec them.
Anyone could help me about this issue? Many many thanks!
😁
Fri 12 Apr 2019 11:22 AM by Sepplord
you need a stat respecc stone...they are quite expensive (60k feathers or 30k bountypoints) and require you to complete a hard 8man-PvE-Instance to be allowed to buy them

if you are under 5-10hours playtime it is probably easier to reroll
Fri 12 Apr 2019 12:21 PM by Halma
More information:
https://forum.playphoenix.online/viewtopic.php?f=2&p=51678#p51678
Sat 13 Apr 2019 1:18 PM by Valaraukar
Thank you! I can't understand why the skills lines respec are free up to lvl 50 but the stat respec would be so expensive (when it is useful just to correct an evident mistake made when creating the character), anyway I will just leave the stats as they are, I won't reroll for any reason and I think I will never spend so much time just to respec 10 points of an initial stat 😁
Sat 13 Apr 2019 4:59 PM by Bobbahunter
There were some on the merchant 15p. Or you shouldn’t tAke to long to get 30 k. Bps as a BD.
Sat 13 Apr 2019 5:05 PM by Bradekes
They are trying to fight inflation on the server by making everything cost something.... So eventually the games going to be a giant grind fest the people who play all day cost everyone more and more time
Sun 14 Apr 2019 3:09 PM by waffel
Bradekes wrote:
Sat 13 Apr 2019 5:05 PM
They are trying to fight inflation on the server by making everything cost something.... So eventually the games going to be a giant grind fest the people who play all day cost everyone more and more time

First MMO you’ve ever played?
Sun 14 Apr 2019 3:48 PM by Bradekes
waffel wrote:
Sun 14 Apr 2019 3:09 PM
Bradekes wrote:
Sat 13 Apr 2019 5:05 PM
They are trying to fight inflation on the server by making everything cost something.... So eventually the games going to be a giant grind fest the people who play all day cost everyone more and more time

First MMO you’ve ever played?

First one I played that platforms off QoL then starts adding non QoL afterwards...
Sun 14 Apr 2019 3:59 PM by Citian
Bradekes wrote:
Sun 14 Apr 2019 3:48 PM
waffel wrote:
Sun 14 Apr 2019 3:09 PM
Bradekes wrote:
Sat 13 Apr 2019 5:05 PM
They are trying to fight inflation on the server by making everything cost something.... So eventually the games going to be a giant grind fest the people who play all day cost everyone more and more time

First MMO you’ve ever played?

First one I played that platforms off QoL then starts adding non QoL afterwards...

Lol too true
Mon 15 Apr 2019 5:40 AM by Sepplord
Bradekes wrote:
Sat 13 Apr 2019 5:05 PM
They are trying to fight inflation on the server by making everything cost something.... So eventually the games going to be a giant grind fest the people who play all day cost everyone more and more time

They haven't introduced a new gold sink though...and that is the currecny that suffers from inflation

Drawing more feathers and BPs out of the community while the amount of gold in circulation is increasing does the opposite of countering inflation.

If that was their goal with the respeccs they would have made them purchasable with gold at high fix-prices
Mon 15 Apr 2019 10:22 AM by Bradekes
Sepplord wrote:
Mon 15 Apr 2019 5:40 AM
They haven't introduced a new gold sink though...and that is the currecny that suffers from inflation

Drawing more feathers and BPs out of the community while the amount of gold in circulation is increasing does the opposite of countering inflation.

If that was their goal with the respeccs they would have made them purchasable with gold at high fix-prices

Quite the contrary... This new dungeon has started that process.. They stated that platinum usage for healer costs has nearly doubled across the realm.. So that's a good start.. And something that was free on live and now costs time and some made up points on this server is the opposite to QoL but that's okay... I'd much rather it cost gold depending on your characters level atleast it wouldn't require time which is more precious..
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